forked from mirrors/gecko-dev
Basically, we need to detect a case if there is only scroll animations which are not sampled because it goes back to before phase. If this happens, we set ScrollToDelay to |mReason| in the returned value. Without this patch, the visual result is intermittent because it is possible that there are new animations arrived at the moment when scrolling from active phase to before phase. We don't have a test for after phase because we don't support end delay for scroll animations now. However, although we set the adjusted fill, we may still need this in the future so let's keep the check of after phase for now. Differential Revision: https://phabricator.services.mozilla.com/D155108
429 lines
17 KiB
C++
429 lines
17 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "CompositorAnimationStorage.h"
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#include "AnimationHelper.h"
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#include "mozilla/gfx/MatrixFwd.h"
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#include "mozilla/layers/APZSampler.h" // for APZSampler
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#include "mozilla/layers/CompositorBridgeParent.h" // for CompositorBridgeParent
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#include "mozilla/layers/CompositorThread.h" // for CompositorThreadHolder
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#include "mozilla/layers/OMTAController.h" // for OMTAController
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#include "mozilla/ProfilerMarkers.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/ServoStyleConsts.h"
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#include "mozilla/webrender/WebRenderTypes.h" // for ToWrTransformProperty, etc
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#include "nsDeviceContext.h" // for AppUnitsPerCSSPixel
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#include "nsDisplayList.h" // for nsDisplayTransform, etc
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#include "nsLayoutUtils.h"
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#include "TreeTraversal.h" // for ForEachNode, BreadthFirstSearch
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namespace geckoprofiler::markers {
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using namespace mozilla;
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struct CompositorAnimationMarker {
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static constexpr Span<const char> MarkerTypeName() {
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return MakeStringSpan("CompositorAnimation");
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}
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static void StreamJSONMarkerData(baseprofiler::SpliceableJSONWriter& aWriter,
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uint64_t aId, nsCSSPropertyID aProperty) {
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aWriter.IntProperty("pid", int64_t(aId >> 32));
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aWriter.IntProperty("id", int64_t(aId & 0xffffffff));
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aWriter.StringProperty("property", nsCSSProps::GetStringValue(aProperty));
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}
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static MarkerSchema MarkerTypeDisplay() {
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using MS = MarkerSchema;
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MS schema{MS::Location::MarkerChart, MS::Location::MarkerTable};
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schema.AddKeyLabelFormat("pid", "Process Id", MS::Format::Integer);
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schema.AddKeyLabelFormat("id", "Animation Id", MS::Format::Integer);
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schema.AddKeyLabelFormat("property", "Animated Property",
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MS::Format::String);
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schema.SetTableLabel("{marker.name} - {marker.data.property}");
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return schema;
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}
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};
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} // namespace geckoprofiler::markers
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namespace mozilla {
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namespace layers {
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using gfx::Matrix4x4;
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void CompositorAnimationStorage::ClearById(const uint64_t& aId) {
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MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
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MutexAutoLock lock(mLock);
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const auto& animationStorageData = mAnimations[aId];
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if (animationStorageData) {
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PROFILER_MARKER("ClearAnimation", GRAPHICS,
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MarkerInnerWindowId(mCompositorBridge->GetInnerWindowId()),
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CompositorAnimationMarker, aId,
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animationStorageData->mAnimation.LastElement().mProperty);
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}
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mAnimatedValues.Remove(aId);
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mAnimations.erase(aId);
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}
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bool CompositorAnimationStorage::HasAnimations() const {
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MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
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MutexAutoLock lock(mLock);
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return !mAnimations.empty();
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}
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AnimatedValue* CompositorAnimationStorage::GetAnimatedValue(
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const uint64_t& aId) const {
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mLock.AssertCurrentThreadOwns();
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return mAnimatedValues.Get(aId);
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}
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OMTAValue CompositorAnimationStorage::GetOMTAValue(const uint64_t& aId) const {
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MutexAutoLock lock(mLock);
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OMTAValue omtaValue = mozilla::null_t();
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auto animatedValue = GetAnimatedValue(aId);
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if (!animatedValue) {
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return omtaValue;
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}
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animatedValue->Value().match(
