forked from mirrors/gecko-dev
		
	This patch is generated by the following script:
function rename() {
find .\
     -type f\
     ! -path "./obj*"\
     ! -path "./.git"\
     ! -path "./.hg"\
     \( -name "*.cpp" -or\
        -name "*.h" \)\
        -exec sed -i -r "s/$1/$2/g" "{}" \;
}
rename "([[:alpha:]]*)([rR])eflowState(s?)" "\1\2eflowInput\3"
MozReview-Commit-ID: ITFO7uMTkSb
--HG--
extra : rebase_source : c91a2e174a0baec60c1b0111ac7636295004ab35
		
	
			
		
			
				
	
	
		
			465 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			465 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsHTMLButtonControlFrame.h"
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#include "nsContainerFrame.h"
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#include "nsIFormControlFrame.h"
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#include "nsPresContext.h"
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#include "nsGkAtoms.h"
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#include "nsButtonFrameRenderer.h"
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#include "nsCSSAnonBoxes.h"
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#include "nsFormControlFrame.h"
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#include "nsNameSpaceManager.h"
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#include "nsDisplayList.h"
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#include <algorithm>
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using namespace mozilla;
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nsContainerFrame*
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NS_NewHTMLButtonControlFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
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{
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  return new (aPresShell) nsHTMLButtonControlFrame(aContext);
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsHTMLButtonControlFrame)
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nsHTMLButtonControlFrame::nsHTMLButtonControlFrame(nsStyleContext* aContext)
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  : nsContainerFrame(aContext)
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{
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}
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nsHTMLButtonControlFrame::~nsHTMLButtonControlFrame()
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{
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}
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void
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nsHTMLButtonControlFrame::DestroyFrom(nsIFrame* aDestructRoot)
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{
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  nsFormControlFrame::RegUnRegAccessKey(static_cast<nsIFrame*>(this), false);
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  nsContainerFrame::DestroyFrom(aDestructRoot);
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}
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void
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nsHTMLButtonControlFrame::Init(nsIContent*       aContent,
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                               nsContainerFrame* aParent,
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                               nsIFrame*         aPrevInFlow)
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{
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  nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
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  mRenderer.SetFrame(this, PresContext());
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}
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NS_QUERYFRAME_HEAD(nsHTMLButtonControlFrame)
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  NS_QUERYFRAME_ENTRY(nsIFormControlFrame)
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NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
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#ifdef ACCESSIBILITY
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a11y::AccType
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nsHTMLButtonControlFrame::AccessibleType()
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{
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  return a11y::eHTMLButtonType;
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}
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#endif
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nsIAtom*
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nsHTMLButtonControlFrame::GetType() const
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{
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  return nsGkAtoms::HTMLButtonControlFrame;
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}
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void 
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nsHTMLButtonControlFrame::SetFocus(bool aOn, bool aRepaint)
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{
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}
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nsresult
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nsHTMLButtonControlFrame::HandleEvent(nsPresContext* aPresContext, 
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                                      WidgetGUIEvent* aEvent,
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                                      nsEventStatus* aEventStatus)
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{
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  // if disabled do nothing
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  if (mRenderer.isDisabled()) {
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    return NS_OK;
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  }
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  // mouse clicks are handled by content
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  // we don't want our children to get any events. So just pass it to frame.
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  return nsFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
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}
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bool
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nsHTMLButtonControlFrame::ShouldClipPaintingToBorderBox()
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{
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  return IsInput() || StyleDisplay()->mOverflowX != NS_STYLE_OVERFLOW_VISIBLE;
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}
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void
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nsHTMLButtonControlFrame::BuildDisplayList(nsDisplayListBuilder*   aBuilder,
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                                           const nsRect&           aDirtyRect,
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                                           const nsDisplayListSet& aLists)
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{
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  // Clip to our border area for event hit testing.
