forked from mirrors/gecko-dev
		
	 42a95a1c85
			
		
	
	
		42a95a1c85
		
	
	
	
	
		
			
			This is no longer used. The returned promise should be used instead. There was also some old lefovers in WebConsole Front related to network events. As we no longer have legacy listeners, this is no longer used. The frontend code now uses DevToolsClient.request directly to query the NetworkEventActor's. Differential Revision: https://phabricator.services.mozilla.com/D180980
		
			
				
	
	
		
			832 lines
		
	
	
	
		
			28 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			832 lines
		
	
	
	
		
			28 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| "use strict";
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| 
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| const DevToolsUtils = require("resource://devtools/shared/DevToolsUtils.js");
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| const {
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|   getStack,
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|   callFunctionWithAsyncStack,
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| } = require("resource://devtools/shared/platform/stack.js");
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| const EventEmitter = require("resource://devtools/shared/event-emitter.js");
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| const {
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|   UnsolicitedNotifications,
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| } = require("resource://devtools/client/constants.js");
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| 
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| loader.lazyRequireGetter(
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|   this,
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|   "Authentication",
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|   "resource://devtools/shared/security/auth.js"
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| );
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| loader.lazyRequireGetter(
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|   this,
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|   "DebuggerSocket",
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|   "resource://devtools/shared/security/socket.js",
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|   true
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| );
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| loader.lazyRequireGetter(
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|   this,
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|   "EventEmitter",
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|   "resource://devtools/shared/event-emitter.js"
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| );
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| 
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| loader.lazyRequireGetter(
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|   this,
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|   ["createRootFront", "Front"],
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|   "resource://devtools/shared/protocol.js",
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|   true
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| );
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| 
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| loader.lazyRequireGetter(
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|   this,
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|   "ObjectFront",
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|   "resource://devtools/client/fronts/object.js",
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|   true
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| );
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| 
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| /**
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|  * Creates a client for the remote debugging protocol server. This client
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|  * provides the means to communicate with the server and exchange the messages
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|  * required by the protocol in a traditional JavaScript API.
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|  */
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| function DevToolsClient(transport) {
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|   this._transport = transport;
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|   this._transport.hooks = this;
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| 
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|   this._pendingRequests = new Map();
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|   this._activeRequests = new Map();
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|   this._eventsEnabled = true;
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| 
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|   this.traits = {};
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| 
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|   this.request = this.request.bind(this);
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| 
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|   /*
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|    * As the first thing on the connection, expect a greeting packet from
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|    * the connection's root actor.
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|    */
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|   this.mainRoot = null;
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|   this.expectReply("root", packet => {
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|     if (packet.error) {
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|       console.error("Error when waiting for root actor", packet);
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|       return;
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|     }