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[&](const AnimationTransform& aTransform) {
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gfx::Matrix4x4 transform = aTransform.mFrameTransform;
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const TransformData& data = aTransform.mData;
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float scale = data.appUnitsPerDevPixel();
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gfx::Point3D transformOrigin = data.transformOrigin();
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// Undo the rebasing applied by
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// nsDisplayTransform::GetResultingTransformMatrixInternal
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transform.ChangeBasis(-transformOrigin);
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// Convert to CSS pixels (this undoes the operations performed by
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// nsStyleTransformMatrix::ProcessTranslatePart which is called from
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// nsDisplayTransform::GetResultingTransformMatrix)
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double devPerCss = double(scale) / double(AppUnitsPerCSSPixel());
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transform._41 *= devPerCss;
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transform._42 *= devPerCss;
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transform._43 *= devPerCss;
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omtaValue = transform;
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},
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[&](const float& aOpacity) { omtaValue = aOpacity; },
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[&](const nscolor& aColor) { omtaValue = aColor; });
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return omtaValue;
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}
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void CompositorAnimationStorage::SetAnimatedValue(
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uint64_t aId, AnimatedValue* aPreviousValue,
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const gfx::Matrix4x4& aFrameTransform, const TransformData& aData) {
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mLock.AssertCurrentThreadOwns();
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if (!aPreviousValue) {
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MOZ_ASSERT(!mAnimatedValues.Contains(aId));
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mAnimatedValues.InsertOrUpdate(
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aId,
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MakeUnique<AnimatedValue>(gfx::Matrix4x4(), aFrameTransform, aData));
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return;
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}
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MOZ_ASSERT(aPreviousValue->Is<AnimationTransform>());
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MOZ_ASSERT(aPreviousValue == GetAnimatedValue(aId));
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aPreviousValue->SetTransform(aFrameTransform, aData);
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}
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void CompositorAnimationStorage::SetAnimatedValue(uint64_t aId,
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AnimatedValue* aPreviousValue,
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nscolor aColor) {
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mLock.AssertCurrentThreadOwns();
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if (!aPreviousValue) {
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MOZ_ASSERT(!mAnimatedValues.Contains(aId));
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mAnimatedValues.InsertOrUpdate(aId, MakeUnique<AnimatedValue>(aColor));
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return;
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}
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MOZ_ASSERT(aPreviousValue->Is<nscolor>());
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MOZ_ASSERT(aPreviousValue == GetAnimatedValue(aId));
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aPreviousValue->SetColor(aColor);
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}
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void CompositorAnimationStorage::SetAnimatedValue(uint64_t aId,
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AnimatedValue* aPreviousValue,
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float aOpacity) {
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mLock.AssertCurrentThreadOwns();
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if (!aPreviousValue) {
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MOZ_ASSERT(!mAnimatedValues.Contains(aId));
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mAnimatedValues.InsertOrUpdate(aId, MakeUnique<AnimatedValue>(aOpacity));
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return;
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}
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MOZ_ASSERT(aPreviousValue->Is<float>());
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MOZ_ASSERT(aPreviousValue == GetAnimatedValue(aId));
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aPreviousValue->SetOpacity(aOpacity);
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}
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void CompositorAnimationStorage::SetAnimations(uint64_t aId,
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const LayersId& aLayersId,
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const AnimationArray& aValue) {
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MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
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MutexAutoLock lock(mLock);
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mAnimations[aId] = std::make_unique<AnimationStorageData>(
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AnimationHelper::ExtractAnimations(aLayersId, aValue));
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PROFILER_MARKER("SetAnimation", GRAPHICS,
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MarkerInnerWindowId(mCompositorBridge->GetInnerWindowId()),
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CompositorAnimationMarker, aId,
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mAnimations[aId]->mAnimation.LastElement().mProperty);
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// If there is the last animated value, then we need to store the id to remove
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// the value if the new animation doesn't produce any animated data (i.e. in
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// the delay phase) when we sample this new animation.
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if (mAnimatedValues.Contains(aId)) {
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mNewAnimations.insert(aId);
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}
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}
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// Returns clip rect in the scroll frame's coordinate space.