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  Maybe<DisplayListClipState::AutoSaveRestore> eventClipState;
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  const bool isForEventDelivery = aBuilder->IsForEventDelivery();
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  if (isForEventDelivery) {
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    eventClipState.emplace(aBuilder);
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    nsRect rect(aBuilder->ToReferenceFrame(this), GetSize());
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    nscoord radii[8];
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    bool hasRadii = GetBorderRadii(radii);
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    eventClipState->ClipContainingBlockDescendants(rect, hasRadii ? radii : nullptr);
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  }
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  nsDisplayList onTop;
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  if (IsVisibleForPainting(aBuilder)) {
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    mRenderer.DisplayButton(aBuilder, aLists.BorderBackground(), &onTop);
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  }
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  nsDisplayListCollection set;
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  // Do not allow the child subtree to receive events.
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  if (!isForEventDelivery) {
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    DisplayListClipState::AutoSaveRestore clipState(aBuilder);
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    if (ShouldClipPaintingToBorderBox()) {
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      nsMargin border = StyleBorder()->GetComputedBorder();
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      nsRect rect(aBuilder->ToReferenceFrame(this), GetSize());
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      rect.Deflate(border);
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      nscoord radii[8];
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      bool hasRadii = GetPaddingBoxBorderRadii(radii);
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      clipState.ClipContainingBlockDescendants(rect, hasRadii ? radii : nullptr);
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    }
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    BuildDisplayListForChild(aBuilder, mFrames.FirstChild(), aDirtyRect, set,
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                             DISPLAY_CHILD_FORCE_PSEUDO_STACKING_CONTEXT);
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    // That should put the display items in set.Content()
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  }
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  // Put the foreground outline and focus rects on top of the children
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  set.Content()->AppendToTop(&onTop);
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  set.MoveTo(aLists);
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  DisplayOutline(aBuilder, aLists);
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  // to draw border when selected in editor
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  DisplaySelectionOverlay(aBuilder, aLists.Content());
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}
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nscoord
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nsHTMLButtonControlFrame::GetMinISize(nsRenderingContext* aRenderingContext)
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{
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  nscoord result;
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  DISPLAY_MIN_WIDTH(this, result);
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  nsIFrame* kid = mFrames.FirstChild();
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  result = nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
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                                                kid,
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                                                nsLayoutUtils::MIN_ISIZE);
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  result += GetWritingMode().IsVertical()
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    ? mRenderer.GetAddedButtonBorderAndPadding().TopBottom()
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    : mRenderer.GetAddedButtonBorderAndPadding().LeftRight();
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  return result;
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}
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nscoord
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nsHTMLButtonControlFrame::GetPrefISize(nsRenderingContext* aRenderingContext)
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{
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  nscoord result;
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  DISPLAY_PREF_WIDTH(this, result);
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  nsIFrame* kid = mFrames.FirstChild();
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  result = nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
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                                                kid,
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                                                nsLayoutUtils::PREF_ISIZE);
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  result += GetWritingMode().IsVertical()
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    ? mRenderer.GetAddedButtonBorderAndPadding().TopBottom()
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    : mRenderer.GetAddedButtonBorderAndPadding().LeftRight();
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  return result;
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}
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void
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nsHTMLButtonControlFrame::Reflow(nsPresContext* aPresContext,
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                                 ReflowOutput& aDesiredSize,
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                                 const ReflowInput& aReflowInput,
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                                 nsReflowStatus& aStatus)
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{
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  MarkInReflow();
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  DO_GLOBAL_REFLOW_COUNT("nsHTMLButtonControlFrame");
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  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
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  NS_PRECONDITION(aReflowInput.ComputedISize() != NS_INTRINSICSIZE,
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                  "Should have real computed inline-size by now");
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  if (mState & NS_FRAME_FIRST_REFLOW) {
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    nsFormControlFrame::RegUnRegAccessKey(static_cast<nsIFrame*>(this), true);
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  }
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  // Reflow the child
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  nsIFrame* firstKid = mFrames.FirstChild();
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  MOZ_ASSERT(firstKid, "Button should have a child frame for its contents");
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  MOZ_ASSERT(!firstKid->GetNextSibling(),
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             "Button should have exactly one child frame");
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  MOZ_ASSERT(firstKid->StyleContext()->GetPseudo() ==
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             nsCSSAnonBoxes::buttonContent,
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             "Button's child frame has unexpected pseudo type!");
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  // XXXbz Eventually we may want to check-and-bail if
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  // !aReflowInput.ShouldReflowAllKids() &&
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  // !NS_SUBTREE_DIRTY(firstKid).
