forked from mirrors/gecko-dev
		
	# ignore-this-changeset Differential Revision: https://phabricator.services.mozilla.com/D38057 --HG-- extra : moz-landing-system : lando
		
			
				
	
	
		
			1993 lines
		
	
	
	
		
			65 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1993 lines
		
	
	
	
		
			65 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef WritingModes_h_
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#define WritingModes_h_
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#include "mozilla/ComputedStyle.h"
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#include "mozilla/ComputedStyleInlines.h"
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#include "nsRect.h"
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#include "nsBidiUtils.h"
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// It is the caller's responsibility to operate on logical-coordinate objects
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// with matched writing modes. Failure to do so will be a runtime bug; the
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// compiler can't catch it, but in debug mode, we'll throw an assertion.
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// NOTE that in non-debug builds, a writing mode mismatch error will NOT be
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// detected, yet the results will be nonsense (and may lead to further layout
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// failures). Therefore, it is important to test (and fuzz-test) writing-mode
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// support using debug builds.
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// Methods in logical-coordinate classes that take another logical-coordinate
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// object as a parameter should call CHECK_WRITING_MODE on it to verify that
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// the writing modes match.
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// (In some cases, there are internal (private) methods that don't do this;
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// such methods should only be used by other methods that have already checked
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// the writing modes.)
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// The check ignores the eSidewaysMask bit of writing mode, because this does
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// not affect the interpretation of logical coordinates.
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#define CHECK_WRITING_MODE(param)                                           \
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  NS_ASSERTION(param.IgnoreSideways() == GetWritingMode().IgnoreSideways(), \
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               "writing-mode mismatch")
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namespace mozilla {
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namespace widget {
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struct IMENotification;
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}  // namespace widget
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// Physical axis constants.
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enum PhysicalAxis { eAxisVertical = 0x0, eAxisHorizontal = 0x1 };
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inline LogicalAxis GetOrthogonalAxis(LogicalAxis aAxis) {
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  return aAxis == eLogicalAxisBlock ? eLogicalAxisInline : eLogicalAxisBlock;
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}
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inline bool IsInline(LogicalSide aSide) { return aSide & 0x2; }
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inline bool IsBlock(LogicalSide aSide) { return !IsInline(aSide); }
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inline bool IsEnd(LogicalSide aSide) { return aSide & 0x1; }
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inline bool IsStart(LogicalSide aSide) { return !IsEnd(aSide); }
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inline LogicalAxis GetAxis(LogicalSide aSide) {
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  return IsInline(aSide) ? eLogicalAxisInline : eLogicalAxisBlock;
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}
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inline LogicalEdge GetEdge(LogicalSide aSide) {
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  return IsEnd(aSide) ? eLogicalEdgeEnd : eLogicalEdgeStart;
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}
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inline LogicalEdge GetOppositeEdge(LogicalEdge aEdge) {
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  // This relies on the only two LogicalEdge enum values being 0 and 1.
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  return LogicalEdge(1 - aEdge);
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}
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inline LogicalSide MakeLogicalSide(LogicalAxis aAxis, LogicalEdge aEdge) {
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  return LogicalSide((aAxis << 1) | aEdge);
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}
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inline LogicalSide GetOppositeSide(LogicalSide aSide) {
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  return MakeLogicalSide(GetAxis(aSide), GetOppositeEdge(GetEdge(aSide)));
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}
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enum LogicalSideBits {
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  eLogicalSideBitsNone = 0,
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  eLogicalSideBitsBStart = 1 << eLogicalSideBStart,
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  eLogicalSideBitsBEnd = 1 << eLogicalSideBEnd,
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  eLogicalSideBitsIEnd = 1 << eLogicalSideIEnd,
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  eLogicalSideBitsIStart = 1 << eLogicalSideIStart,
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  eLogicalSideBitsBBoth = eLogicalSideBitsBStart | eLogicalSideBitsBEnd,
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  eLogicalSideBitsIBoth = eLogicalSideBitsIStart | eLogicalSideBitsIEnd,
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  eLogicalSideBitsAll = eLogicalSideBitsBBoth | eLogicalSideBitsIBoth
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};
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enum LineRelativeDir {
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  eLineRelativeDirOver = eLogicalSideBStart,
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  eLineRelativeDirUnder = eLogicalSideBEnd,
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  eLineRelativeDirLeft = eLogicalSideIStart,
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  eLineRelativeDirRight = eLogicalSideIEnd
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};
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/**
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 * LogicalSides represents a set of logical sides.
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 */
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struct LogicalSides final {
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  LogicalSides() : mBits(0) {}
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  explicit LogicalSides(LogicalSideBits aSideBits) {
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    MOZ_ASSERT((aSideBits & ~eLogicalSideBitsAll) == 0, "illegal side bits");
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    mBits = aSideBits;
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  }
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  bool IsEmpty() const { return mBits == 0; }
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  bool BStart() const { return mBits & eLogicalSideBitsBStart; }
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  bool BEnd() const { return mBits & eLogicalSideBitsBEnd; }
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  bool IStart() const { return mBits & eLogicalSideBitsIStart; }
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  bool IEnd() const { return mBits & eLogicalSideBitsIEnd; }
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  bool Contains(LogicalSideBits aSideBits) const {
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    MOZ_ASSERT((aSideBits & ~eLogicalSideBitsAll) == 0, "illegal side bits");
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    return (mBits & aSideBits) == aSideBits;
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  }
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  LogicalSides operator|(LogicalSides aOther) const {
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    return LogicalSides(LogicalSideBits(mBits | aOther.mBits));
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  }
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  LogicalSides operator|(LogicalSideBits aSideBits) const {
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    return *this | LogicalSides(aSideBits);
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  }
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  LogicalSides& operator|=(LogicalSides aOther) {
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    mBits |= aOther.mBits;
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    return *this;
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  }
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  LogicalSides& operator|=(LogicalSideBits aSideBits) {
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    return *this |= LogicalSides(aSideBits);
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  }
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  bool operator==(LogicalSides aOther) const { return mBits == aOther.mBits; }
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  bool operator!=(LogicalSides aOther) const { return !(*this == aOther); }
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 private:
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  uint8_t mBits;
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};
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/**
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 * mozilla::WritingMode is an immutable class representing a
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 * writing mode.
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 *
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 * It efficiently stores the writing mode and can rapidly compute
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 * interesting things about it for use in layout.
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 *
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 * Writing modes are computed from the CSS 'direction',
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 * 'writing-mode', and 'text-orientation' properties.
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 * See CSS3 Writing Modes for more information
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 *   http://www.w3.org/TR/css3-writing-modes/
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 */
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class WritingMode {
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 public:
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  /**
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   * Absolute inline flow direction
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   */
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  enum InlineDir {
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    eInlineLTR = 0x00,  // text flows horizontally left to right
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    eInlineRTL = 0x02,  // text flows horizontally right to left
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    eInlineTTB = 0x01,  // text flows vertically top to bottom
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    eInlineBTT = 0x03,  // text flows vertically bottom to top
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  };
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  /**
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   * Absolute block flow direction
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   */
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  enum BlockDir {
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    eBlockTB = 0x00,  // horizontal lines stack top to bottom
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    eBlockRL = 0x01,  // vertical lines stack right to left
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    eBlockLR = 0x05,  // vertical lines stack left to right
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  };
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  /**
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   * Line-relative (bidi-relative) inline flow direction
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   */
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  enum BidiDir {
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    eBidiLTR = 0x00,  // inline flow matches bidi LTR text
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    eBidiRTL = 0x10,  // inline flow matches bidi RTL text
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  };
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  /**
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   * Unknown writing mode (should never actually be stored or used anywhere).
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   */
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  enum { eUnknownWritingMode = 0xff };
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  /**
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   * Return the absolute inline flow direction as an InlineDir
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   */
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  InlineDir GetInlineDir() const {
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    return InlineDir(mWritingMode & eInlineMask);
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  }
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  /**
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   * Return the absolute block flow direction as a BlockDir
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   */
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  BlockDir GetBlockDir() const { return BlockDir(mWritingMode & eBlockMask); }
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  /**
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   * Return the line-relative inline flow direction as a BidiDir
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   */
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  BidiDir GetBidiDir() const { return BidiDir(mWritingMode & eBidiMask); }
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  /**
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   * Return true if the inline flow direction is against physical direction
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   * (i.e. right-to-left or bottom-to-top).
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   * This occurs when writing-mode is sideways-lr OR direction is rtl (but not
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   * if both of those are true).
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   */
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  bool IsInlineReversed() const { return !!(mWritingMode & eInlineFlowMask); }
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  /**
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   * Return true if bidi direction is LTR. (Convenience method)
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   */
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  bool IsBidiLTR() const { return eBidiLTR == GetBidiDir(); }
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  /**
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   * True if vertical-mode block direction is LR (convenience method).
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   */
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  bool IsVerticalLR() const { return eBlockLR == GetBlockDir(); }
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  /**
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   * True if vertical-mode block direction is RL (convenience method).
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   */
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  bool IsVerticalRL() const { return eBlockRL == GetBlockDir(); }
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  /**
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   * True if vertical writing mode, i.e. when
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   * writing-mode: vertical-lr | vertical-rl.
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   */
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  bool IsVertical() const { return !!(mWritingMode & eOrientationMask); }
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  /**
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   * True if line-over/line-under are inverted from block-start/block-end.
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   * This is true only when writing-mode is vertical-lr.
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   */
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  bool IsLineInverted() const { return !!(mWritingMode & eLineOrientMask); }
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  /**
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   * Block-axis flow-relative to line-relative factor.
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   * May be used as a multiplication factor for block-axis coordinates
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   * to convert between flow- and line-relative coordinate systems (e.g.
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   * positioning an over- or under-line decoration).
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   */
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  int FlowRelativeToLineRelativeFactor() const {
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    return IsLineInverted() ? -1 : 1;
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  }
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  /**
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   * True if the text-orientation will force all text to be rendered sideways
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   * in vertical lines, in which case we should prefer an alphabetic baseline;
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   * otherwise, the default is centered.
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   * Note that some glyph runs may be rendered sideways even if this is false,
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   * due to text-orientation:mixed resolution, but in that case the dominant
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   * baseline remains centered.
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   */
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  bool IsSideways() const { return !!(mWritingMode & eSidewaysMask); }
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#ifdef DEBUG  // Used by CHECK_WRITING_MODE to compare modes without regard
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              // for the eSidewaysMask flag.
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  WritingMode IgnoreSideways() const {
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    return WritingMode(mWritingMode & ~eSidewaysMask);
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  }
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#endif
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  /**
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   * Return true if boxes with this writing mode should use central baselines.
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   */
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  bool IsCentralBaseline() const { return IsVertical() && !IsSideways(); }
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  /**
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   * Return true if boxes with this writing mode should use alphabetical
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   * baselines.
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   */
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  bool IsAlphabeticalBaseline() const { return !IsCentralBaseline(); }
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  static mozilla::PhysicalAxis PhysicalAxisForLogicalAxis(
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      uint8_t aWritingModeValue, LogicalAxis aAxis) {
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    // This relies on bit 0 of a writing-value mode indicating vertical
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    // orientation and bit 0 of a LogicalAxis value indicating the inline axis,
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    // so that it can correctly form mozilla::PhysicalAxis values using bit
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    // manipulation.
