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	 0e32e6e42e
			
		
	
	
		0e32e6e42e
		
	
	
	
	
		
			
			`at <position>` is optional value and we should omit it if author doesn't specify it, for all basic-shape functions, and ray(). Note that there is a related interpolation issue [1] if one of the end values doesn't specify `at <position>`. We didn't address this issue in this patch. [1] https://github.com/w3c/csswg-drafts/issues/9068 Also, this updates the devtool code to give it the default value, "50% 50%", for circle() and ellipse() if `at <position>` is not specified. Differential Revision: https://phabricator.services.mozilla.com/D181918
		
			
				
	
	
		
			249 lines
		
	
	
	
		
			9.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			249 lines
		
	
	
	
		
			9.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "mozilla/ShapeUtils.h"
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| 
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| #include <cstdlib>
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| 
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| #include "nsCSSRendering.h"
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| #include "nsLayoutUtils.h"
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| #include "nsMargin.h"
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| #include "nsStyleStruct.h"
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| #include "mozilla/SVGContentUtils.h"
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| #include "mozilla/gfx/2D.h"
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| #include "mozilla/gfx/PathHelpers.h"
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| 
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| namespace mozilla {
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| 
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| nscoord ShapeUtils::ComputeShapeRadius(const StyleShapeRadius& aType,
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|                                        const nscoord aCenter,
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|                                        const nscoord aPosMin,
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|                                        const nscoord aPosMax) {
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|   MOZ_ASSERT(aType.IsFarthestSide() || aType.IsClosestSide());
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|   nscoord dist1 = std::abs(aPosMin - aCenter);
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|   nscoord dist2 = std::abs(aPosMax - aCenter);
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|   nscoord length = 0;
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|   if (aType.IsFarthestSide()) {
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|     length = dist1 > dist2 ? dist1 : dist2;
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|   } else {
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|     length = dist1 > dist2 ? dist2 : dist1;
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|   }
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|   return length;
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| }
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| 
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| nsPoint ShapeUtils::ComputePosition(const StylePosition& aPosition,
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|                                     const nsRect& aRefBox) {
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|   nsPoint topLeft, anchor;
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|   nsSize size(aRefBox.Size());
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|   nsImageRenderer::ComputeObjectAnchorPoint(aPosition, size, size, &topLeft,
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|                                             &anchor);
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|   return anchor + aRefBox.TopLeft();
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| }
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| 
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| nsPoint ShapeUtils::ComputeCircleOrEllipseCenter(
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|     const StyleBasicShape& aBasicShape, const nsRect& aRefBox) {
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|   MOZ_ASSERT(aBasicShape.IsCircle() || aBasicShape.IsEllipse(),
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|              "The basic shape must be circle() or ellipse!");
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| 
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|   const auto& position = aBasicShape.IsCircle()
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|                              ? aBasicShape.AsCircle().position
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|                              : aBasicShape.AsEllipse().position;
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|   // If position is not specified, we use 50% 50%.
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|   if (position.IsAuto()) {
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|     return ComputePosition(StylePosition::FromPercentage(0.5), aRefBox);
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|   }
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| 
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|   MOZ_ASSERT(position.IsPosition());
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|   return ComputePosition(position.AsPosition(), aRefBox);
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| }
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| 
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| nscoord ShapeUtils::ComputeCircleRadius(const StyleBasicShape& aBasicShape,
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|                                         const nsPoint& aCenter,
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|                                         const nsRect& aRefBox) {
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|   MOZ_ASSERT(aBasicShape.IsCircle(), "The basic shape must be circle()!");
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|   const auto& radius = aBasicShape.AsCircle().radius;
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|   if (radius.IsLength()) {
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|     return radius.AsLength().Resolve([&] {
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|       // We resolve percent <shape-radius> value for circle() as defined here:
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|       // https://drafts.csswg.org/css-shapes/#funcdef-circle
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|       double referenceLength = SVGContentUtils::ComputeNormalizedHypotenuse(
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|           aRefBox.width, aRefBox.height);
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|       return NSToCoordRound(referenceLength);
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|     });
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|   }
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| 
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|   nscoord horizontal =
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|       ComputeShapeRadius(radius, aCenter.x, aRefBox.x, aRefBox.XMost());
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|   nscoord vertical =
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|       ComputeShapeRadius(radius, aCenter.y, aRefBox.y, aRefBox.YMost());
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|   return radius.IsFarthestSide() ? std::max(horizontal, vertical)
