forked from mirrors/gecko-dev
		
	Structs in our style system use an arena-style allocation system, managed by the presshell to which they belong. All of the relevant overloads that forward allocation requests to the presshell declare themselves as CPP_THROW_NEW, which indicates that they do not throw exceptions. The C++ specification states that operator new overloads that declare themselves to not throw exceptions require a null check on their return value. However, the relevant presshell allocation method, AllocateByObjectID, is infallible and will never return a null pointer. The callers of all of these methods are therefore doing useless (compiler-generated) null checks. Let's get rid of those useless checks by removing the CPP_THROW_NEW annotations. This change declares these methods will return non-null pointers and throw exceptions in case of errors--but as we don't use exceptions, and AllocateByObjectID will abort on OOM, everything works out OK.
		
			
				
	
	
		
			549 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			549 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsFrameList.h"
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#include "mozilla/ArenaObjectID.h"
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#include "nsBidiPresUtils.h"
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#include "nsContainerFrame.h"
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#include "nsGkAtoms.h"
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#include "nsILineIterator.h"
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#include "nsIPresShell.h"
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#include "nsLayoutUtils.h"
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#include "nsPresContext.h"
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using namespace mozilla;
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namespace mozilla {
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namespace layout {
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namespace detail {
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const AlignedFrameListBytes gEmptyFrameListBytes = { 0 };
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} // namespace detail
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} // namespace layout
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} // namespace mozilla
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void*
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nsFrameList::operator new(size_t sz, nsIPresShell* aPresShell)
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{
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  return aPresShell->AllocateByObjectID(eArenaObjectID_nsFrameList, sz);
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}
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void
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nsFrameList::Delete(nsIPresShell* aPresShell)
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{
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  NS_PRECONDITION(this != &EmptyList(), "Shouldn't Delete() this list");
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  NS_ASSERTION(IsEmpty(), "Shouldn't Delete() a non-empty list");
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  aPresShell->FreeByObjectID(eArenaObjectID_nsFrameList, this);
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}
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void
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nsFrameList::DestroyFrames()
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{
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  while (nsIFrame* frame = RemoveFirstChild()) {
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    frame->Destroy();
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  }
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  mLastChild = nullptr;
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}
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void
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nsFrameList::DestroyFramesFrom(nsIFrame* aDestructRoot)
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{
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  NS_PRECONDITION(aDestructRoot, "Missing destruct root");
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  while (nsIFrame* frame = RemoveFirstChild()) {
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    frame->DestroyFrom(aDestructRoot);
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  }
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  mLastChild = nullptr;
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}
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void
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nsFrameList::SetFrames(nsIFrame* aFrameList)
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{
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  NS_PRECONDITION(!mFirstChild, "Losing frames");
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  mFirstChild = aFrameList;
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  mLastChild = nsLayoutUtils::GetLastSibling(mFirstChild);
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}
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void
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nsFrameList::RemoveFrame(nsIFrame* aFrame)
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{
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  NS_PRECONDITION(aFrame, "null ptr");
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#ifdef DEBUG_FRAME_LIST
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  // ContainsFrame is O(N)
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  NS_PRECONDITION(ContainsFrame(aFrame), "wrong list");
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#endif
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  nsIFrame* nextFrame = aFrame->GetNextSibling();
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  if (aFrame == mFirstChild) {
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    mFirstChild = nextFrame;
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    aFrame->SetNextSibling(nullptr);
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    if (!nextFrame) {
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      mLastChild = nullptr;
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    }
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  }
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  else {
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    nsIFrame* prevSibling = aFrame->GetPrevSibling();
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    NS_ASSERTION(prevSibling && prevSibling->GetNextSibling() == aFrame,
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                 "Broken frame linkage");
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    prevSibling->SetNextSibling(nextFrame);
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    aFrame->SetNextSibling(nullptr);
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    if (!nextFrame) {
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      mLastChild = prevSibling;
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    }
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  }
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}
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nsFrameList
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nsFrameList::RemoveFramesAfter(nsIFrame* aAfterFrame)
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{
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  if (!aAfterFrame) {
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    nsFrameList result;
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    result.InsertFrames(nullptr, nullptr, *this);
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    return result;
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  }
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  NS_PRECONDITION(NotEmpty(), "illegal operation on empty list");
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#ifdef DEBUG_FRAME_LIST
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  NS_PRECONDITION(ContainsFrame(aAfterFrame), "wrong list");
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#endif
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  nsIFrame* tail = aAfterFrame->GetNextSibling();
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  // if (!tail) return EmptyList();  -- worth optimizing this case?