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    static_assert(NS_STYLE_WRITING_MODE_HORIZONTAL_TB == 0 &&
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                      NS_STYLE_WRITING_MODE_VERTICAL_RL == 1 &&
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                      NS_STYLE_WRITING_MODE_VERTICAL_LR == 3 &&
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                      eLogicalAxisBlock == 0 && eLogicalAxisInline == 1 &&
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                      eAxisVertical == 0 && eAxisHorizontal == 1,
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                  "unexpected writing-mode, logical axis or physical axis "
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                  "constant values");
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    return mozilla::PhysicalAxis((aWritingModeValue ^ aAxis) & 0x1);
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  }
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  mozilla::PhysicalAxis PhysicalAxis(LogicalAxis aAxis) const {
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    // This will set wm to either NS_STYLE_WRITING_MODE_HORIZONTAL_TB or
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    // NS_STYLE_WRITING_MODE_VERTICAL_RL, and not the other two (real
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    // and hypothetical) values.  But this is fine; we only need to
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    // distinguish between vertical and horizontal in
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    // PhysicalAxisForLogicalAxis.
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    const auto wm = static_cast<uint8_t>(mWritingMode & eOrientationMask);
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    return PhysicalAxisForLogicalAxis(wm, aAxis);
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  }
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  static mozilla::Side PhysicalSideForBlockAxis(uint8_t aWritingModeValue,
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                                                LogicalEdge aEdge) {
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    // indexes are NS_STYLE_WRITING_MODE_* values, which are the same as these
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    // two-bit values:
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    //   bit 0 = the eOrientationMask value
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    //   bit 1 = the eBlockFlowMask value
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    static const mozilla::Side kLogicalBlockSides[][2] = {
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        {eSideTop, eSideBottom},  // horizontal-tb
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        {eSideRight, eSideLeft},  // vertical-rl
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        {eSideBottom, eSideTop},  // (horizontal-bt)
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        {eSideLeft, eSideRight},  // vertical-lr
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    };
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    // Ignore the SIDEWAYS_MASK bit of the writing-mode value, as this has no
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    // effect on the side mappings.
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    aWritingModeValue &= ~NS_STYLE_WRITING_MODE_SIDEWAYS_MASK;
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    // What's left of the writing-mode should be in the range 0-3:
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    NS_ASSERTION(aWritingModeValue < 4, "invalid aWritingModeValue value");
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    return kLogicalBlockSides[aWritingModeValue][aEdge];
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  }
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  mozilla::Side PhysicalSideForInlineAxis(LogicalEdge aEdge) const {
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    // indexes are four-bit values:
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    //   bit 0 = the eOrientationMask value
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    //   bit 1 = the eInlineFlowMask value
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    //   bit 2 = the eBlockFlowMask value
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    //   bit 3 = the eLineOrientMask value
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    // Not all of these combinations can actually be specified via CSS: there
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    // is no horizontal-bt writing-mode, and no text-orientation value that
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    // produces "inverted" text. (The former 'sideways-left' value, no longer
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    // in the spec, would have produced this in vertical-rl mode.)
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    static const mozilla::Side kLogicalInlineSides[][2] = {
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        {eSideLeft, eSideRight},  // horizontal-tb               ltr
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        {eSideTop, eSideBottom},  // vertical-rl                 ltr
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        {eSideRight, eSideLeft},  // horizontal-tb               rtl
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        {eSideBottom, eSideTop},  // vertical-rl                 rtl
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        {eSideRight, eSideLeft},  // (horizontal-bt)  (inverted) ltr
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        {eSideTop, eSideBottom},  // sideways-lr                 rtl
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        {eSideLeft, eSideRight},  // (horizontal-bt)  (inverted) rtl
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        {eSideBottom, eSideTop},  // sideways-lr                 ltr
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        {eSideLeft, eSideRight},  // horizontal-tb    (inverted) rtl
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        {eSideTop, eSideBottom},  // vertical-rl      (inverted) rtl
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        {eSideRight, eSideLeft},  // horizontal-tb    (inverted) ltr
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        {eSideBottom, eSideTop},  // vertical-rl      (inverted) ltr
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        {eSideLeft, eSideRight},  // (horizontal-bt)             ltr
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        {eSideTop, eSideBottom},  // vertical-lr                 ltr
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        {eSideRight, eSideLeft},  // (horizontal-bt)             rtl
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        {eSideBottom, eSideTop},  // vertical-lr                 rtl
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    };
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    // Inline axis sides depend on all three of writing-mode, text-orientation
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    // and direction, which are encoded in the eOrientationMask,
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    // eInlineFlowMask, eBlockFlowMask and eLineOrientMask bits.  Use these four
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    // bits to index into kLogicalInlineSides.
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    static_assert(eOrientationMask == 0x01 && eInlineFlowMask == 0x02 &&
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                      eBlockFlowMask == 0x04 && eLineOrientMask == 0x08,
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                  "unexpected mask values");
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    int index = mWritingMode & 0x0F;
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    return kLogicalInlineSides[index][aEdge];
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  }
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  /**
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   * Returns the physical side corresponding to the specified logical side,
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   * given the current writing mode.
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   */
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  mozilla::Side PhysicalSide(LogicalSide aSide) const {
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    if (IsBlock(aSide)) {
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      static_assert(eOrientationMask == 0x01 && eBlockFlowMask == 0x04,
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                    "unexpected mask values");
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      const auto wm =
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          static_cast<uint8_t>(((mWritingMode & eBlockFlowMask) >> 1) |
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                               (mWritingMode & eOrientationMask));
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      return PhysicalSideForBlockAxis(wm, GetEdge(aSide));
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    }
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    return PhysicalSideForInlineAxis(GetEdge(aSide));
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  }
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  /**
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   * Returns the logical side corresponding to the specified physical side,
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   * given the current writing mode.
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   * (This is the inverse of the PhysicalSide() method above.)
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   */
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  LogicalSide LogicalSideForPhysicalSide(mozilla::Side aSide) const {
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    // clang-format off
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						|
    // indexes are four-bit values:
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						|
    //   bit 0 = the eOrientationMask value
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						|
    //   bit 1 = the eInlineFlowMask value
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						|
    //   bit 2 = the eBlockFlowMask value
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						|
    //   bit 3 = the eLineOrientMask value
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    static const LogicalSide kPhysicalToLogicalSides[][4] = {
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      // top                right
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      // bottom             left
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      { eLogicalSideBStart, eLogicalSideIEnd,
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        eLogicalSideBEnd,   eLogicalSideIStart },  // horizontal-tb         ltr
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      { eLogicalSideIStart, eLogicalSideBStart,
 | 
						|
        eLogicalSideIEnd,   eLogicalSideBEnd   },  // vertical-rl           ltr
 | 
						|
      { eLogicalSideBStart, eLogicalSideIStart,
 | 
						|
        eLogicalSideBEnd,   eLogicalSideIEnd   },  // horizontal-tb         rtl
 | 
						|
      { eLogicalSideIEnd,   eLogicalSideBStart,
 | 
						|
        eLogicalSideIStart, eLogicalSideBEnd   },  // vertical-rl           rtl
 | 
						|
      { eLogicalSideBEnd,   eLogicalSideIStart,
 | 
						|
        eLogicalSideBStart, eLogicalSideIEnd   },  // (horizontal-bt) (inv) ltr
 | 
						|
      { eLogicalSideIStart, eLogicalSideBEnd,
 | 
						|
        eLogicalSideIEnd,   eLogicalSideBStart },  // vertical-lr   sw-left rtl
 | 
						|
      { eLogicalSideBEnd,   eLogicalSideIEnd,
 | 
						|
        eLogicalSideBStart, eLogicalSideIStart },  // (horizontal-bt) (inv) rtl
 | 
						|
      { eLogicalSideIEnd,   eLogicalSideBEnd,
 | 
						|
        eLogicalSideIStart, eLogicalSideBStart },  // vertical-lr   sw-left ltr
 | 
						|
      { eLogicalSideBStart, eLogicalSideIEnd,
 | 
						|
        eLogicalSideBEnd,   eLogicalSideIStart },  // horizontal-tb   (inv) rtl
 | 
						|
      { eLogicalSideIStart, eLogicalSideBStart,
 | 
						|
        eLogicalSideIEnd,   eLogicalSideBEnd   },  // vertical-rl   sw-left rtl
 | 
						|
      { eLogicalSideBStart, eLogicalSideIStart,
 | 
						|
        eLogicalSideBEnd,   eLogicalSideIEnd   },  // horizontal-tb   (inv) ltr
 | 
						|
      { eLogicalSideIEnd,   eLogicalSideBStart,
 | 
						|
        eLogicalSideIStart, eLogicalSideBEnd   },  // vertical-rl   sw-left ltr
 | 
						|
      { eLogicalSideBEnd,   eLogicalSideIEnd,
 | 
						|
        eLogicalSideBStart, eLogicalSideIStart },  // (horizontal-bt)       ltr
 | 
						|
      { eLogicalSideIStart, eLogicalSideBEnd,
 | 
						|
        eLogicalSideIEnd,   eLogicalSideBStart },  // vertical-lr           ltr
 | 
						|
      { eLogicalSideBEnd,   eLogicalSideIStart,
 | 
						|
        eLogicalSideBStart, eLogicalSideIEnd   },  // (horizontal-bt)       rtl
 | 
						|
      { eLogicalSideIEnd,   eLogicalSideBEnd,
 | 
						|
        eLogicalSideIStart, eLogicalSideBStart },  // vertical-lr           rtl
 | 
						|
    };
 | 
						|
    // clang-format on
 | 
						|
 | 
						|
    static_assert(eOrientationMask == 0x01 && eInlineFlowMask == 0x02 &&
 | 
						|
                      eBlockFlowMask == 0x04 && eLineOrientMask == 0x08,
 | 
						|
                  "unexpected mask values");
 | 
						|
    int index = mWritingMode & 0x0F;
 | 
						|
    return kPhysicalToLogicalSides[index][aSide];
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns the logical side corresponding to the specified
 | 
						|
   * line-relative direction, given the current writing mode.
 | 
						|
   */
 | 
						|
  LogicalSide LogicalSideForLineRelativeDir(LineRelativeDir aDir) const {
 | 
						|
    auto side = static_cast<LogicalSide>(aDir);
 | 
						|
    if (IsInline(side)) {
 | 
						|
      return IsBidiLTR() ? side : GetOppositeSide(side);
 | 
						|
    }
 | 
						|
    return !IsLineInverted() ? side : GetOppositeSide(side);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Default constructor gives us a horizontal, LTR writing mode.
 | 
						|
   * XXX We will probably eliminate this and require explicit initialization
 | 
						|
   *     in all cases once transition is complete.
 | 
						|
   */
 | 
						|
  WritingMode() : mWritingMode(0) {}
 | 
						|
 | 
						|
  /**
 | 
						|
   * Construct writing mode based on a ComputedStyle.