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  // We'd need to cache our ascent for that, of course.
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  // Reflow the contents of the button.
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  // (This populates our aDesiredSize, too.)
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  ReflowButtonContents(aPresContext, aDesiredSize,
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                       aReflowInput, firstKid);
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  if (!ShouldClipPaintingToBorderBox()) {
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    ConsiderChildOverflow(aDesiredSize.mOverflowAreas, firstKid);
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  }
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  // else, we ignore child overflow -- anything that overflows beyond our
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  // own border-box will get clipped when painting.
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  aStatus = NS_FRAME_COMPLETE;
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  FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize,
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                                 aReflowInput, aStatus);
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  // We're always complete and we don't support overflow containers
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  // so we shouldn't have a next-in-flow ever.
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  aStatus = NS_FRAME_COMPLETE;
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  MOZ_ASSERT(!GetNextInFlow());
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  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
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}
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// Helper-function that lets us clone the button's reflow state, but with its
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// ComputedWidth and ComputedHeight reduced by the amount of renderer-specific
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// focus border and padding that we're using. (This lets us provide a more
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// appropriate content-box size for descendents' percent sizes to resolve
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// against.)
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static ReflowInput
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CloneReflowInputWithReducedContentBox(
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  const ReflowInput& aButtonReflowInput,
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  const nsMargin& aFocusPadding)
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{
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  nscoord adjustedWidth =
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    aButtonReflowInput.ComputedWidth() - aFocusPadding.LeftRight();
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  adjustedWidth = std::max(0, adjustedWidth);
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  // (Only adjust height if it's an actual length.)
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  nscoord adjustedHeight = aButtonReflowInput.ComputedHeight();
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  if (adjustedHeight != NS_INTRINSICSIZE) {
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    adjustedHeight -= aFocusPadding.TopBottom();
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    adjustedHeight = std::max(0, adjustedHeight);
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  }
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  ReflowInput clone(aButtonReflowInput);
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  clone.SetComputedWidth(adjustedWidth);
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  clone.SetComputedHeight(adjustedHeight);
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  return clone;
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}
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void
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nsHTMLButtonControlFrame::ReflowButtonContents(nsPresContext* aPresContext,
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                                               ReflowOutput& aButtonDesiredSize,
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                                               const ReflowInput& aButtonReflowInput,
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                                               nsIFrame* aFirstKid)
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{
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  WritingMode wm = GetWritingMode();
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  LogicalSize availSize = aButtonReflowInput.ComputedSize(wm);
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  availSize.BSize(wm) = NS_INTRINSICSIZE;
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  // Buttons have some bonus renderer-determined border/padding,
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  // which occupies part of the button's content-box area:
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  LogicalMargin focusPadding =
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    LogicalMargin(wm, mRenderer.GetAddedButtonBorderAndPadding());
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  // See whether out availSize's inline-size is big enough.  If it's
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  // smaller than our intrinsic min iSize, that means that the kid
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  // wouldn't really fit.  In that case, we overflow into our internal
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  // focuspadding (which other browsers don't have) so that there's a
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  // little more space for it.
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  // Note that GetMinISize includes the focusPadding.
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  nscoord IOverflow = GetMinISize(aButtonReflowInput.mRenderingContext) -
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                      aButtonReflowInput.ComputedISize();
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  nscoord IFocusPadding = focusPadding.IStartEnd(wm);
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  nscoord focusPaddingReduction = std::min(IFocusPadding,
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                                           std::max(IOverflow, 0));
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  if (focusPaddingReduction > 0) {
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    nscoord startReduction = focusPadding.IStart(wm);
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    if (focusPaddingReduction != IFocusPadding) {
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      startReduction = NSToCoordRound(startReduction *
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                                      (float(focusPaddingReduction) /
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                                       float(IFocusPadding)));
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    }
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    focusPadding.IStart(wm) -= startReduction;
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    focusPadding.IEnd(wm) -= focusPaddingReduction - startReduction;
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  }
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  // shorthand for a value we need to use in a bunch of places
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  const LogicalMargin& clbp = aButtonReflowInput.ComputedLogicalBorderPadding();
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  // Indent the child inside us by the focus border. We must do this separate
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  // from the regular border.