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  nsIFrame* oldLastChild = mLastChild;
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  mLastChild = aAfterFrame;
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  aAfterFrame->SetNextSibling(nullptr);
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  return nsFrameList(tail, tail ? oldLastChild : nullptr);
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}
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nsIFrame*
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nsFrameList::RemoveFirstChild()
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{
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  if (mFirstChild) {
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    nsIFrame* firstChild = mFirstChild;
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    RemoveFrame(firstChild);
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    return firstChild;
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  }
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  return nullptr;
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}
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void
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nsFrameList::DestroyFrame(nsIFrame* aFrame)
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{
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  NS_PRECONDITION(aFrame, "null ptr");
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  RemoveFrame(aFrame);
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  aFrame->Destroy();
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}
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nsFrameList::Slice
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nsFrameList::InsertFrames(nsContainerFrame* aParent, nsIFrame* aPrevSibling,
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                          nsFrameList& aFrameList)
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{
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  NS_PRECONDITION(aFrameList.NotEmpty(), "Unexpected empty list");
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  if (aParent) {
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    aFrameList.ApplySetParent(aParent);
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  }
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  NS_ASSERTION(IsEmpty() ||
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               FirstChild()->GetParent() == aFrameList.FirstChild()->GetParent(),
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               "frame to add has different parent");
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  NS_ASSERTION(!aPrevSibling ||
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               aPrevSibling->GetParent() == aFrameList.FirstChild()->GetParent(),
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               "prev sibling has different parent");
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#ifdef DEBUG_FRAME_LIST
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  // ContainsFrame is O(N)
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  NS_ASSERTION(!aPrevSibling || ContainsFrame(aPrevSibling),
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               "prev sibling is not on this list");
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#endif
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  nsIFrame* firstNewFrame = aFrameList.FirstChild();
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  nsIFrame* nextSibling;
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  if (aPrevSibling) {
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    nextSibling = aPrevSibling->GetNextSibling();
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    aPrevSibling->SetNextSibling(firstNewFrame);
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  }
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  else {
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    nextSibling = mFirstChild;
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    mFirstChild = firstNewFrame;
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  }
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  nsIFrame* lastNewFrame = aFrameList.LastChild();
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  lastNewFrame->SetNextSibling(nextSibling);
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  if (!nextSibling) {
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    mLastChild = lastNewFrame;
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  }
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  VerifyList();
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  aFrameList.Clear();
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  return Slice(*this, firstNewFrame, nextSibling);
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}
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nsFrameList
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nsFrameList::ExtractHead(FrameLinkEnumerator& aLink)
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{
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  NS_PRECONDITION(&aLink.List() == this, "Unexpected list");
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  NS_PRECONDITION(!aLink.PrevFrame() ||
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                  aLink.PrevFrame()->GetNextSibling() ==
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                    aLink.NextFrame(),
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                  "Unexpected PrevFrame()");
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  NS_PRECONDITION(aLink.PrevFrame() ||
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                  aLink.NextFrame() == FirstChild(),
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                  "Unexpected NextFrame()");
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  NS_PRECONDITION(!aLink.PrevFrame() ||
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                  aLink.NextFrame() != FirstChild(),
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                  "Unexpected NextFrame()");
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  NS_PRECONDITION(aLink.mEnd == nullptr,
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                  "Unexpected mEnd for frame link enumerator");
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  nsIFrame* prev = aLink.PrevFrame();
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  nsIFrame* newFirstFrame = nullptr;
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  if (prev) {
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    // Truncate the list after |prev| and hand the first part to our new list.
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    prev->SetNextSibling(nullptr);
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    newFirstFrame = mFirstChild;
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    mFirstChild = aLink.NextFrame();
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    if (!mFirstChild) { // we handed over the whole list
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      mLastChild = nullptr;
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    }
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    // Now make sure aLink doesn't point to a frame we no longer have.
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    aLink.mPrev = nullptr;
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  }
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  // else aLink is pointing to before our first frame.  Nothing to do.
