forked from mirrors/gecko-dev
		
	We'll want to use this during first-paint, too, in order to correctly scale the resolution as received by the session store if we're restoring a previous tab. Therefore we extract this code into a separate helper function. MozReview-Commit-ID: KCdvmyrP4mJ --HG-- extra : transplant_source : c%BD%99%9D%F8%9EW%D2%8B%BD%E0a%82%ED%3B%EE%EF%ACl%D6
		
			
				
	
	
		
			415 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			415 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MobileViewportManager.h"
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#include "gfxPrefs.h"
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#include "LayersLogging.h"
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#include "nsIDOMEvent.h"
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#include "nsIFrame.h"
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#include "nsLayoutUtils.h"
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#include "nsPresShell.h"
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#include "nsViewManager.h"
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#include "nsViewportInfo.h"
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#include "UnitTransforms.h"
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#include "nsIDocument.h"
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#define MVM_LOG(...)
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// #define MVM_LOG(...) printf_stderr("MVM: " __VA_ARGS__)
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NS_IMPL_ISUPPORTS(MobileViewportManager, nsIDOMEventListener, nsIObserver)
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static const nsLiteralString DOM_META_ADDED = NS_LITERAL_STRING("DOMMetaAdded");
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static const nsLiteralString DOM_META_CHANGED = NS_LITERAL_STRING("DOMMetaChanged");
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static const nsLiteralString FULL_ZOOM_CHANGE = NS_LITERAL_STRING("FullZoomChange");
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static const nsLiteralString LOAD = NS_LITERAL_STRING("load");
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static const nsLiteralCString BEFORE_FIRST_PAINT = NS_LITERAL_CSTRING("before-first-paint");
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using namespace mozilla;
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using namespace mozilla::layers;
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MobileViewportManager::MobileViewportManager(nsIPresShell* aPresShell,
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                                             nsIDocument* aDocument)
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  : mDocument(aDocument)
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  , mPresShell(aPresShell)
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  , mIsFirstPaint(false)
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  , mPainted(false)
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{
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  MOZ_ASSERT(mPresShell);
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  MOZ_ASSERT(mDocument);
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  MVM_LOG("%p: creating with presShell %p document %p\n", this, mPresShell, aDocument);
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  if (nsCOMPtr<nsPIDOMWindowOuter> window = mDocument->GetWindow()) {
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    mEventTarget = window->GetChromeEventHandler();
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  }
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  if (mEventTarget) {
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    mEventTarget->AddEventListener(DOM_META_ADDED, this, false);
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    mEventTarget->AddEventListener(DOM_META_CHANGED, this, false);
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    mEventTarget->AddEventListener(FULL_ZOOM_CHANGE, this, false);
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    mEventTarget->AddEventListener(LOAD, this, true);
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  }
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  nsCOMPtr<nsIObserverService> observerService = mozilla::services::GetObserverService();
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  if (observerService) {
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    observerService->AddObserver(this, BEFORE_FIRST_PAINT.Data(), false);
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  }
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}
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MobileViewportManager::~MobileViewportManager()
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{
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}
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void
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MobileViewportManager::Destroy()
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{
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  MVM_LOG("%p: destroying\n", this);
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  if (mEventTarget) {
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    mEventTarget->RemoveEventListener(DOM_META_ADDED, this, false);
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    mEventTarget->RemoveEventListener(DOM_META_CHANGED, this, false);
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    mEventTarget->RemoveEventListener(FULL_ZOOM_CHANGE, this, false);
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    mEventTarget->RemoveEventListener(LOAD, this, true);
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    mEventTarget = nullptr;
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  }
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  nsCOMPtr<nsIObserverService> observerService = mozilla::services::GetObserverService();
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  if (observerService) {
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    observerService->RemoveObserver(this, BEFORE_FIRST_PAINT.Data());
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  }
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  mDocument = nullptr;
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  mPresShell = nullptr;
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}
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void
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MobileViewportManager::SetRestoreResolution(float aResolution,
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                                            LayoutDeviceIntSize aDisplaySize)
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{
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  mRestoreResolution = Some(aResolution);
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  ScreenIntSize restoreDisplaySize = ViewAs<ScreenPixel>(aDisplaySize,