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  availSize.ISize(wm) -= focusPadding.IStartEnd(wm);
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  LogicalPoint childPos(wm);
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  childPos.I(wm) = focusPadding.IStart(wm) + clbp.IStart(wm);
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  availSize.ISize(wm) = std::max(availSize.ISize(wm), 0);
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  // Give child a clone of the button's reflow state, with height/width reduced
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  // by focusPadding, so that descendants with height:100% don't protrude.
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  ReflowInput adjustedButtonReflowInput =
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    CloneReflowInputWithReducedContentBox(aButtonReflowInput,
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                                          focusPadding.GetPhysicalMargin(wm));
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  ReflowInput contentsReflowInput(aPresContext,
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                                        adjustedButtonReflowInput,
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                                        aFirstKid, availSize);
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  nsReflowStatus contentsReflowStatus;
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  ReflowOutput contentsDesiredSize(aButtonReflowInput);
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  childPos.B(wm) = 0; // This will be set properly later, after reflowing the
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                      // child to determine its size.
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  // We just pass a dummy containerSize here, as the child will be
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  // repositioned later by FinishReflowChild.
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  nsSize dummyContainerSize;
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  ReflowChild(aFirstKid, aPresContext,
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              contentsDesiredSize, contentsReflowInput,
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              wm, childPos, dummyContainerSize, 0, contentsReflowStatus);
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  MOZ_ASSERT(NS_FRAME_IS_COMPLETE(contentsReflowStatus),
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             "We gave button-contents frame unconstrained available height, "
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             "so it should be complete");
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  // Compute the button's content-box size:
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  LogicalSize buttonContentBox(wm);
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  if (aButtonReflowInput.ComputedBSize() != NS_INTRINSICSIZE) {
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    // Button has a fixed block-size -- that's its content-box bSize.
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    buttonContentBox.BSize(wm) = aButtonReflowInput.ComputedBSize();
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  } else {
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    // Button is intrinsically sized -- it should shrinkwrap the
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    // button-contents' bSize, plus any focus-padding space:
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    buttonContentBox.BSize(wm) =
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      contentsDesiredSize.BSize(wm) + focusPadding.BStartEnd(wm);
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    // Make sure we obey min/max-bSize in the case when we're doing intrinsic
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    // sizing (we get it for free when we have a non-intrinsic
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    // aButtonReflowInput.ComputedBSize()).  Note that we do this before
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    // adjusting for borderpadding, since mComputedMaxBSize and
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    // mComputedMinBSize are content bSizes.
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    buttonContentBox.BSize(wm) =
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      NS_CSS_MINMAX(buttonContentBox.BSize(wm),
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                    aButtonReflowInput.ComputedMinBSize(),
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                    aButtonReflowInput.ComputedMaxBSize());
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  }
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  if (aButtonReflowInput.ComputedISize() != NS_INTRINSICSIZE) {
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    buttonContentBox.ISize(wm) = aButtonReflowInput.ComputedISize();
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  } else {
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    buttonContentBox.ISize(wm) =
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      contentsDesiredSize.ISize(wm) + focusPadding.IStartEnd(wm);
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    buttonContentBox.ISize(wm) =
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      NS_CSS_MINMAX(buttonContentBox.ISize(wm),
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                    aButtonReflowInput.ComputedMinISize(),
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                    aButtonReflowInput.ComputedMaxISize());
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  }
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  // Center child in the block-direction in the button
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  // (technically, inside of the button's focus-padding area)
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  nscoord extraSpace =
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    buttonContentBox.BSize(wm) - focusPadding.BStartEnd(wm) -
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    contentsDesiredSize.BSize(wm);
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  childPos.B(wm) = std::max(0, extraSpace / 2);
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  // Adjust childPos.B() to be in terms of the button's frame-rect, instead of
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  // its focus-padding rect:
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  childPos.B(wm) += focusPadding.BStart(wm) + clbp.BStart(wm);
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  nsSize containerSize =
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    (buttonContentBox + clbp.Size(wm)).GetPhysicalSize(wm);
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  // Place the child
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  FinishReflowChild(aFirstKid, aPresContext,
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                    contentsDesiredSize, &contentsReflowInput,
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						|
                    wm, childPos, containerSize, 0);
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 | 
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  // Make sure we have a useful 'ascent' value for the child
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  if (contentsDesiredSize.BlockStartAscent() ==
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      ReflowOutput::ASK_FOR_BASELINE) {
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    WritingMode wm = aButtonReflowInput.GetWritingMode();
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    contentsDesiredSize.SetBlockStartAscent(aFirstKid->GetLogicalBaseline(wm));
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  }
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  // OK, we're done with the child frame.