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| 
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|     this.mainRoot = createRootFront(this, packet);
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| 
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|     this.emit("connected", packet.applicationType, packet.traits);
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|   });
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| }
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| 
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| // Expose these to save callers the trouble of importing DebuggerSocket
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| DevToolsClient.socketConnect = function (options) {
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|   // Defined here instead of just copying the function to allow lazy-load
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|   return DebuggerSocket.connect(options);
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| };
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| DevToolsUtils.defineLazyGetter(DevToolsClient, "Authenticators", () => {
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|   return Authentication.Authenticators;
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| });
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| DevToolsUtils.defineLazyGetter(DevToolsClient, "AuthenticationResult", () => {
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|   return Authentication.AuthenticationResult;
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| });
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| 
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| DevToolsClient.prototype = {
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|   /**
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|    * Connect to the server and start exchanging protocol messages.
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|    *
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|    * @return Promise
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|    *         Resolves once connected with an array whose first element
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|    *         is the application type, by default "browser", and the second
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|    *         element is the traits object (help figure out the features
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|    *         and behaviors of the server we connect to. See RootActor).
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|    */
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|   connect() {
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|     return new Promise(resolve => {
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|       this.once("connected", (applicationType, traits) => {
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|         this.traits = traits;
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|         resolve([applicationType, traits]);
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|       });
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| 
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|       this._transport.ready();
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|     });
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|   },
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| 
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|   /**
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|    * Shut down communication with the debugging server.
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|    *
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|    * @return Promise
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|    *         Resolves after the underlying transport is closed.
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|    */
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|   close() {
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|     if (this._transportClosed) {
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|       return Promise.resolve();
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|     }
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|     if (this._closePromise) {
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|       return this._closePromise;
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|     }
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|     // Immediately set the destroy promise,
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|     // as the following code is fully synchronous and can be reentrant.
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|     this._closePromise = this.once("closed");
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| 
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|     // Disable detach event notifications, because event handlers will be in a
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|     // cleared scope by the time they run.
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|     this._eventsEnabled = false;
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| 
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|     if (this._transport) {
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|       this._transport.close();
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|       this._transport = null;
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|     }
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| 
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|     return this._closePromise;
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|   },
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| 
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|   /**
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|    * Release an object actor.
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|    *
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|    * @param string actor
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|    *        The actor ID to send the request to.
