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			475 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			475 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| // Main header first:
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| #include "SVGClipPathFrame.h"
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| 
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| // Keep others in (case-insensitive) order:
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| #include "AutoReferenceChainGuard.h"
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| #include "ImgDrawResult.h"
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| #include "gfxContext.h"
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| #include "mozilla/PresShell.h"
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| #include "mozilla/SVGGeometryFrame.h"
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| #include "mozilla/SVGObserverUtils.h"
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| #include "mozilla/SVGUtils.h"
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| #include "mozilla/dom/SVGClipPathElement.h"
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| #include "mozilla/dom/SVGGeometryElement.h"
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| #include "nsGkAtoms.h"
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| 
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| using namespace mozilla::dom;
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| using namespace mozilla::gfx;
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| using namespace mozilla::image;
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| 
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| //----------------------------------------------------------------------
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| // Implementation
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| 
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| nsIFrame* NS_NewSVGClipPathFrame(mozilla::PresShell* aPresShell,
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|                                  mozilla::ComputedStyle* aStyle) {
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|   return new (aPresShell)
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|       mozilla::SVGClipPathFrame(aStyle, aPresShell->GetPresContext());
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| }
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| 
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| namespace mozilla {
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| 
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| NS_IMPL_FRAMEARENA_HELPERS(SVGClipPathFrame)
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| 
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| void SVGClipPathFrame::ApplyClipPath(gfxContext& aContext,
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|                                      nsIFrame* aClippedFrame,
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|                                      const gfxMatrix& aMatrix) {
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|   ISVGDisplayableFrame* singleClipPathChild = nullptr;
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|   DebugOnly<bool> trivial = IsTrivial(&singleClipPathChild);
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|   MOZ_ASSERT(trivial, "Caller needs to use GetClipMask");
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| 
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|   const DrawTarget* drawTarget = aContext.GetDrawTarget();
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| 
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|   // No need for AutoReferenceChainGuard since simple clip paths by definition
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|   // don't reference another clip path.
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| 
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|   // Restore current transform after applying clip path:
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|   gfxContextMatrixAutoSaveRestore autoRestoreTransform(&aContext);
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| 
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|   RefPtr<Path> clipPath;
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| 
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|   if (singleClipPathChild) {
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|     SVGGeometryFrame* pathFrame = do_QueryFrame(singleClipPathChild);
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|     if (pathFrame && pathFrame->StyleVisibility()->IsVisible()) {
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|       SVGGeometryElement* pathElement =
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|           static_cast<SVGGeometryElement*>(pathFrame->GetContent());
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| 
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|       gfxMatrix toChildsUserSpace =
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|           SVGUtils::GetTransformMatrixInUserSpace(pathFrame) *
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|           (GetClipPathTransform(aClippedFrame) * aMatrix);
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| 
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|       gfxMatrix newMatrix = aContext.CurrentMatrixDouble()
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|                                 .PreMultiply(toChildsUserSpace)
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|                                 .NudgeToIntegers();
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|       if (!newMatrix.IsSingular()) {
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|         aContext.SetMatrixDouble(newMatrix);
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|         FillRule clipRule =
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|             SVGUtils::ToFillRule(pathFrame->StyleSVG()->mClipRule);
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|         clipPath = pathElement->GetOrBuildPath(drawTarget, clipRule);
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|       }
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|     }
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|   }
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| 
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|   if (clipPath) {
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|     aContext.Clip(clipPath);
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|   } else {
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|     // The spec says clip away everything if we have no children or the
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|     // clipping path otherwise can't be resolved:
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|     aContext.Clip(Rect());
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|   }
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| }
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| 
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| static void ComposeExtraMask(DrawTarget* aTarget, SourceSurface* aExtraMask) {
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|   MOZ_ASSERT(aExtraMask);
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| 
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|   Matrix origin = aTarget->GetTransform();
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|   aTarget->SetTransform(Matrix());
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|   aTarget->MaskSurface(ColorPattern(DeviceColor(0.0, 0.0, 0.0, 1.0)),
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|                        aExtraMask, Point(0, 0),
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|                        DrawOptions(1.0, CompositionOp::OP_IN));
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|   aTarget->SetTransform(origin);
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| }
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| 
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| void SVGClipPathFrame::PaintChildren(gfxContext& aMaskContext,
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|                                      nsIFrame* aClippedFrame,
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|                                      const gfxMatrix& aMatrix) {
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|   // Check if this clipPath is itself clipped by another clipPath:
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|   SVGClipPathFrame* clipPathThatClipsClipPath;
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|   // XXX check return value?