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    PixelCastJustification::LayoutDeviceIsScreenForBounds);
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  mRestoreDisplaySize = Some(restoreDisplaySize);
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}
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void
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MobileViewportManager::RequestReflow()
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{
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  MVM_LOG("%p: got a reflow request\n", this);
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  RefreshViewportSize(false);
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}
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void
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MobileViewportManager::ResolutionUpdated()
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{
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  MVM_LOG("%p: resolution updated\n", this);
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  RefreshSPCSPS();
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}
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NS_IMETHODIMP
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MobileViewportManager::HandleEvent(nsIDOMEvent* event)
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{
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  nsAutoString type;
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  event->GetType(type);
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  if (type.Equals(DOM_META_ADDED)) {
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    MVM_LOG("%p: got a dom-meta-added event\n", this);
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    RefreshViewportSize(mPainted);
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  } else if (type.Equals(DOM_META_CHANGED)) {
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    MVM_LOG("%p: got a dom-meta-changed event\n", this);
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    RefreshViewportSize(mPainted);
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  } else if (type.Equals(FULL_ZOOM_CHANGE)) {
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    MVM_LOG("%p: got a full-zoom-change event\n", this);
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    RefreshViewportSize(false);
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  } else if (type.Equals(LOAD)) {
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    MVM_LOG("%p: got a load event\n", this);
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    if (!mPainted) {
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      // Load event got fired before the before-first-paint message
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      SetInitialViewport();
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    }
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  }
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  return NS_OK;
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}
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NS_IMETHODIMP
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MobileViewportManager::Observe(nsISupports* aSubject, const char* aTopic, const char16_t* aData)
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{
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  if (SameCOMIdentity(aSubject, mDocument) && BEFORE_FIRST_PAINT.EqualsASCII(aTopic)) {
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    MVM_LOG("%p: got a before-first-paint event\n", this);
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    if (!mPainted) {
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      // before-first-paint message arrived before load event
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      SetInitialViewport();
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    }
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  }
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  return NS_OK;
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}
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void
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MobileViewportManager::SetInitialViewport()
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{
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  MVM_LOG("%p: setting initial viewport\n", this);
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  mIsFirstPaint = true;
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  mPainted = true;
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  RefreshViewportSize(false);
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}
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CSSToScreenScale
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MobileViewportManager::ClampZoom(const CSSToScreenScale& aZoom,
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                                 const nsViewportInfo& aViewportInfo)
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{
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  CSSToScreenScale zoom = aZoom;
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  if (zoom < aViewportInfo.GetMinZoom()) {
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    zoom = aViewportInfo.GetMinZoom();
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    MVM_LOG("%p: Clamped to %f\n", this, zoom.scale);
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  }
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  if (zoom > aViewportInfo.GetMaxZoom()) {
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    zoom = aViewportInfo.GetMaxZoom();
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    MVM_LOG("%p: Clamped to %f\n", this, zoom.scale);
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  }
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  return zoom;
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}
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LayoutDeviceToLayerScale
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MobileViewportManager::ScaleResolutionWithDisplayWidth(const LayoutDeviceToLayerScale& aRes,
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                                                       const float& aDisplayWidthChangeRatio,
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                                                       const CSSSize& aNewViewport,
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                                                       const CSSSize& aOldViewport)
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{
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  float cssViewportChangeRatio = (aOldViewport.width == 0)
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     ? 1.0f : aNewViewport.width / aOldViewport.width;