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|    */
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|   release(to) {
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|     return this.request({
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|       to,
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|       type: "release",
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|     });
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|   },
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| 
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|   /**
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|    * Send a request to the debugging server.
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|    *
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|    * @param packet object
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|    *        A JSON packet to send to the debugging server.
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|    * @return Request
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|    *         This object emits a number of events to allow you to respond to
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|    *         different parts of the request lifecycle.
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|    *         It is also a Promise object, with a `then` method, that is resolved
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|    *         whenever a JSON or a Bulk response is received; and is rejected
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|    *         if the response is an error.
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|    *
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|    *         Events emitted:
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|    *         * json-reply: The server replied with a JSON packet, which is
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|    *           passed as event data.
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|    *         * bulk-reply: The server replied with bulk data, which you can read
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|    *           using the event data object containing:
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|    *           * actor:  Name of actor that received the packet
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|    *           * type:   Name of actor's method that was called on receipt
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|    *           * length: Size of the data to be read
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|    *           * stream: This input stream should only be used directly if you
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|    *                     can ensure that you will read exactly |length| bytes
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|    *                     and will not close the stream when reading is complete
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|    *           * done:   If you use the stream directly (instead of |copyTo|
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|    *                     below), you must signal completion by resolving /
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|    *                     rejecting this promise.  If it's rejected, the
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|    *                     transport will be closed.  If an Error is supplied as a
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|    *                     rejection value, it will be logged via |dumpn|.  If you
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|    *                     do use |copyTo|, resolving is taken care of for you
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|    *                     when copying completes.
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|    *           * copyTo: A helper function for getting your data out of the
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|    *                     stream that meets the stream handling requirements
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|    *                     above, and has the following signature:
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|    *             @param  output nsIAsyncOutputStream
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|    *                     The stream to copy to.
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|    *             @return Promise
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|    *                     The promise is resolved when copying completes or
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|    *                     rejected if any (unexpected) errors occur.
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|    *                     This object also emits "progress" events for each chunk
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|    *                     that is copied.  See stream-utils.js.
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|    */
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|   request(packet) {
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|     if (!this.mainRoot) {
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|       throw Error("Have not yet received a hello packet from the server.");
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|     }
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|     const type = packet.type || "";
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|     if (!packet.to) {
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|       throw Error("'" + type + "' request packet has no destination.");
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|     }
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| 
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|     if (this._transportClosed) {
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|       const msg =
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|         "'" +
