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	 7141b73975
			
		
	
	
		7141b73975
		
	
	
	
	
		
			
			Differential Revision: https://phabricator.services.mozilla.com/D45553 --HG-- extra : moz-landing-system : lando
		
			
				
	
	
		
			1531 lines
		
	
	
	
		
			51 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1531 lines
		
	
	
	
		
			51 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
 | |
| /* This Source Code Form is subject to the terms of the Mozilla Public
 | |
|  * License, v. 2.0. If a copy of the MPL was not distributed with this
 | |
|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 | |
| 
 | |
| #include "VectorImage.h"
 | |
| 
 | |
| #include "gfx2DGlue.h"
 | |
| #include "gfxContext.h"
 | |
| #include "gfxDrawable.h"
 | |
| #include "gfxPlatform.h"
 | |
| #include "gfxUtils.h"
 | |
| #include "imgFrame.h"
 | |
| #include "mozilla/AutoRestore.h"
 | |
| #include "mozilla/MemoryReporting.h"
 | |
| #include "mozilla/dom/Event.h"
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| #include "mozilla/dom/SVGSVGElement.h"
 | |
| #include "mozilla/dom/SVGDocument.h"
 | |
| #include "mozilla/gfx/2D.h"
 | |
| #include "mozilla/gfx/gfxVars.h"
 | |
| #include "mozilla/PendingAnimationTracker.h"
 | |
| #include "mozilla/PresShell.h"
 | |
| #include "mozilla/RefPtr.h"
 | |
| #include "mozilla/Tuple.h"
 | |
| #include "nsIStreamListener.h"
 | |
| #include "nsMimeTypes.h"
 | |
| #include "nsPresContext.h"
 | |
| #include "nsRect.h"
 | |
| #include "nsString.h"
 | |
| #include "nsStubDocumentObserver.h"
 | |
| #include "SVGObserverUtils.h"  // for SVGRenderingObserver
 | |
| #include "nsWindowSizes.h"
 | |
| #include "ImageRegion.h"
 | |
| #include "ISurfaceProvider.h"
 | |
| #include "LookupResult.h"
 | |
| #include "Orientation.h"
 | |
| #include "SVGDocumentWrapper.h"
 | |
| #include "SVGDrawingParameters.h"
 | |
| #include "nsIDOMEventListener.h"
 | |
| #include "SurfaceCache.h"
 | |
| #include "mozilla/dom/Document.h"
 | |
| 
 | |
| namespace mozilla {
 | |
| 
 | |
| using namespace dom;
 | |
| using namespace dom::SVGPreserveAspectRatio_Binding;
 | |
| using namespace gfx;
 | |
| using namespace layers;
 | |
| 
 | |
| namespace image {
 | |
| 
 | |
| // Helper-class: SVGRootRenderingObserver
 | |
| class SVGRootRenderingObserver final : public SVGRenderingObserver {
 | |
|  public:
 | |
|   NS_DECL_ISUPPORTS
 | |
| 
 | |
|   SVGRootRenderingObserver(SVGDocumentWrapper* aDocWrapper,
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|                            VectorImage* aVectorImage)
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|       : SVGRenderingObserver(),
 | |
|         mDocWrapper(aDocWrapper),
 | |
|         mVectorImage(aVectorImage),
 | |
|         mHonoringInvalidations(true) {
 | |
|     MOZ_ASSERT(mDocWrapper, "Need a non-null SVG document wrapper");
 | |
|     MOZ_ASSERT(mVectorImage, "Need a non-null VectorImage");
 | |
| 
 | |
|     StartObserving();
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|     Element* elem = GetReferencedElementWithoutObserving();
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|     MOZ_ASSERT(elem, "no root SVG node for us to observe");
 | |
| 
 | |
|     SVGObserverUtils::AddRenderingObserver(elem, this);
 | |
|     mInObserverSet = true;
 | |
|   }
 | |
| 
 | |
|   void ResumeHonoringInvalidations() { mHonoringInvalidations = true; }
 | |
| 
 | |
|  protected:
 | |
|   virtual ~SVGRootRenderingObserver() {
 | |
|     // This needs to call our GetReferencedElementWithoutObserving override,
 | |
|     // so must be called here rather than in our base class's dtor.
 | |
|     StopObserving();
 | |
|   }
 | |
| 
 | |
|   Element* GetReferencedElementWithoutObserving() final {
 | |
|     return mDocWrapper->GetRootSVGElem();
 | |
|   }
 | |
| 
 | |
|   virtual void OnRenderingChange() override {
 | |
|     Element* elem = GetReferencedElementWithoutObserving();
 | |
|     MOZ_ASSERT(elem, "missing root SVG node");
 | |
| 
 | |
|     if (mHonoringInvalidations && !mDocWrapper->ShouldIgnoreInvalidation()) {
 | |
|       nsIFrame* frame = elem->GetPrimaryFrame();
 | |
|       if (!frame || frame->PresShell()->IsDestroying()) {
 | |
|         // We're being destroyed. Bail out.
 | |
|         return;
 | |
|       }
 | |
| 
 | |
|       // Ignore further invalidations until we draw.
 | |
|       mHonoringInvalidations = false;
 | |
| 
 | |
|       mVectorImage->InvalidateObserversOnNextRefreshDriverTick();
 | |
|     }
 | |
| 
 | |
|     // Our caller might've removed us from rendering-observer list.
 | |
|     // Add ourselves back!
 | |
|     if (!mInObserverSet) {
 | |
|       SVGObserverUtils::AddRenderingObserver(elem, this);
 | |
|       mInObserverSet = true;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Private data
 | |
|   const RefPtr<SVGDocumentWrapper> mDocWrapper;
 | |
|   VectorImage* const mVectorImage;  // Raw pointer because it owns me.
 | |
|   bool mHonoringInvalidations;
 | |
| };
 | |
| 
 | |
| NS_IMPL_ISUPPORTS(SVGRootRenderingObserver, nsIMutationObserver)
 | |
| 
 | |
| class SVGParseCompleteListener final : public nsStubDocumentObserver {
 | |
|  public:
 | |
|   NS_DECL_ISUPPORTS
 | |
| 
 | |
|   SVGParseCompleteListener(SVGDocument* aDocument, VectorImage* aImage)
 | |
|       : mDocument(aDocument), mImage(aImage) {
 | |
|     MOZ_ASSERT(mDocument, "Need an SVG document");
 | |
|     MOZ_ASSERT(mImage, "Need an image");
 | |
| 
 | |
|     mDocument->AddObserver(this);
 | |
|   }
 | |
| 
 | |
|  private:
 | |
|   ~SVGParseCompleteListener() {
 | |
|     if (mDocument) {
 | |
|       // The document must have been destroyed before we got our event.
 | |
|       // Otherwise this can't happen, since documents hold strong references to
 | |
|       // their observers.
 | |
|       Cancel();
 | |
|     }
 | |
|   }
 | |
| 
 | |
|  public:
 | |
|   void EndLoad(Document* aDocument) override {
 | |
|     MOZ_ASSERT(aDocument == mDocument, "Got EndLoad for wrong document?");
 | |
| 
 | |
|     // OnSVGDocumentParsed will release our owner's reference to us, so ensure
 | |
|     // we stick around long enough to complete our work.
 | |
|     RefPtr<SVGParseCompleteListener> kungFuDeathGrip(this);
 | |
| 
 | |
|     mImage->OnSVGDocumentParsed();
 | |
|   }
 | |
| 
 | |
|   void Cancel() {
 | |
|     MOZ_ASSERT(mDocument, "Duplicate call to Cancel");
 | |
|     if (mDocument) {
 | |
|       mDocument->RemoveObserver(this);
 | |
|       mDocument = nullptr;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|  private:
 | |
|   RefPtr<SVGDocument> mDocument;
 | |
|   VectorImage* const mImage;  // Raw pointer to owner.
 | |
| };
 | |
| 
 | |
| NS_IMPL_ISUPPORTS(SVGParseCompleteListener, nsIDocumentObserver)
 | |
| 
 | |
| class SVGLoadEventListener final : public nsIDOMEventListener {
 | |
|  public:
 | |
|   NS_DECL_ISUPPORTS
 | |
| 
 | |
|   SVGLoadEventListener(Document* aDocument, VectorImage* aImage)
 | |
|       : mDocument(aDocument), mImage(aImage) {
 | |
|     MOZ_ASSERT(mDocument, "Need an SVG document");
 | |
|     MOZ_ASSERT(mImage, "Need an image");
 | |
| 
 | |
|     mDocument->AddEventListener(NS_LITERAL_STRING("MozSVGAsImageDocumentLoad"),
 | |
|                                 this, true, false);
 | |
|     mDocument->AddEventListener(NS_LITERAL_STRING("SVGAbort"), this, true,
 | |
|                                 false);
 | |
|     mDocument->AddEventListener(NS_LITERAL_STRING("SVGError"), this, true,
 | |
|                                 false);
 | |
|   }
 | |
| 
 | |
|  private:
 | |
|   ~SVGLoadEventListener() {
 | |
|     if (mDocument) {
 | |
|       // The document must have been destroyed before we got our event.