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  return nsFrameList(newFirstFrame, prev);
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}
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nsFrameList
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nsFrameList::ExtractTail(FrameLinkEnumerator& aLink)
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{
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  NS_PRECONDITION(&aLink.List() == this, "Unexpected list");
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  NS_PRECONDITION(!aLink.PrevFrame() ||
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                  aLink.PrevFrame()->GetNextSibling() ==
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                    aLink.NextFrame(),
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                  "Unexpected PrevFrame()");
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  NS_PRECONDITION(aLink.PrevFrame() ||
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                  aLink.NextFrame() == FirstChild(),
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                  "Unexpected NextFrame()");
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  NS_PRECONDITION(!aLink.PrevFrame() ||
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                  aLink.NextFrame() != FirstChild(),
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                  "Unexpected NextFrame()");
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  NS_PRECONDITION(aLink.mEnd == nullptr,
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                  "Unexpected mEnd for frame link enumerator");
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  nsIFrame* prev = aLink.PrevFrame();
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  nsIFrame* newFirstFrame;
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  nsIFrame* newLastFrame;
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  if (prev) {
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    // Truncate the list after |prev| and hand the second part to our new list
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    prev->SetNextSibling(nullptr);
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    newFirstFrame = aLink.NextFrame();
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    newLastFrame = newFirstFrame ? mLastChild : nullptr;
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    mLastChild = prev;
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  } else {
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    // Hand the whole list over to our new list
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    newFirstFrame = mFirstChild;
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    newLastFrame = mLastChild;
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    Clear();
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  }
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  // Now make sure aLink doesn't point to a frame we no longer have.
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  aLink.mFrame = nullptr;
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  NS_POSTCONDITION(aLink.AtEnd(), "What's going on here?");
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  return nsFrameList(newFirstFrame, newLastFrame);
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}
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nsIFrame*
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nsFrameList::FrameAt(int32_t aIndex) const
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{
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  NS_PRECONDITION(aIndex >= 0, "invalid arg");
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  if (aIndex < 0) return nullptr;
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  nsIFrame* frame = mFirstChild;
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  while ((aIndex-- > 0) && frame) {
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    frame = frame->GetNextSibling();
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  }
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  return frame;
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}
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int32_t
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nsFrameList::IndexOf(nsIFrame* aFrame) const
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{
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  int32_t count = 0;
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  for (nsIFrame* f = mFirstChild; f; f = f->GetNextSibling()) {
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    if (f == aFrame)
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      return count;
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    ++count;
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  }
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  return -1;
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}
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bool
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nsFrameList::ContainsFrame(const nsIFrame* aFrame) const
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{
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  NS_PRECONDITION(aFrame, "null ptr");
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  nsIFrame* frame = mFirstChild;
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  while (frame) {
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    if (frame == aFrame) {
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      return true;
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    }
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    frame = frame->GetNextSibling();
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  }
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  return false;
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}
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int32_t
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nsFrameList::GetLength() const
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{
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  int32_t count = 0;
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  nsIFrame* frame = mFirstChild;
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  while (frame) {
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    count++;
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    frame = frame->GetNextSibling();
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  }
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  return count;
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}
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void
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nsFrameList::ApplySetParent(nsContainerFrame* aParent) const
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{
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  NS_ASSERTION(aParent, "null ptr");
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  for (nsIFrame* f = FirstChild(); f; f = f->GetNextSibling()) {
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    f->SetParent(aParent);
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  }
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}
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/* static */ void
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nsFrameList::UnhookFrameFromSiblings(nsIFrame* aFrame)
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{
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  MOZ_ASSERT(aFrame->GetPrevSibling() && aFrame->GetNextSibling());
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  nsIFrame* const nextSibling = aFrame->GetNextSibling();
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  nsIFrame* const prevSibling = aFrame->GetPrevSibling();
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  aFrame->SetNextSibling(nullptr);
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  prevSibling->SetNextSibling(nextSibling);
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  MOZ_ASSERT(!aFrame->GetPrevSibling() && !aFrame->GetNextSibling());
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}
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#ifdef DEBUG_FRAME_DUMP
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void
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nsFrameList::List(FILE* out) const
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{
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  fprintf_stderr(out, "<\n");
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  for (nsIFrame* frame = mFirstChild; frame;
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       frame = frame->GetNextSibling()) {
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    frame->List(out, "  ");
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  }
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  fprintf_stderr(out, ">\n");
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}
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#endif
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nsIFrame*
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nsFrameList::GetPrevVisualFor(nsIFrame* aFrame) const
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{
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  if (!mFirstChild)
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    return nullptr;
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  nsIFrame* parent = mFirstChild->GetParent();
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  if (!parent)
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    return aFrame ? aFrame->GetPrevSibling() : LastChild();
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  nsBidiDirection paraDir = nsBidiPresUtils::ParagraphDirection(mFirstChild);
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  nsAutoLineIterator iter = parent->GetLineIterator();
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  if (!iter) {
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    // Parent is not a block Frame
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    if (parent->GetType() == nsGkAtoms::lineFrame) {
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      // Line frames are not bidi-splittable, so need to consider bidi reordering
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      if (paraDir == NSBIDI_LTR) {
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        return nsBidiPresUtils::GetFrameToLeftOf(aFrame, mFirstChild, -1);
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      } else { // RTL
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        return nsBidiPresUtils::GetFrameToRightOf(aFrame, mFirstChild, -1);
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      }
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    } else {
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      // Just get the next or prev sibling, depending on block and frame direction.