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|         type +
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|         "' request packet to " +
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|         "'" +
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|         packet.to +
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|         "' " +
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|         "can't be sent as the connection is closed.";
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|       return Promise.reject({ error: "connectionClosed", message: msg });
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|     }
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| 
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|     const request = new Request(packet);
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|     request.format = "json";
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|     request.stack = getStack();
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| 
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|     // Implement a Promise like API on the returned object
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|     // that resolves/rejects on request response
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|     const promise = new Promise((resolve, reject) => {
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|       function listenerJson(resp) {
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|         removeRequestListeners();
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|         if (resp.error) {
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|           reject(resp);
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|         } else {
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|           resolve(resp);
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|         }
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|       }
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|       function listenerBulk(resp) {
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|         removeRequestListeners();
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|         resolve(resp);
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|       }
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| 
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|       const removeRequestListeners = () => {
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|         request.off("json-reply", listenerJson);
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|         request.off("bulk-reply", listenerBulk);
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|       };
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| 
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|       request.on("json-reply", listenerJson);
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|       request.on("bulk-reply", listenerBulk);
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|     });
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| 
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|     this._sendOrQueueRequest(request);
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|     request.then = promise.then.bind(promise);
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|     request.catch = promise.catch.bind(promise);
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| 
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|     return request;
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|   },
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| 
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|   /**
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|    * Transmit streaming data via a bulk request.
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|    *
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|    * This method initiates the bulk send process by queuing up the header data.
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|    * The caller receives eventual access to a stream for writing.
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|    *
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|    * Since this opens up more options for how the server might respond (it could
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|    * send back either JSON or bulk data), and the returned Request object emits
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|    * events for different stages of the request process that you may want to
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|    * react to.
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|    *
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|    * @param request Object
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|    *        This is modeled after the format of JSON packets above, but does not
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|    *        actually contain the data, but is instead just a routing header:
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|    *          * actor:  Name of actor that will receive the packet
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|    *          * type:   Name of actor's method that should be called on receipt
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|    *          * length: Size of the data to be sent
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|    * @return Request
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|    *         This object emits a number of events to allow you to respond to
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|    *         different parts of the request lifecycle.
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|    *
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|    *         Events emitted:
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|    *         * bulk-send-ready: Ready to send bulk data to the server, using the
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|    *           event data object containing:
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|    *           * stream:   This output stream should only be used directly if
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|    *                       you can ensure that you will write exactly |length|
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|    *                       bytes and will not close the stream when writing is
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|    *                       complete
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|    *           * done:     If you use the stream directly (instead of |copyFrom|
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|    *                       below), you must signal completion by resolving /
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|    *                       rejecting this promise.  If it's rejected, the
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|    *                       transport will be closed.  If an Error is supplied as
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|    *                       a rejection value, it will be logged via |dumpn|.  If
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|    *                       you do use |copyFrom|, resolving is taken care of for
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|    *                       you when copying completes.
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|    *           * copyFrom: A helper function for getting your data onto the
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|    *                       stream that meets the stream handling requirements
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|    *                       above, and has the following signature:
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|    *             @param  input nsIAsyncInputStream
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|    *                     The stream to copy from.
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|    *             @return Promise
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|    *                     The promise is resolved when copying completes or
 | |
|    *                     rejected if any (unexpected) errors occur.
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|    *                     This object also emits "progress" events for each chunk
 | |
|    *                     that is copied.  See stream-utils.js.
 | |
|    *         * json-reply: The server replied with a JSON packet, which is
 | |
|    *           passed as event data.
 | |
|    *         * bulk-reply: The server replied with bulk data, which you can read
 | |
|    *           using the event data object containing:
 | |
|    *           * actor:  Name of actor that received the packet
 | |
|    *           * type:   Name of actor's method that was called on receipt
 | |
|    *           * length: Size of the data to be read
 | |
|    *           * stream: This input stream should only be used directly if you
 | |
|    *                     can ensure that you will read exactly |length| bytes
 | |
|    *                     and will not close the stream when reading is complete
 | |
|    *           * done:   If you use the stream directly (instead of |copyTo|
 | |
|    *                     below), you must signal completion by resolving /
 | |
|    *                     rejecting this promise.  If it's rejected, the
 | |
|    *                     transport will be closed.  If an Error is supplied as a
 | |
|    *                     rejection value, it will be logged via |dumpn|.  If you
 | |
|    *                     do use |copyTo|, resolving is taken care of for you
 | |
|    *                     when copying completes.
 | |
|    *           * copyTo: A helper function for getting your data out of the
 | |
|    *                     stream that meets the stream handling requirements
 | |
|    *                     above, and has the following signature:
 | |
|    *             @param  output nsIAsyncOutputStream
 | |
|    *                     The stream to copy to.
 | |
|    *             @return Promise
 | |
|    *                     The promise is resolved when copying completes or
 | |
|    *                     rejected if any (unexpected) errors occur.
 | |
|    *                     This object also emits "progress" events for each chunk
 | |
|    *                     that is copied.  See stream-utils.js.
 | |
|    */
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|   startBulkRequest(request) {
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|     if (!this.mainRoot) {
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|       throw Error("Have not yet received a hello packet from the server.");
 | |
|     }
 | |
|     if (!request.type) {
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|       throw Error("Bulk packet is missing the required 'type' field.");
 | |
|     }
 | |
|     if (!request.actor) {
 | |
|       throw Error("'" + request.type + "' bulk packet has no destination.");
 | |
|     }
 | |
|     if (!request.length) {
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|       throw Error("'" + request.type + "' bulk packet has no length.");
 | |
|     }
 | |
| 
 | |
|     request = new Request(request);
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|     request.format = "bulk";
 | |
| 
 | |
|     this._sendOrQueueRequest(request);
 | |
| 
 | |
|     return request;
 | |
|   },
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| 
 | |
|   /**
 | |
|    * If a new request can be sent immediately, do so.  Otherwise, queue it.
 | |
|    */
 | |
|   _sendOrQueueRequest(request) {
 | |
|     const actor = request.actor;
 | |
|     if (!this._activeRequests.has(actor)) {
 | |
|       this._sendRequest(request);
 | |
|     } else {
 | |
|       this._queueRequest(request);
 | |
|     }
 | |
|   },
 | |
| 
 | |
|   /**
 | |
|    * Send a request.
 | |
|    * @throws Error if there is already an active request in flight for the same
 | |
|    *         actor.
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|    */
 | |
|   _sendRequest(request) {
