forked from mirrors/gecko-dev
		
	MozReview-Commit-ID: IgT90GN2R4Z --HG-- extra : rebase_source : a17776e7a8723f9487100862b630857a85eded98 extra : source : 31269f41019ac267264cafb5f97dd602ba5ec212
		
			
				
	
	
		
			219 lines
		
	
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			219 lines
		
	
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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// vim:cindent:ts=2:et:sw=2:
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* base class for nsCounterList and nsQuoteList */
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#include "nsGenConList.h"
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#include "nsLayoutUtils.h"
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#include "nsIContent.h"
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void
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nsGenConList::Clear()
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{
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  //Delete entire list
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  if (!mFirstNode)
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    return;
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  mNodes.Clear();
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  for (nsGenConNode *node = Next(mFirstNode); node != mFirstNode;
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       node = Next(mFirstNode))
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  {
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    Destroy(node);
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  }
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  delete mFirstNode;
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  mFirstNode = nullptr;
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  mSize = 0;
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}
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bool
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nsGenConList::DestroyNodesFor(nsIFrame* aFrame)
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{
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  // This algorithm relies on the invariant that nodes of a frame are
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  // put contiguously in the linked list. This is guaranteed because
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  // each frame is mapped to only one (nsIContent, pseudoType) pair,
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  // and the nodes in the linked list are put in the tree order based
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  // on that pair and offset inside frame.
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  nsGenConNode* node = mNodes.GetAndRemove(aFrame).valueOr(nullptr);
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  if (!node) {
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    return false;
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  }
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  MOZ_ASSERT(node->mPseudoFrame == aFrame);
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  // Clear following nodes first as they must not be mFirstNode.
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  // If mFirstNode refers to a node of this frame, it should be the
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  // one retrieved from mNodes.
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  for (nsGenConNode* curNode = Next(node);
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       curNode->mPseudoFrame == aFrame && curNode != node;
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       /* curNode updated in loop body */) {
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    MOZ_ASSERT(curNode != mFirstNode);
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    nsGenConNode* nextNode = Next(curNode);
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    Destroy(curNode);
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    curNode = nextNode;
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  }
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  if (node == mFirstNode) {
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    nsGenConNode* nextNode = Next(mFirstNode);
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    mFirstNode = nextNode == mFirstNode ? nullptr : nextNode;
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  }
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  Destroy(node);
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  return true;
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}
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/**
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 * Compute the type of the pseudo and the content for the pseudo that
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 * we'll use for comparison purposes.
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 * @param aContent the content to use is stored here; it's the element
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 * that generated the ::before or ::after content, or (if not for generated
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 * content), the frame's own element
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 * @return -1 for ::before, +1 for ::after, and 0 otherwise.
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 */
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inline int32_t PseudoCompareType(nsIFrame* aFrame, nsIContent** aContent)
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{
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  nsIAtom *pseudo = aFrame->StyleContext()->GetPseudo();
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  if (pseudo == nsCSSPseudoElements::before) {
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    *aContent = aFrame->GetContent()->GetParent();
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    return -1;
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  }
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  if (pseudo == nsCSSPseudoElements::after) {
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    *aContent = aFrame->GetContent()->GetParent();
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    return 1;
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  }
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  *aContent = aFrame->GetContent();
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  return 0;
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}
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/* static */ bool
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nsGenConList::NodeAfter(const nsGenConNode* aNode1, const nsGenConNode* aNode2)
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{
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  nsIFrame *frame1 = aNode1->mPseudoFrame;
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  nsIFrame *frame2 = aNode2->mPseudoFrame;
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  if (frame1 == frame2) {
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    NS_ASSERTION(aNode2->mContentIndex != aNode1->mContentIndex, "identical");
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    return aNode1->mContentIndex > aNode2->mContentIndex;
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  }
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  nsIContent *content1;
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  nsIContent *content2;
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  int32_t pseudoType1 = PseudoCompareType(frame1, &content1);
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  int32_t pseudoType2 = PseudoCompareType(frame2, &content2);
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  if (pseudoType1 == 0 || pseudoType2 == 0) {
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    if (content1 == content2) {
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      NS_ASSERTION(pseudoType1 != pseudoType2, "identical");
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      return pseudoType2 == 0;
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    }
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    // We want to treat an element as coming before its :before (preorder
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    // traversal), so treating both as :before now works.
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    if (pseudoType1 == 0) pseudoType1 = -1;
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    if (pseudoType2 == 0) pseudoType2 = -1;
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  } else {
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    if (content1 == content2) {
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      NS_ASSERTION(pseudoType1 != pseudoType2, "identical");
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      return pseudoType1 == 1;
