forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			258 lines
		
	
	
	
		
			9.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			258 lines
		
	
	
	
		
			9.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef MOZILLA_DOM_DOMMATRIX_H_
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| #define MOZILLA_DOM_DOMMATRIX_H_
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| 
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| #include "nsWrapperCache.h"
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| #include "nsISupports.h"
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| #include "nsCycleCollectionParticipant.h"
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| #include "mozilla/Attributes.h"
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| #include "mozilla/ErrorResult.h"
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| #include "nsCOMPtr.h"
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| #include "mozilla/dom/BindingDeclarations.h"
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| #include "mozilla/dom/TypedArray.h"
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| #include "mozilla/gfx/Matrix.h" // for Matrix4x4
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| 
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| namespace mozilla {
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| namespace dom {
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| 
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| class GlobalObject;
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| class DOMMatrix;
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| class DOMPoint;
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| struct DOMPointInit;
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| 
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| class DOMMatrixReadOnly : public nsWrapperCache
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| {
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| public:
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|   explicit DOMMatrixReadOnly(nsISupports* aParent)
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|     : mParent(aParent), mMatrix2D(new gfx::Matrix())
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|   {
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|   }
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| 
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|   DOMMatrixReadOnly(nsISupports* aParent, const DOMMatrixReadOnly& other)
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|     : mParent(aParent)
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|   {
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|     if (other.mMatrix2D) {
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|       mMatrix2D = new gfx::Matrix(*other.mMatrix2D);
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|     } else {
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|       mMatrix3D = new gfx::Matrix4x4(*other.mMatrix3D);
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|     }
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|   }
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| 
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|   NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(DOMMatrixReadOnly)
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|   NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(DOMMatrixReadOnly)
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| 
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| #define GetMatrixMember(entry2D, entry3D, default) \
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| { \
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|   if (mMatrix3D) { \
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|     return mMatrix3D->entry3D; \
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|   } \
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|   return mMatrix2D->entry2D; \
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| }
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| 
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| #define Get3DMatrixMember(entry3D, default) \
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| { \
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|   if (mMatrix3D) { \
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|     return mMatrix3D->entry3D; \
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|   } \
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|   return default; \
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| }
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| 
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|   double A() const GetMatrixMember(_11, _11, 1.0)
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|   double B() const GetMatrixMember(_12, _12, 0)
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|   double C() const GetMatrixMember(_21, _21, 0)
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|   double D() const GetMatrixMember(_22, _22, 1.0)
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|   double E() const GetMatrixMember(_31, _41, 0)
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|   double F() const GetMatrixMember(_32, _42, 0)
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| 
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|   double M11() const GetMatrixMember(_11, _11, 1.0)
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|   double M12() const GetMatrixMember(_12, _12, 0)
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|   double M13() const Get3DMatrixMember(_13, 0)
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|   double M14() const Get3DMatrixMember(_14, 0)
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|   double M21() const GetMatrixMember(_21, _21, 0)
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|   double M22() const GetMatrixMember(_22, _22, 1.0)
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|   double M23() const Get3DMatrixMember(_23, 0)
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|   double M24() const Get3DMatrixMember(_24, 0)
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|   double M31() const Get3DMatrixMember(_31, 0)
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|   double M32() const Get3DMatrixMember(_32, 0)
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|   double M33() const Get3DMatrixMember(_33, 1.0)
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|   double M34() const Get3DMatrixMember(_34, 0)
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|   double M41() const GetMatrixMember(_31, _41, 0)
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|   double M42() const GetMatrixMember(_32, _42, 0)
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|   double M43() const Get3DMatrixMember(_43, 0)
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|   double M44() const Get3DMatrixMember(_44, 1.0)
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| 
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| #undef GetMatrixMember
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| #undef Get3DMatrixMember
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| 
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|   already_AddRefed<DOMMatrix> Translate(double aTx,
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|                                         double aTy,
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|                                         double aTz = 0) const;
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|   already_AddRefed<DOMMatrix> Scale(double aScale,
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|                                     double aOriginX = 0,