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|     const actor = request.actor;
 | |
|     this.expectReply(actor, request);
 | |
| 
 | |
|     if (request.format === "json") {
 | |
|       this._transport.send(request.request);
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     this._transport.startBulkSend(request.request).then((...args) => {
 | |
|       request.emit("bulk-send-ready", ...args);
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|     });
 | |
|   },
 | |
| 
 | |
|   /**
 | |
|    * Queue a request to be sent later.  Queues are only drained when an in
 | |
|    * flight request to a given actor completes.
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|    */
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|   _queueRequest(request) {
 | |
|     const actor = request.actor;
 | |
|     const queue = this._pendingRequests.get(actor) || [];
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|     queue.push(request);
 | |
|     this._pendingRequests.set(actor, queue);
 | |
|   },
 | |
| 
 | |
|   /**
 | |
|    * Attempt the next request to a given actor (if any).
 | |
|    */
 | |
|   _attemptNextRequest(actor) {
 | |
|     if (this._activeRequests.has(actor)) {
 | |
|       return;
 | |
|     }
 | |
|     const queue = this._pendingRequests.get(actor);
 | |
|     if (!queue) {
 | |
|       return;
 | |
|     }
 | |
|     const request = queue.shift();
 | |
|     if (queue.length === 0) {
 | |
|       this._pendingRequests.delete(actor);
 | |
|     }
 | |
|     this._sendRequest(request);
 | |
|   },
 | |
| 
 | |
|   /**
 | |
|    * Arrange to hand the next reply from |actor| to the handler bound to
 | |
|    * |request|.
 | |
|    *
 | |
|    * DevToolsClient.prototype.request / startBulkRequest usually takes care of
 | |
|    * establishing the handler for a given request, but in rare cases (well,
 | |
|    * greetings from new root actors, is the only case at the moment) we must be
 | |
|    * prepared for a "reply" that doesn't correspond to any request we sent.
 | |
|    */
 | |
|   expectReply(actor, request) {
 | |
|     if (this._activeRequests.has(actor)) {
 | |
|       throw Error("clashing handlers for next reply from " + actor);
 | |
|     }
 | |
| 
 | |
|     // If a handler is passed directly (as it is with the handler for the root
 | |
|     // actor greeting), create a dummy request to bind this to.
 | |
|     if (typeof request === "function") {
 | |
|       const handler = request;
 | |
|       request = new Request();
 | |
|       request.on("json-reply", handler);
 | |
|     }
 | |
| 
 | |
|     this._activeRequests.set(actor, request);
 | |
|   },
 | |
| 
 | |
|   // Transport hooks.
 | |
| 
 | |
|   /**
 | |
|    * Called by DebuggerTransport to dispatch incoming packets as appropriate.
 | |
|    *
 | |
|    * @param packet object
 | |
|    *        The incoming packet.
 | |
|    */
 | |
|   onPacket(packet) {
 | |
|     if (!packet.from) {
 | |
|       DevToolsUtils.reportException(
 | |
|         "onPacket",
 | |
|         new Error(
 | |
|           "Server did not specify an actor, dropping packet: " +
 | |
|             JSON.stringify(packet)
 | |
|         )
 | |
|       );
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     // Check for "forwardingCancelled" here instead of using a front to handle it.
 | |
|     // This is necessary because we might receive this event while the client is closing,
 | |
|     // and the fronts have already been removed by that point.
 | |
|     if (
 | |
|       this.mainRoot &&
 | |
|       packet.from == this.mainRoot.actorID &&
 | |
|       packet.type == "forwardingCancelled"
 | |
|     ) {
 | |
|       this.purgeRequests(packet.prefix);
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     // If we have a registered Front for this actor, let it handle the packet
 | |
|     // and skip all the rest of this unpleasantness.
 | |
|     const front = this.getFrontByID(packet.from);
 | |
|     if (front) {
 | |
|       front.onPacket(packet);
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     let activeRequest;
 | |
|     // See if we have a handler function waiting for a reply from this
 | |
|     // actor. (Don't count unsolicited notifications or pauses as
 | |
|     // replies.)
 | |
|     if (
 | |
|       this._activeRequests.has(packet.from) &&
 | |
|       !(packet.type in UnsolicitedNotifications)
 | |
|     ) {
 | |
|       activeRequest = this._activeRequests.get(packet.from);
 | |
|       this._activeRequests.delete(packet.from);
 | |
|     }
 | |
| 
 | |
|     // If there is a subsequent request for the same actor, hand it off to the
 | |
|     // transport.  Delivery of packets on the other end is always async, even
 | |
|     // in the local transport case.
 | |
|     this._attemptNextRequest(packet.from);
 | |
| 
 | |
|     // Only try to notify listeners on events, not responses to requests
 | |
|     // that lack a packet type.
 | |
|     if (packet.type) {
 | |
|       this.emit(packet.type, packet);
 | |
|     }
 | |
| 
 | |
|     if (activeRequest) {
 | |
|       const emitReply = () => activeRequest.emit("json-reply", packet);
 | |
|       if (activeRequest.stack) {
 | |
|         callFunctionWithAsyncStack(
 | |
|           emitReply,
 | |
|           activeRequest.stack,
 | |
|           "DevTools RDP"
 | |
|         );
 | |
|       } else {
 | |
|         emitReply();
 | |
|       }
 | |
|     }
 | |
|   },
 | |
| 
 | |
|   /**
 | |
|    * Called by the DebuggerTransport to dispatch incoming bulk packets as
 | |
|    * appropriate.
 | |
|    *
 | |
|    * @param packet object
 | |
|    *        The incoming packet, which contains:
 | |
|    *        * actor:  Name of actor that will receive the packet
 | |
|    *        * type:   Name of actor's method that should be called on receipt
 | |
|    *        * length: Size of the data to be read
 | |
|    *        * stream: This input stream should only be used directly if you can
 | |
|    *                  ensure that you will read exactly |length| bytes and will
 | |
|    *                  not close the stream when reading is complete
 | |