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      if (nsBidiPresUtils::IsFrameInParagraphDirection(mFirstChild)) {
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        return aFrame ? aFrame->GetPrevSibling() : LastChild();
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      } else {
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        return aFrame ? aFrame->GetNextSibling() : mFirstChild;
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      }
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    }
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  }
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  // Parent is a block frame, so use the LineIterator to find the previous visual 
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  // sibling on this line, or the last one on the previous line.
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  int32_t thisLine;
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  if (aFrame) {
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    thisLine = iter->FindLineContaining(aFrame);
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    if (thisLine < 0)
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      return nullptr;
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  } else {
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    thisLine = iter->GetNumLines();
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  }
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  nsIFrame* frame = nullptr;
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  nsIFrame* firstFrameOnLine;
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  int32_t numFramesOnLine;
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  nsRect lineBounds;
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  if (aFrame) {
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    iter->GetLine(thisLine, &firstFrameOnLine, &numFramesOnLine, lineBounds);
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    if (paraDir == NSBIDI_LTR) {
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      frame = nsBidiPresUtils::GetFrameToLeftOf(aFrame, firstFrameOnLine, numFramesOnLine);
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    } else { // RTL
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      frame = nsBidiPresUtils::GetFrameToRightOf(aFrame, firstFrameOnLine, numFramesOnLine);
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    }
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  }
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  if (!frame && thisLine > 0) {
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    // Get the last frame of the previous line
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    iter->GetLine(thisLine - 1, &firstFrameOnLine, &numFramesOnLine, lineBounds);
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    if (paraDir == NSBIDI_LTR) {
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      frame = nsBidiPresUtils::GetFrameToLeftOf(nullptr, firstFrameOnLine, numFramesOnLine);
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    } else { // RTL
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      frame = nsBidiPresUtils::GetFrameToRightOf(nullptr, firstFrameOnLine, numFramesOnLine);
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    }
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  }
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  return frame;
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}
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nsIFrame*
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nsFrameList::GetNextVisualFor(nsIFrame* aFrame) const
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{
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						|
  if (!mFirstChild)
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    return nullptr;
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  nsIFrame* parent = mFirstChild->GetParent();
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						|
  if (!parent)
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    return aFrame ? aFrame->GetPrevSibling() : mFirstChild;
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  nsBidiDirection paraDir = nsBidiPresUtils::ParagraphDirection(mFirstChild);
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  nsAutoLineIterator iter = parent->GetLineIterator();
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  if (!iter) { 
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    // Parent is not a block Frame
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						|
    if (parent->GetType() == nsGkAtoms::lineFrame) {
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						|
      // Line frames are not bidi-splittable, so need to consider bidi reordering
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      if (paraDir == NSBIDI_LTR) {
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        return nsBidiPresUtils::GetFrameToRightOf(aFrame, mFirstChild, -1);
 | 
						|
      } else { // RTL
 | 
						|
        return nsBidiPresUtils::GetFrameToLeftOf(aFrame, mFirstChild, -1);
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      // Just get the next or prev sibling, depending on block and frame direction.
 | 
						|
      if (nsBidiPresUtils::IsFrameInParagraphDirection(mFirstChild)) {
 | 
						|
        return aFrame ? aFrame->GetNextSibling() : mFirstChild;
 | 
						|
      } else {
 | 
						|
        return aFrame ? aFrame->GetPrevSibling() : LastChild();
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Parent is a block frame, so use the LineIterator to find the next visual 
 | 
						|
  // sibling on this line, or the first one on the next line.