 | |
|       // Otherwise this can't happen, since documents hold strong references to
 | |
|       // their observers.
 | |
|       Cancel();
 | |
|     }
 | |
|   }
 | |
| 
 | |
|  public:
 | |
|   NS_IMETHOD HandleEvent(Event* aEvent) override {
 | |
|     MOZ_ASSERT(mDocument, "Need an SVG document. Received multiple events?");
 | |
| 
 | |
|     // OnSVGDocumentLoaded/OnSVGDocumentError will release our owner's reference
 | |
|     // to us, so ensure we stick around long enough to complete our work.
 | |
|     RefPtr<SVGLoadEventListener> kungFuDeathGrip(this);
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| 
 | |
|     nsAutoString eventType;
 | |
|     aEvent->GetType(eventType);
 | |
|     MOZ_ASSERT(eventType.EqualsLiteral("MozSVGAsImageDocumentLoad") ||
 | |
|                    eventType.EqualsLiteral("SVGAbort") ||
 | |
|                    eventType.EqualsLiteral("SVGError"),
 | |
|                "Received unexpected event");
 | |
| 
 | |
|     if (eventType.EqualsLiteral("MozSVGAsImageDocumentLoad")) {
 | |
|       mImage->OnSVGDocumentLoaded();
 | |
|     } else {
 | |
|       mImage->OnSVGDocumentError();
 | |
|     }
 | |
| 
 | |
|     return NS_OK;
 | |
|   }
 | |
| 
 | |
|   void Cancel() {
 | |
|     MOZ_ASSERT(mDocument, "Duplicate call to Cancel");
 | |
|     if (mDocument) {
 | |
|       mDocument->RemoveEventListener(
 | |
|           NS_LITERAL_STRING("MozSVGAsImageDocumentLoad"), this, true);
 | |
|       mDocument->RemoveEventListener(NS_LITERAL_STRING("SVGAbort"), this, true);
 | |
|       mDocument->RemoveEventListener(NS_LITERAL_STRING("SVGError"), this, true);
 | |
|       mDocument = nullptr;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|  private:
 | |
|   nsCOMPtr<Document> mDocument;
 | |
|   VectorImage* const mImage;  // Raw pointer to owner.
 | |
| };
 | |
| 
 | |
| NS_IMPL_ISUPPORTS(SVGLoadEventListener, nsIDOMEventListener)
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| 
 | |
| // Helper-class: SVGDrawingCallback
 | |
| class SVGDrawingCallback : public gfxDrawingCallback {
 | |
|  public:
 | |
|   SVGDrawingCallback(SVGDocumentWrapper* aSVGDocumentWrapper,
 | |
|                      const IntSize& aViewportSize, const IntSize& aSize,
 | |
|                      uint32_t aImageFlags)
 | |
|       : mSVGDocumentWrapper(aSVGDocumentWrapper),
 | |
|         mViewportSize(aViewportSize),
 | |
|         mSize(aSize),
 | |
|         mImageFlags(aImageFlags) {}
 | |
|   virtual bool operator()(gfxContext* aContext, const gfxRect& aFillRect,
 | |
|                           const SamplingFilter aSamplingFilter,
 | |
|                           const gfxMatrix& aTransform) override;
 | |
| 
 | |
|  private:
 | |
|   RefPtr<SVGDocumentWrapper> mSVGDocumentWrapper;
 | |
|   const IntSize mViewportSize;
 | |
|   const IntSize mSize;
 | |
|   uint32_t mImageFlags;
 | |
| };
 | |
| 
 | |
| // Based loosely on nsSVGIntegrationUtils' PaintFrameCallback::operator()
 | |
| bool SVGDrawingCallback::operator()(gfxContext* aContext,
 | |
|                                     const gfxRect& aFillRect,
 | |
|                                     const SamplingFilter aSamplingFilter,
 | |
|                                     const gfxMatrix& aTransform) {
 | |
|   MOZ_ASSERT(mSVGDocumentWrapper, "need an SVGDocumentWrapper");
 | |
| 
 | |
|   // Get (& sanity-check) the helper-doc's presShell
 | |
|   RefPtr<PresShell> presShell = mSVGDocumentWrapper->GetPresShell();
 | |
|   MOZ_ASSERT(presShell, "GetPresShell returned null for an SVG image?");
 | |
| 
 | |
| #ifdef MOZ_GECKO_PROFILER
 | |
|   Document* doc = presShell->GetDocument();
 | |
|   nsIURI* uri = doc ? doc->GetDocumentURI() : nullptr;
 | |
|   AUTO_PROFILER_LABEL_DYNAMIC_NSCSTRING(
 | |
|       "SVG Image drawing", GRAPHICS,
 | |
|       nsPrintfCString("%dx%d %s", mSize.width, mSize.height,
 | |
|                       uri ? uri->GetSpecOrDefault().get() : "N/A"));
 | |
| #endif
 | |
| 
 | |
|   gfxContextAutoSaveRestore contextRestorer(aContext);
 | |
| 
 | |
|   // Clip to aFillRect so that we don't paint outside.
 | |
|   aContext->NewPath();
 | |
|   aContext->Rectangle(aFillRect);
 | |
|   aContext->Clip();
 | |
| 
 | |
|   gfxMatrix matrix = aTransform;
 | |
|   if (!matrix.Invert()) {
 | |
|     return false;
 | |
|   }
 | |
|   aContext->SetMatrixDouble(
 | |
|       aContext->CurrentMatrixDouble().PreMultiply(matrix).PreScale(
 | |
|           double(mSize.width) / mViewportSize.width,
 | |
|           double(mSize.height) / mViewportSize.height));
 | |
| 
 | |
|   nsPresContext* presContext = presShell->GetPresContext();
 | |
|   MOZ_ASSERT(presContext, "pres shell w/out pres context");
 | |
| 
 | |
|   nsRect svgRect(0, 0, presContext->DevPixelsToAppUnits(mViewportSize.width),
 | |
|                  presContext->DevPixelsToAppUnits(mViewportSize.height));
 | |
| 
 | |
|   RenderDocumentFlags renderDocFlags =
 | |
|       RenderDocumentFlags::IgnoreViewportScrolling;
 | |
|   if (!(mImageFlags & imgIContainer::FLAG_SYNC_DECODE)) {
 | |
|     renderDocFlags |= RenderDocumentFlags::AsyncDecodeImages;
 | |
|   }
 | |
| 
 | |
|   presShell->RenderDocument(svgRect, renderDocFlags,
 | |
|                             NS_RGBA(0, 0, 0, 0),  // transparent
 | |
|                             aContext);
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| class MOZ_STACK_CLASS AutoRestoreSVGState final {
 | |
|  public:
 | |
|   AutoRestoreSVGState(const SVGDrawingParameters& aParams,
 | |
|                       SVGDocumentWrapper* aSVGDocumentWrapper, bool& aIsDrawing,
 | |
|                       bool aContextPaint)
 | |
|       : mIsDrawing(aIsDrawing)
 | |
|         // Apply any 'preserveAspectRatio' override (if specified) to the root
 | |
|         // element:
 | |
|         ,
 | |
|         mPAR(aParams.svgContext, aSVGDocumentWrapper->GetRootSVGElem())
 | |
|         // Set the animation time:
 | |
|         ,
 | |
|         mTime(aSVGDocumentWrapper->GetRootSVGElem(), aParams.animationTime) {
 | |
|     MOZ_ASSERT(!aIsDrawing);
 | |
|     MOZ_ASSERT(aSVGDocumentWrapper->GetDocument());
 | |
| 
 | |
|     aIsDrawing = true;
 | |
| 
 | |
|     // Set context paint (if specified) on the document:
 | |
|     if (aContextPaint) {
 | |
|       MOZ_ASSERT(aParams.svgContext->GetContextPaint());
 | |
|       mContextPaint.emplace(*aParams.svgContext->GetContextPaint(),
 | |
|                             *aSVGDocumentWrapper->GetDocument());
 | |
|     }
 | |
|   }
 | |
| 
 | |
|  private:
 | |
|   AutoRestore<bool> mIsDrawing;
 | |
|   AutoPreserveAspectRatioOverride mPAR;
 | |
|   AutoSVGTimeSetRestore mTime;
 | |
|   Maybe<AutoSetRestoreSVGContextPaint> mContextPaint;
 | |
| };
 | |
| 
 | |
| // Implement VectorImage's nsISupports-inherited methods
 | |
| NS_IMPL_ISUPPORTS(VectorImage, imgIContainer, nsIStreamListener,
 | |
|                   nsIRequestObserver)
 | |
| 
 | |
| //------------------------------------------------------------------------------
 | |
| // Constructor / Destructor
 | |
| 
 | |
| VectorImage::VectorImage(nsIURI* aURI /* = nullptr */)
 | |
|     : ImageResource(aURI),  // invoke superclass's constructor
 | |
|       mLockCount(0),
 | |
|       mIsInitialized(false),
 | |
|       mDiscardable(false),
 | |
|       mIsFullyLoaded(false),
 | |
|       mIsDrawing(false),
 | |
|       mHaveAnimations(false),
 | |
|       mHasPendingInvalidation(false) {}
 | |
| 
 | |
| VectorImage::~VectorImage() {
 | |
|   CancelAllListeners();
 | |
|   SurfaceCache::RemoveImage(ImageKey(this));
 | |
| }
 | |
| 
 | |
| //------------------------------------------------------------------------------
 | |