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|                                  : std::min(horizontal, vertical);
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| }
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| 
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| nsSize ShapeUtils::ComputeEllipseRadii(const StyleBasicShape& aBasicShape,
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|                                        const nsPoint& aCenter,
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|                                        const nsRect& aRefBox) {
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|   MOZ_ASSERT(aBasicShape.IsEllipse(), "The basic shape must be ellipse()!");
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|   const auto& ellipse = aBasicShape.AsEllipse();
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|   nsSize radii;
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|   if (ellipse.semiaxis_x.IsLength()) {
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|     radii.width = ellipse.semiaxis_x.AsLength().Resolve(aRefBox.width);
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|   } else {
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|     radii.width = ComputeShapeRadius(ellipse.semiaxis_x, aCenter.x, aRefBox.x,
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|                                      aRefBox.XMost());
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|   }
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| 
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|   if (ellipse.semiaxis_y.IsLength()) {
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|     radii.height = ellipse.semiaxis_y.AsLength().Resolve(aRefBox.height);
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|   } else {
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|     radii.height = ComputeShapeRadius(ellipse.semiaxis_y, aCenter.y, aRefBox.y,
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|                                       aRefBox.YMost());
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|   }
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| 
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|   return radii;
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| }
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| 
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| /* static */
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| nsRect ShapeUtils::ComputeInsetRect(
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|     const StyleRect<LengthPercentage>& aStyleRect, const nsRect& aRefBox) {
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|   nsMargin inset(aStyleRect._0.Resolve(aRefBox.Height()),
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|                  aStyleRect._1.Resolve(aRefBox.Width()),
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|                  aStyleRect._2.Resolve(aRefBox.Height()),
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|                  aStyleRect._3.Resolve(aRefBox.Width()));
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| 
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|   nscoord x = aRefBox.X() + inset.left;
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|   nscoord width = aRefBox.Width() - inset.LeftRight();
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|   nscoord y = aRefBox.Y() + inset.top;
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|   nscoord height = aRefBox.Height() - inset.TopBottom();
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| 
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|   // Invert left and right, if necessary.
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|   if (width < 0) {
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|     width *= -1;
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|     x -= width;
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|   }
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| 
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|   // Invert top and bottom, if necessary.
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|   if (height < 0) {
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|     height *= -1;
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|     y -= height;
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|   }
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| 
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|   return nsRect(x, y, width, height);
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| }
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| 
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| /* static */
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| bool ShapeUtils::ComputeRectRadii(const StyleBorderRadius& aBorderRadius,
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|                                   const nsRect& aRefBox, const nsRect& aRect,
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|                                   nscoord aRadii[8]) {
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|   return nsIFrame::ComputeBorderRadii(aBorderRadius, aRefBox.Size(),
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|                                       aRect.Size(), Sides(), aRadii);
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| }
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| 
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| /* static */
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| nsTArray<nsPoint> ShapeUtils::ComputePolygonVertices(
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|     const StyleBasicShape& aBasicShape, const nsRect& aRefBox) {
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|   MOZ_ASSERT(aBasicShape.IsPolygon(), "The basic shape must be polygon()!");
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| 
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|   auto coords = aBasicShape.AsPolygon().coordinates.AsSpan();
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|   nsTArray<nsPoint> vertices(coords.Length());
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|   for (const StylePolygonCoord<LengthPercentage>& point : coords) {
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|     vertices.AppendElement(nsPoint(point._0.Resolve(aRefBox.width),
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|                                    point._1.Resolve(aRefBox.height)) +
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|                            aRefBox.TopLeft());
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|   }
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|   return vertices;
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| }
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| 
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| /* static */
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| static inline gfx::Point ConvertToGfxPoint(const nsPoint& aPoint,
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|                                            nscoord aAppUnitsPerPixel) {
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|   return {static_cast<gfx::Float>(aPoint.x) /
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|               static_cast<gfx::Float>(aAppUnitsPerPixel),
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|           static_cast<gfx::Float>(aPoint.y) /
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|               static_cast<gfx::Float>(aAppUnitsPerPixel)};
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| }
