forked from mirrors/gecko-dev
Updated with clang-format version 14.0.5 (taskcluster-cAkeFEZXQmihHYDO8Y4hRw) # ignore-this-changeset Differential Revision: https://phabricator.services.mozilla.com/D151003
76 lines
2.7 KiB
C++
76 lines
2.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_Module_h
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#define mozilla_Module_h
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#include "nscore.h"
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namespace mozilla {
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namespace Module {
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/**
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* This selector allows components to be marked so that they're only loaded
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* into certain kinds of processes. Selectors can be combined.
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*/
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// Note: This must be kept in sync with the selector matching in
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// nsComponentManager.cpp.
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enum ProcessSelector {
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ANY_PROCESS = 0x0,
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MAIN_PROCESS_ONLY = 0x1,
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CONTENT_PROCESS_ONLY = 0x2,
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/**
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* By default, modules are not loaded in the GPU, VR, Socket, RDD, Utility
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* and IPDLUnitTest processes, even if ANY_PROCESS is specified. This flag
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* enables a module in the relevant process.
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*
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* NOTE: IPDLUnitTest does not have its own flag, and will only load a
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* module if it is enabled in all processes.
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*/
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ALLOW_IN_GPU_PROCESS = 0x4,
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ALLOW_IN_VR_PROCESS = 0x8,
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ALLOW_IN_SOCKET_PROCESS = 0x10,
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ALLOW_IN_RDD_PROCESS = 0x20,
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ALLOW_IN_UTILITY_PROCESS = 0x30,
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ALLOW_IN_GPU_AND_MAIN_PROCESS = ALLOW_IN_GPU_PROCESS | MAIN_PROCESS_ONLY,
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ALLOW_IN_GPU_AND_VR_PROCESS = ALLOW_IN_GPU_PROCESS | ALLOW_IN_VR_PROCESS,
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ALLOW_IN_GPU_AND_SOCKET_PROCESS =
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ALLOW_IN_GPU_PROCESS | ALLOW_IN_SOCKET_PROCESS,
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ALLOW_IN_GPU_VR_AND_SOCKET_PROCESS =
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ALLOW_IN_GPU_PROCESS | ALLOW_IN_VR_PROCESS | ALLOW_IN_SOCKET_PROCESS,
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ALLOW_IN_RDD_AND_SOCKET_PROCESS =
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ALLOW_IN_RDD_PROCESS | ALLOW_IN_SOCKET_PROCESS,
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ALLOW_IN_GPU_RDD_AND_SOCKET_PROCESS =
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ALLOW_IN_GPU_PROCESS | ALLOW_IN_RDD_PROCESS | ALLOW_IN_SOCKET_PROCESS,
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ALLOW_IN_GPU_RDD_SOCKET_AND_UTILITY_PROCESS =
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ALLOW_IN_GPU_PROCESS | ALLOW_IN_RDD_PROCESS | ALLOW_IN_SOCKET_PROCESS,
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ALLOW_IN_GPU_RDD_VR_AND_SOCKET_PROCESS =
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ALLOW_IN_GPU_PROCESS | ALLOW_IN_RDD_PROCESS | ALLOW_IN_VR_PROCESS |
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ALLOW_IN_SOCKET_PROCESS,
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ALLOW_IN_GPU_RDD_VR_SOCKET_AND_UTILITY_PROCESS =
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ALLOW_IN_GPU_PROCESS | ALLOW_IN_RDD_PROCESS | ALLOW_IN_VR_PROCESS |
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ALLOW_IN_SOCKET_PROCESS | ALLOW_IN_UTILITY_PROCESS
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};
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static constexpr size_t kMaxProcessSelector =
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size_t(ProcessSelector::ALLOW_IN_GPU_RDD_VR_SOCKET_AND_UTILITY_PROCESS);
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/**
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* This allows category entries to be marked so that they are or are
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* not loaded when in backgroundtask mode.
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*/
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// Note: This must be kept in sync with the selector matching in
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// StaticComponents.cpp.in.
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enum BackgroundTasksSelector {
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NO_TASKS = 0x0,
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ALL_TASKS = 0xFFFF,
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};
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}; // namespace Module
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} // namespace mozilla
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#endif // mozilla_Module_h
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