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  LayoutDeviceToLayerScale newRes(aRes.scale * aDisplayWidthChangeRatio
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    / cssViewportChangeRatio);
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  MVM_LOG("%p: Old resolution was %f, changed by %f/%f to %f\n", this, aRes.scale,
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    aDisplayWidthChangeRatio, cssViewportChangeRatio, newRes.scale);
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  return newRes;
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}
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CSSToScreenScale
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MobileViewportManager::UpdateResolution(const nsViewportInfo& aViewportInfo,
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                                        const ScreenIntSize& aDisplaySize,
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                                        const CSSSize& aViewport,
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                                        const Maybe<float>& aDisplayWidthChangeRatio)
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{
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  CSSToLayoutDeviceScale cssToDev =
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      mPresShell->GetPresContext()->CSSToDevPixelScale();
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  LayoutDeviceToLayerScale res(mPresShell->GetResolution());
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  if (mIsFirstPaint) {
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    CSSToScreenScale defaultZoom;
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    if (mRestoreResolution) {
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    LayoutDeviceToLayerScale restoreResolution(mRestoreResolution.value());
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      if (mRestoreDisplaySize) {
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        CSSSize prevViewport = mDocument->GetViewportInfo(mRestoreDisplaySize.value()).GetSize();
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        float restoreDisplayWidthChangeRatio = (mRestoreDisplaySize.value().width > 0)
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          ? (float)aDisplaySize.width / (float)mRestoreDisplaySize.value().width : 1.0f;
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        restoreResolution =
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          ScaleResolutionWithDisplayWidth(restoreResolution,
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                                          restoreDisplayWidthChangeRatio,
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                                          aViewport,
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                                          prevViewport);
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      }
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      defaultZoom = CSSToScreenScale(restoreResolution.scale * cssToDev.scale);
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      MVM_LOG("%p: restored zoom is %f\n", this, defaultZoom.scale);
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      defaultZoom = ClampZoom(defaultZoom, aViewportInfo);
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    } else {
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      defaultZoom = aViewportInfo.GetDefaultZoom();
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      MVM_LOG("%p: default zoom from viewport is %f\n", this, defaultZoom.scale);
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      if (!aViewportInfo.IsDefaultZoomValid()) {
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        defaultZoom = MaxScaleRatio(ScreenSize(aDisplaySize), aViewport);
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        MVM_LOG("%p: Intrinsic computed zoom is %f\n", this, defaultZoom.scale);
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        defaultZoom = ClampZoom(defaultZoom, aViewportInfo);
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      }
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    }
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    MOZ_ASSERT(aViewportInfo.GetMinZoom() <= defaultZoom &&
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      defaultZoom <= aViewportInfo.GetMaxZoom());
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    CSSToParentLayerScale zoom = ViewTargetAs<ParentLayerPixel>(defaultZoom,
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      PixelCastJustification::ScreenIsParentLayerForRoot);
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    LayoutDeviceToLayerScale resolution = zoom / cssToDev * ParentLayerToLayerScale(1);
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    MVM_LOG("%p: setting resolution %f\n", this, resolution.scale);
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    mPresShell->SetResolutionAndScaleTo(resolution.scale);
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    return defaultZoom;
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  }
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  // If this is not a first paint, then in some cases we want to update the pre-
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  // existing resolution so as to maintain how much actual content is visible
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  // within the display width. Note that "actual content" may be different with
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  // respect to CSS pixels because of the CSS viewport size changing.
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  //
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  // aDisplayWidthChangeRatio is non-empty if:
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  // (a) The meta-viewport tag information changes, and so the CSS viewport
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  //     might change as a result. If this happens after the content has been
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  //     painted, we want to adjust the zoom to compensate. OR
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  // (b) The display size changed from a nonzero value to another nonzero value.
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  //     This covers the case where e.g. the device was rotated, and again we
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  //     want to adjust the zoom to compensate.
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  // Note in particular that aDisplayWidthChangeRatio will be None if all that
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  // happened was a change in the full-zoom. In this case, we still want to
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  // compute a new CSS viewport, but we don't want to update the resolution.