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|   SVGObserverUtils::GetAndObserveClipPath(this, &clipPathThatClipsClipPath);
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|   SVGUtils::MaskUsage maskUsage = SVGUtils::DetermineMaskUsage(this, true);
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| 
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|   gfxGroupForBlendAutoSaveRestore autoGroupForBlend(&aMaskContext);
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|   if (maskUsage.ShouldApplyClipPath()) {
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|     clipPathThatClipsClipPath->ApplyClipPath(aMaskContext, aClippedFrame,
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|                                              aMatrix);
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|   } else if (maskUsage.ShouldGenerateClipMaskLayer()) {
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|     RefPtr<SourceSurface> maskSurface = clipPathThatClipsClipPath->GetClipMask(
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|         aMaskContext, aClippedFrame, aMatrix);
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|     // We want the mask to be untransformed so use the inverse of the current
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|     // transform as the maskTransform to compensate.
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|     Matrix maskTransform = aMaskContext.CurrentMatrix();
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|     maskTransform.Invert();
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|     autoGroupForBlend.PushGroupForBlendBack(gfxContentType::ALPHA, 1.0f,
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|                                             maskSurface, maskTransform);
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|   }
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| 
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|   // Paint our children into the mask:
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|   for (auto* kid : mFrames) {
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|     PaintFrameIntoMask(kid, aClippedFrame, aMaskContext);
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|   }
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| 
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|   if (maskUsage.ShouldApplyClipPath()) {
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|     aMaskContext.PopClip();
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|   }
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| }
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| 
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| void SVGClipPathFrame::PaintClipMask(gfxContext& aMaskContext,
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|                                      nsIFrame* aClippedFrame,
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|                                      const gfxMatrix& aMatrix,
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|                                      SourceSurface* aExtraMask) {
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|   static int16_t sRefChainLengthCounter = AutoReferenceChainGuard::noChain;
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| 
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|   // A clipPath can reference another clipPath, creating a chain of clipPaths
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|   // that must all be applied.  We re-enter this method for each clipPath in a
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|   // chain, so we need to protect against reference chain related crashes etc.:
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|   AutoReferenceChainGuard refChainGuard(this, &mIsBeingProcessed,
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|                                         &sRefChainLengthCounter);
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|   if (MOZ_UNLIKELY(!refChainGuard.Reference())) {
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|     return;  // Break reference chain
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|   }
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|   if (!IsValid()) {
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|     return;
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|   }
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| 
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|   DrawTarget* maskDT = aMaskContext.GetDrawTarget();
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|   MOZ_ASSERT(maskDT->GetFormat() == SurfaceFormat::A8);
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| 
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|   // Paint this clipPath's contents into aMaskDT:
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|   // We need to set mMatrixForChildren here so that under the PaintSVG calls
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|   // on our children (below) our GetCanvasTM() method will return the correct
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|   // transform.
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|   mMatrixForChildren = GetClipPathTransform(aClippedFrame) * aMatrix;
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| 
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|   PaintChildren(aMaskContext, aClippedFrame, aMatrix);
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| 
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|   if (aExtraMask) {
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|     ComposeExtraMask(maskDT, aExtraMask);
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|   }
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| }
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| 
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| void SVGClipPathFrame::PaintFrameIntoMask(nsIFrame* aFrame,
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|                                           nsIFrame* aClippedFrame,
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|                                           gfxContext& aTarget) {
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|   ISVGDisplayableFrame* frame = do_QueryFrame(aFrame);
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|   if (!frame) {
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|     return;
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|   }
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| 
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|   // The CTM of each frame referencing us can be different.
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|   frame->NotifySVGChanged(ISVGDisplayableFrame::TRANSFORM_CHANGED);
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| 
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|   // Children of this clipPath may themselves be clipped.
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|   SVGClipPathFrame* clipPathThatClipsChild;
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|   // XXX check return value?