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    }
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  }
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  // XXX Switch to the frame version of DoCompareTreePosition?
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  int32_t cmp = nsLayoutUtils::DoCompareTreePosition(content1, content2,
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                                                     pseudoType1, -pseudoType2);
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  MOZ_ASSERT(cmp != 0, "same content, different frames");
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  return cmp > 0;
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}
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void
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nsGenConList::Insert(nsGenConNode* aNode)
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{
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  if (mFirstNode) {
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    // Check for append.
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    if (NodeAfter(aNode, Prev(mFirstNode))) {
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      PR_INSERT_BEFORE(aNode, mFirstNode);
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    }
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    else {
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      // Binary search.
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      // the range of indices at which |aNode| could end up.
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      // (We already know it can't be at index mSize.)
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      uint32_t first = 0, last = mSize - 1;
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      // A cursor to avoid walking more than the length of the list.
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      nsGenConNode *curNode = Prev(mFirstNode);
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      uint32_t curIndex = mSize - 1;
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      while (first != last) {
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        uint32_t test = (first + last) / 2;
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        if (last == curIndex) {
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          for ( ; curIndex != test; --curIndex)
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            curNode = Prev(curNode);
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        } else {
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          for ( ; curIndex != test; ++curIndex)
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            curNode = Next(curNode);
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        }
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        if (NodeAfter(aNode, curNode)) {
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          first = test + 1;
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          // if we exit the loop, we need curNode to be right
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          ++curIndex;
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          curNode = Next(curNode);
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        } else {
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          last = test;
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        }
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      }
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      PR_INSERT_BEFORE(aNode, curNode);
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      if (curNode == mFirstNode) {
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        mFirstNode = aNode;
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      }
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    }
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  }
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  else {
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    // initialize list with first node
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    PR_INIT_CLIST(aNode);
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    mFirstNode = aNode;
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  }
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  ++mSize;
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  // Set the mapping only if it is the first node of the frame.
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  // The DEBUG blocks below are for ensuring the invariant required by
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  // nsGenConList::DestroyNodesFor. See comment there.
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  if (aNode == mFirstNode ||
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      Prev(aNode)->mPseudoFrame != aNode->mPseudoFrame) {
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#ifdef DEBUG
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    if (nsGenConNode* oldFrameFirstNode = mNodes.Get(aNode->mPseudoFrame)) {
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      MOZ_ASSERT(Next(aNode) == oldFrameFirstNode,
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                 "oldFrameFirstNode should now be immediately after "
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                 "the newly-inserted one.");
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    } else {
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      // If the node is not the only node in the list.
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      nsGenConNode* nextNode = Next(aNode);
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      if (nextNode != aNode) {
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        MOZ_ASSERT(nextNode->mPseudoFrame != aNode->mPseudoFrame,
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                   "There shouldn't exist any node for this frame.");
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        // If the node is neither the first nor the last node
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        if (aNode != mFirstNode && nextNode != mFirstNode) {
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          MOZ_ASSERT(Prev(aNode)->mPseudoFrame != nextNode->mPseudoFrame,
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                     "New node should not break contiguity of nodes of "
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                     "the same frame.");
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        }
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      }
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    }
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#endif
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    mNodes.Put(aNode->mPseudoFrame, aNode);
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  } else {
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#ifdef DEBUG
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    nsGenConNode* frameFirstNode = mNodes.Get(aNode->mPseudoFrame);
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    MOZ_ASSERT(frameFirstNode, "There should exist node map for the frame.");
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    for (nsGenConNode* curNode = Prev(aNode);
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         curNode != frameFirstNode; curNode = Prev(curNode)) {
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      MOZ_ASSERT(curNode->mPseudoFrame == aNode->mPseudoFrame,
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                 "Every node between frameFirstNode and the new node inserted "
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                 "should refer to the same frame.");
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      MOZ_ASSERT(curNode != mFirstNode, "The newly-inserted node should be in "
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                 "a contiguous run after frameFirstNode, thus frameFirstNode "
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                 "should be reached before mFirstNode.");
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    }
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#endif
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  }
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  NS_ASSERTION(aNode == mFirstNode || NodeAfter(aNode, Prev(aNode)),
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               "sorting error");
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  NS_ASSERTION(IsLast(aNode) || NodeAfter(Next(aNode), aNode),
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               "sorting error");
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}
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