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  //
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  // Given the above, the algorithm below accounts for all types of changes I
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  // can conceive of:
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  // 1. screen size changes, CSS viewport does not (pages with no meta viewport
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  //    or a fixed size viewport)
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  // 2. screen size changes, CSS viewport also does (pages with a device-width
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  //    viewport)
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  // 3. screen size remains constant, but CSS viewport changes (meta viewport
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  //    tag is added or removed)
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  // 4. neither screen size nor CSS viewport changes
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  if (aDisplayWidthChangeRatio) {
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    res = ScaleResolutionWithDisplayWidth(res, aDisplayWidthChangeRatio.value(),
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      aViewport, mMobileViewportSize);
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    mPresShell->SetResolutionAndScaleTo(res.scale);
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  }
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  return ViewTargetAs<ScreenPixel>(cssToDev * res / ParentLayerToLayerScale(1),
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    PixelCastJustification::ScreenIsParentLayerForRoot);
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}
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void
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MobileViewportManager::UpdateSPCSPS(const ScreenIntSize& aDisplaySize,
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                                    const CSSToScreenScale& aZoom)
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{
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  ScreenSize compositionSize(aDisplaySize);
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  ScreenMargin scrollbars =
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    LayoutDeviceMargin::FromAppUnits(
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      nsLayoutUtils::ScrollbarAreaToExcludeFromCompositionBoundsFor(
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        mPresShell->GetRootScrollFrame()),
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      mPresShell->GetPresContext()->AppUnitsPerDevPixel())
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    // Scrollbars are not subject to resolution scaling, so LD pixels =
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    // Screen pixels for them.
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    * LayoutDeviceToScreenScale(1.0f);
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  compositionSize.width -= scrollbars.LeftRight();
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  compositionSize.height -= scrollbars.TopBottom();
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  CSSSize compSize = compositionSize / aZoom;
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  MVM_LOG("%p: Setting SPCSPS %s\n", this, Stringify(compSize).c_str());
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  nsLayoutUtils::SetScrollPositionClampingScrollPortSize(mPresShell, compSize);
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}
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void
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MobileViewportManager::UpdateDisplayPortMargins()
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{
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  if (nsIFrame* root = mPresShell->GetRootScrollFrame()) {
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    bool hasDisplayPort = nsLayoutUtils::HasDisplayPort(root->GetContent());
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    bool hasResolution = mPresShell->ScaleToResolution() &&
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        mPresShell->GetResolution() != 1.0f;
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    if (!hasDisplayPort && !hasResolution) {
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      // We only want to update the displayport if there is one already, or
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      // add one if there's a resolution on the document (see bug 1225508
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      // comment 1).
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      return;
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    }
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    nsIScrollableFrame* scrollable = do_QueryFrame(root);
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    nsLayoutUtils::CalculateAndSetDisplayPortMargins(scrollable,
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      nsLayoutUtils::RepaintMode::DoNotRepaint);
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  }
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}
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void
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MobileViewportManager::RefreshSPCSPS()
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{
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  // This function is a subset of RefreshViewportSize, and only updates the
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  // SPCSPS.
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  if (!gfxPrefs::APZAllowZooming()) {
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    return;
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  }
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  ScreenIntSize displaySize = ViewAs<ScreenPixel>(
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    mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
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  CSSToLayoutDeviceScale cssToDev =
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      mPresShell->GetPresContext()->CSSToDevPixelScale();
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  LayoutDeviceToLayerScale res(mPresShell->GetResolution());
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  CSSToScreenScale zoom = ViewTargetAs<ScreenPixel>(cssToDev * res / ParentLayerToLayerScale(1),
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    PixelCastJustification::ScreenIsParentLayerForRoot);
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  UpdateSPCSPS(displaySize, zoom);
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}
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void
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MobileViewportManager::RefreshViewportSize(bool aForceAdjustResolution)
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{
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  // This function gets called by the various triggers that may result in a
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  // change of the CSS viewport. In some of these cases (e.g. the meta-viewport
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  // tag changes) we want to update the resolution and in others (e.g. the full
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  // zoom changing) we don't want to update the resolution. See the comment in
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  // UpdateResolution for some more detail on this. An important assumption we
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  // make here is that this RefreshViewportSize function will be called
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  // separately for each trigger that changes. For instance it should never get
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  // called such that both the full zoom and the meta-viewport tag have changed;
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  // instead it would get called twice - once after each trigger changes. This
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  // assumption is what allows the aForceAdjustResolution parameter to work as
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  // intended; if this assumption is violated then we will need to add extra
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  // complicated logic in UpdateResolution to ensure we only do the resolution
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  // update in the right scenarios.