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|   if (SVGObserverUtils::GetAndObserveClipPath(aFrame,
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|                                               &clipPathThatClipsChild) ==
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|       SVGObserverUtils::eHasRefsSomeInvalid) {
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|     return;
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|   }
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| 
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|   SVGUtils::MaskUsage maskUsage = SVGUtils::DetermineMaskUsage(aFrame, true);
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|   gfxGroupForBlendAutoSaveRestore autoGroupForBlend(&aTarget);
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|   if (maskUsage.ShouldApplyClipPath()) {
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|     clipPathThatClipsChild->ApplyClipPath(
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|         aTarget, aClippedFrame,
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|         SVGUtils::GetTransformMatrixInUserSpace(aFrame) * mMatrixForChildren);
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|   } else if (maskUsage.ShouldGenerateClipMaskLayer()) {
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|     RefPtr<SourceSurface> maskSurface = clipPathThatClipsChild->GetClipMask(
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|         aTarget, aClippedFrame,
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|         SVGUtils::GetTransformMatrixInUserSpace(aFrame) * mMatrixForChildren);
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| 
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|     // We want the mask to be untransformed so use the inverse of the current
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|     // transform as the maskTransform to compensate.
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|     Matrix maskTransform = aTarget.CurrentMatrix();
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|     maskTransform.Invert();
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|     autoGroupForBlend.PushGroupForBlendBack(gfxContentType::ALPHA, 1.0f,
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|                                             maskSurface, maskTransform);
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|   }
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| 
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|   gfxMatrix toChildsUserSpace = mMatrixForChildren;
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|   nsIFrame* child = do_QueryFrame(frame);
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|   nsIContent* childContent = child->GetContent();
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|   if (childContent->IsSVGElement()) {
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|     toChildsUserSpace =
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|         SVGUtils::GetTransformMatrixInUserSpace(child) * mMatrixForChildren;
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|   }
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| 
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|   // clipPath does not result in any image rendering, so we just use a dummy
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|   // imgDrawingParams instead of requiring our caller to pass one.
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|   image::imgDrawingParams imgParams;
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| 
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|   // Our children have NS_STATE_SVG_CLIPPATH_CHILD set on them, and
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|   // SVGGeometryFrame::Render checks for that state bit and paints
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|   // only the geometry (opaque black) if set.
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|   frame->PaintSVG(aTarget, toChildsUserSpace, imgParams);
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| 
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|   if (maskUsage.ShouldApplyClipPath()) {
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|     aTarget.PopClip();
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|   }
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| }
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| 
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| already_AddRefed<SourceSurface> SVGClipPathFrame::GetClipMask(
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|     gfxContext& aReferenceContext, nsIFrame* aClippedFrame,
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|     const gfxMatrix& aMatrix, SourceSurface* aExtraMask) {
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|   RefPtr<DrawTarget> maskDT =
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|       aReferenceContext.GetDrawTarget()->CreateClippedDrawTarget(
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|           Rect(), SurfaceFormat::A8);
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|   if (!maskDT) {
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|     return nullptr;
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|   }
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| 
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|   gfxContext maskContext(maskDT, /* aPreserveTransform */ true);
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|   PaintClipMask(maskContext, aClippedFrame, aMatrix, aExtraMask);
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| 
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|   RefPtr<SourceSurface> surface = maskDT->Snapshot();
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|   return surface.forget();
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| }
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| 
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| bool SVGClipPathFrame::PointIsInsideClipPath(nsIFrame* aClippedFrame,
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|                                              const gfxPoint& aPoint) {
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|   static int16_t sRefChainLengthCounter = AutoReferenceChainGuard::noChain;
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| 
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|   // A clipPath can reference another clipPath, creating a chain of clipPaths
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|   // that must all be applied.  We re-enter this method for each clipPath in a
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|   // chain, so we need to protect against reference chain related crashes etc.:
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|   AutoReferenceChainGuard refChainGuard(this, &mIsBeingProcessed,
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|                                         &sRefChainLengthCounter);
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|   if (MOZ_UNLIKELY(!refChainGuard.Reference())) {
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|     return false;  // Break reference chain
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|   }
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|   if (!IsValid()) {
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|     return false;
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|   }
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| 
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|   gfxMatrix matrix = GetClipPathTransform(aClippedFrame);
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|   if (!matrix.Invert()) {
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|     return false;
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|   }
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|   gfxPoint point = matrix.TransformPoint(aPoint);
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| 
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|   // clipPath elements can themselves be clipped by a different clip path. In
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|   // that case the other clip path further clips away the element that is being
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|   // clipped by the original clipPath. If this clipPath is being clipped by a
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|   // different clip path we need to check if it prevents the original element
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|   // from receiving events at aPoint:
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|   SVGClipPathFrame* clipPathFrame;
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|   // XXX check return value?