| // Methods inherited from Image.h
 | |
| 
 | |
| nsresult VectorImage::Init(const char* aMimeType, uint32_t aFlags) {
 | |
|   // We don't support re-initialization
 | |
|   if (mIsInitialized) {
 | |
|     return NS_ERROR_ILLEGAL_VALUE;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(!mIsFullyLoaded && !mHaveAnimations && !mError,
 | |
|              "Flags unexpectedly set before initialization");
 | |
|   MOZ_ASSERT(!strcmp(aMimeType, IMAGE_SVG_XML), "Unexpected mimetype");
 | |
| 
 | |
|   mDiscardable = !!(aFlags & INIT_FLAG_DISCARDABLE);
 | |
| 
 | |
|   // Lock this image's surfaces in the SurfaceCache if we're not discardable.
 | |
|   if (!mDiscardable) {
 | |
|     mLockCount++;
 | |
|     SurfaceCache::LockImage(ImageKey(this));
 | |
|   }
 | |
| 
 | |
|   mIsInitialized = true;
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| size_t VectorImage::SizeOfSourceWithComputedFallback(
 | |
|     SizeOfState& aState) const {
 | |
|   if (!mSVGDocumentWrapper) {
 | |
|     return 0;  // No document, so no memory used for the document.
 | |
|   }
 | |
| 
 | |
|   SVGDocument* doc = mSVGDocumentWrapper->GetDocument();
 | |
|   if (!doc) {
 | |
|     return 0;  // No document, so no memory used for the document.
 | |
|   }
 | |
| 
 | |
|   nsWindowSizes windowSizes(aState);
 | |
|   doc->DocAddSizeOfIncludingThis(windowSizes);
 | |
| 
 | |
|   if (windowSizes.getTotalSize() == 0) {
 | |
|     // MallocSizeOf fails on this platform. Because we also use this method for
 | |
|     // determining the size of cache entries, we need to return something
 | |
|     // reasonable here. Unfortunately, there's no way to estimate the document's
 | |
|     // size accurately, so we just use a constant value of 100KB, which will
 | |
|     // generally underestimate the true size.
 | |
|     return 100 * 1024;
 | |
|   }
 | |
| 
 | |
|   return windowSizes.getTotalSize();
 | |
| }
 | |
| 
 | |
| void VectorImage::CollectSizeOfSurfaces(
 | |
|     nsTArray<SurfaceMemoryCounter>& aCounters,
 | |
|     MallocSizeOf aMallocSizeOf) const {
 | |
|   SurfaceCache::CollectSizeOfSurfaces(ImageKey(this), aCounters, aMallocSizeOf);
 | |
| }
 | |
| 
 | |
| nsresult VectorImage::OnImageDataComplete(nsIRequest* aRequest,
 | |
|                                           nsISupports* aContext,
 | |
|                                           nsresult aStatus, bool aLastPart) {
 | |
|   // Call our internal OnStopRequest method, which only talks to our embedded
 | |
|   // SVG document. This won't have any effect on our ProgressTracker.
 | |
|   nsresult finalStatus = OnStopRequest(aRequest, aStatus);
 | |
| 
 | |
|   // Give precedence to Necko failure codes.
 | |
|   if (NS_FAILED(aStatus)) {
 | |
|     finalStatus = aStatus;
 | |
|   }
 | |
| 
 | |
|   Progress loadProgress = LoadCompleteProgress(aLastPart, mError, finalStatus);
 | |
| 
 | |
|   if (mIsFullyLoaded || mError) {
 | |
|     // Our document is loaded, so we're ready to notify now.
 | |
|     mProgressTracker->SyncNotifyProgress(loadProgress);
 | |
|   } else {
 | |
|     // Record our progress so far; we'll actually send the notifications in
 | |
|     // OnSVGDocumentLoaded or OnSVGDocumentError.
 | |
|     mLoadProgress = Some(loadProgress);
 | |
|   }
 | |
| 
 | |
|   return finalStatus;
 | |
| }
 | |
| 
 | |
| nsresult VectorImage::OnImageDataAvailable(nsIRequest* aRequest,
 | |
|                                            nsISupports* aContext,
 | |
|                                            nsIInputStream* aInStr,
 | |
|                                            uint64_t aSourceOffset,
 | |
|                                            uint32_t aCount) {
 | |
|   return OnDataAvailable(aRequest, aInStr, aSourceOffset, aCount);
 | |
| }
 | |
| 
 | |
| nsresult VectorImage::StartAnimation() {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
 | |
| 
 | |
|   mSVGDocumentWrapper->StartAnimation();
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| nsresult VectorImage::StopAnimation() {
 | |
|   nsresult rv = NS_OK;
 | |
|   if (mError) {
 | |
|     rv = NS_ERROR_FAILURE;
 | |
|   } else {
 | |
|     MOZ_ASSERT(mIsFullyLoaded && mHaveAnimations,
 | |
|                "Should not have been animating!");
 | |
| 
 | |
|     mSVGDocumentWrapper->StopAnimation();
 | |
|   }
 | |
| 
 | |
|   mAnimating = false;
 | |
|   return rv;
 | |
| }
 | |
| 
 | |
| bool VectorImage::ShouldAnimate() {
 | |
|   return ImageResource::ShouldAnimate() && mIsFullyLoaded && mHaveAnimations;
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(void)
 | |
| VectorImage::SetAnimationStartTime(const TimeStamp& aTime) {
 | |
|   // We don't care about animation start time.
 | |
| }
 | |
| 
 | |
| //------------------------------------------------------------------------------
 | |
| // imgIContainer methods
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| VectorImage::GetWidth(int32_t* aWidth) {
 | |
|   if (mError || !mIsFullyLoaded) {
 | |
|     // XXXdholbert Technically we should leave outparam untouched when we
 | |
|     // fail. But since many callers don't check for failure, we set it to 0 on
 | |
|     // failure, for sane/predictable results.
 | |
|     *aWidth = 0;
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   SVGSVGElement* rootElem = mSVGDocumentWrapper->GetRootSVGElem();
 | |
|   MOZ_ASSERT(rootElem,
 | |
|              "Should have a root SVG elem, since we finished "
 | |
|              "loading without errors");
 | |
|   int32_t rootElemWidth = rootElem->GetIntrinsicWidth();
 | |
|   if (rootElemWidth < 0) {
 | |
|     *aWidth = 0;
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
|   *aWidth = rootElemWidth;
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| nsresult VectorImage::GetNativeSizes(nsTArray<IntSize>& aNativeSizes) const {
 | |
|   return NS_ERROR_NOT_IMPLEMENTED;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| size_t VectorImage::GetNativeSizesLength() const { return 0; }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP_(void)
 | |
| VectorImage::RequestRefresh(const TimeStamp& aTime) {
 | |
|   if (HadRecentRefresh(aTime)) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   PendingAnimationTracker* tracker =
 | |
|       mSVGDocumentWrapper->GetDocument()->GetPendingAnimationTracker();
 | |
|   if (tracker && ShouldAnimate()) {
 | |
|     tracker->TriggerPendingAnimationsOnNextTick(aTime);
 | |
|   }
 | |
| 
 | |
|   EvaluateAnimation();
 | |
| 
 | |
|   mSVGDocumentWrapper->TickRefreshDriver();
 | |
| 
 | |
|   if (mHasPendingInvalidation) {
 | |
|     SendInvalidationNotifications();
 | |
|   }
 | |
| }
 | |
| 
 | |
| void VectorImage::SendInvalidationNotifications() {
 | |
|   // Animated images don't send out invalidation notifications as soon as
 | |
|   // they're generated. Instead, InvalidateObserversOnNextRefreshDriverTick
 | |
|   // records that there are pending invalidations and then returns immediately.
 | |
|   // The notifications are actually sent from RequestRefresh(). We send these
 | |
|   // notifications there to ensure that there is actually a document observing
 | |
|   // us. Otherwise, the notifications are just wasted effort.
 | |
|   //
 | |
|   // Non-animated images post an event to call this method from
 | |
|   // InvalidateObserversOnNextRefreshDriverTick, because RequestRefresh is never
 | |
|   // called for them. Ordinarily this isn't needed, since we send out
 | |
|   // invalidation notifications in OnSVGDocumentLoaded, but in rare cases the
 | |
|   // SVG document may not be 100% ready to render at that time. In those cases
 | |
|   // we would miss the subsequent invalidations if we didn't send out the
 | |