 | 
						|
  
 | 
						|
  int32_t thisLine;
 | 
						|
  if (aFrame) {
 | 
						|
    thisLine = iter->FindLineContaining(aFrame);
 | 
						|
    if (thisLine < 0)
 | 
						|
      return nullptr;
 | 
						|
  } else {
 | 
						|
    thisLine = -1;
 | 
						|
  }
 | 
						|
 | 
						|
  nsIFrame* frame = nullptr;
 | 
						|
  nsIFrame* firstFrameOnLine;
 | 
						|
  int32_t numFramesOnLine;
 | 
						|
  nsRect lineBounds;
 | 
						|
 | 
						|
  if (aFrame) {
 | 
						|
    iter->GetLine(thisLine, &firstFrameOnLine, &numFramesOnLine, lineBounds);
 | 
						|
 | 
						|
    if (paraDir == NSBIDI_LTR) {
 | 
						|
      frame = nsBidiPresUtils::GetFrameToRightOf(aFrame, firstFrameOnLine, numFramesOnLine);
 | 
						|
    } else { // RTL
 | 
						|
      frame = nsBidiPresUtils::GetFrameToLeftOf(aFrame, firstFrameOnLine, numFramesOnLine);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  int32_t numLines = iter->GetNumLines();
 | 
						|
  if (!frame && thisLine < numLines - 1) {
 | 
						|
    // Get the first frame of the next line
 | 
						|
    iter->GetLine(thisLine + 1, &firstFrameOnLine, &numFramesOnLine, lineBounds);
 | 
						|
 | 
						|
    if (paraDir == NSBIDI_LTR) {
 | 
						|
      frame = nsBidiPresUtils::GetFrameToRightOf(nullptr, firstFrameOnLine, numFramesOnLine);
 | 
						|
    } else { // RTL
 | 
						|
      frame = nsBidiPresUtils::GetFrameToLeftOf(nullptr, firstFrameOnLine, numFramesOnLine);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return frame;
 | 
						|
}
 | 
						|
 | 
						|
#ifdef DEBUG_FRAME_LIST
 | 
						|
void
 | 
						|
nsFrameList::VerifyList() const
 | 
						|
{
 | 
						|
  NS_ASSERTION((mFirstChild == nullptr) == (mLastChild == nullptr),
 | 
						|
               "bad list state");
 | 
						|
 | 
						|
  if (IsEmpty()) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Simple algorithm to find a loop in a linked list -- advance pointers
 | 
						|
  // through it at speeds of 1 and 2, and if they ever get to be equal bail
 | 
						|
  NS_ASSERTION(!mFirstChild->GetPrevSibling(), "bad prev sibling pointer");
 | 
						|
  nsIFrame *first = mFirstChild, *second = mFirstChild;
 | 
						|
  for (;;) {
 | 
						|
    first = first->GetNextSibling();
 | 
						|
    second = second->GetNextSibling();
 | 
						|
    if (!second) {
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    NS_ASSERTION(second->GetPrevSibling()->GetNextSibling() == second,
 | 
						|
                 "bad prev sibling pointer");
 | 
						|
    second = second->GetNextSibling();
 | 
						|
    if (first == second) {
 | 
						|
      // Loop detected!  Since second advances faster, they can't both be null;
 | 
						|
      // we would have broken out of the loop long ago.
 | 
						|
      NS_ERROR("loop in frame list.  This will probably hang soon.");
 | 
						|
      return;
 | 
						|
    }                           
 | 
						|
    if (!second) {
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    NS_ASSERTION(second->GetPrevSibling()->GetNextSibling() == second,
 | 
						|
                 "bad prev sibling pointer");
 | 
						|
  }
 | 
						|
 | 
						|
  NS_ASSERTION(mLastChild == nsLayoutUtils::GetLastSibling(mFirstChild),
 | 
						|
               "bogus mLastChild");
 | 
						|
  // XXX we should also assert that all GetParent() are either null or
 | 
						|
  // the same non-null value, but nsCSSFrameConstructor::nsFrameItems
 | 
						|
  // prevents that, e.g. table captions.
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
namespace mozilla {
 | 
						|
namespace layout {
 | 
						|
 | 
						|
AutoFrameListPtr::~AutoFrameListPtr()
 | 
						|
{
 | 
						|
  if (mFrameList) {
 | 
						|
    mFrameList->Delete(mPresContext->PresShell());
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
} // namespace layout
 | 
						|
} // namespace mozilla
 |