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  // Use what we learned to populate the button frame's reflow metrics.
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  //  * Button's height & width are content-box size + border-box contribution:
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  aButtonDesiredSize.SetSize(wm,
 | 
						|
    LogicalSize(wm, aButtonReflowInput.ComputedISize() + clbp.IStartEnd(wm),
 | 
						|
                    buttonContentBox.BSize(wm) + clbp.BStartEnd(wm)));
 | 
						|
 | 
						|
  //  * Button's ascent is its child's ascent, plus the child's block-offset
 | 
						|
  // within our frame... unless it's orthogonal, in which case we'll use the
 | 
						|
  // contents inline-size as an approximation for now.
 | 
						|
  // XXX is there a better strategy? should we include border-padding?
 | 
						|
  if (aButtonDesiredSize.GetWritingMode().IsOrthogonalTo(wm)) {
 | 
						|
    aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.ISize(wm));
 | 
						|
  } else {
 | 
						|
    aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.BlockStartAscent() +
 | 
						|
                                           childPos.B(wm));
 | 
						|
  }
 | 
						|
 | 
						|
  aButtonDesiredSize.SetOverflowAreasToDesiredBounds();
 | 
						|
}
 | 
						|
 | 
						|
nsresult nsHTMLButtonControlFrame::SetFormProperty(nsIAtom* aName, const nsAString& aValue)
 | 
						|
{
 | 
						|
  if (nsGkAtoms::value == aName) {
 | 
						|
    return mContent->SetAttr(kNameSpaceID_None, nsGkAtoms::value,
 | 
						|
                             aValue, true);
 | 
						|
  }
 | 
						|
  return NS_OK;
 | 
						|
}
 | 
						|
 | 
						|
nsStyleContext*
 | 
						|
nsHTMLButtonControlFrame::GetAdditionalStyleContext(int32_t aIndex) const
 | 
						|
{
 | 
						|
  return mRenderer.GetStyleContext(aIndex);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
nsHTMLButtonControlFrame::SetAdditionalStyleContext(int32_t aIndex, 
 | 
						|
                                                    nsStyleContext* aStyleContext)
 | 
						|
{
 | 
						|
  mRenderer.SetStyleContext(aIndex, aStyleContext);
 | 
						|
}
 | 
						|
 | 
						|
#ifdef DEBUG
 | 
						|
void
 | 
						|
nsHTMLButtonControlFrame::AppendFrames(ChildListID     aListID,
 | 
						|
                                       nsFrameList&    aFrameList)
 | 
						|
{
 | 
						|
  MOZ_CRASH("unsupported operation");
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
nsHTMLButtonControlFrame::InsertFrames(ChildListID     aListID,
 | 
						|
                                       nsIFrame*       aPrevFrame,
 | 
						|
                                       nsFrameList&    aFrameList)
 | 
						|
{
 | 
						|
  MOZ_CRASH("unsupported operation");
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
nsHTMLButtonControlFrame::RemoveFrame(ChildListID     aListID,
 | 
						|
                                      nsIFrame*       aOldFrame)
 | 
						|
{
 | 
						|
  MOZ_CRASH("unsupported operation");
 | 
						|
}
 | 
						|
#endif
 |