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|                                     double aOriginY = 0) const;
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|   already_AddRefed<DOMMatrix> Scale3d(double aScale,
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|                                       double aOriginX = 0,
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|                                       double aOriginY = 0,
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|                                       double aOriginZ = 0) const;
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|   already_AddRefed<DOMMatrix> ScaleNonUniform(double aScaleX,
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|                                               double aScaleY = 1.0,
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|                                               double aScaleZ = 1.0,
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|                                               double aOriginX = 0,
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|                                               double aOriginY = 0,
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|                                               double aOriginZ = 0) const;
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|   already_AddRefed<DOMMatrix> Rotate(double aAngle,
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|                                      double aOriginX = 0,
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|                                      double aOriginY = 0) const;
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|   already_AddRefed<DOMMatrix> RotateFromVector(double aX,
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|                                                double aY) const;
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|   already_AddRefed<DOMMatrix> RotateAxisAngle(double aX,
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|                                               double aY,
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|                                               double aZ,
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|                                               double aAngle) const;
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|   already_AddRefed<DOMMatrix> SkewX(double aSx) const;
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|   already_AddRefed<DOMMatrix> SkewY(double aSy) const;
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|   already_AddRefed<DOMMatrix> Multiply(const DOMMatrix& aOther) const;
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|   already_AddRefed<DOMMatrix> FlipX() const;
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|   already_AddRefed<DOMMatrix> FlipY() const;
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|   already_AddRefed<DOMMatrix> Inverse() const;
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| 
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|   bool                        Is2D() const;
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|   bool                        Identity() const;
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|   already_AddRefed<DOMPoint>  TransformPoint(const DOMPointInit& aPoint) const;
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|   void                        ToFloat32Array(JSContext* aCx,
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|                                              JS::MutableHandle<JSObject*> aResult,
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|                                              ErrorResult& aRv) const;
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|   void                        ToFloat64Array(JSContext* aCx,
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|                                              JS::MutableHandle<JSObject*> aResult,
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|                                              ErrorResult& aRv) const;
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|   void                        Stringify(nsAString& aResult);
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| protected:
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|   nsCOMPtr<nsISupports>     mParent;
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|   nsAutoPtr<gfx::Matrix>    mMatrix2D;
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|   nsAutoPtr<gfx::Matrix4x4> mMatrix3D;
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| 
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|   virtual ~DOMMatrixReadOnly() {}
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| 
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| private:
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|   DOMMatrixReadOnly() = delete;
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|   DOMMatrixReadOnly(const DOMMatrixReadOnly&) = delete;
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|   DOMMatrixReadOnly& operator=(const DOMMatrixReadOnly&) = delete;
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| };
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| 
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| class DOMMatrix : public DOMMatrixReadOnly
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| {
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| public:
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|   explicit DOMMatrix(nsISupports* aParent)
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|     : DOMMatrixReadOnly(aParent)
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|   {}
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| 
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|   DOMMatrix(nsISupports* aParent, const DOMMatrixReadOnly& other)
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|     : DOMMatrixReadOnly(aParent, other)
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|   {}
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| 
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|   static already_AddRefed<DOMMatrix>
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|   Constructor(const GlobalObject& aGlobal, ErrorResult& aRv);
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|   static already_AddRefed<DOMMatrix>
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|   Constructor(const GlobalObject& aGlobal, const nsAString& aTransformList, ErrorResult& aRv);
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|   static already_AddRefed<DOMMatrix>
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|   Constructor(const GlobalObject& aGlobal, const DOMMatrixReadOnly& aOther, ErrorResult& aRv);
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|   static already_AddRefed<DOMMatrix>
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|   Constructor(const GlobalObject& aGlobal, const Float32Array& aArray32, ErrorResult& aRv);
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|   static already_AddRefed<DOMMatrix>
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|   Constructor(const GlobalObject& aGlobal, const Float64Array& aArray64, ErrorResult& aRv);
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|   static already_AddRefed<DOMMatrix>
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|   Constructor(const GlobalObject& aGlobal, const Sequence<double>& aNumberSequence, ErrorResult& aRv);
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| 
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|   nsISupports* GetParentObject() const { return mParent; }
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|   virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