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static ParentLayerRect GetClipRectForPartialPrerender(
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const LayersId aLayersId, const PartialPrerenderData& aPartialPrerenderData,
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const RefPtr<APZSampler>& aSampler, const MutexAutoLock& aProofOfMapLock) {
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if (aSampler &&
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aPartialPrerenderData.scrollId() != ScrollableLayerGuid::NULL_SCROLL_ID) {
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return aSampler->GetCompositionBounds(
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aLayersId, aPartialPrerenderData.scrollId(), aProofOfMapLock);
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}
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return aPartialPrerenderData.clipRect();
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}
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void CompositorAnimationStorage::StoreAnimatedValue(
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nsCSSPropertyID aProperty, uint64_t aId,
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const std::unique_ptr<AnimationStorageData>& aAnimationStorageData,
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const AutoTArray<RefPtr<RawServoAnimationValue>, 1>& aAnimationValues,
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const MutexAutoLock& aProofOfMapLock, const RefPtr<APZSampler>& aApzSampler,
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AnimatedValue* aAnimatedValueEntry,
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JankedAnimationMap& aJankedAnimationMap) {
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switch (aProperty) {
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case eCSSProperty_background_color: {
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SetAnimatedValue(aId, aAnimatedValueEntry,
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Servo_AnimationValue_GetColor(aAnimationValues[0],
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NS_RGBA(0, 0, 0, 0)));
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break;
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}
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case eCSSProperty_opacity: {
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MOZ_ASSERT(aAnimationValues.Length() == 1);
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SetAnimatedValue(aId, aAnimatedValueEntry,
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Servo_AnimationValue_GetOpacity(aAnimationValues[0]));
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break;
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}
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case eCSSProperty_rotate:
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case eCSSProperty_scale:
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case eCSSProperty_translate:
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case eCSSProperty_transform:
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case eCSSProperty_offset_path:
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case eCSSProperty_offset_distance:
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case eCSSProperty_offset_rotate:
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case eCSSProperty_offset_anchor: {
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MOZ_ASSERT(aAnimationStorageData->mTransformData);
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const TransformData& transformData =
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*aAnimationStorageData->mTransformData;
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MOZ_ASSERT(transformData.origin() == nsPoint());
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gfx::Matrix4x4 frameTransform =
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AnimationHelper::ServoAnimationValueToMatrix4x4(
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aAnimationValues, transformData,
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aAnimationStorageData->mCachedMotionPath);
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if (const Maybe<PartialPrerenderData>& partialPrerenderData =
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transformData.partialPrerenderData()) {
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gfx::Matrix4x4 transform = frameTransform;
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transform.PostTranslate(
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partialPrerenderData->position().ToUnknownPoint());
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gfx::Matrix4x4 transformInClip =
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partialPrerenderData->transformInClip();
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if (aApzSampler && partialPrerenderData->scrollId() !=
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ScrollableLayerGuid::NULL_SCROLL_ID) {
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AsyncTransform asyncTransform = aApzSampler->GetCurrentAsyncTransform(
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aAnimationStorageData->mLayersId,
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partialPrerenderData->scrollId(), LayoutAndVisual,
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aProofOfMapLock);
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transformInClip.PostTranslate(
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asyncTransform.mTranslation.ToUnknownPoint());
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}
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transformInClip = transform * transformInClip;
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ParentLayerRect clipRect = GetClipRectForPartialPrerender(
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aAnimationStorageData->mLayersId, *partialPrerenderData,
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aApzSampler, aProofOfMapLock);
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if (AnimationHelper::ShouldBeJank(
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partialPrerenderData->rect(),
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partialPrerenderData->overflowedSides(), transformInClip,
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clipRect)) {
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if (aAnimatedValueEntry) {
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frameTransform = aAnimatedValueEntry->Transform().mFrameTransform;
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}
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aJankedAnimationMap[aAnimationStorageData->mLayersId].AppendElement(
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aId);
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}
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}
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SetAnimatedValue(aId, aAnimatedValueEntry, frameTransform, transformData);
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break;
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}
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default:
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MOZ_ASSERT_UNREACHABLE("Unhandled animated property");
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}
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}
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bool CompositorAnimationStorage::SampleAnimations(
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const OMTAController* aOMTAController, TimeStamp aPreviousFrameTime,
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TimeStamp aCurrentFrameTime) {
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MutexAutoLock lock(mLock);
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bool isAnimating = false;
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auto cleanup = MakeScopeExit([&] { mNewAnimations.clear(); });
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// Do nothing if there are no compositor animations
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if (mAnimations.empty()) {
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return isAnimating;
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}
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JankedAnimationMap janked;
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RefPtr<APZSampler> apzSampler = mCompositorBridge->GetAPZSampler();
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auto callback = [&](const MutexAutoLock& aProofOfMapLock) {
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for (const auto& iter : mAnimations) {
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const auto& animationStorageData = iter.second;
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if (animationStorageData->mAnimation.IsEmpty()) {
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continue;
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}
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const nsCSSPropertyID lastPropertyAnimationGroupProperty =
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animationStorageData->mAnimation.LastElement().mProperty;
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isAnimating = true;
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AutoTArray<RefPtr<RawServoAnimationValue>, 1> animationValues;
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AnimatedValue* previousValue = GetAnimatedValue(iter.first);
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AnimationHelper::SampleResult sampleResult =
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AnimationHelper::SampleAnimationForEachNode(
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apzSampler, animationStorageData->mLayersId, aProofOfMapLock,
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aPreviousFrameTime, aCurrentFrameTime, previousValue,
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animationStorageData->mAnimation, animationValues);
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PROFILER_MARKER(
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"SampleAnimation", GRAPHICS,
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MarkerOptions(
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MarkerThreadId(CompositorThreadHolder::GetThreadId()),
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MarkerInnerWindowId(mCompositorBridge->GetInnerWindowId())),
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CompositorAnimationMarker, iter.first,
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lastPropertyAnimationGroupProperty);
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if (!sampleResult.IsSampled()) {
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// Note: Checking new animations first. If new animations arrive and we
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// scroll back to delay phase in the meantime for scroll-linked
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// animations, removing the previous animated value is still the
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// preferable way because the newly animation case would probably more
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// often than the scroll timeline. Besides, we expect the display items
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// get sync with main thread at this moment, so dropping the old
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// animation sampled result is more suitable.