|    *        * done:   If you use the stream directly (instead of |copyTo|
 | |
|    *                  below), you must signal completion by resolving /
 | |
|    *                  rejecting this promise.  If it's rejected, the transport
 | |
|    *                  will be closed.  If an Error is supplied as a rejection
 | |
|    *                  value, it will be logged via |dumpn|.  If you do use
 | |
|    *                  |copyTo|, resolving is taken care of for you when copying
 | |
|    *                  completes.
 | |
|    *        * copyTo: A helper function for getting your data out of the stream
 | |
|    *                  that meets the stream handling requirements above, and has
 | |
|    *                  the following signature:
 | |
|    *          @param  output nsIAsyncOutputStream
 | |
|    *                  The stream to copy to.
 | |
|    *          @return Promise
 | |
|    *                  The promise is resolved when copying completes or rejected
 | |
|    *                  if any (unexpected) errors occur.
 | |
|    *                  This object also emits "progress" events for each chunk
 | |
|    *                  that is copied.  See stream-utils.js.
 | |
|    */
 | |
|   onBulkPacket(packet) {
 | |
|     const { actor } = packet;
 | |
| 
 | |
|     if (!actor) {
 | |
|       DevToolsUtils.reportException(
 | |
|         "onBulkPacket",
 | |
|         new Error(
 | |
|           "Server did not specify an actor, dropping bulk packet: " +
 | |
|             JSON.stringify(packet)
 | |
|         )
 | |
|       );
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     // See if we have a handler function waiting for a reply from this
 | |
|     // actor.
 | |
|     if (!this._activeRequests.has(actor)) {
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     const activeRequest = this._activeRequests.get(actor);
 | |
|     this._activeRequests.delete(actor);
 | |
| 
 | |
|     // If there is a subsequent request for the same actor, hand it off to the
 | |
|     // transport.  Delivery of packets on the other end is always async, even
 | |
|     // in the local transport case.
 | |
|     this._attemptNextRequest(actor);
 | |
| 
 | |
|     activeRequest.emit("bulk-reply", packet);
 | |
|   },
 | |
| 
 | |
|   /**
 | |
|    * Called by DebuggerTransport when the underlying stream is closed.
 | |
|    *
 | |
|    * @param status nsresult
 | |
|    *        The status code that corresponds to the reason for closing
 | |
|    *        the stream.
 | |
|    */
 | |
|   onTransportClosed() {
 | |
|     if (this._transportClosed) {
 | |
|       return;
 | |
|     }
 | |
|     this._transportClosed = true;
 | |
|     this.emit("closed");
 | |
| 
 | |
|     this.purgeRequests();
 | |
| 
 | |
|     // The |_pools| array on the client-side currently is used only by
 | |
|     // protocol.js to store active fronts, mirroring the actor pools found in
 | |
|     // the server.  So, read all usages of "pool" as "protocol.js front".
 | |
|     //
 | |
|     // In the normal case where we shutdown cleanly, the toolbox tells each tool
 | |
|     // to close, and they each call |destroy| on any fronts they were using.
 | |
|     // When |destroy| is called on a protocol.js front, it also
 | |
|     // removes itself from the |_pools| array.  Once the toolbox has shutdown,
 | |
|     // the connection is closed, and we reach here.  All fronts (should have
 | |
|     // been) |destroy|ed, so |_pools| should empty.
 | |
|     //
 | |
|     // If the connection instead aborts unexpectedly, we may end up here with
 | |
|     // all fronts used during the life of the connection.  So, we call |destroy|
 | |
|     // on them clear their state, reject pending requests, and remove themselves
 | |
|     // from |_pools|.  This saves the toolbox from hanging indefinitely, in case
 | |
|     // it waits for some server response before shutdown that will now never
 | |
|     // arrive.
 | |
|     for (const pool of this._pools) {
 | |
|       pool.destroy();
 | |
|     }
 | |
|   },
 | |
| 
 | |
|   /**
 | |
|    * Purge pending and active requests in this client.
 | |
|    *
 | |
|    * @param prefix string (optional)
 | |
|    *        If a prefix is given, only requests for actor IDs that start with the prefix
 | |
|    *        will be cleaned up.  This is useful when forwarding of a portion of requests
 | |
|    *        is cancelled on the server.
 | |
|    */
 | |
|   purgeRequests(prefix = "") {
 | |
|     const reject = function (type, request) {
 | |
|       // Server can send packets on its own and client only pass a callback
 | |
|       // to expectReply, so that there is no request object.
 | |
|       let msg;
 | |
|       if (request.request) {
 | |
|         msg =
 | |
|           "'" +
 | |
|           request.request.type +
 | |
|           "' " +
 | |
|           type +
 | |
|           " request packet" +
 | |
|           " to '" +
 | |
|           request.actor +
 | |
|           "' " +
 | |
|           "can't be sent as the connection just closed.";
 | |
|       } else {
 | |
|         msg =
 | |
|           "server side packet can't be received as the connection just closed.";
 | |
|       }
 | |
|       const packet = { error: "connectionClosed", message: msg };
 | |
|       request.emit("json-reply", packet);
 | |
|     };
 | |
| 
 | |
|     let pendingRequestsToReject = [];
 | |
|     this._pendingRequests.forEach((requests, actor) => {
 | |
|       if (!actor.startsWith(prefix)) {
 | |
|         return;
 | |
|       }
 | |
|       this._pendingRequests.delete(actor);
 | |
|       pendingRequestsToReject = pendingRequestsToReject.concat(requests);
 | |
|     });
 | |
|     pendingRequestsToReject.forEach(request => reject("pending", request));
 | |
| 
 | |
|     let activeRequestsToReject = [];
 | |
|     this._activeRequests.forEach((request, actor) => {
 | |
|       if (!actor.startsWith(prefix)) {
 | |
|         return;
 | |
|       }
 | |
|       this._activeRequests.delete(actor);
 | |
|       activeRequestsToReject = activeRequestsToReject.concat(request);
 | |
|     });
 | |
|     activeRequestsToReject.forEach(request => reject("active", request));