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| 
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| /* static */
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| already_AddRefed<gfx::Path> ShapeUtils::BuildCirclePath(
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|     const StyleBasicShape& aShape, const nsRect& aRefBox,
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|     const nsPoint& aCenter, nscoord aAppUnitsPerPixel,
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|     gfx::PathBuilder* aPathBuilder) {
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|   const nscoord r = ComputeCircleRadius(aShape, aCenter, aRefBox);
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|   aPathBuilder->Arc(
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|       ConvertToGfxPoint(aCenter, aAppUnitsPerPixel),
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|       static_cast<float>(r) / static_cast<float>(aAppUnitsPerPixel), 0.0,
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|       gfx::Float(2.0 * M_PI));
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|   aPathBuilder->Close();
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|   return aPathBuilder->Finish();
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| }
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| 
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| static inline gfx::Size ConvertToGfxSize(const nsSize& aSize,
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|                                          nscoord aAppUnitsPerPixel) {
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|   return {static_cast<gfx::Float>(aSize.width) /
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|               static_cast<gfx::Float>(aAppUnitsPerPixel),
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|           static_cast<gfx::Float>(aSize.height) /
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|               static_cast<gfx::Float>(aAppUnitsPerPixel)};
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| }
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| 
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| /* static */
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| already_AddRefed<gfx::Path> ShapeUtils::BuildEllipsePath(
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|     const StyleBasicShape& aShape, const nsRect& aRefBox,
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|     const nsPoint& aCenter, nscoord aAppUnitsPerPixel,
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|     gfx::PathBuilder* aPathBuilder) {
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|   const nsSize radii = ComputeEllipseRadii(aShape, aCenter, aRefBox);
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|   EllipseToBezier(aPathBuilder, ConvertToGfxPoint(aCenter, aAppUnitsPerPixel),
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|                   ConvertToGfxSize(radii, aAppUnitsPerPixel));
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|   aPathBuilder->Close();
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|   return aPathBuilder->Finish();
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| }
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| 
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| /* static */
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| already_AddRefed<gfx::Path> ShapeUtils::BuildPolygonPath(
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|     const StyleBasicShape& aShape, const nsRect& aRefBox,
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|     nscoord aAppUnitsPerPixel, gfx::PathBuilder* aPathBuilder) {
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|   nsTArray<nsPoint> vertices = ComputePolygonVertices(aShape, aRefBox);
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|   if (vertices.IsEmpty()) {
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|     MOZ_ASSERT_UNREACHABLE(
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|         "ComputePolygonVertices() should've given us some vertices!");
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|   } else {
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|     aPathBuilder->MoveTo(NSPointToPoint(vertices[0], aAppUnitsPerPixel));
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|     for (size_t i = 1; i < vertices.Length(); ++i) {
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|       aPathBuilder->LineTo(NSPointToPoint(vertices[i], aAppUnitsPerPixel));
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|     }
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|   }
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|   aPathBuilder->Close();
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|   return aPathBuilder->Finish();
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| }
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| 
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| /* static */
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| already_AddRefed<gfx::Path> ShapeUtils::BuildInsetPath(
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|     const StyleBasicShape& aShape, const nsRect& aRefBox,
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|     nscoord aAppUnitsPerPixel, gfx::PathBuilder* aPathBuilder) {
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|   const nsRect insetRect = ComputeInsetRect(aShape.AsRect().rect, aRefBox);
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|   nscoord appUnitsRadii[8];
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|   const bool hasRadii = ComputeRectRadii(aShape.AsRect().round, aRefBox,
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|                                          insetRect, appUnitsRadii);
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|   return BuildRectPath(insetRect, hasRadii ? appUnitsRadii : nullptr, aRefBox,
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|                        aAppUnitsPerPixel, aPathBuilder);
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| }
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| 
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| /* static */
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| already_AddRefed<gfx::Path> ShapeUtils::BuildRectPath(
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|     const nsRect& aRect, const nscoord aRadii[8], const nsRect& aRefBox,
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|     nscoord aAppUnitsPerPixel, gfx::PathBuilder* aPathBuilder) {
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|   const gfx::Rect insetRectPixels = NSRectToRect(aRect, aAppUnitsPerPixel);
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|   if (aRadii) {
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|     gfx::RectCornerRadii corners;
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|     nsCSSRendering::ComputePixelRadii(aRadii, aAppUnitsPerPixel, &corners);
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| 
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|     AppendRoundedRectToPath(aPathBuilder, insetRectPixels, corners, true);
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|   } else {
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|     AppendRectToPath(aPathBuilder, insetRectPixels, true);
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|   }
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|   return aPathBuilder->Finish();
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| }
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| 
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| }  // namespace mozilla
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