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|   SVGObserverUtils::GetAndObserveClipPath(this, &clipPathFrame);
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|   if (clipPathFrame &&
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|       !clipPathFrame->PointIsInsideClipPath(aClippedFrame, aPoint)) {
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|     return false;
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|   }
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| 
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|   for (auto* kid : mFrames) {
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|     ISVGDisplayableFrame* SVGFrame = do_QueryFrame(kid);
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|     if (SVGFrame) {
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|       gfxPoint pointForChild = point;
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| 
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|       gfxMatrix m = SVGUtils::GetTransformMatrixInUserSpace(kid);
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|       if (!m.IsIdentity()) {
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|         if (!m.Invert()) {
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|           return false;
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|         }
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|         pointForChild = m.TransformPoint(point);
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|       }
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|       if (SVGFrame->GetFrameForPoint(pointForChild)) {
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|         return true;
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|       }
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|     }
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|   }
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| 
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|   return false;
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| }
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| 
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| bool SVGClipPathFrame::IsTrivial(ISVGDisplayableFrame** aSingleChild) {
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|   // If the clip path is clipped then it's non-trivial
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|   if (SVGObserverUtils::GetAndObserveClipPath(this, nullptr) ==
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|       SVGObserverUtils::eHasRefsAllValid) {
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|     return false;
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|   }
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| 
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|   if (aSingleChild) {
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|     *aSingleChild = nullptr;
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|   }
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| 
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|   ISVGDisplayableFrame* foundChild = nullptr;
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| 
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|   for (auto* kid : mFrames) {
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|     ISVGDisplayableFrame* svgChild = do_QueryFrame(kid);
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|     if (svgChild) {
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|       // We consider a non-trivial clipPath to be one containing
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|       // either more than one svg child and/or a svg container
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|       if (foundChild || svgChild->IsDisplayContainer()) {
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|         return false;
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|       }
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| 
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|       // or where the child is itself clipped
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|       if (SVGObserverUtils::GetAndObserveClipPath(kid, nullptr) ==
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|           SVGObserverUtils::eHasRefsAllValid) {
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|         return false;
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|       }
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| 
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|       foundChild = svgChild;
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|     }
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|   }
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|   if (aSingleChild) {
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|     *aSingleChild = foundChild;
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|   }
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|   return true;
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| }
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| 
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| bool SVGClipPathFrame::IsValid() {
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|   if (SVGObserverUtils::GetAndObserveClipPath(this, nullptr) ==
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|       SVGObserverUtils::eHasRefsSomeInvalid) {
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|     return false;
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|   }
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| 
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|   for (auto* kid : mFrames) {
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|     LayoutFrameType kidType = kid->Type();
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| 
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|     if (kidType == LayoutFrameType::SVGUse) {
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|       for (nsIFrame* grandKid : kid->PrincipalChildList()) {
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|         LayoutFrameType grandKidType = grandKid->Type();
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| 
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|         if (grandKidType != LayoutFrameType::SVGGeometry &&
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|             grandKidType != LayoutFrameType::SVGText) {
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|           return false;
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|         }
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|       }
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|       continue;
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|     }
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| 
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|     if (kidType != LayoutFrameType::SVGGeometry &&
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|         kidType != LayoutFrameType::SVGText) {
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|       return false;
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|     }
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|   }
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| 
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|   return true;
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| }
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| 
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| nsresult SVGClipPathFrame::AttributeChanged(int32_t aNameSpaceID,
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|                                             nsAtom* aAttribute,
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|                                             int32_t aModType) {
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|   if (aNameSpaceID == kNameSpaceID_None) {
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|     if (aAttribute == nsGkAtoms::transform) {
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|       SVGObserverUtils::InvalidateRenderingObservers(this);
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|       SVGUtils::NotifyChildrenOfSVGChange(
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|           this, ISVGDisplayableFrame::TRANSFORM_CHANGED);
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|     }
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|     if (aAttribute == nsGkAtoms::clipPathUnits) {
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|       SVGObserverUtils::InvalidateRenderingObservers(this);
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|     }