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// FIXME: Bug 1791884: We might have to revisit this to make sure we
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// respect animation composition order.
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if (mNewAnimations.find(iter.first) != mNewAnimations.end()) {
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mAnimatedValues.Remove(iter.first);
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} else if (sampleResult.mReason ==
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AnimationHelper::SampleResult::Reason::ScrollToDelayPhase) {
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// For the scroll-linked animations, its animation effect phases may
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// be changed between the active phase and the before/after phase.
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// Basically we don't produce any sampled animation value for
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// before/after phase (if we don't have fills). In this case, we have
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// to make sure the animations are not applied on the compositor.
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// Removing the previous animated value is not enough because the
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// display item in webrender may be out-of-date. Therefore, we should
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// not just skip these animation values. Instead, storing their base
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// styles (which are in |animationValues| already) to simulate these
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// delayed animations.
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//
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// There are two possible situations:
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// 1. If there is just a new animation arrived but there is no sampled
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// animation value when we go from active phase, we remove the
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// previous AnimatedValue. This is done in the above condition.
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// 2. If |animation| is not replaced by a new arrived one, we detect
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// it in SampleAnimationForProperty(), which sets
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// ScrollToDelayPhase if it goes from the active phase to the
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// before/after phase.
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//
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// For the 2nd case, we store the base styles until we have some other
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// new sampled results or the new animations arrived (i.e. case 1).
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StoreAnimatedValue(lastPropertyAnimationGroupProperty, iter.first,
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animationStorageData, animationValues,
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aProofOfMapLock, apzSampler, previousValue,
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janked);
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}
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continue;
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}
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// Store the normal sampled result.
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StoreAnimatedValue(lastPropertyAnimationGroupProperty, iter.first,
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animationStorageData, animationValues, aProofOfMapLock,
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apzSampler, previousValue, janked);
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}
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};
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if (apzSampler) {
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// Hold APZCTreeManager::mMapLock for all the animations inside this
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// CompositorBridgeParent. This ensures that APZ cannot process a
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// transaction on the updater thread in between sampling different
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// animations.
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apzSampler->CallWithMapLock(callback);
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} else {
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// A fallback way if we don't have |apzSampler|. We don't care about
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// APZCTreeManager::mMapLock in this case because we don't use any APZ
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// interface.
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mozilla::Mutex dummy("DummyAPZMapLock");
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MutexAutoLock lock(dummy);
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callback(lock);
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}
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if (!janked.empty() && aOMTAController) {
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aOMTAController->NotifyJankedAnimations(std::move(janked));
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}
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return isAnimating;
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}
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WrAnimations CompositorAnimationStorage::CollectWebRenderAnimations() const {
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MutexAutoLock lock(mLock);
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WrAnimations animations;
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for (const auto& animatedValueEntry : mAnimatedValues) {
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AnimatedValue* value = animatedValueEntry.GetWeak();
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value->Value().match(
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[&](const AnimationTransform& aTransform) {
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animations.mTransformArrays.AppendElement(wr::ToWrTransformProperty(
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animatedValueEntry.GetKey(), aTransform.mFrameTransform));
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},
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[&](const float& aOpacity) {
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animations.mOpacityArrays.AppendElement(
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wr::ToWrOpacityProperty(animatedValueEntry.GetKey(), aOpacity));
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},
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[&](const nscolor& aColor) {
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animations.mColorArrays.AppendElement(wr::ToWrColorProperty(
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animatedValueEntry.GetKey(),
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ToDeviceColor(gfx::sRGBColor::FromABGR(aColor))));
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});
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}
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return animations;
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}
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} // namespace layers
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} // namespace mozilla
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