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	 e1d0fe64bb
			
		
	
	
		e1d0fe64bb
		
	
	
	
	
		
			
			* Context loss using RAII * Move Program reflection Client-side Depends on D54018 Differential Revision: https://phabricator.services.mozilla.com/D54019 --HG-- extra : moz-landing-system : lando
		
			
				
	
	
		
			76 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			76 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef WEBGL_SHADER_H_
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| #define WEBGL_SHADER_H_
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| 
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| #include <map>
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| #include <memory>
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| #include <string>
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| #include <vector>
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| 
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| #include "GLDefs.h"
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| #include "mozilla/MemoryReporting.h"
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| 
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| #include "WebGLObjectModel.h"
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| 
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| namespace mozilla {
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| 
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| namespace webgl {
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| class ShaderValidatorResults;
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| }  // namespace webgl
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| 
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| class WebGLShader final : public WebGLContextBoundObject {
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|   friend class WebGLContext;
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|   friend class WebGLProgram;
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| 
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|   MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(WebGLShader, override)
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| 
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|  public:
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|   WebGLShader(WebGLContext* webgl, GLenum type);
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| 
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|  protected:
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|   ~WebGLShader() override;
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| 
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|  public:
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|   // GL funcs
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|   void CompileShader();
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|   void ShaderSource(const std::string& source);
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| 
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|   // Util funcs
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|   size_t CalcNumSamplerUniforms() const;
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|   size_t NumAttributes() const;
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| 
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|   const auto& CompileResults() const { return mCompileResults; }
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|   const auto& CompileLog() const { return mCompilationLog; }
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|   bool IsCompiled() const { return mCompilationSuccessful; }
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| 
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|  private:
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|   void BindAttribLocation(GLuint prog, const std::string& userName,
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|                           GLuint index) const;
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|   void MapTransformFeedbackVaryings(
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|       const std::vector<std::string>& varyings,
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|       std::vector<std::string>* out_mappedVaryings) const;
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| 
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|  public:
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|   // Other funcs
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|   size_t SizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf) const;
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| 
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|  public:
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|   const GLuint mGLName;
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|   const GLenum mType;
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| 
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|  protected:
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|   std::string mSource;
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| 
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|   std::unique_ptr<const webgl::ShaderValidatorResults>
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|       mCompileResults;  // Never null.
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|   bool mCompilationSuccessful = false;
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|   std::string mCompilationLog;
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| };
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| 
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| }  // namespace mozilla
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| 
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| #endif  // WEBGL_SHADER_H_
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