 | 
						|
   */
 | 
						|
  explicit WritingMode(ComputedStyle* aComputedStyle) {
 | 
						|
    NS_ASSERTION(aComputedStyle, "we need an ComputedStyle here");
 | 
						|
    InitFromStyleVisibility(aComputedStyle->StyleVisibility());
 | 
						|
  }
 | 
						|
 | 
						|
  explicit WritingMode(const nsStyleVisibility* aStyleVisibility) {
 | 
						|
    NS_ASSERTION(aStyleVisibility, "we need an nsStyleVisibility here");
 | 
						|
    InitFromStyleVisibility(aStyleVisibility);
 | 
						|
  }
 | 
						|
 | 
						|
 private:
 | 
						|
  void InitFromStyleVisibility(const nsStyleVisibility* aStyleVisibility) {
 | 
						|
    switch (aStyleVisibility->mWritingMode) {
 | 
						|
      case NS_STYLE_WRITING_MODE_HORIZONTAL_TB:
 | 
						|
        mWritingMode = 0;
 | 
						|
        break;
 | 
						|
 | 
						|
      case NS_STYLE_WRITING_MODE_VERTICAL_LR: {
 | 
						|
        mWritingMode = eBlockFlowMask | eLineOrientMask | eOrientationMask;
 | 
						|
        uint8_t textOrientation = aStyleVisibility->mTextOrientation;
 | 
						|
        if (textOrientation == NS_STYLE_TEXT_ORIENTATION_SIDEWAYS) {
 | 
						|
          mWritingMode |= eSidewaysMask;
 | 
						|
        }
 | 
						|
        break;
 | 
						|
      }
 | 
						|
 | 
						|
      case NS_STYLE_WRITING_MODE_VERTICAL_RL: {
 | 
						|
        mWritingMode = eOrientationMask;
 | 
						|
        uint8_t textOrientation = aStyleVisibility->mTextOrientation;
 | 
						|
        if (textOrientation == NS_STYLE_TEXT_ORIENTATION_SIDEWAYS) {
 | 
						|
          mWritingMode |= eSidewaysMask;
 | 
						|
        }
 | 
						|
        break;
 | 
						|
      }
 | 
						|
 | 
						|
      case NS_STYLE_WRITING_MODE_SIDEWAYS_LR:
 | 
						|
        mWritingMode =
 | 
						|
            eBlockFlowMask | eInlineFlowMask | eOrientationMask | eSidewaysMask;
 | 
						|
        break;
 | 
						|
 | 
						|
      case NS_STYLE_WRITING_MODE_SIDEWAYS_RL:
 | 
						|
        mWritingMode = eOrientationMask | eSidewaysMask;
 | 
						|
        break;
 | 
						|
 | 
						|
      default:
 | 
						|
        MOZ_ASSERT_UNREACHABLE("unknown writing mode!");
 | 
						|
        mWritingMode = 0;
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    if (NS_STYLE_DIRECTION_RTL == aStyleVisibility->mDirection) {
 | 
						|
      mWritingMode ^= eInlineFlowMask | eBidiMask;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
 public:
 | 
						|
  /**
 | 
						|
   * This function performs fixup for elements with 'unicode-bidi: plaintext',
 | 
						|
   * where inline directionality is derived from the Unicode bidi categories
 | 
						|
   * of the element's content, and not the CSS 'direction' property.
 | 
						|
   *
 | 
						|
   * The WritingMode constructor will have already incorporated the 'direction'
 | 
						|
   * property into our flag bits, so such elements need to use this method
 | 
						|
   * (after resolving the bidi level of their content) to update the direction
 | 
						|
   * bits as needed.
 | 
						|
   *
 | 
						|
   * If it turns out that our bidi direction already matches what plaintext
 | 
						|
   * resolution determined, there's nothing to do here. If it didn't (i.e. if
 | 
						|
   * the rtl-ness doesn't match), then we correct the direction by flipping the
 | 
						|
   * same bits that get flipped in the constructor's CSS 'direction'-based
 | 
						|
   * chunk.
 | 
						|
   *
 | 
						|
   * XXX change uint8_t to UBiDiLevel after bug 924851
 | 
						|
   */
 | 
						|
  void SetDirectionFromBidiLevel(uint8_t level) {
 | 
						|
    if (IS_LEVEL_RTL(level) == IsBidiLTR()) {
 | 
						|
      mWritingMode ^= eBidiMask | eInlineFlowMask;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Compare two WritingModes for equality.
 | 
						|
   */
 | 
						|
  bool operator==(const WritingMode& aOther) const {
 | 
						|
    return mWritingMode == aOther.mWritingMode;
 | 
						|
  }
 | 
						|
 | 
						|
  bool operator!=(const WritingMode& aOther) const {
 | 
						|
    return mWritingMode != aOther.mWritingMode;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Check whether two modes are orthogonal to each other.
 | 
						|
   */
 | 
						|
  bool IsOrthogonalTo(const WritingMode& aOther) const {
 | 
						|
    return IsVertical() != aOther.IsVertical();
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns true if this WritingMode's aLogicalAxis has the same physical
 | 
						|
   * start side as the parallel axis of WritingMode |aOther|.
 | 
						|
   *
 | 
						|
   * @param aLogicalAxis The axis to compare from this WritingMode.
 | 
						|
   * @param aOther The other WritingMode (from which we'll choose the axis
 | 
						|
   *               that's parallel to this WritingMode's aLogicalAxis, for
 | 
						|
   *               comparison).
 | 
						|
   */
 | 
						|
  bool ParallelAxisStartsOnSameSide(LogicalAxis aLogicalAxis,
 | 
						|
                                    const WritingMode& aOther) const {
 | 
						|
    mozilla::Side myStartSide =
 | 
						|
        this->PhysicalSide(MakeLogicalSide(aLogicalAxis, eLogicalEdgeStart));
 | 
						|
 | 
						|
    // Figure out which of aOther's axes is parallel to |this| WritingMode's
 | 
						|
    // aLogicalAxis, and get its physical start side as well.
 | 
						|
    LogicalAxis otherWMAxis = aOther.IsOrthogonalTo(*this)
 | 
						|
                                  ? GetOrthogonalAxis(aLogicalAxis)
 | 
						|
                                  : aLogicalAxis;
 | 
						|
    mozilla::Side otherWMStartSide =
 | 
						|
        aOther.PhysicalSide(MakeLogicalSide(otherWMAxis, eLogicalEdgeStart));
 | 
						|
 | 
						|
    NS_ASSERTION(myStartSide % 2 == otherWMStartSide % 2,
 | 
						|
                 "Should end up with sides in the same physical axis");
 | 
						|
    return myStartSide == otherWMStartSide;
 | 
						|
  }
 | 
						|
 | 
						|
  uint8_t GetBits() const { return mWritingMode; }
 | 
						|
 | 
						|
  const char* DebugString() const {
 | 
						|
    return IsVertical()
 | 
						|
               ? IsVerticalLR()
 | 
						|
                     ? IsBidiLTR() ? IsSideways() ? "sw-lr-ltr" : "v-lr-ltr"
 | 
						|
                                   : IsSideways() ? "sw-lr-rtl" : "v-lr-rtl"
 | 
						|
                     : IsBidiLTR() ? IsSideways() ? "sw-rl-ltr" : "v-rl-ltr"
 | 
						|
                                   : IsSideways() ? "sw-rl-rtl" : "v-rl-rtl"
 | 
						|
               : IsBidiLTR() ? "h-ltr" : "h-rtl";
 | 
						|
  }
 | 
						|
 | 
						|
 private:
 | 
						|
  friend class LogicalPoint;
 | 
						|
  friend class LogicalSize;
 | 
						|
  friend class LogicalMargin;
 | 
						|
  friend class LogicalRect;
 | 
						|
 | 
						|
  friend struct IPC::ParamTraits<WritingMode>;
 | 
						|
  // IMENotification cannot store this class directly since this has some
 | 
						|
  // constructors.  Therefore, it stores mWritingMode and recreate the
 | 
						|
  // instance from it.
 | 
						|
  friend struct widget::IMENotification;
 | 
						|
 | 
						|
  /**
 | 
						|
   * Return a WritingMode representing an unknown value.
 | 
						|
   */
 | 
						|
  static inline WritingMode Unknown() {
 | 
						|
    return WritingMode(eUnknownWritingMode);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Constructing a WritingMode with an arbitrary value is a private operation
 | 
						|
   * currently only used by the Unknown() static method.
 | 
						|
   */
 | 
						|
  explicit WritingMode(uint8_t aValue) : mWritingMode(aValue) {}
 | 
						|
 | 
						|
  uint8_t mWritingMode;
 | 
						|
 | 
						|
  enum Masks {
 | 
						|
    // Masks for our bits; true chosen as opposite of commonest case
 | 
						|
    eOrientationMask = 0x01,  // true means vertical text
 | 
						|
    eInlineFlowMask = 0x02,   // true means absolute RTL/BTT (against physical
 | 
						|
                              // coords)
 | 
						|
    eBlockFlowMask = 0x04,    // true means vertical-LR (or horizontal-BT if
 | 
						|
                              // added)
 | 
						|
    eLineOrientMask = 0x08,   // true means over != block-start
 | 
						|
    eBidiMask = 0x10,         // true means line-relative RTL (bidi RTL)
 | 
						|
 | 
						|
    // Note: We have one excess bit of info; WritingMode can pack into 4 bits.
 | 
						|
    // But since we have space, we're caching interesting things for fast
 | 
						|
    // access.
 | 
						|
 | 
						|
    eSidewaysMask = 0x20,  // true means text is being rendered vertically
 | 
						|
                           // using rotated glyphs (i.e. writing-mode is
 | 
						|
                           // sideways-*, or writing-mode is vertical-* AND
 | 
						|
                           // text-orientation is sideways),
 | 
						|
                           // which means we'll use alphabetic instead of
 | 
						|
                           // centered default baseline for vertical text
 | 
						|
 | 
						|
    // Masks for output enums
 | 
						|
    eInlineMask = 0x03,
 | 
						|
    eBlockMask = 0x05
 | 
						|
  };
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Logical-coordinate classes:
 | 
						|
 *
 | 
						|
 * There are three sets of coordinate space:
 | 
						|
 *   - physical (top, left, bottom, right)
 | 
						|
 *       relative to graphics coord system
 | 
						|
 *   - flow-relative (block-start, inline-start, block-end, inline-end)
 | 
						|
 *       relative to block/inline flow directions
 | 
						|
 *   - line-relative (line-over, line-left, line-under, line-right)
 | 
						|
 *       relative to glyph orientation / inline bidi directions
 | 
						|
 * See CSS3 Writing Modes for more information
 | 
						|
 *   http://www.w3.org/TR/css3-writing-modes/#abstract-box
 | 
						|
 *
 | 
						|
 * For shorthand, B represents the block-axis
 | 
						|
 *                I represents the inline-axis
 | 
						|
 *
 | 
						|
 * The flow-relative geometric classes store coords in flow-relative space.
 | 
						|
 * They use a private ns{Point,Size,Rect,Margin} member to store the actual
 | 
						|
 * coordinate values, but reinterpret them as logical instead of physical.
 | 
						|
 * This allows us to easily perform calculations in logical space (provided
 | 
						|
 * writing modes of the operands match), by simply mapping to nsPoint (etc)
 | 
						|
 * methods.
 | 
						|
 *
 | 
						|
 * Physical-coordinate accessors/setters are responsible to translate these
 | 
						|
 * internal logical values as necessary.
 | 
						|
 *
 | 
						|
 * In DEBUG builds, the logical types store their WritingMode and check
 | 
						|
 * that the same WritingMode is passed whenever callers ask them to do a
 | 
						|
 * writing-mode-dependent operation. Non-DEBUG builds do NOT check this,
 | 
						|
 * to avoid the overhead of storing WritingMode fields.
 | 
						|
 *
 | 
						|
 * Open question: do we need a different set optimized for line-relative
 | 
						|
 * math, for use in nsLineLayout and the like? Or is multiplying values
 | 
						|
 * by FlowRelativeToLineRelativeFactor() enough?