|   // notifications indirectly in |InvalidateObservers...|.
 | |
| 
 | |
|   MOZ_ASSERT(mHasPendingInvalidation);
 | |
|   mHasPendingInvalidation = false;
 | |
|   SurfaceCache::RemoveImage(ImageKey(this));
 | |
| 
 | |
|   if (UpdateImageContainer(Nothing())) {
 | |
|     // If we have image containers, that means we probably won't get a Draw call
 | |
|     // from the owner since they are using the container. We must assume all
 | |
|     // invalidations need to be handled.
 | |
|     MOZ_ASSERT(mRenderingObserver, "Should have a rendering observer by now");
 | |
|     mRenderingObserver->ResumeHonoringInvalidations();
 | |
|   }
 | |
| 
 | |
|   if (mProgressTracker) {
 | |
|     mProgressTracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE,
 | |
|                                          GetMaxSizedIntRect());
 | |
|   }
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(IntRect)
 | |
| VectorImage::GetImageSpaceInvalidationRect(const IntRect& aRect) {
 | |
|   return aRect;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| VectorImage::GetHeight(int32_t* aHeight) {
 | |
|   if (mError || !mIsFullyLoaded) {
 | |
|     // XXXdholbert Technically we should leave outparam untouched when we
 | |
|     // fail. But since many callers don't check for failure, we set it to 0 on
 | |
|     // failure, for sane/predictable results.
 | |
|     *aHeight = 0;
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   SVGSVGElement* rootElem = mSVGDocumentWrapper->GetRootSVGElem();
 | |
|   MOZ_ASSERT(rootElem,
 | |
|              "Should have a root SVG elem, since we finished "
 | |
|              "loading without errors");
 | |
|   int32_t rootElemHeight = rootElem->GetIntrinsicHeight();
 | |
|   if (rootElemHeight < 0) {
 | |
|     *aHeight = 0;
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
|   *aHeight = rootElemHeight;
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| VectorImage::GetIntrinsicSize(nsSize* aSize) {
 | |
|   if (mError || !mIsFullyLoaded) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   nsIFrame* rootFrame = mSVGDocumentWrapper->GetRootLayoutFrame();
 | |
|   if (!rootFrame) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   *aSize = nsSize(-1, -1);
 | |
|   IntrinsicSize rfSize = rootFrame->GetIntrinsicSize();
 | |
|   if (rfSize.width) {
 | |
|     aSize->width = *rfSize.width;
 | |
|   }
 | |
|   if (rfSize.height) {
 | |
|     aSize->height = *rfSize.height;
 | |
|   }
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| Maybe<AspectRatio> VectorImage::GetIntrinsicRatio() {
 | |
|   if (mError || !mIsFullyLoaded) {
 | |
|     return Nothing();
 | |
|   }
 | |
| 
 | |
|   nsIFrame* rootFrame = mSVGDocumentWrapper->GetRootLayoutFrame();
 | |
|   if (!rootFrame) {
 | |
|     return Nothing();
 | |
|   }
 | |
| 
 | |
|   return Some(rootFrame->GetIntrinsicRatio());
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(Orientation)
 | |
| VectorImage::GetOrientation() { return Orientation(); }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| VectorImage::GetType(uint16_t* aType) {
 | |
|   NS_ENSURE_ARG_POINTER(aType);
 | |
| 
 | |
|   *aType = imgIContainer::TYPE_VECTOR;
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| VectorImage::GetProducerId(uint32_t* aId) {
 | |
|   NS_ENSURE_ARG_POINTER(aId);
 | |
| 
 | |
|   *aId = ImageResource::GetImageProducerId();
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| VectorImage::GetAnimated(bool* aAnimated) {
 | |
|   if (mError || !mIsFullyLoaded) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   *aAnimated = mSVGDocumentWrapper->IsAnimated();
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| int32_t VectorImage::GetFirstFrameDelay() {
 | |
|   if (mError) {
 | |
|     return -1;
 | |
|   }
 | |
| 
 | |
|   if (!mSVGDocumentWrapper->IsAnimated()) {
 | |
|     return -1;
 | |
|   }
 | |
| 
 | |
|   // We don't really have a frame delay, so just pretend that we constantly
 | |
|   // need updates.
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(bool)
 | |
| VectorImage::WillDrawOpaqueNow() {
 | |
|   return false;  // In general, SVG content is not opaque.
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
 | |
| VectorImage::GetFrame(uint32_t aWhichFrame, uint32_t aFlags) {
 | |
|   if (mError) {
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   // Look up height & width
 | |
|   // ----------------------
 | |
|   SVGSVGElement* svgElem = mSVGDocumentWrapper->GetRootSVGElem();
 | |
|   MOZ_ASSERT(svgElem,
 | |
|              "Should have a root SVG elem, since we finished "
 | |
|              "loading without errors");
 | |
|   nsIntSize imageIntSize(svgElem->GetIntrinsicWidth(),
 | |
|                          svgElem->GetIntrinsicHeight());
 | |
| 
 | |
|   if (imageIntSize.IsEmpty()) {
 | |
|     // We'll get here if our SVG doc has a percent-valued or negative width or
 | |
|     // height.
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   return GetFrameAtSize(imageIntSize, aWhichFrame, aFlags);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(already_AddRefed<SourceSurface>)
 | |
| VectorImage::GetFrameAtSize(const IntSize& aSize, uint32_t aWhichFrame,
 | |
|                             uint32_t aFlags) {
 | |
| #ifdef DEBUG
 | |
|   NotifyDrawingObservers();
 | |
| #endif
 | |
| 
 | |
|   auto result = GetFrameInternal(aSize, Nothing(), aWhichFrame, aFlags);
 | |
|   return Get<2>(result).forget();
 | |
| }
 | |
| 
 | |
| Tuple<ImgDrawResult, IntSize, RefPtr<SourceSurface>>
 | |
| VectorImage::GetFrameInternal(const IntSize& aSize,
 | |
|                               const Maybe<SVGImageContext>& aSVGContext,
 | |
|                               uint32_t aWhichFrame, uint32_t aFlags) {
 | |
|   MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE);
 | |
| 
 | |
|   if (aSize.IsEmpty() || aWhichFrame > FRAME_MAX_VALUE) {
 | |
|     return MakeTuple(ImgDrawResult::BAD_ARGS, aSize, RefPtr<SourceSurface>());
 | |
|   }
 | |
| 
 | |
|   if (mError) {
 | |
|     return MakeTuple(ImgDrawResult::BAD_IMAGE, aSize, RefPtr<SourceSurface>());
 | |
|   }
 | |
| 
 | |
|   if (!mIsFullyLoaded) {
 | |
|     return MakeTuple(ImgDrawResult::NOT_READY, aSize, RefPtr<SourceSurface>());
 | |
|   }
 | |
| 
 | |
|   RefPtr<SourceSurface> sourceSurface;
 | |
|   IntSize decodeSize;
 | |
|   Tie(sourceSurface, decodeSize) =
 | |
|       LookupCachedSurface(aSize, aSVGContext, aFlags);
 | |
|   if (sourceSurface) {
 | |
|     return MakeTuple(ImgDrawResult::SUCCESS, decodeSize,
 | |
|                      std::move(sourceSurface));
 | |
|   }
 | |
| 
 | |
|   if (mIsDrawing) {
 | |
|     NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
 | |
|     return MakeTuple(ImgDrawResult::TEMPORARY_ERROR, decodeSize,
 | |
|                      RefPtr<SourceSurface>());
 | |
|   }
 | |
| 
 | |
|   // By using a null gfxContext, we ensure that we will always attempt to
 | |
|   // create a surface, even if we aren't capable of caching it (e.g. due to our
 | |
|   // flags, having an animation, etc). Otherwise CreateSurface will assume that
 | |
|   // the caller is capable of drawing directly to its own draw target if we
 | |
|   // cannot cache.
 | |
|   SVGDrawingParameters params(
 | |
|       nullptr, decodeSize, aSize, ImageRegion::Create(decodeSize),
 | |
|       SamplingFilter::POINT, aSVGContext,
 | |
|       mSVGDocumentWrapper->GetCurrentTimeAsFloat(), aFlags, 1.0);
 | |
| 
 | |
|   bool didCache;  // Was the surface put into the cache?
 | |
|   bool contextPaint = aSVGContext && aSVGContext->GetContextPaint();
 | |
| 
 | |
|   AutoRestoreSVGState autoRestore(params, mSVGDocumentWrapper, mIsDrawing,
 | |