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|   }
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| 
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|   return SVGContainerFrame::AttributeChanged(aNameSpaceID, aAttribute,
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|                                              aModType);
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| }
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| 
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| #ifdef DEBUG
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| void SVGClipPathFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
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|                             nsIFrame* aPrevInFlow) {
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|   NS_ASSERTION(aContent->IsSVGElement(nsGkAtoms::clipPath),
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|                "Content is not an SVG clipPath!");
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| 
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|   SVGContainerFrame::Init(aContent, aParent, aPrevInFlow);
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| }
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| #endif
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| 
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| gfxMatrix SVGClipPathFrame::GetCanvasTM() { return mMatrixForChildren; }
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| 
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| gfxMatrix SVGClipPathFrame::GetClipPathTransform(nsIFrame* aClippedFrame) {
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|   SVGClipPathElement* content = static_cast<SVGClipPathElement*>(GetContent());
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| 
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|   gfxMatrix tm = content->PrependLocalTransformsTo({}, eChildToUserSpace) *
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|                  SVGUtils::GetTransformMatrixInUserSpace(this);
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| 
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|   SVGAnimatedEnumeration* clipPathUnits =
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|       &content->mEnumAttributes[SVGClipPathElement::CLIPPATHUNITS];
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| 
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|   uint32_t flags = SVGUtils::eBBoxIncludeFillGeometry |
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|                    (aClippedFrame->StyleBorder()->mBoxDecorationBreak ==
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|                             StyleBoxDecorationBreak::Clone
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|                         ? SVGUtils::eIncludeOnlyCurrentFrameForNonSVGElement
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|                         : 0);
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| 
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|   return SVGUtils::AdjustMatrixForUnits(tm, clipPathUnits, aClippedFrame,
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|                                         flags);
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| }
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| 
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| SVGBBox SVGClipPathFrame::GetBBoxForClipPathFrame(const SVGBBox& aBBox,
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|                                                   const gfxMatrix& aMatrix,
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|                                                   uint32_t aFlags) {
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|   SVGClipPathFrame* clipPathThatClipsClipPath;
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|   if (SVGObserverUtils::GetAndObserveClipPath(this,
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|                                               &clipPathThatClipsClipPath) ==
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|       SVGObserverUtils::eHasRefsSomeInvalid) {
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|     return SVGBBox();
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|   }
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| 
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|   nsIContent* node = GetContent()->GetFirstChild();
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|   SVGBBox unionBBox, tmpBBox;
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|   for (; node; node = node->GetNextSibling()) {
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|     if (nsIFrame* frame = node->GetPrimaryFrame()) {
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|       ISVGDisplayableFrame* svg = do_QueryFrame(frame);
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|       if (svg) {
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|         gfxMatrix matrix =
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|             SVGUtils::GetTransformMatrixInUserSpace(frame) * aMatrix;
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|         tmpBBox = svg->GetBBoxContribution(gfx::ToMatrix(matrix),
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|                                            SVGUtils::eBBoxIncludeFill);
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|         SVGClipPathFrame* clipPathFrame;
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|         if (SVGObserverUtils::GetAndObserveClipPath(frame, &clipPathFrame) !=
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|                 SVGObserverUtils::eHasRefsSomeInvalid &&
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|             clipPathFrame) {
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|           tmpBBox =
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|               clipPathFrame->GetBBoxForClipPathFrame(tmpBBox, aMatrix, aFlags);
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|         }
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|         if (!(aFlags & SVGUtils::eDoNotClipToBBoxOfContentInsideClipPath)) {
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|           tmpBBox.Intersect(aBBox);
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|         }
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|         unionBBox.UnionEdges(tmpBBox);
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|       }
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|     }
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|   }
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| 
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|   if (clipPathThatClipsClipPath) {
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|     tmpBBox = clipPathThatClipsClipPath->GetBBoxForClipPathFrame(aBBox, aMatrix,
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|                                                                  aFlags);
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|     unionBBox.Intersect(tmpBBox);
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|   }
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|   return unionBBox;
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| }
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| 
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| bool SVGClipPathFrame::IsSVGTransformed(Matrix* aOwnTransforms,
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|                                         Matrix* aFromParentTransforms) const {
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|   const auto* e = static_cast<SVGElement const*>(GetContent());
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|   Matrix m = ToMatrix(e->PrependLocalTransformsTo({}, eUserSpaceToParent));
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| 
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|   if (m.IsIdentity()) {
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|     return false;
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|   }
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| 
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|   if (aOwnTransforms) {
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|     *aOwnTransforms = m;
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|   }
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| 
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|   return true;
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| }
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| 
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| }  // namespace mozilla
 | 