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * Flow-relative point
 | 
						|
 */
 | 
						|
class LogicalPoint {
 | 
						|
 public:
 | 
						|
  explicit LogicalPoint(WritingMode aWritingMode)
 | 
						|
      :
 | 
						|
#ifdef DEBUG
 | 
						|
        mWritingMode(aWritingMode),
 | 
						|
#endif
 | 
						|
        mPoint(0, 0) {
 | 
						|
  }
 | 
						|
 | 
						|
  // Construct from a writing mode and individual coordinates (which MUST be
 | 
						|
  // values in that writing mode, NOT physical coordinates!)
 | 
						|
  LogicalPoint(WritingMode aWritingMode, nscoord aI, nscoord aB)
 | 
						|
      :
 | 
						|
#ifdef DEBUG
 | 
						|
        mWritingMode(aWritingMode),
 | 
						|
#endif
 | 
						|
        mPoint(aI, aB) {
 | 
						|
  }
 | 
						|
 | 
						|
  // Construct from a writing mode and a physical point, within a given
 | 
						|
  // containing rectangle's size (defining the conversion between LTR
 | 
						|
  // and RTL coordinates, and between TTB and BTT coordinates).
 | 
						|
  LogicalPoint(WritingMode aWritingMode, const nsPoint& aPoint,
 | 
						|
               const nsSize& aContainerSize)
 | 
						|
#ifdef DEBUG
 | 
						|
      : mWritingMode(aWritingMode)
 | 
						|
#endif
 | 
						|
  {
 | 
						|
    if (aWritingMode.IsVertical()) {
 | 
						|
      I() = aWritingMode.IsInlineReversed() ? aContainerSize.height - aPoint.y
 | 
						|
                                            : aPoint.y;
 | 
						|
      B() = aWritingMode.IsVerticalLR() ? aPoint.x
 | 
						|
                                        : aContainerSize.width - aPoint.x;
 | 
						|
    } else {
 | 
						|
      I() = aWritingMode.IsInlineReversed() ? aContainerSize.width - aPoint.x
 | 
						|
                                            : aPoint.x;
 | 
						|
      B() = aPoint.y;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Read-only (const) access to the logical coordinates.
 | 
						|
   */
 | 
						|
  nscoord I(WritingMode aWritingMode) const  // inline-axis
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mPoint.x;
 | 
						|
  }
 | 
						|
  nscoord B(WritingMode aWritingMode) const  // block-axis
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mPoint.y;
 | 
						|
  }
 | 
						|
  nscoord LineRelative(WritingMode aWritingMode,
 | 
						|
                       const nsSize& aContainerSize) const  // line-axis
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    if (aWritingMode.IsBidiLTR()) {
 | 
						|
      return I();
 | 
						|
    }
 | 
						|
    return (aWritingMode.IsVertical() ? aContainerSize.height
 | 
						|
                                      : aContainerSize.width) -
 | 
						|
           I();
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * These non-const accessors return a reference (lvalue) that can be
 | 
						|
   * assigned to by callers.
 | 
						|
   */
 | 
						|
  nscoord& I(WritingMode aWritingMode)  // inline-axis
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mPoint.x;
 | 
						|
  }
 | 
						|
  nscoord& B(WritingMode aWritingMode)  // block-axis
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mPoint.y;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Return a physical point corresponding to our logical coordinates,
 | 
						|
   * converted according to our writing mode.
 | 
						|
   */
 | 
						|
  nsPoint GetPhysicalPoint(WritingMode aWritingMode,
 | 
						|
                           const nsSize& aContainerSize) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    if (aWritingMode.IsVertical()) {
 | 
						|
      return nsPoint(
 | 
						|
          aWritingMode.IsVerticalLR() ? B() : aContainerSize.width - B(),
 | 
						|
          aWritingMode.IsInlineReversed() ? aContainerSize.height - I() : I());
 | 
						|
    } else {
 | 
						|
      return nsPoint(
 | 
						|
          aWritingMode.IsInlineReversed() ? aContainerSize.width - I() : I(),
 | 
						|
          B());
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Return the equivalent point in a different writing mode.
 | 
						|
   */
 | 
						|
  LogicalPoint ConvertTo(WritingMode aToMode, WritingMode aFromMode,
 | 
						|
                         const nsSize& aContainerSize) const {
 | 
						|
    CHECK_WRITING_MODE(aFromMode);
 | 
						|
    return aToMode == aFromMode
 | 
						|
               ? *this
 | 
						|
               : LogicalPoint(aToMode,
 | 
						|
                              GetPhysicalPoint(aFromMode, aContainerSize),
 | 
						|
                              aContainerSize);
 | 
						|
  }
 | 
						|
 | 
						|
  bool operator==(const LogicalPoint& aOther) const {
 | 
						|
    CHECK_WRITING_MODE(aOther.GetWritingMode());
 | 
						|
    return mPoint == aOther.mPoint;
 | 
						|
  }
 | 
						|
 | 
						|
  bool operator!=(const LogicalPoint& aOther) const {
 | 
						|
    CHECK_WRITING_MODE(aOther.GetWritingMode());
 | 
						|
    return mPoint != aOther.mPoint;
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalPoint operator+(const LogicalPoint& aOther) const {
 | 
						|
    CHECK_WRITING_MODE(aOther.GetWritingMode());
 | 
						|
    // In non-debug builds, LogicalPoint does not store the WritingMode,
 | 
						|
    // so the first parameter here (which will always be eUnknownWritingMode)
 | 
						|
    // is ignored.
 | 
						|
    return LogicalPoint(GetWritingMode(), mPoint.x + aOther.mPoint.x,
 | 
						|
                        mPoint.y + aOther.mPoint.y);
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalPoint& operator+=(const LogicalPoint& aOther) {
 | 
						|
    CHECK_WRITING_MODE(aOther.GetWritingMode());
 | 
						|
    I() += aOther.I();
 | 
						|
    B() += aOther.B();
 | 
						|
    return *this;
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalPoint operator-(const LogicalPoint& aOther) const {
 | 
						|
    CHECK_WRITING_MODE(aOther.GetWritingMode());
 | 
						|
    // In non-debug builds, LogicalPoint does not store the WritingMode,
 | 
						|
    // so the first parameter here (which will always be eUnknownWritingMode)
 | 
						|
    // is ignored.
 | 
						|
    return LogicalPoint(GetWritingMode(), mPoint.x - aOther.mPoint.x,
 | 
						|
                        mPoint.y - aOther.mPoint.y);
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalPoint& operator-=(const LogicalPoint& aOther) {
 | 
						|
    CHECK_WRITING_MODE(aOther.GetWritingMode());
 | 
						|
    I() -= aOther.I();
 | 
						|
    B() -= aOther.B();
 | 
						|
    return *this;
 | 
						|
  }
 | 
						|
 | 
						|
 private:
 | 
						|
  friend class LogicalRect;
 | 
						|
 | 
						|
  /**
 | 
						|
   * NOTE that in non-DEBUG builds, GetWritingMode() always returns
 | 
						|
   * eUnknownWritingMode, as the current mode is not stored in the logical-
 | 
						|
   * geometry classes. Therefore, this method is private; it is used ONLY
 | 
						|
   * by the DEBUG-mode checking macros in this class and its friends;
 | 
						|
   * other code is not allowed to ask a logical point for its writing mode,
 | 
						|
   * as this info will simply not be available in non-DEBUG builds.
 | 
						|
   *
 | 
						|
   * Also, in non-DEBUG builds, CHECK_WRITING_MODE does nothing, and the
 | 
						|
   * WritingMode parameter to logical methods will generally be optimized
 | 
						|
   * away altogether.
 | 
						|
   */
 | 
						|
#ifdef DEBUG
 | 
						|
  WritingMode GetWritingMode() const { return mWritingMode; }
 | 
						|
#else
 | 
						|
  WritingMode GetWritingMode() const { return WritingMode::Unknown(); }
 | 
						|
#endif
 | 
						|
 | 
						|
  // We don't allow construction of a LogicalPoint with no writing mode.
 | 
						|
  LogicalPoint() = delete;
 | 
						|
 | 
						|
  // Accessors that don't take or check a WritingMode value.
 | 
						|
  // These are for internal use only; they are called by methods that have
 | 
						|
  // themselves already checked the WritingMode passed by the caller.
 | 
						|
  nscoord I() const  // inline-axis
 | 
						|
  {
 | 
						|
    return mPoint.x;
 | 
						|
  }
 | 
						|
  nscoord B() const  // block-axis
 | 
						|
  {
 | 
						|
    return mPoint.y;
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord& I()  // inline-axis
 | 
						|
  {
 | 
						|
    return mPoint.x;
 | 
						|
  }
 | 
						|
  nscoord& B()  // block-axis
 | 
						|
  {
 | 
						|
    return mPoint.y;
 | 
						|
  }
 | 
						|
 | 
						|
#ifdef DEBUG
 | 
						|
  WritingMode mWritingMode;
 | 
						|
#endif
 | 
						|
 | 
						|
  // We use an nsPoint to hold the coordinates, but reinterpret its .x and .y
 | 
						|
  // fields as the inline and block directions. Hence, this is not exposed
 | 
						|
  // directly, but only through accessors that will map them according to the
 | 
						|
  // writing mode.
 | 
						|
  nsPoint mPoint;
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Flow-relative size
 | 
						|
 */
 | 
						|
class LogicalSize {
 | 
						|
 public:
 | 
						|
  explicit LogicalSize(WritingMode aWritingMode)
 | 
						|
      :
 | 
						|
#ifdef DEBUG
 | 
						|
        mWritingMode(aWritingMode),
 | 
						|
#endif
 | 
						|
        mSize(0, 0) {
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalSize(WritingMode aWritingMode, nscoord aISize, nscoord aBSize)
 | 
						|
      :
 | 
						|
#ifdef DEBUG
 | 
						|
        mWritingMode(aWritingMode),
 | 
						|
#endif
 | 
						|
        mSize(aISize, aBSize) {
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalSize(WritingMode aWritingMode, const nsSize& aPhysicalSize)
 | 
						|
#ifdef DEBUG
 | 
						|
      : mWritingMode(aWritingMode)
 | 
						|
#endif
 | 
						|
  {
 | 
						|
    if (aWritingMode.IsVertical()) {
 | 
						|
      ISize() = aPhysicalSize.height;
 | 
						|
      BSize() = aPhysicalSize.width;
 | 
						|
    } else {
 | 
						|
      ISize() = aPhysicalSize.width;
 | 
						|
      BSize() = aPhysicalSize.height;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  void SizeTo(WritingMode aWritingMode, nscoord aISize, nscoord aBSize) {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    mSize.SizeTo(aISize, aBSize);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Dimensions in logical and physical terms
 | 
						|
   */
 | 
						|
  nscoord ISize(WritingMode aWritingMode) const  // inline-size
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mSize.width;
 | 
						|
  }
 | 
						|
  nscoord BSize(WritingMode aWritingMode) const  // block-size
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mSize.height;
 | 
						|
  }
 | 
						|
  nscoord Size(LogicalAxis aAxis, WritingMode aWM) const {
 | 
						|
    return aAxis == eLogicalAxisInline ? ISize(aWM) : BSize(aWM);
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord Width(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return aWritingMode.IsVertical() ? BSize() : ISize();
 | 
						|
  }
 | 
						|
  nscoord Height(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return aWritingMode.IsVertical() ? ISize() : BSize();
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Writable references to the logical dimensions
 | 
						|
   */
 | 
						|
  nscoord& ISize(WritingMode aWritingMode)  // inline-size
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mSize.width;
 | 
						|
  }
 | 
						|
  nscoord& BSize(WritingMode aWritingMode)  // block-size
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mSize.height;
 | 
						|
  }
 | 
						|
  nscoord& Size(LogicalAxis aAxis, WritingMode aWM) {
 | 
						|
    return aAxis == eLogicalAxisInline ? ISize(aWM) : BSize(aWM);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Return an nsSize containing our physical dimensions
 | 
						|
   */
 | 
						|
  nsSize GetPhysicalSize(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return aWritingMode.IsVertical() ? nsSize(BSize(), ISize())
 | 
						|
                                     : nsSize(ISize(), BSize());
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Return a LogicalSize representing this size in a different writing mode
 | 
						|
   */
 | 
						|
  LogicalSize ConvertTo(WritingMode aToMode, WritingMode aFromMode) const {
 | 
						|
#ifdef DEBUG
 | 
						|
    // In DEBUG builds make sure to return a LogicalSize with the
 | 
						|
    // expected writing mode
 | 
						|
    CHECK_WRITING_MODE(aFromMode);
 | 
						|
    return aToMode == aFromMode
 | 
						|
               ? *this
 | 
						|
               : LogicalSize(aToMode, GetPhysicalSize(aFromMode));
 | 
						|
#else
 | 
						|
    // optimization for non-DEBUG builds where LogicalSize doesn't store
 | 
						|
    // the writing mode
 | 
						|
    return (aToMode == aFromMode || !aToMode.IsOrthogonalTo(aFromMode))
 | 
						|
               ? *this
 | 
						|
               : LogicalSize(aToMode, BSize(), ISize());
 | 
						|
#endif
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Test if a size is (0, 0).