|                                   contextPaint);
 | |
| 
 | |
|   RefPtr<gfxDrawable> svgDrawable = CreateSVGDrawable(params);
 | |
|   RefPtr<SourceSurface> surface = CreateSurface(params, svgDrawable, didCache);
 | |
|   if (!surface) {
 | |
|     MOZ_ASSERT(!didCache);
 | |
|     return MakeTuple(ImgDrawResult::TEMPORARY_ERROR, decodeSize,
 | |
|                      RefPtr<SourceSurface>());
 | |
|   }
 | |
| 
 | |
|   SendFrameComplete(didCache, params.flags);
 | |
|   return MakeTuple(ImgDrawResult::SUCCESS, decodeSize, std::move(surface));
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| Tuple<ImgDrawResult, IntSize> VectorImage::GetImageContainerSize(
 | |
|     LayerManager* aManager, const IntSize& aSize, uint32_t aFlags) {
 | |
|   if (mError) {
 | |
|     return MakeTuple(ImgDrawResult::BAD_IMAGE, IntSize(0, 0));
 | |
|   }
 | |
| 
 | |
|   if (!mIsFullyLoaded) {
 | |
|     return MakeTuple(ImgDrawResult::NOT_READY, IntSize(0, 0));
 | |
|   }
 | |
| 
 | |
|   if (mHaveAnimations ||
 | |
|       aManager->GetBackendType() != LayersBackend::LAYERS_WR) {
 | |
|     return MakeTuple(ImgDrawResult::NOT_SUPPORTED, IntSize(0, 0));
 | |
|   }
 | |
| 
 | |
|   // We don't need to check if the size is too big since we only support
 | |
|   // WebRender backends.
 | |
|   if (aSize.IsEmpty()) {
 | |
|     return MakeTuple(ImgDrawResult::BAD_ARGS, IntSize(0, 0));
 | |
|   }
 | |
| 
 | |
|   return MakeTuple(ImgDrawResult::SUCCESS, aSize);
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(bool)
 | |
| VectorImage::IsImageContainerAvailable(LayerManager* aManager,
 | |
|                                        uint32_t aFlags) {
 | |
|   if (mError || !mIsFullyLoaded || mHaveAnimations ||
 | |
|       aManager->GetBackendType() != LayersBackend::LAYERS_WR) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP_(already_AddRefed<ImageContainer>)
 | |
| VectorImage::GetImageContainer(LayerManager* aManager, uint32_t aFlags) {
 | |
|   MOZ_ASSERT(aManager->GetBackendType() != LayersBackend::LAYERS_WR,
 | |
|              "WebRender should always use GetImageContainerAvailableAtSize!");
 | |
|   return nullptr;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP_(bool)
 | |
| VectorImage::IsImageContainerAvailableAtSize(LayerManager* aManager,
 | |
|                                              const IntSize& aSize,
 | |
|                                              uint32_t aFlags) {
 | |
|   // Since we only support image containers with WebRender, and it can handle
 | |
|   // textures larger than the hw max texture size, we don't need to check aSize.
 | |
|   return !aSize.IsEmpty() && IsImageContainerAvailable(aManager, aFlags);
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP_(ImgDrawResult)
 | |
| VectorImage::GetImageContainerAtSize(layers::LayerManager* aManager,
 | |
|                                      const gfx::IntSize& aSize,
 | |
|                                      const Maybe<SVGImageContext>& aSVGContext,
 | |
|                                      uint32_t aFlags,
 | |
|                                      layers::ImageContainer** aOutContainer) {
 | |
|   Maybe<SVGImageContext> newSVGContext;
 | |
|   MaybeRestrictSVGContext(newSVGContext, aSVGContext, aFlags);
 | |
| 
 | |
|   // The aspect ratio flag was already handled as part of the SVG context
 | |
|   // restriction above.
 | |
|   uint32_t flags = aFlags & ~(FLAG_FORCE_PRESERVEASPECTRATIO_NONE);
 | |
|   return GetImageContainerImpl(aManager, aSize,
 | |
|                                newSVGContext ? newSVGContext : aSVGContext,
 | |
|                                flags, aOutContainer);
 | |
| }
 | |
| 
 | |
| bool VectorImage::MaybeRestrictSVGContext(
 | |
|     Maybe<SVGImageContext>& aNewSVGContext,
 | |
|     const Maybe<SVGImageContext>& aSVGContext, uint32_t aFlags) {
 | |
|   bool overridePAR =
 | |
|       (aFlags & FLAG_FORCE_PRESERVEASPECTRATIO_NONE) && aSVGContext;
 | |
| 
 | |
|   bool haveContextPaint = aSVGContext && aSVGContext->GetContextPaint();
 | |
|   bool blockContextPaint = false;
 | |
|   if (haveContextPaint) {
 | |
|     blockContextPaint = !SVGContextPaint::IsAllowedForImageFromURI(mURI);
 | |
|   }
 | |
| 
 | |
|   if (overridePAR || blockContextPaint) {
 | |
|     // The key that we create for the image surface cache must match the way
 | |
|     // that the image will be painted, so we need to initialize a new matching
 | |
|     // SVGImageContext here in order to generate the correct key.
 | |
| 
 | |
|     aNewSVGContext = aSVGContext;  // copy
 | |
| 
 | |
|     if (overridePAR) {
 | |
|       // The SVGImageContext must take account of the preserveAspectRatio
 | |
|       // override:
 | |
|       MOZ_ASSERT(!aSVGContext->GetPreserveAspectRatio(),
 | |
|                  "FLAG_FORCE_PRESERVEASPECTRATIO_NONE is not expected if a "
 | |
|                  "preserveAspectRatio override is supplied");
 | |
|       Maybe<SVGPreserveAspectRatio> aspectRatio = Some(SVGPreserveAspectRatio(
 | |
|           SVG_PRESERVEASPECTRATIO_NONE, SVG_MEETORSLICE_UNKNOWN));
 | |
|       aNewSVGContext->SetPreserveAspectRatio(aspectRatio);
 | |
|     }
 | |
| 
 | |
|     if (blockContextPaint) {
 | |
|       // The SVGImageContext must not include context paint if the image is
 | |
|       // not allowed to use it:
 | |
|       aNewSVGContext->ClearContextPaint();
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return haveContextPaint && !blockContextPaint;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP_(ImgDrawResult)
 | |
| VectorImage::Draw(gfxContext* aContext, const nsIntSize& aSize,
 | |
|                   const ImageRegion& aRegion, uint32_t aWhichFrame,
 | |
|                   SamplingFilter aSamplingFilter,
 | |
|                   const Maybe<SVGImageContext>& aSVGContext, uint32_t aFlags,
 | |
|                   float aOpacity) {
 | |
|   if (aWhichFrame > FRAME_MAX_VALUE) {
 | |
|     return ImgDrawResult::BAD_ARGS;
 | |
|   }
 | |
| 
 | |
|   if (!aContext) {
 | |
|     return ImgDrawResult::BAD_ARGS;
 | |
|   }
 | |
| 
 | |
|   if (mError) {
 | |
|     return ImgDrawResult::BAD_IMAGE;
 | |
|   }
 | |
| 
 | |
|   if (!mIsFullyLoaded) {
 | |
|     return ImgDrawResult::NOT_READY;
 | |
|   }
 | |
| 
 | |
|   if (mAnimationConsumers == 0) {
 | |
|     SendOnUnlockedDraw(aFlags);
 | |
|   }
 | |
| 
 | |
|   // We should bypass the cache when:
 | |
|   // - We are using a DrawTargetRecording because we prefer the drawing commands
 | |
|   //   in general to the rasterized surface. This allows blob images to avoid
 | |
|   //   rasterized SVGs with WebRender.
 | |
|   // - The size exceeds what we are willing to cache as a rasterized surface.
 | |
|   //   We don't do this for WebRender because the performance of the fallback
 | |
|   //   path is quite bad and upscaling the SVG from the clamped size is better
 | |
|   //   than bringing the browser to a crawl.
 | |
|   if (aContext->GetDrawTarget()->GetBackendType() == BackendType::RECORDING ||
 | |
|       (!gfxVars::UseWebRender() &&
 | |
|        aSize != SurfaceCache::ClampVectorSize(aSize))) {
 | |
|     aFlags |= FLAG_BYPASS_SURFACE_CACHE;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(!(aFlags & FLAG_FORCE_PRESERVEASPECTRATIO_NONE) ||
 | |
|                  (aSVGContext && aSVGContext->GetViewportSize()),
 | |
|              "Viewport size is required when using "
 | |
|              "FLAG_FORCE_PRESERVEASPECTRATIO_NONE");
 | |
| 
 | |
|   float animTime = (aWhichFrame == FRAME_FIRST)
 | |
|                        ? 0.0f
 | |
|                        : mSVGDocumentWrapper->GetCurrentTimeAsFloat();
 | |
| 
 | |
|   Maybe<SVGImageContext> newSVGContext;
 | |