 | |
| 
 | |
|     // Also purge protocol.js requests
 | |
|     const fronts = this.getAllFronts();
 | |
| 
 | |
|     for (const front of fronts) {
 | |
|       if (!front.isDestroyed() && front.actorID.startsWith(prefix)) {
 | |
|         // Call Front.baseFrontClassDestroy nstead of Front.destroy in order to flush requests
 | |
|         // and nullify front.actorID immediately, even if Front.destroy is overloaded
 | |
|         // by an async function which would otherwise be able to try emitting new request
 | |
|         // after the purge.
 | |
|         front.baseFrontClassDestroy();
 | |
|       }
 | |
|     }
 | |
|   },
 | |
| 
 | |
|   /**
 | |
|    * Search for all requests in process for this client, including those made via
 | |
|    * protocol.js and wait all of them to complete.  Since the requests seen when this is
 | |
|    * first called may in turn trigger more requests, we keep recursing through this
 | |
|    * function until there is no more activity.
 | |
|    *
 | |
|    * This is a fairly heavy weight process, so it's only meant to be used in tests.
 | |
|    *
 | |
|    * @return Promise
 | |
|    *         Resolved when all requests have settled.
 | |
|    */
 | |
|   waitForRequestsToSettle() {
 | |
|     let requests = [];
 | |
| 
 | |
|     // Gather all pending and active requests in this client
 | |
|     // The request object supports a Promise API for completion (it has .then())
 | |
|     this._pendingRequests.forEach(requestsForActor => {
 | |
|       // Each value is an array of pending requests
 | |
|       requests = requests.concat(requestsForActor);
 | |
|     });
 | |
|     this._activeRequests.forEach(requestForActor => {
 | |
|       // Each value is a single active request
 | |
|       requests = requests.concat(requestForActor);
 | |
|     });
 | |
| 
 | |
|     // protocol.js
 | |
|     const fronts = this.getAllFronts();
 | |
| 
 | |
|     // For each front, wait for its requests to settle
 | |
|     for (const front of fronts) {
 | |
|       if (front.hasRequests()) {
 | |
|         requests.push(front.waitForRequestsToSettle());
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     // Abort early if there are no requests
 | |
|     if (!requests.length) {
 | |
|       return Promise.resolve();
 | |
|     }
 | |
| 
 | |
|     return DevToolsUtils.settleAll(requests)
 | |
|       .catch(() => {
 | |
|         // One of the requests might have failed, but ignore that situation here and pipe
 | |
|         // both success and failure through the same path.  The important part is just that
 | |
|         // we waited.
 | |
|       })
 | |
|       .then(() => {
 | |
|         // Repeat, more requests may have started in response to those we just waited for
 | |
|         return this.waitForRequestsToSettle();
 | |
|       });
 | |
|   },
 | |
| 
 | |
|   getAllFronts() {
 | |
|     // Use a Set because some fronts (like domwalker) seem to have multiple parents.
 | |
|     const fronts = new Set();
 | |
|     const poolsToVisit = [...this._pools];
 | |
| 
 | |
|     // With protocol.js, each front can potentially have its own pools containing child
 | |
|     // fronts, forming a tree.  Descend through all the pools to locate all child fronts.
 | |
|     while (poolsToVisit.length) {
 | |
|       const pool = poolsToVisit.shift();
 | |
|       // `_pools` contains either Fronts or Pools, we only want to collect Fronts here.
 | |
|       // Front inherits from Pool which exposes `poolChildren`.
 | |
|       if (pool instanceof Front) {
 | |
|         fronts.add(pool);
 | |
|       }
 | |
|       for (const child of pool.poolChildren()) {
 | |
|         poolsToVisit.push(child);
 | |
|       }
 | |
|     }
 | |
|     return fronts;
 | |
|   },
 | |
| 
 | |
|   /**
 | |
|    * Actor lifetime management, echos the server's actor pools.
 | |
|    */
 | |
|   __pools: null,
 | |
|   get _pools() {
 | |
|     if (this.__pools) {
 | |
|       return this.__pools;
 | |
|     }
 | |
|     this.__pools = new Set();
 | |
|     return this.__pools;
 | |
|   },
 | |
| 
 | |
|   addActorPool(pool) {
 | |
|     this._pools.add(pool);
 | |
|   },
 | |
|   removeActorPool(pool) {
 | |
|     this._pools.delete(pool);
 | |
|   },
 | |
| 
 | |
|   /**
 | |
|    * Return the Front for the Actor whose ID is the one passed in argument.
 | |
|    *
 | |
|    * @param {String} actorID: The actor ID to look for.
 | |
|    */
 | |
|   getFrontByID(actorID) {
 | |
|     const pool = this.poolFor(actorID);
 | |
|     return pool ? pool.getActorByID(actorID) : null;
 | |
|   },
 | |
| 
 | |
|   poolFor(actorID) {
 | |
|     for (const pool of this._pools) {
 | |
|       if (pool.has(actorID)) {
 | |
|         return pool;
 | |
|       }
 | |
|     }
 | |
|     return null;
 | |
|   },
 | |
| 
 | |
|   /**
 | |
|    * Creates an object front for this DevToolsClient and the grip in parameter,
 | |
|    * @param {Object} grip: The grip to create the ObjectFront for.
 | |
|    * @param {ThreadFront} threadFront
 | |
|    * @param {Front} parentFront: Optional front that will manage the object front.
 | |
|    *                             Defaults to threadFront.
 | |
|    * @returns {ObjectFront}
 | |
|    */
 | |
|   createObjectFront(grip, threadFront, parentFront) {
 | |
|     if (!parentFront) {
 | |
|       parentFront = threadFront;
 | |
|     }
 | |
| 
 | |
|     return new ObjectFront(this, threadFront.targetFront, parentFront, grip);
 | |
|   },
 | |
| 
 | |
|   get transport() {
 | |
|     return this._transport;
 | |
|   },
 | |
| 
 | |
|   dumpPools() {
 | |
|     for (const pool of this._pools) {
 | |
|       console.log(`%c${pool.actorID}`, "font-weight: bold;", [
 | |
|         ...pool.__poolMap.keys(),
 | |
|       ]);
 | |
|     }
 | |
|   },
 | |
| };
 | |
| 
 | |
| EventEmitter.decorate(DevToolsClient.prototype);
 | |
| 
 | |
| class Request extends EventEmitter {
 | |
|   constructor(request) {
 | |
|     super();
 | |
|     this.request = request;
 | |
|   }
 | |
| 
 | |
|   get actor() {
 | |
|     return this.request.to || this.request.actor;
 | |
|   }
 | |
| }
 | |
| 
 | |
| module.exports = {
 | |
|   DevToolsClient,
 | |
| };
 |