 | 
						|
   */
 | 
						|
  bool IsAllZero() const { return ISize() == 0 && BSize() == 0; }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Various binary operators on LogicalSize. These are valid ONLY for operands
 | 
						|
   * that share the same writing mode.
 | 
						|
   */
 | 
						|
  bool operator==(const LogicalSize& aOther) const {
 | 
						|
    CHECK_WRITING_MODE(aOther.GetWritingMode());
 | 
						|
    return mSize == aOther.mSize;
 | 
						|
  }
 | 
						|
 | 
						|
  bool operator!=(const LogicalSize& aOther) const {
 | 
						|
    CHECK_WRITING_MODE(aOther.GetWritingMode());
 | 
						|
    return mSize != aOther.mSize;
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalSize operator+(const LogicalSize& aOther) const {
 | 
						|
    CHECK_WRITING_MODE(aOther.GetWritingMode());
 | 
						|
    return LogicalSize(GetWritingMode(), ISize() + aOther.ISize(),
 | 
						|
                       BSize() + aOther.BSize());
 | 
						|
  }
 | 
						|
  LogicalSize& operator+=(const LogicalSize& aOther) {
 | 
						|
    CHECK_WRITING_MODE(aOther.GetWritingMode());
 | 
						|
    ISize() += aOther.ISize();
 | 
						|
    BSize() += aOther.BSize();
 | 
						|
    return *this;
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalSize operator-(const LogicalSize& aOther) const {
 | 
						|
    CHECK_WRITING_MODE(aOther.GetWritingMode());
 | 
						|
    return LogicalSize(GetWritingMode(), ISize() - aOther.ISize(),
 | 
						|
                       BSize() - aOther.BSize());
 | 
						|
  }
 | 
						|
  LogicalSize& operator-=(const LogicalSize& aOther) {
 | 
						|
    CHECK_WRITING_MODE(aOther.GetWritingMode());
 | 
						|
    ISize() -= aOther.ISize();
 | 
						|
    BSize() -= aOther.BSize();
 | 
						|
    return *this;
 | 
						|
  }
 | 
						|
 | 
						|
 private:
 | 
						|
  friend class LogicalRect;
 | 
						|
 | 
						|
  LogicalSize() = delete;
 | 
						|
 | 
						|
#ifdef DEBUG
 | 
						|
  WritingMode GetWritingMode() const { return mWritingMode; }
 | 
						|
#else
 | 
						|
  WritingMode GetWritingMode() const { return WritingMode::Unknown(); }
 | 
						|
#endif
 | 
						|
 | 
						|
  nscoord ISize() const  // inline-size
 | 
						|
  {
 | 
						|
    return mSize.width;
 | 
						|
  }
 | 
						|
  nscoord BSize() const  // block-size
 | 
						|
  {
 | 
						|
    return mSize.height;
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord& ISize()  // inline-size
 | 
						|
  {
 | 
						|
    return mSize.width;
 | 
						|
  }
 | 
						|
  nscoord& BSize()  // block-size
 | 
						|
  {
 | 
						|
    return mSize.height;
 | 
						|
  }
 | 
						|
 | 
						|
#ifdef DEBUG
 | 
						|
  WritingMode mWritingMode;
 | 
						|
#endif
 | 
						|
  nsSize mSize;
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Flow-relative margin
 | 
						|
 */
 | 
						|
class LogicalMargin {
 | 
						|
 public:
 | 
						|
  explicit LogicalMargin(WritingMode aWritingMode)
 | 
						|
      :
 | 
						|
#ifdef DEBUG
 | 
						|
        mWritingMode(aWritingMode),
 | 
						|
#endif
 | 
						|
        mMargin(0, 0, 0, 0) {
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalMargin(WritingMode aWritingMode, nscoord aBStart, nscoord aIEnd,
 | 
						|
                nscoord aBEnd, nscoord aIStart)
 | 
						|
      :
 | 
						|
#ifdef DEBUG
 | 
						|
        mWritingMode(aWritingMode),
 | 
						|
#endif
 | 
						|
        mMargin(aBStart, aIEnd, aBEnd, aIStart) {
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalMargin(WritingMode aWritingMode, const nsMargin& aPhysicalMargin)
 | 
						|
#ifdef DEBUG
 | 
						|
      : mWritingMode(aWritingMode)
 | 
						|
#endif
 | 
						|
  {
 | 
						|
    if (aWritingMode.IsVertical()) {
 | 
						|
      if (aWritingMode.IsVerticalLR()) {
 | 
						|
        mMargin.top = aPhysicalMargin.left;
 | 
						|
        mMargin.bottom = aPhysicalMargin.right;
 | 
						|
      } else {
 | 
						|
        mMargin.top = aPhysicalMargin.right;
 | 
						|
        mMargin.bottom = aPhysicalMargin.left;
 | 
						|
      }
 | 
						|
      if (aWritingMode.IsInlineReversed()) {
 | 
						|
        mMargin.left = aPhysicalMargin.bottom;
 | 
						|
        mMargin.right = aPhysicalMargin.top;
 | 
						|
      } else {
 | 
						|
        mMargin.left = aPhysicalMargin.top;
 | 
						|
        mMargin.right = aPhysicalMargin.bottom;
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      mMargin.top = aPhysicalMargin.top;
 | 
						|
      mMargin.bottom = aPhysicalMargin.bottom;
 | 
						|
      if (aWritingMode.IsInlineReversed()) {
 | 
						|
        mMargin.left = aPhysicalMargin.right;
 | 
						|
        mMargin.right = aPhysicalMargin.left;
 | 
						|
      } else {
 | 
						|
        mMargin.left = aPhysicalMargin.left;
 | 
						|
        mMargin.right = aPhysicalMargin.right;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord IStart(WritingMode aWritingMode) const  // inline-start margin
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mMargin.left;
 | 
						|
  }
 | 
						|
  nscoord IEnd(WritingMode aWritingMode) const  // inline-end margin
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mMargin.right;
 | 
						|
  }
 | 
						|
  nscoord BStart(WritingMode aWritingMode) const  // block-start margin
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mMargin.top;
 | 
						|
  }
 | 
						|
  nscoord BEnd(WritingMode aWritingMode) const  // block-end margin
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mMargin.bottom;
 | 
						|
  }
 | 
						|
  nscoord Start(LogicalAxis aAxis, WritingMode aWM) const {
 | 
						|
    return aAxis == eLogicalAxisInline ? IStart(aWM) : BStart(aWM);
 | 
						|
  }
 | 
						|
  nscoord End(LogicalAxis aAxis, WritingMode aWM) const {
 | 
						|
    return aAxis == eLogicalAxisInline ? IEnd(aWM) : BEnd(aWM);
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord& IStart(WritingMode aWritingMode)  // inline-start margin
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mMargin.left;
 | 
						|
  }
 | 
						|
  nscoord& IEnd(WritingMode aWritingMode)  // inline-end margin
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mMargin.right;
 | 
						|
  }
 | 
						|
  nscoord& BStart(WritingMode aWritingMode)  // block-start margin
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mMargin.top;
 | 
						|
  }
 | 
						|
  nscoord& BEnd(WritingMode aWritingMode)  // block-end margin
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mMargin.bottom;
 | 
						|
  }
 | 
						|
  nscoord& Start(LogicalAxis aAxis, WritingMode aWM) {
 | 
						|
    return aAxis == eLogicalAxisInline ? IStart(aWM) : BStart(aWM);
 | 
						|
  }
 | 
						|
  nscoord& End(LogicalAxis aAxis, WritingMode aWM) {
 | 
						|
    return aAxis == eLogicalAxisInline ? IEnd(aWM) : BEnd(aWM);
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord IStartEnd(WritingMode aWritingMode) const  // inline margins
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mMargin.LeftRight();
 | 
						|
  }
 | 
						|
  nscoord BStartEnd(WritingMode aWritingMode) const  // block margins
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mMargin.TopBottom();
 | 
						|
  }
 | 
						|
  nscoord StartEnd(LogicalAxis aAxis, WritingMode aWM) const {
 | 
						|
    return aAxis == eLogicalAxisInline ? IStartEnd(aWM) : BStartEnd(aWM);
 | 
						|
  }
 | 
						|
 | 
						|
  /*
 | 
						|
   * Return margin values for line-relative sides, as defined in
 | 
						|
   * http://www.w3.org/TR/css-writing-modes-3/#line-directions:
 | 
						|
   *
 | 
						|
   * line-left
 | 
						|
   *     Nominally the side from which LTR text would start.
 | 
						|
   * line-right
 | 
						|
   *     Nominally the side from which RTL text would start. (Opposite of
 | 
						|
   *     line-left.)
 | 
						|
   */
 | 
						|
  nscoord LineLeft(WritingMode aWritingMode) const {
 | 
						|
    // We don't need to CHECK_WRITING_MODE here because the IStart or IEnd
 | 
						|
    // accessor that we call will do it.
 | 
						|
    return aWritingMode.IsBidiLTR() ? IStart(aWritingMode) : IEnd(aWritingMode);
 | 
						|
  }
 | 
						|
  nscoord LineRight(WritingMode aWritingMode) const {
 | 
						|
    return aWritingMode.IsBidiLTR() ? IEnd(aWritingMode) : IStart(aWritingMode);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Return a LogicalSize representing the total size of the inline-
 | 
						|
   * and block-dimension margins.
 | 
						|
   */
 | 
						|
  LogicalSize Size(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return LogicalSize(aWritingMode, IStartEnd(), BStartEnd());
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Accessors for physical margins, using our writing mode to convert from
 | 
						|
   * logical values.