|   bool contextPaint =
 | |
|       MaybeRestrictSVGContext(newSVGContext, aSVGContext, aFlags);
 | |
| 
 | |
|   SVGDrawingParameters params(aContext, aSize, aSize, aRegion, aSamplingFilter,
 | |
|                               newSVGContext ? newSVGContext : aSVGContext,
 | |
|                               animTime, aFlags, aOpacity);
 | |
| 
 | |
|   // If we have an prerasterized version of this image that matches the
 | |
|   // drawing parameters, use that.
 | |
|   RefPtr<SourceSurface> sourceSurface;
 | |
|   Tie(sourceSurface, params.size) =
 | |
|       LookupCachedSurface(aSize, params.svgContext, aFlags);
 | |
|   if (sourceSurface) {
 | |
|     RefPtr<gfxDrawable> drawable =
 | |
|         new gfxSurfaceDrawable(sourceSurface, params.size);
 | |
|     Show(drawable, params);
 | |
|     return ImgDrawResult::SUCCESS;
 | |
|   }
 | |
| 
 | |
|   // else, we need to paint the image:
 | |
| 
 | |
|   if (mIsDrawing) {
 | |
|     NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
 | |
|     return ImgDrawResult::TEMPORARY_ERROR;
 | |
|   }
 | |
| 
 | |
|   AutoRestoreSVGState autoRestore(params, mSVGDocumentWrapper, mIsDrawing,
 | |
|                                   contextPaint);
 | |
| 
 | |
|   bool didCache;  // Was the surface put into the cache?
 | |
|   RefPtr<gfxDrawable> svgDrawable = CreateSVGDrawable(params);
 | |
|   sourceSurface = CreateSurface(params, svgDrawable, didCache);
 | |
|   if (!sourceSurface) {
 | |
|     MOZ_ASSERT(!didCache);
 | |
|     Show(svgDrawable, params);
 | |
|     return ImgDrawResult::SUCCESS;
 | |
|   }
 | |
| 
 | |
|   RefPtr<gfxDrawable> drawable =
 | |
|       new gfxSurfaceDrawable(sourceSurface, params.size);
 | |
|   Show(drawable, params);
 | |
|   SendFrameComplete(didCache, params.flags);
 | |
|   return ImgDrawResult::SUCCESS;
 | |
| }
 | |
| 
 | |
| already_AddRefed<gfxDrawable> VectorImage::CreateSVGDrawable(
 | |
|     const SVGDrawingParameters& aParams) {
 | |
|   RefPtr<gfxDrawingCallback> cb = new SVGDrawingCallback(
 | |
|       mSVGDocumentWrapper, aParams.viewportSize, aParams.size, aParams.flags);
 | |
| 
 | |
|   RefPtr<gfxDrawable> svgDrawable = new gfxCallbackDrawable(cb, aParams.size);
 | |
|   return svgDrawable.forget();
 | |
| }
 | |
| 
 | |
| Tuple<RefPtr<SourceSurface>, IntSize> VectorImage::LookupCachedSurface(
 | |
|     const IntSize& aSize, const Maybe<SVGImageContext>& aSVGContext,
 | |
|     uint32_t aFlags) {
 | |
|   // If we're not allowed to use a cached surface, don't attempt a lookup.
 | |
|   if (aFlags & FLAG_BYPASS_SURFACE_CACHE) {
 | |
|     return MakeTuple(RefPtr<SourceSurface>(), aSize);
 | |
|   }
 | |
| 
 | |
|   // We don't do any caching if we have animation, so don't bother with a lookup
 | |
|   // in this case either.
 | |
|   if (mHaveAnimations) {
 | |
|     return MakeTuple(RefPtr<SourceSurface>(), aSize);
 | |
|   }
 | |
| 
 | |
|   LookupResult result(MatchType::NOT_FOUND);
 | |
|   SurfaceKey surfaceKey = VectorSurfaceKey(aSize, aSVGContext);
 | |
|   if ((aFlags & FLAG_SYNC_DECODE) || !(aFlags & FLAG_HIGH_QUALITY_SCALING)) {
 | |
|     result = SurfaceCache::Lookup(ImageKey(this), surfaceKey,
 | |
|                                   /* aMarkUsed = */ true);
 | |
|   } else {
 | |
|     result = SurfaceCache::LookupBestMatch(ImageKey(this), surfaceKey,
 | |
|                                            /* aMarkUsed = */ true);
 | |
|   }
 | |
| 
 | |
|   IntSize rasterSize =
 | |
|       result.SuggestedSize().IsEmpty() ? aSize : result.SuggestedSize();
 | |
|   MOZ_ASSERT(result.Type() != MatchType::SUBSTITUTE_BECAUSE_PENDING);
 | |
|   if (!result || result.Type() == MatchType::SUBSTITUTE_BECAUSE_NOT_FOUND) {
 | |
|     // No matching surface, or the OS freed the volatile buffer.
 | |
|     return MakeTuple(RefPtr<SourceSurface>(), rasterSize);
 | |
|   }
 | |
| 
 | |
|   RefPtr<SourceSurface> sourceSurface = result.Surface()->GetSourceSurface();
 | |
|   if (!sourceSurface) {
 | |
|     // Something went wrong. (Probably a GPU driver crash or device reset.)
 | |
|     // Attempt to recover.
 | |
|     RecoverFromLossOfSurfaces();
 | |
|     return MakeTuple(RefPtr<SourceSurface>(), rasterSize);
 | |
|   }
 | |
| 
 | |
|   return MakeTuple(std::move(sourceSurface), rasterSize);
 | |
| }
 | |
| 
 | |
| already_AddRefed<SourceSurface> VectorImage::CreateSurface(
 | |
|     const SVGDrawingParameters& aParams, gfxDrawable* aSVGDrawable,
 | |
|     bool& aWillCache) {
 | |
|   MOZ_ASSERT(mIsDrawing);
 | |
| 
 | |
|   mSVGDocumentWrapper->UpdateViewportBounds(aParams.viewportSize);
 | |
|   mSVGDocumentWrapper->FlushImageTransformInvalidation();
 | |
| 
 | |
|   // Determine whether or not we should put the surface to be created into
 | |
|   // the cache. If we fail, we need to reset this to false to let the caller
 | |
|   // know nothing was put in the cache.
 | |
|   aWillCache = !(aParams.flags & FLAG_BYPASS_SURFACE_CACHE) &&
 | |
|                // Refuse to cache animated images:
 | |
|                // XXX(seth): We may remove this restriction in bug 922893.
 | |
|                !mHaveAnimations &&
 | |
|                // The image is too big to fit in the cache:
 | |
|                SurfaceCache::CanHold(aParams.size);
 | |
| 
 | |
|   // If we weren't given a context, then we know we just want the rasterized
 | |
|   // surface. We will create the frame below but only insert it into the cache
 | |
|   // if we actually need to.
 | |
|   if (!aWillCache && aParams.context) {
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   // We're about to rerasterize, which may mean that some of the previous
 | |
|   // surfaces we've rasterized aren't useful anymore. We can allow them to
 | |
|   // expire from the cache by unlocking them here, and then sending out an
 | |
|   // invalidation. If this image is locked, any surfaces that are still useful
 | |
|   // will become locked again when Draw touches them, and the remainder will
 | |
|   // eventually expire.
 | |
|   if (aWillCache) {
 | |
|     SurfaceCache::UnlockEntries(ImageKey(this));
 | |
|   }
 | |
| 
 | |
|   // If there is no context, the default backend is fine.
 | |
|   BackendType backend =
 | |
|       aParams.context ? aParams.context->GetDrawTarget()->GetBackendType()
 | |
|                       : gfxPlatform::GetPlatform()->GetDefaultContentBackend();
 | |
| 
 | |
|   // Try to create an imgFrame, initializing the surface it contains by drawing
 | |
|   // our gfxDrawable into it. (We use FILTER_NEAREST since we never scale here.)
 | |
|   auto frame = MakeNotNull<RefPtr<imgFrame>>();
 | |
|   nsresult rv = frame->InitWithDrawable(
 | |
|       aSVGDrawable, aParams.size, SurfaceFormat::B8G8R8A8,
 | |
|       SamplingFilter::POINT, aParams.flags, backend);
 | |
| 
 | |
|   // If we couldn't create the frame, it was probably because it would end
 | |
|   // up way too big. Generally it also wouldn't fit in the cache, but the prefs
 | |
|   // could be set such that the cache isn't the limiting factor.
 | |
|   if (NS_FAILED(rv)) {
 | |
|     aWillCache = false;
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   // Take a strong reference to the frame's surface and make sure it hasn't
 | |
|   // already been purged by the operating system.
 | |
|   RefPtr<SourceSurface> surface = frame->GetSourceSurface();
 | |
|   if (!surface) {
 | |
|     aWillCache = false;
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   // We created the frame, but only because we had no context to draw to
 | |
|   // directly. All the caller wants is the surface in this case.
 | |
|   if (!aWillCache) {
 | |
|     return surface.forget();
 | |
|   }
 | |
| 
 | |