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  Maybe<float> displayWidthChangeRatio;
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  LayoutDeviceIntSize newDisplaySize;
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  if (nsLayoutUtils::GetContentViewerSize(mPresShell->GetPresContext(), newDisplaySize)) {
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    // See the comment in UpdateResolution for why we're doing this.
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    if (mDisplaySize.width > 0) {
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      if (aForceAdjustResolution || mDisplaySize.width != newDisplaySize.width) {
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        displayWidthChangeRatio = Some((float)newDisplaySize.width / (float)mDisplaySize.width);
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      }
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    } else if (aForceAdjustResolution) {
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      displayWidthChangeRatio = Some(1.0f);
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    }
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    MVM_LOG("%p: Display width change ratio is %f\n", this, displayWidthChangeRatio.valueOr(0.0f));
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    mDisplaySize = newDisplaySize;
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  }
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  MVM_LOG("%p: Computing CSS viewport using %d,%d\n", this,
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    mDisplaySize.width, mDisplaySize.height);
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  if (mDisplaySize.width == 0 || mDisplaySize.height == 0) {
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    // We can't do anything useful here, we should just bail out
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    return;
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  }
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  ScreenIntSize displaySize = ViewAs<ScreenPixel>(
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    mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
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  nsViewportInfo viewportInfo = mDocument->GetViewportInfo(displaySize);
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  CSSSize viewport = viewportInfo.GetSize();
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  MVM_LOG("%p: Computed CSS viewport %s\n", this, Stringify(viewport).c_str());
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  if (!mIsFirstPaint && mMobileViewportSize == viewport) {
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    // Nothing changed, so no need to do a reflow
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    return;
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  }
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  // If it's the first-paint or the viewport changed, we need to update
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  // various APZ properties (the zoom and some things that might depend on it)
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  MVM_LOG("%p: Updating properties because %d || %d\n", this,
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    mIsFirstPaint, mMobileViewportSize != viewport);
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  if (gfxPrefs::APZAllowZooming()) {
 | 
						|
    CSSToScreenScale zoom = UpdateResolution(viewportInfo, displaySize, viewport,
 | 
						|
      displayWidthChangeRatio);
 | 
						|
    MVM_LOG("%p: New zoom is %f\n", this, zoom.scale);
 | 
						|
    UpdateSPCSPS(displaySize, zoom);
 | 
						|
  }
 | 
						|
  if (gfxPlatform::AsyncPanZoomEnabled()) {
 | 
						|
    UpdateDisplayPortMargins();
 | 
						|
  }
 | 
						|
 | 
						|
  CSSSize oldSize = mMobileViewportSize;
 | 
						|
 | 
						|
  // Update internal state.
 | 
						|
  mIsFirstPaint = false;
 | 
						|
  mMobileViewportSize = viewport;
 | 
						|
 | 
						|
  // Kick off a reflow.
 | 
						|
  mPresShell->ResizeReflowIgnoreOverride(
 | 
						|
    nsPresContext::CSSPixelsToAppUnits(viewport.width),
 | 
						|
    nsPresContext::CSSPixelsToAppUnits(viewport.height),
 | 
						|
    nsPresContext::CSSPixelsToAppUnits(oldSize.width),
 | 
						|
    nsPresContext::CSSPixelsToAppUnits(oldSize.height));
 | 
						|
}
 |