 | 
						|
   */
 | 
						|
  nscoord Top(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return aWritingMode.IsVertical()
 | 
						|
               ? (aWritingMode.IsInlineReversed() ? IEnd() : IStart())
 | 
						|
               : BStart();
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord Bottom(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return aWritingMode.IsVertical()
 | 
						|
               ? (aWritingMode.IsInlineReversed() ? IStart() : IEnd())
 | 
						|
               : BEnd();
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord Left(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return aWritingMode.IsVertical()
 | 
						|
               ? (aWritingMode.IsVerticalLR() ? BStart() : BEnd())
 | 
						|
               : (aWritingMode.IsInlineReversed() ? IEnd() : IStart());
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord Right(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return aWritingMode.IsVertical()
 | 
						|
               ? (aWritingMode.IsVerticalLR() ? BEnd() : BStart())
 | 
						|
               : (aWritingMode.IsInlineReversed() ? IStart() : IEnd());
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord LeftRight(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return aWritingMode.IsVertical() ? BStartEnd() : IStartEnd();
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord TopBottom(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return aWritingMode.IsVertical() ? IStartEnd() : BStartEnd();
 | 
						|
  }
 | 
						|
 | 
						|
  void SizeTo(WritingMode aWritingMode, nscoord aBStart, nscoord aIEnd,
 | 
						|
              nscoord aBEnd, nscoord aIStart) {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    mMargin.SizeTo(aBStart, aIEnd, aBEnd, aIStart);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Return an nsMargin containing our physical coordinates
 | 
						|
   */
 | 
						|
  nsMargin GetPhysicalMargin(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return aWritingMode.IsVertical()
 | 
						|
               ? (aWritingMode.IsVerticalLR()
 | 
						|
                      ? (aWritingMode.IsInlineReversed()
 | 
						|
                             ? nsMargin(IEnd(), BEnd(), IStart(), BStart())
 | 
						|
                             : nsMargin(IStart(), BEnd(), IEnd(), BStart()))
 | 
						|
                      : (aWritingMode.IsInlineReversed()
 | 
						|
                             ? nsMargin(IEnd(), BStart(), IStart(), BEnd())
 | 
						|
                             : nsMargin(IStart(), BStart(), IEnd(), BEnd())))
 | 
						|
               : (aWritingMode.IsInlineReversed()
 | 
						|
                      ? nsMargin(BStart(), IStart(), BEnd(), IEnd())
 | 
						|
                      : nsMargin(BStart(), IEnd(), BEnd(), IStart()));
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Return a LogicalMargin representing this margin in a different
 | 
						|
   * writing mode
 | 
						|
   */
 | 
						|
  LogicalMargin ConvertTo(WritingMode aToMode, WritingMode aFromMode) const {
 | 
						|
    CHECK_WRITING_MODE(aFromMode);
 | 
						|
    return aToMode == aFromMode
 | 
						|
               ? *this
 | 
						|
               : LogicalMargin(aToMode, GetPhysicalMargin(aFromMode));
 | 
						|
  }
 | 
						|
 | 
						|
  void ApplySkipSides(LogicalSides aSkipSides) {
 | 
						|
    if (aSkipSides.BStart()) {
 | 
						|
      BStart() = 0;
 | 
						|
    }
 | 
						|
    if (aSkipSides.BEnd()) {
 | 
						|
      BEnd() = 0;
 | 
						|
    }
 | 
						|
    if (aSkipSides.IStart()) {
 | 
						|
      IStart() = 0;
 | 
						|
    }
 | 
						|
    if (aSkipSides.IEnd()) {
 | 
						|
      IEnd() = 0;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  bool IsAllZero() const {
 | 
						|
    return (mMargin.left == 0 && mMargin.top == 0 && mMargin.right == 0 &&
 | 
						|
            mMargin.bottom == 0);
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalMargin operator+(const LogicalMargin& aMargin) const {
 | 
						|
    CHECK_WRITING_MODE(aMargin.GetWritingMode());
 | 
						|
    return LogicalMargin(GetWritingMode(), BStart() + aMargin.BStart(),
 | 
						|
                         IEnd() + aMargin.IEnd(), BEnd() + aMargin.BEnd(),
 | 
						|
                         IStart() + aMargin.IStart());
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalMargin operator+=(const LogicalMargin& aMargin) {
 | 
						|
    CHECK_WRITING_MODE(aMargin.GetWritingMode());
 | 
						|
    mMargin += aMargin.mMargin;
 | 
						|
    return *this;
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalMargin operator-(const LogicalMargin& aMargin) const {
 | 
						|
    CHECK_WRITING_MODE(aMargin.GetWritingMode());
 | 
						|
    return LogicalMargin(GetWritingMode(), BStart() - aMargin.BStart(),
 | 
						|
                         IEnd() - aMargin.IEnd(), BEnd() - aMargin.BEnd(),
 | 
						|
                         IStart() - aMargin.IStart());
 | 
						|
  }
 | 
						|
 | 
						|
 private:
 | 
						|
  friend class LogicalRect;
 | 
						|
 | 
						|
  LogicalMargin() = delete;
 | 
						|
 | 
						|
#ifdef DEBUG
 | 
						|
  WritingMode GetWritingMode() const { return mWritingMode; }
 | 
						|
#else
 | 
						|
  WritingMode GetWritingMode() const { return WritingMode::Unknown(); }
 | 
						|
#endif
 | 
						|
 | 
						|
  nscoord IStart() const  // inline-start margin
 | 
						|
  {
 | 
						|
    return mMargin.left;
 | 
						|
  }
 | 
						|
  nscoord IEnd() const  // inline-end margin
 | 
						|
  {
 | 
						|
    return mMargin.right;
 | 
						|
  }
 | 
						|
  nscoord BStart() const  // block-start margin
 | 
						|
  {
 | 
						|
    return mMargin.top;
 | 
						|
  }
 | 
						|
  nscoord BEnd() const  // block-end margin
 | 
						|
  {
 | 
						|
    return mMargin.bottom;
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord& IStart()  // inline-start margin
 | 
						|
  {
 | 
						|
    return mMargin.left;
 | 
						|
  }
 | 
						|
  nscoord& IEnd()  // inline-end margin
 | 
						|
  {
 | 
						|
    return mMargin.right;
 | 
						|
  }
 | 
						|
  nscoord& BStart()  // block-start margin
 | 
						|
  {
 | 
						|
    return mMargin.top;
 | 
						|
  }
 | 
						|
  nscoord& BEnd()  // block-end margin
 | 
						|
  {
 | 
						|
    return mMargin.bottom;
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord IStartEnd() const  // inline margins
 | 
						|
  {
 | 
						|
    return mMargin.LeftRight();
 | 
						|
  }
 | 
						|
  nscoord BStartEnd() const  // block margins
 | 
						|
  {
 | 
						|
    return mMargin.TopBottom();
 | 
						|
  }
 | 
						|
 | 
						|
#ifdef DEBUG
 | 
						|
  WritingMode mWritingMode;
 | 
						|
#endif
 | 
						|
  nsMargin mMargin;
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Flow-relative rectangle
 | 
						|
 */
 | 
						|
class LogicalRect {
 | 
						|
 public:
 | 
						|
  explicit LogicalRect(WritingMode aWritingMode)
 | 
						|
      :
 | 
						|
#ifdef DEBUG
 | 
						|
        mWritingMode(aWritingMode),
 | 
						|
#endif
 | 
						|
        mIStart(0),
 | 
						|
        mBStart(0),
 | 
						|
        mISize(0),
 | 
						|
        mBSize(0) {
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalRect(WritingMode aWritingMode, nscoord aIStart, nscoord aBStart,
 | 
						|
              nscoord aISize, nscoord aBSize)
 | 
						|
      :
 | 
						|
#ifdef DEBUG
 | 
						|
        mWritingMode(aWritingMode),
 | 
						|
#endif
 | 
						|
        mIStart(aIStart),
 | 
						|
        mBStart(aBStart),
 | 
						|
        mISize(aISize),
 | 
						|
        mBSize(aBSize) {
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalRect(WritingMode aWritingMode, const LogicalPoint& aOrigin,
 | 
						|
              const LogicalSize& aSize)
 | 
						|
      :
 | 
						|
#ifdef DEBUG
 | 
						|
        mWritingMode(aWritingMode),
 | 
						|
#endif
 | 
						|
        mIStart(aOrigin.mPoint.x),
 | 
						|
        mBStart(aOrigin.mPoint.y),
 | 
						|
        mISize(aSize.mSize.width),
 | 
						|
        mBSize(aSize.mSize.height) {
 | 
						|
    CHECK_WRITING_MODE(aOrigin.GetWritingMode());
 | 
						|
    CHECK_WRITING_MODE(aSize.GetWritingMode());
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalRect(WritingMode aWritingMode, const nsRect& aRect,
 | 
						|
              const nsSize& aContainerSize)
 | 
						|
#ifdef DEBUG
 | 
						|
      : mWritingMode(aWritingMode)
 | 
						|
#endif
 | 
						|
  {
 | 
						|
    if (aWritingMode.IsVertical()) {
 | 
						|
      mBStart = aWritingMode.IsVerticalLR()
 | 
						|
                    ? aRect.X()
 | 
						|
                    : aContainerSize.width - aRect.XMost();
 | 
						|
      mIStart = aWritingMode.IsInlineReversed()
 | 
						|
                    ? aContainerSize.height - aRect.YMost()
 | 
						|
                    : aRect.Y();
 | 
						|
      mBSize = aRect.Width();
 | 
						|
      mISize = aRect.Height();
 | 
						|
    } else {
 | 
						|
      mIStart = aWritingMode.IsInlineReversed()
 | 
						|
                    ? aContainerSize.width - aRect.XMost()
 | 
						|
                    : aRect.X();
 | 
						|
      mBStart = aRect.Y();
 | 
						|
      mISize = aRect.Width();
 | 
						|
      mBSize = aRect.Height();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Inline- and block-dimension geometry.
 | 
						|
   */
 | 
						|
  nscoord IStart(WritingMode aWritingMode) const  // inline-start edge
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mIStart;
 | 
						|
  }
 | 
						|
  nscoord IEnd(WritingMode aWritingMode) const  // inline-end edge
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mIStart + mISize;
 | 
						|
  }
 | 
						|
  nscoord ISize(WritingMode aWritingMode) const  // inline-size
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mISize;
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord BStart(WritingMode aWritingMode) const  // block-start edge
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mBStart;
 | 
						|
  }
 | 
						|
  nscoord BEnd(WritingMode aWritingMode) const  // block-end edge
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mBStart + mBSize;
 | 
						|
  }
 | 
						|
  nscoord BSize(WritingMode aWritingMode) const  // block-size
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mBSize;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Writable (reference) accessors are only available for the basic logical
 | 
						|
   * fields (Start and Size), not derivatives like End.
 | 
						|
   */
 | 
						|
  nscoord& IStart(WritingMode aWritingMode)  // inline-start edge
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mIStart;
 | 
						|
  }
 | 
						|
  nscoord& ISize(WritingMode aWritingMode)  // inline-size
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mISize;
 | 
						|
  }
 | 
						|
  nscoord& BStart(WritingMode aWritingMode)  // block-start edge
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mBStart;
 | 
						|
  }
 | 
						|
  nscoord& BSize(WritingMode aWritingMode)  // block-size
 | 
						|
  {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return mBSize;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Accessors for line-relative coordinates
 | 
						|
   */
 | 
						|
  nscoord LineLeft(WritingMode aWritingMode,
 | 
						|
                   const nsSize& aContainerSize) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    if (aWritingMode.IsBidiLTR()) {
 | 
						|
      return IStart();
 | 
						|
    }
 | 
						|
    nscoord containerISize = aWritingMode.IsVertical() ? aContainerSize.height
 | 
						|
                                                       : aContainerSize.width;
 | 
						|
    return containerISize - IEnd();
 | 
						|
  }
 | 
						|
  nscoord LineRight(WritingMode aWritingMode,
 | 
						|
                    const nsSize& aContainerSize) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    if (aWritingMode.IsBidiLTR()) {
 | 
						|
      return IEnd();
 | 
						|
    }
 | 
						|
    nscoord containerISize = aWritingMode.IsVertical() ? aContainerSize.height
 | 
						|
                                                       : aContainerSize.width;
 | 
						|
    return containerISize - IStart();
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Physical coordinates of the rect.