|   // Attempt to cache the frame.
 | |
|   SurfaceKey surfaceKey = VectorSurfaceKey(aParams.size, aParams.svgContext);
 | |
|   NotNull<RefPtr<ISurfaceProvider>> provider =
 | |
|       MakeNotNull<SimpleSurfaceProvider*>(ImageKey(this), surfaceKey, frame);
 | |
| 
 | |
|   if (SurfaceCache::Insert(provider) == InsertOutcome::SUCCESS &&
 | |
|       aParams.size != aParams.drawSize) {
 | |
|     // We created a new surface that wasn't the size we requested, which means
 | |
|     // we entered factor-of-2 mode. We should purge any surfaces we no longer
 | |
|     // need rather than waiting for the cache to expire them.
 | |
|     SurfaceCache::PruneImage(ImageKey(this));
 | |
|   }
 | |
| 
 | |
|   return surface.forget();
 | |
| }
 | |
| 
 | |
| void VectorImage::SendFrameComplete(bool aDidCache, uint32_t aFlags) {
 | |
|   // If the cache was not updated, we have nothing to do.
 | |
|   if (!aDidCache) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // Send out an invalidation so that surfaces that are still in use get
 | |
|   // re-locked. See the discussion of the UnlockSurfaces call above.
 | |
|   if (!(aFlags & FLAG_ASYNC_NOTIFY)) {
 | |
|     mProgressTracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE,
 | |
|                                          GetMaxSizedIntRect());
 | |
|   } else {
 | |
|     NotNull<RefPtr<VectorImage>> image = WrapNotNull(this);
 | |
|     NS_DispatchToMainThread(CreateMediumHighRunnable(NS_NewRunnableFunction(
 | |
|         "ProgressTracker::SyncNotifyProgress", [=]() -> void {
 | |
|           RefPtr<ProgressTracker> tracker = image->GetProgressTracker();
 | |
|           if (tracker) {
 | |
|             tracker->SyncNotifyProgress(FLAG_FRAME_COMPLETE,
 | |
|                                         GetMaxSizedIntRect());
 | |
|           }
 | |
|         })));
 | |
|   }
 | |
| }
 | |
| 
 | |
| void VectorImage::Show(gfxDrawable* aDrawable,
 | |
|                        const SVGDrawingParameters& aParams) {
 | |
|   // The surface size may differ from the size at which we wish to draw. As
 | |
|   // such, we may need to adjust the context/region to take this into account.
 | |
|   gfxContextMatrixAutoSaveRestore saveMatrix(aParams.context);
 | |
|   ImageRegion region(aParams.region);
 | |
|   if (aParams.drawSize != aParams.size) {
 | |
|     gfx::Size scale(double(aParams.drawSize.width) / aParams.size.width,
 | |
|                     double(aParams.drawSize.height) / aParams.size.height);
 | |
|     aParams.context->Multiply(gfxMatrix::Scaling(scale.width, scale.height));
 | |
|     region.Scale(1.0 / scale.width, 1.0 / scale.height);
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT(aDrawable, "Should have a gfxDrawable by now");
 | |
|   gfxUtils::DrawPixelSnapped(aParams.context, aDrawable,
 | |
|                              SizeDouble(aParams.size), region,
 | |
|                              SurfaceFormat::B8G8R8A8, aParams.samplingFilter,
 | |
|                              aParams.flags, aParams.opacity, false);
 | |
| 
 | |
| #ifdef DEBUG
 | |
|   NotifyDrawingObservers();
 | |
| #endif
 | |
| 
 | |
|   MOZ_ASSERT(mRenderingObserver, "Should have a rendering observer by now");
 | |
|   mRenderingObserver->ResumeHonoringInvalidations();
 | |
| }
 | |
| 
 | |
| void VectorImage::RecoverFromLossOfSurfaces() {
 | |
|   NS_WARNING("An imgFrame became invalid. Attempting to recover...");
 | |
| 
 | |
|   // Discard all existing frames, since they're probably all now invalid.
 | |
|   SurfaceCache::RemoveImage(ImageKey(this));
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| VectorImage::StartDecoding(uint32_t aFlags, uint32_t aWhichFrame) {
 | |
|   // Nothing to do for SVG images
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| bool VectorImage::StartDecodingWithResult(uint32_t aFlags,
 | |
|                                           uint32_t aWhichFrame) {
 | |
|   // SVG images are ready to draw when they are loaded
 | |
|   return mIsFullyLoaded;
 | |
| }
 | |
| 
 | |
| bool VectorImage::RequestDecodeWithResult(uint32_t aFlags,
 | |
|                                           uint32_t aWhichFrame) {
 | |
|   // SVG images are ready to draw when they are loaded
 | |
|   return mIsFullyLoaded;
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| VectorImage::RequestDecodeForSize(const nsIntSize& aSize, uint32_t aFlags,
 | |
|                                   uint32_t aWhichFrame) {
 | |
|   // Nothing to do for SVG images, though in theory we could rasterize to the
 | |
|   // provided size ahead of time if we supported off-main-thread SVG
 | |
|   // rasterization...
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| VectorImage::LockImage() {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   mLockCount++;
 | |
| 
 | |
|   if (mLockCount == 1) {
 | |
|     // Lock this image's surfaces in the SurfaceCache.
 | |
|     SurfaceCache::LockImage(ImageKey(this));
 | |
|   }
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| VectorImage::UnlockImage() {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   if (mLockCount == 0) {
 | |
|     MOZ_ASSERT_UNREACHABLE("Calling UnlockImage with a zero lock count");
 | |
|     return NS_ERROR_ABORT;
 | |
|   }
 | |
| 
 | |
|   mLockCount--;
 | |
| 
 | |
|   if (mLockCount == 0) {
 | |
|     // Unlock this image's surfaces in the SurfaceCache.
 | |
|     SurfaceCache::UnlockImage(ImageKey(this));
 | |
|   }
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| 
 | |
| NS_IMETHODIMP
 | |
| VectorImage::RequestDiscard() {
 | |
|   MOZ_ASSERT(NS_IsMainThread());
 | |
| 
 | |
|   if (mDiscardable && mLockCount == 0) {
 | |
|     SurfaceCache::RemoveImage(ImageKey(this));
 | |
|     mProgressTracker->OnDiscard();
 | |
|   }
 | |
| 
 | |
|   if (Document* doc =
 | |
|           mSVGDocumentWrapper ? mSVGDocumentWrapper->GetDocument() : nullptr) {
 | |
|     doc->ReportUseCounters();
 | |
|   }
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| void VectorImage::OnSurfaceDiscarded(const SurfaceKey& aSurfaceKey) {
 | |
|   MOZ_ASSERT(mProgressTracker);
 | |
| 
 | |
|   NS_DispatchToMainThread(NewRunnableMethod("ProgressTracker::OnDiscard",
 | |
|                                             mProgressTracker,
 | |
|                                             &ProgressTracker::OnDiscard));
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| VectorImage::ResetAnimation() {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   if (!mIsFullyLoaded || !mHaveAnimations) {
 | |
|     return NS_OK;  // There are no animations to be reset.
 | |
|   }
 | |
| 
 | |
|   mSVGDocumentWrapper->ResetAnimation();
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| NS_IMETHODIMP_(float)
 | |
| VectorImage::GetFrameIndex(uint32_t aWhichFrame) {
 | |
|   MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE, "Invalid argument");
 | |
|   return aWhichFrame == FRAME_FIRST
 | |
|              ? 0.0f
 | |
|              : mSVGDocumentWrapper->GetCurrentTimeAsFloat();
 | |
| }
 | |
| 
 | |
| //------------------------------------------------------------------------------
 | |
| // nsIRequestObserver methods
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| VectorImage::OnStartRequest(nsIRequest* aRequest) {
 | |
|   MOZ_ASSERT(!mSVGDocumentWrapper,
 | |
|              "Repeated call to OnStartRequest -- can this happen?");
 | |
| 
 | |
|   mSVGDocumentWrapper = new SVGDocumentWrapper();
 | |
|   nsresult rv = mSVGDocumentWrapper->OnStartRequest(aRequest);
 | |
|   if (NS_FAILED(rv)) {
 | |
|     mSVGDocumentWrapper = nullptr;
 | |
|     mError = true;
 | |
|     return rv;
 | |
|   }
 | |
| 
 | |