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| 
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| #define Set2DMatrixMember(entry2D, entry3D) \
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| { \
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|   if (mMatrix3D) { \
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|     mMatrix3D->entry3D = v; \
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|   } else { \
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|     mMatrix2D->entry2D = v; \
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|   } \
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| }
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| 
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| #define Set3DMatrixMember(entry3D, default) \
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| { \
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|   if (mMatrix3D || (v != default)) { \
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|     Ensure3DMatrix(); \
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|     mMatrix3D->entry3D = v; \
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|   } \
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| }
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| 
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|   void SetA(double v) Set2DMatrixMember(_11, _11)
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|   void SetB(double v) Set2DMatrixMember(_12, _12)
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|   void SetC(double v) Set2DMatrixMember(_21, _21)
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|   void SetD(double v) Set2DMatrixMember(_22, _22)
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|   void SetE(double v) Set2DMatrixMember(_31, _41)
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|   void SetF(double v) Set2DMatrixMember(_32, _42)
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| 
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|   void SetM11(double v) Set2DMatrixMember(_11, _11)
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|   void SetM12(double v) Set2DMatrixMember(_12, _12)
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|   void SetM13(double v) Set3DMatrixMember(_13, 0)
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|   void SetM14(double v) Set3DMatrixMember(_14, 0)
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|   void SetM21(double v) Set2DMatrixMember(_21, _21)
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|   void SetM22(double v) Set2DMatrixMember(_22, _22)
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|   void SetM23(double v) Set3DMatrixMember(_23, 0)
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|   void SetM24(double v) Set3DMatrixMember(_24, 0)
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|   void SetM31(double v) Set3DMatrixMember(_31, 0)
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|   void SetM32(double v) Set3DMatrixMember(_32, 0)
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|   void SetM33(double v) Set3DMatrixMember(_33, 1.0)
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|   void SetM34(double v) Set3DMatrixMember(_34, 0)
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|   void SetM41(double v) Set2DMatrixMember(_31, _41)
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|   void SetM42(double v) Set2DMatrixMember(_32, _42)
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|   void SetM43(double v) Set3DMatrixMember(_43, 0)
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|   void SetM44(double v) Set3DMatrixMember(_44, 1.0)
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| 
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| #undef Set2DMatrixMember
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| #undef Set3DMatrixMember
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| 
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|   DOMMatrix* MultiplySelf(const DOMMatrix& aOther);
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|   DOMMatrix* PreMultiplySelf(const DOMMatrix& aOther);
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|   DOMMatrix* TranslateSelf(double aTx,
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|                            double aTy,
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|                            double aTz = 0);
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|   DOMMatrix* ScaleSelf(double aScale,
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|                        double aOriginX = 0,
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|                        double aOriginY = 0);
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|   DOMMatrix* Scale3dSelf(double aScale,
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|                          double aOriginX = 0,
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|                          double aOriginY = 0,
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|                          double aOriginZ = 0);
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|   DOMMatrix* ScaleNonUniformSelf(double aScaleX,
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|                                  double aScaleY = 1,
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|                                  double aScaleZ = 1,
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|                                  double aOriginX = 0,
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|                                  double aOriginY = 0,
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|                                  double aOriginZ = 0);
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|   DOMMatrix* RotateSelf(double aAngle,
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|                         double aOriginX = 0,
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|                         double aOriginY = 0);
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|   DOMMatrix* RotateFromVectorSelf(double aX,
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|                                   double aY);
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|   DOMMatrix* RotateAxisAngleSelf(double aX,
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|                                  double aY,
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|                                  double aZ,
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|                                  double aAngle);
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|   DOMMatrix* SkewXSelf(double aSx);
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|   DOMMatrix* SkewYSelf(double aSy);
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|   DOMMatrix* InvertSelf();
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|   DOMMatrix* SetMatrixValue(const nsAString& aTransformList, ErrorResult& aRv);
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| protected:
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|   void Ensure3DMatrix();
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| 
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|   virtual ~DOMMatrix() {}
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| };
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| 
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| } // namespace dom
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| } // namespace mozilla
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| 
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| #endif /*MOZILLA_DOM_DOMMATRIX_H_*/
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