 | 
						|
   */
 | 
						|
  nscoord X(WritingMode aWritingMode, nscoord aContainerWidth) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    if (aWritingMode.IsVertical()) {
 | 
						|
      return aWritingMode.IsVerticalLR() ? mBStart : aContainerWidth - BEnd();
 | 
						|
    }
 | 
						|
    return aWritingMode.IsInlineReversed() ? aContainerWidth - IEnd() : mIStart;
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord Y(WritingMode aWritingMode, nscoord aContainerHeight) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    if (aWritingMode.IsVertical()) {
 | 
						|
      return aWritingMode.IsInlineReversed() ? aContainerHeight - IEnd()
 | 
						|
                                             : mIStart;
 | 
						|
    }
 | 
						|
    return mBStart;
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord Width(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return aWritingMode.IsVertical() ? mBSize : mISize;
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord Height(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return aWritingMode.IsVertical() ? mISize : mBSize;
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord XMost(WritingMode aWritingMode, nscoord aContainerWidth) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    if (aWritingMode.IsVertical()) {
 | 
						|
      return aWritingMode.IsVerticalLR() ? BEnd() : aContainerWidth - mBStart;
 | 
						|
    }
 | 
						|
    return aWritingMode.IsInlineReversed() ? aContainerWidth - mIStart : IEnd();
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord YMost(WritingMode aWritingMode, nscoord aContainerHeight) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    if (aWritingMode.IsVertical()) {
 | 
						|
      return aWritingMode.IsInlineReversed() ? aContainerHeight - mIStart
 | 
						|
                                             : IEnd();
 | 
						|
    }
 | 
						|
    return BEnd();
 | 
						|
  }
 | 
						|
 | 
						|
  bool IsEmpty() const { return mISize <= 0 || mBSize <= 0; }
 | 
						|
 | 
						|
  bool IsAllZero() const {
 | 
						|
    return (mIStart == 0 && mBStart == 0 && mISize == 0 && mBSize == 0);
 | 
						|
  }
 | 
						|
 | 
						|
  bool IsZeroSize() const { return (mISize == 0 && mBSize == 0); }
 | 
						|
 | 
						|
  void SetEmpty() { mISize = mBSize = 0; }
 | 
						|
 | 
						|
  bool IsEqualEdges(const LogicalRect aOther) const {
 | 
						|
    CHECK_WRITING_MODE(aOther.GetWritingMode());
 | 
						|
    bool result = mIStart == aOther.mIStart && mBStart == aOther.mBStart &&
 | 
						|
                  mISize == aOther.mISize && mBSize == aOther.mBSize;
 | 
						|
 | 
						|
    // We want the same result as nsRect, so assert we get it.
 | 
						|
    MOZ_ASSERT(result ==
 | 
						|
               nsRect(mIStart, mBStart, mISize, mBSize)
 | 
						|
                   .IsEqualEdges(nsRect(aOther.mIStart, aOther.mBStart,
 | 
						|
                                        aOther.mISize, aOther.mBSize)));
 | 
						|
    return result;
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalPoint Origin(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return LogicalPoint(aWritingMode, IStart(), BStart());
 | 
						|
  }
 | 
						|
  void SetOrigin(WritingMode aWritingMode, const LogicalPoint& aPoint) {
 | 
						|
    IStart(aWritingMode) = aPoint.I(aWritingMode);
 | 
						|
    BStart(aWritingMode) = aPoint.B(aWritingMode);
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalSize Size(WritingMode aWritingMode) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    return LogicalSize(aWritingMode, ISize(), BSize());
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalRect operator+(const LogicalPoint& aPoint) const {
 | 
						|
    CHECK_WRITING_MODE(aPoint.GetWritingMode());
 | 
						|
    return LogicalRect(GetWritingMode(), IStart() + aPoint.I(),
 | 
						|
                       BStart() + aPoint.B(), ISize(), BSize());
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalRect& operator+=(const LogicalPoint& aPoint) {
 | 
						|
    CHECK_WRITING_MODE(aPoint.GetWritingMode());
 | 
						|
    mIStart += aPoint.mPoint.x;
 | 
						|
    mBStart += aPoint.mPoint.y;
 | 
						|
    return *this;
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalRect operator-(const LogicalPoint& aPoint) const {
 | 
						|
    CHECK_WRITING_MODE(aPoint.GetWritingMode());
 | 
						|
    return LogicalRect(GetWritingMode(), IStart() - aPoint.I(),
 | 
						|
                       BStart() - aPoint.B(), ISize(), BSize());
 | 
						|
  }
 | 
						|
 | 
						|
  LogicalRect& operator-=(const LogicalPoint& aPoint) {
 | 
						|
    CHECK_WRITING_MODE(aPoint.GetWritingMode());
 | 
						|
    mIStart -= aPoint.mPoint.x;
 | 
						|
    mBStart -= aPoint.mPoint.y;
 | 
						|
    return *this;
 | 
						|
  }
 | 
						|
 | 
						|
  void MoveBy(WritingMode aWritingMode, const LogicalPoint& aDelta) {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    CHECK_WRITING_MODE(aDelta.GetWritingMode());
 | 
						|
    IStart() += aDelta.I();
 | 
						|
    BStart() += aDelta.B();
 | 
						|
  }
 | 
						|
 | 
						|
  void Inflate(nscoord aD) {
 | 
						|
#ifdef DEBUG
 | 
						|
    // Compute using nsRect and assert the results match
 | 
						|
    nsRect rectDebug(mIStart, mBStart, mISize, mBSize);
 | 
						|
    rectDebug.Inflate(aD);
 | 
						|
#endif
 | 
						|
    mIStart -= aD;
 | 
						|
    mBStart -= aD;
 | 
						|
    mISize += 2 * aD;
 | 
						|
    mBSize += 2 * aD;
 | 
						|
    MOZ_ASSERT(
 | 
						|
        rectDebug.IsEqualEdges(nsRect(mIStart, mBStart, mISize, mBSize)));
 | 
						|
  }
 | 
						|
  void Inflate(nscoord aDI, nscoord aDB) {
 | 
						|
#ifdef DEBUG
 | 
						|
    // Compute using nsRect and assert the results match
 | 
						|
    nsRect rectDebug(mIStart, mBStart, mISize, mBSize);
 | 
						|
    rectDebug.Inflate(aDI, aDB);
 | 
						|
#endif
 | 
						|
    mIStart -= aDI;
 | 
						|
    mBStart -= aDB;
 | 
						|
    mISize += 2 * aDI;
 | 
						|
    mBSize += 2 * aDB;
 | 
						|
    MOZ_ASSERT(
 | 
						|
        rectDebug.IsEqualEdges(nsRect(mIStart, mBStart, mISize, mBSize)));
 | 
						|
  }
 | 
						|
  void Inflate(WritingMode aWritingMode, const LogicalMargin& aMargin) {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    CHECK_WRITING_MODE(aMargin.GetWritingMode());
 | 
						|
#ifdef DEBUG
 | 
						|
    // Compute using nsRect and assert the results match
 | 
						|
    nsRect rectDebug(mIStart, mBStart, mISize, mBSize);
 | 
						|
    rectDebug.Inflate(aMargin.mMargin);
 | 
						|
#endif
 | 
						|
    mIStart -= aMargin.mMargin.left;
 | 
						|
    mBStart -= aMargin.mMargin.top;
 | 
						|
    mISize += aMargin.mMargin.LeftRight();
 | 
						|
    mBSize += aMargin.mMargin.TopBottom();
 | 
						|
    MOZ_ASSERT(
 | 
						|
        rectDebug.IsEqualEdges(nsRect(mIStart, mBStart, mISize, mBSize)));
 | 
						|
  }
 | 
						|
 | 
						|
  void Deflate(nscoord aD) {
 | 
						|
#ifdef DEBUG
 | 
						|
    // Compute using nsRect and assert the results match
 | 
						|
    nsRect rectDebug(mIStart, mBStart, mISize, mBSize);
 | 
						|
    rectDebug.Deflate(aD);
 | 
						|
#endif
 | 
						|
    mIStart += aD;
 | 
						|
    mBStart += aD;
 | 
						|
    mISize = std::max(0, mISize - 2 * aD);
 | 
						|
    mBSize = std::max(0, mBSize - 2 * aD);
 | 
						|
    MOZ_ASSERT(
 | 
						|
        rectDebug.IsEqualEdges(nsRect(mIStart, mBStart, mISize, mBSize)));
 | 
						|
  }
 | 
						|
  void Deflate(nscoord aDI, nscoord aDB) {
 | 
						|
#ifdef DEBUG
 | 
						|
    // Compute using nsRect and assert the results match
 | 
						|
    nsRect rectDebug(mIStart, mBStart, mISize, mBSize);
 | 
						|
    rectDebug.Deflate(aDI, aDB);
 | 
						|
#endif
 | 
						|
    mIStart += aDI;
 | 
						|
    mBStart += aDB;
 | 
						|
    mISize = std::max(0, mISize - 2 * aDI);
 | 
						|
    mBSize = std::max(0, mBSize - 2 * aDB);
 | 
						|
    MOZ_ASSERT(
 | 
						|
        rectDebug.IsEqualEdges(nsRect(mIStart, mBStart, mISize, mBSize)));
 | 
						|
  }
 | 
						|
  void Deflate(WritingMode aWritingMode, const LogicalMargin& aMargin) {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    CHECK_WRITING_MODE(aMargin.GetWritingMode());
 | 
						|
#ifdef DEBUG
 | 
						|
    // Compute using nsRect and assert the results match
 | 
						|
    nsRect rectDebug(mIStart, mBStart, mISize, mBSize);
 | 
						|
    rectDebug.Deflate(aMargin.mMargin);
 | 
						|
#endif
 | 
						|
    mIStart += aMargin.mMargin.left;
 | 
						|
    mBStart += aMargin.mMargin.top;
 | 
						|
    mISize = std::max(0, mISize - aMargin.mMargin.LeftRight());
 | 
						|
    mBSize = std::max(0, mBSize - aMargin.mMargin.TopBottom());
 | 
						|
    MOZ_ASSERT(
 | 
						|
        rectDebug.IsEqualEdges(nsRect(mIStart, mBStart, mISize, mBSize)));
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Return an nsRect containing our physical coordinates within the given
 | 
						|
   * container size.