|   // Create a listener to wait until the SVG document is fully loaded, which
 | |
|   // will signal that this image is ready to render. Certain error conditions
 | |
|   // will prevent us from ever getting this notification, so we also create a
 | |
|   // listener that waits for parsing to complete and cancels the
 | |
|   // SVGLoadEventListener if needed. The listeners are automatically attached
 | |
|   // to the document by their constructors.
 | |
|   SVGDocument* document = mSVGDocumentWrapper->GetDocument();
 | |
|   mLoadEventListener = new SVGLoadEventListener(document, this);
 | |
|   mParseCompleteListener = new SVGParseCompleteListener(document, this);
 | |
| 
 | |
|   return NS_OK;
 | |
| }
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| VectorImage::OnStopRequest(nsIRequest* aRequest, nsresult aStatus) {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   return mSVGDocumentWrapper->OnStopRequest(aRequest, aStatus);
 | |
| }
 | |
| 
 | |
| void VectorImage::OnSVGDocumentParsed() {
 | |
|   MOZ_ASSERT(mParseCompleteListener, "Should have the parse complete listener");
 | |
|   MOZ_ASSERT(mLoadEventListener, "Should have the load event listener");
 | |
| 
 | |
|   if (!mSVGDocumentWrapper->GetRootSVGElem()) {
 | |
|     // This is an invalid SVG document. It may have failed to parse, or it may
 | |
|     // be missing the <svg> root element, or the <svg> root element may not
 | |
|     // declare the correct namespace. In any of these cases, we'll never be
 | |
|     // notified that the SVG finished loading, so we need to treat this as an
 | |
|     // error.
 | |
|     OnSVGDocumentError();
 | |
|   }
 | |
| }
 | |
| 
 | |
| void VectorImage::CancelAllListeners() {
 | |
|   if (mParseCompleteListener) {
 | |
|     mParseCompleteListener->Cancel();
 | |
|     mParseCompleteListener = nullptr;
 | |
|   }
 | |
|   if (mLoadEventListener) {
 | |
|     mLoadEventListener->Cancel();
 | |
|     mLoadEventListener = nullptr;
 | |
|   }
 | |
| }
 | |
| 
 | |
| void VectorImage::OnSVGDocumentLoaded() {
 | |
|   MOZ_ASSERT(mSVGDocumentWrapper->GetRootSVGElem(),
 | |
|              "Should have parsed successfully");
 | |
|   MOZ_ASSERT(!mIsFullyLoaded && !mHaveAnimations,
 | |
|              "These flags shouldn't get set until OnSVGDocumentLoaded. "
 | |
|              "Duplicate calls to OnSVGDocumentLoaded?");
 | |
| 
 | |
|   CancelAllListeners();
 | |
| 
 | |
|   // XXX Flushing is wasteful if embedding frame hasn't had initial reflow.
 | |
|   mSVGDocumentWrapper->FlushLayout();
 | |
| 
 | |
|   mIsFullyLoaded = true;
 | |
|   mHaveAnimations = mSVGDocumentWrapper->IsAnimated();
 | |
| 
 | |
|   // Start listening to our image for rendering updates.
 | |
|   mRenderingObserver = new SVGRootRenderingObserver(mSVGDocumentWrapper, this);
 | |
| 
 | |
|   // ProgressTracker::SyncNotifyProgress may release us, so ensure we
 | |
|   // stick around long enough to complete our work.
 | |
|   RefPtr<VectorImage> kungFuDeathGrip(this);
 | |
| 
 | |
|   // Tell *our* observers that we're done loading.
 | |
|   if (mProgressTracker) {
 | |
|     Progress progress = FLAG_SIZE_AVAILABLE | FLAG_HAS_TRANSPARENCY |
 | |
|                         FLAG_FRAME_COMPLETE | FLAG_DECODE_COMPLETE;
 | |
| 
 | |
|     if (mHaveAnimations) {
 | |
|       progress |= FLAG_IS_ANIMATED;
 | |
|     }
 | |
| 
 | |
|     // Merge in any saved progress from OnImageDataComplete.
 | |
|     if (mLoadProgress) {
 | |
|       progress |= *mLoadProgress;
 | |
|       mLoadProgress = Nothing();
 | |
|     }
 | |
| 
 | |
|     mProgressTracker->SyncNotifyProgress(progress, GetMaxSizedIntRect());
 | |
|   }
 | |
| 
 | |
|   EvaluateAnimation();
 | |
| }
 | |
| 
 | |
| void VectorImage::OnSVGDocumentError() {
 | |
|   CancelAllListeners();
 | |
| 
 | |
|   mError = true;
 | |
| 
 | |
|   if (mProgressTracker) {
 | |
|     // Notify observers about the error and unblock page load.
 | |
|     Progress progress = FLAG_HAS_ERROR;
 | |
| 
 | |
|     // Merge in any saved progress from OnImageDataComplete.
 | |
|     if (mLoadProgress) {
 | |
|       progress |= *mLoadProgress;
 | |
|       mLoadProgress = Nothing();
 | |
|     }
 | |
| 
 | |
|     mProgressTracker->SyncNotifyProgress(progress);
 | |
|   }
 | |
| }
 | |
| 
 | |
| //------------------------------------------------------------------------------
 | |
| // nsIStreamListener method
 | |
| 
 | |
| //******************************************************************************
 | |
| NS_IMETHODIMP
 | |
| VectorImage::OnDataAvailable(nsIRequest* aRequest, nsIInputStream* aInStr,
 | |
|                              uint64_t aSourceOffset, uint32_t aCount) {
 | |
|   if (mError) {
 | |
|     return NS_ERROR_FAILURE;
 | |
|   }
 | |
| 
 | |
|   return mSVGDocumentWrapper->OnDataAvailable(aRequest, aInStr, aSourceOffset,
 | |
|                                               aCount);
 | |
| }
 | |
| 
 | |
| // --------------------------
 | |
| // Invalidation helper method
 | |
| 
 | |
| void VectorImage::InvalidateObserversOnNextRefreshDriverTick() {
 | |
|   if (mHasPendingInvalidation) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   mHasPendingInvalidation = true;
 | |
| 
 | |
|   // Animated images can wait for the refresh tick.
 | |
|   if (mHaveAnimations) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // Non-animated images won't get the refresh tick, so we should just send an
 | |
|   // invalidation outside the current execution context. We need to defer
 | |
|   // because the layout tree is in the middle of invalidation, and the tree
 | |
|   // state needs to be consistent. Specifically only some of the frames have
 | |
|   // had the NS_FRAME_DESCENDANT_NEEDS_PAINT and/or NS_FRAME_NEEDS_PAINT bits
 | |
|   // set by InvalidateFrameInternal in layout/generic/nsFrame.cpp. These bits
 | |
|   // get cleared when we repaint the SVG into a surface by
 | |
|   // nsIFrame::ClearInvalidationStateBits in nsDisplayList::PaintRoot.
 | |
|   nsCOMPtr<nsIEventTarget> eventTarget;
 | |
|   if (mProgressTracker) {
 | |
|     eventTarget = mProgressTracker->GetEventTarget();
 | |
|   } else {
 | |
|     eventTarget = do_GetMainThread();
 | |
|   }
 | |
| 
 | |
|   RefPtr<VectorImage> self(this);
 | |
|   nsCOMPtr<nsIRunnable> ev(NS_NewRunnableFunction(
 | |
|       "VectorImage::SendInvalidationNotifications",
 | |
|       [=]() -> void { self->SendInvalidationNotifications(); }));
 | |
|   eventTarget->Dispatch(CreateMediumHighRunnable(ev.forget()),
 | |
|                         NS_DISPATCH_NORMAL);
 | |
| }
 | |
| 
 | |
| void VectorImage::PropagateUseCounters(Document* aParentDocument) {
 | |
|   Document* doc = mSVGDocumentWrapper->GetDocument();
 | |
|   if (doc) {
 | |
|     doc->PropagateUseCounters(aParentDocument);
 | |
|   }
 | |
| }
 | |
| 
 | |
| nsIntSize VectorImage::OptimalImageSizeForDest(const gfxSize& aDest,
 | |
|                                                uint32_t aWhichFrame,
 | |
|                                                SamplingFilter aSamplingFilter,
 | |
|                                                uint32_t aFlags) {
 | |
|   MOZ_ASSERT(aDest.width >= 0 || ceil(aDest.width) <= INT32_MAX ||
 | |
|                  aDest.height >= 0 || ceil(aDest.height) <= INT32_MAX,
 | |
|              "Unexpected destination size");
 | |
| 
 | |
|   // We can rescale SVGs freely, so just return the provided destination size.
 | |
|   return nsIntSize::Ceil(aDest.width, aDest.height);
 | |
| }
 | |
| 
 | |
| already_AddRefed<imgIContainer> VectorImage::Unwrap() {
 | |
|   nsCOMPtr<imgIContainer> self(this);
 | |
|   return self.forget();
 | |
| }
 | |
| 
 | |
| }  // namespace image
 | |
| }  // namespace mozilla
 |