 | 
						|
   */
 | 
						|
  nsRect GetPhysicalRect(WritingMode aWritingMode,
 | 
						|
                         const nsSize& aContainerSize) const {
 | 
						|
    CHECK_WRITING_MODE(aWritingMode);
 | 
						|
    if (aWritingMode.IsVertical()) {
 | 
						|
      return nsRect(aWritingMode.IsVerticalLR() ? BStart()
 | 
						|
                                                : aContainerSize.width - BEnd(),
 | 
						|
                    aWritingMode.IsInlineReversed()
 | 
						|
                        ? aContainerSize.height - IEnd()
 | 
						|
                        : IStart(),
 | 
						|
                    BSize(), ISize());
 | 
						|
    } else {
 | 
						|
      return nsRect(aWritingMode.IsInlineReversed()
 | 
						|
                        ? aContainerSize.width - IEnd()
 | 
						|
                        : IStart(),
 | 
						|
                    BStart(), ISize(), BSize());
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Return a LogicalRect representing this rect in a different writing mode
 | 
						|
   */
 | 
						|
  LogicalRect ConvertTo(WritingMode aToMode, WritingMode aFromMode,
 | 
						|
                        const nsSize& aContainerSize) const {
 | 
						|
    CHECK_WRITING_MODE(aFromMode);
 | 
						|
    return aToMode == aFromMode
 | 
						|
               ? *this
 | 
						|
               : LogicalRect(aToMode,
 | 
						|
                             GetPhysicalRect(aFromMode, aContainerSize),
 | 
						|
                             aContainerSize);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Set *this to be the rectangle containing the intersection of aRect1
 | 
						|
   * and aRect2, return whether the intersection is non-empty.
 | 
						|
   */
 | 
						|
  bool IntersectRect(const LogicalRect& aRect1, const LogicalRect& aRect2) {
 | 
						|
    CHECK_WRITING_MODE(aRect1.mWritingMode);
 | 
						|
    CHECK_WRITING_MODE(aRect2.mWritingMode);
 | 
						|
#ifdef DEBUG
 | 
						|
    // Compute using nsRect and assert the results match
 | 
						|
    nsRect rectDebug;
 | 
						|
    rectDebug.IntersectRect(
 | 
						|
        nsRect(aRect1.mIStart, aRect1.mBStart, aRect1.mISize, aRect1.mBSize),
 | 
						|
        nsRect(aRect2.mIStart, aRect2.mBStart, aRect2.mISize, aRect2.mBSize));
 | 
						|
#endif
 | 
						|
 | 
						|
    nscoord iEnd = std::min(aRect1.IEnd(), aRect2.IEnd());
 | 
						|
    mIStart = std::max(aRect1.mIStart, aRect2.mIStart);
 | 
						|
    mISize = iEnd - mIStart;
 | 
						|
 | 
						|
    nscoord bEnd = std::min(aRect1.BEnd(), aRect2.BEnd());
 | 
						|
    mBStart = std::max(aRect1.mBStart, aRect2.mBStart);
 | 
						|
    mBSize = bEnd - mBStart;
 | 
						|
 | 
						|
    if (mISize < 0 || mBSize < 0) {
 | 
						|
      mISize = 0;
 | 
						|
      mBSize = 0;
 | 
						|
    }
 | 
						|
 | 
						|
    MOZ_ASSERT(
 | 
						|
        (rectDebug.IsEmpty() && (mISize == 0 || mBSize == 0)) ||
 | 
						|
        rectDebug.IsEqualEdges(nsRect(mIStart, mBStart, mISize, mBSize)));
 | 
						|
    return mISize > 0 && mBSize > 0;
 | 
						|
  }
 | 
						|
 | 
						|
 private:
 | 
						|
  LogicalRect() = delete;
 | 
						|
 | 
						|
#ifdef DEBUG
 | 
						|
  WritingMode GetWritingMode() const { return mWritingMode; }
 | 
						|
#else
 | 
						|
  WritingMode GetWritingMode() const { return WritingMode::Unknown(); }
 | 
						|
#endif
 | 
						|
 | 
						|
  nscoord IStart() const  // inline-start edge
 | 
						|
  {
 | 
						|
    return mIStart;
 | 
						|
  }
 | 
						|
  nscoord IEnd() const  // inline-end edge
 | 
						|
  {
 | 
						|
    return mIStart + mISize;
 | 
						|
  }
 | 
						|
  nscoord ISize() const  // inline-size
 | 
						|
  {
 | 
						|
    return mISize;
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord BStart() const  // block-start edge
 | 
						|
  {
 | 
						|
    return mBStart;
 | 
						|
  }
 | 
						|
  nscoord BEnd() const  // block-end edge
 | 
						|
  {
 | 
						|
    return mBStart + mBSize;
 | 
						|
  }
 | 
						|
  nscoord BSize() const  // block-size
 | 
						|
  {
 | 
						|
    return mBSize;
 | 
						|
  }
 | 
						|
 | 
						|
  nscoord& IStart()  // inline-start edge
 | 
						|
  {
 | 
						|
    return mIStart;
 | 
						|
  }
 | 
						|
  nscoord& ISize()  // inline-size
 | 
						|
  {
 | 
						|
    return mISize;
 | 
						|
  }
 | 
						|
  nscoord& BStart()  // block-start edge
 | 
						|
  {
 | 
						|
    return mBStart;
 | 
						|
  }
 | 
						|
  nscoord& BSize()  // block-size
 | 
						|
  {
 | 
						|
    return mBSize;
 | 
						|
  }
 | 
						|
 | 
						|
#ifdef DEBUG
 | 
						|
  WritingMode mWritingMode;
 | 
						|
#endif
 | 
						|
  // Inline- and block-geometry dimension
 | 
						|
  nscoord mIStart;  // inline-start edge
 | 
						|
  nscoord mBStart;  // block-start edge
 | 
						|
  nscoord mISize;   // inline-size
 | 
						|
  nscoord mBSize;   // block-size
 | 
						|
};
 | 
						|
 | 
						|
template <typename T>
 | 
						|
const T& StyleRect<T>::Get(mozilla::WritingMode aWM,
 | 
						|
                           mozilla::LogicalSide aSide) const {
 | 
						|
  return Get(aWM.PhysicalSide(aSide));
 | 
						|
}
 | 
						|
 | 
						|
template <typename T>
 | 
						|
const T& StyleRect<T>::GetIStart(mozilla::WritingMode aWM) const {
 | 
						|
  return Get(aWM, mozilla::eLogicalSideIStart);
 | 
						|
}
 | 
						|
 | 
						|
template <typename T>
 | 
						|
const T& StyleRect<T>::GetBStart(mozilla::WritingMode aWM) const {
 | 
						|
  return Get(aWM, mozilla::eLogicalSideBStart);
 | 
						|
}
 | 
						|
 | 
						|
template <typename T>
 | 
						|
const T& StyleRect<T>::GetIEnd(mozilla::WritingMode aWM) const {
 | 
						|
  return Get(aWM, mozilla::eLogicalSideIEnd);
 | 
						|
}
 | 
						|
 | 
						|
template <typename T>
 | 
						|
const T& StyleRect<T>::GetBEnd(mozilla::WritingMode aWM) const {
 | 
						|
  return Get(aWM, mozilla::eLogicalSideBEnd);
 | 
						|
}
 | 
						|
 | 
						|
}  // namespace mozilla
 | 
						|
 | 
						|
// Definitions of inline methods for nsStylePosition, declared in
 | 
						|
// nsStyleStruct.h but not defined there because they need WritingMode.
 | 
						|
inline const mozilla::StyleSize& nsStylePosition::ISize(WritingMode aWM) const {
 | 
						|
  return aWM.IsVertical() ? mHeight : mWidth;
 | 
						|
}
 | 
						|
inline const mozilla::StyleSize& nsStylePosition::MinISize(
 | 
						|
    WritingMode aWM) const {
 | 
						|
  return aWM.IsVertical() ? mMinHeight : mMinWidth;
 | 
						|
}
 | 
						|
inline const mozilla::StyleMaxSize& nsStylePosition::MaxISize(
 | 
						|
    WritingMode aWM) const {
 | 
						|
  return aWM.IsVertical() ? mMaxHeight : mMaxWidth;
 | 
						|
}
 | 
						|
inline const mozilla::StyleSize& nsStylePosition::BSize(WritingMode aWM) const {
 | 
						|
  return aWM.IsVertical() ? mWidth : mHeight;
 | 
						|
}
 | 
						|
inline const mozilla::StyleSize& nsStylePosition::MinBSize(
 | 
						|
    WritingMode aWM) const {
 | 
						|
  return aWM.IsVertical() ? mMinWidth : mMinHeight;
 | 
						|
}
 | 
						|
inline const mozilla::StyleMaxSize& nsStylePosition::MaxBSize(
 | 
						|
    WritingMode aWM) const {
 | 
						|
  return aWM.IsVertical() ? mMaxWidth : mMaxHeight;
 | 
						|
}
 | 
						|
 | 
						|
inline bool nsStylePosition::ISizeDependsOnContainer(WritingMode aWM) const {
 | 
						|
  const auto& iSize = ISize(aWM);
 | 
						|
  return iSize.IsAuto() || ISizeCoordDependsOnContainer(iSize);
 | 
						|
}
 | 
						|
inline bool nsStylePosition::MinISizeDependsOnContainer(WritingMode aWM) const {
 | 
						|
  // NOTE: For a flex item, "min-inline-size:auto" is supposed to behave like
 | 
						|
  // "min-content", which does depend on the container, so you might think we'd
 | 
						|
  // need a special case for "flex item && min-inline-size:auto" here. However,
 | 
						|
  // we don't actually need that special-case code, because flex items are
 | 
						|
  // explicitly supposed to *ignore* their min-inline-size (i.e. behave like
 | 
						|
  // it's 0) until the flex container explicitly considers it. So -- since the
 | 
						|
  // flex container doesn't rely on this method, we don't need to worry about
 | 
						|
  // special behavior for flex items' "min-inline-size:auto" values here.
 | 
						|
  return ISizeCoordDependsOnContainer(MinISize(aWM));
 | 
						|
}
 | 
						|
inline bool nsStylePosition::MaxISizeDependsOnContainer(WritingMode aWM) const {
 | 
						|
  // NOTE: The comment above MinISizeDependsOnContainer about flex items
 | 
						|
  // applies here, too.
 | 
						|
  return ISizeCoordDependsOnContainer(MaxISize(aWM));
 | 
						|
}
 | 
						|
// Note that these functions count `auto` as depending on the container
 | 
						|
// since that's the case for absolutely positioned elements.
 | 
						|
// However, some callers do not care about this case and should check
 | 
						|
// for it, since it is the most common case.
 | 
						|
// FIXME: We should probably change the assumption to be the other way
 | 
						|
// around.
 | 
						|
inline bool nsStylePosition::BSizeDependsOnContainer(WritingMode aWM) const {
 | 
						|
  const auto& bSize = BSize(aWM);
 | 
						|
  return bSize.BehavesLikeInitialValueOnBlockAxis() ||
 | 
						|
         BSizeCoordDependsOnContainer(bSize);
 | 
						|
}
 | 
						|
inline bool nsStylePosition::MinBSizeDependsOnContainer(WritingMode aWM) const {
 | 
						|
  return BSizeCoordDependsOnContainer(MinBSize(aWM));
 | 
						|
}
 | 
						|
inline bool nsStylePosition::MaxBSizeDependsOnContainer(WritingMode aWM) const {
 | 
						|
  return BSizeCoordDependsOnContainer(MaxBSize(aWM));
 | 
						|
}
 | 
						|
 | 
						|
inline bool nsStyleMargin::HasBlockAxisAuto(mozilla::WritingMode aWM) const {
 | 
						|
  return mMargin.GetBStart(aWM).IsAuto() || mMargin.GetBEnd(aWM).IsAuto();
 | 
						|
}
 | 
						|
 | 
						|
inline bool nsStyleMargin::HasInlineAxisAuto(mozilla::WritingMode aWM) const {
 | 
						|
  return mMargin.GetIStart(aWM).IsAuto() || mMargin.GetIEnd(aWM).IsAuto();
 | 
						|
}
 | 
						|
 | 
						|
#endif  // WritingModes_h_
 |