forked from mirrors/gecko-dev
		
	 1a7c5067ca
			
		
	
	
		1a7c5067ca
		
	
	
	
	
		
			
			We can't include WheelEventBinding.h in MouseEvents.h because that produces this include loop: WheelEventBinding.h -> MouseEventBinding.h -> UIEventBinding.h -> nsGlobalWindow.h -> nsGlobalWindowInner.h -> nsRefreshDriver.h -> AnimationEventDispatcher.h -> AnimationComparator.h -> Animation.h -> EffectCompositor.h -> PseudoElementHashEntry.h -> Element.h -> PointerEventHandler.h -> MouseEvents.h -> WheelEventBinding.h MozReview-Commit-ID: 5KNwH69aJYW
		
			
				
	
	
		
			629 lines
		
	
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			629 lines
		
	
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 | |
| 
 | |
| #ifndef InputData_h__
 | |
| #define InputData_h__
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| 
 | |
| #include "nsDebug.h"
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| #include "nsIScrollableFrame.h"
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| #include "nsPoint.h"
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| #include "nsTArray.h"
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| #include "Units.h"
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| #include "mozilla/DefineEnum.h"
 | |
| #include "mozilla/EventForwards.h"
 | |
| #include "mozilla/TimeStamp.h"
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| #include "mozilla/gfx/MatrixFwd.h"
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| #include "mozilla/layers/KeyboardScrollAction.h"
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| 
 | |
| template<class E> struct already_AddRefed;
 | |
| class nsIWidget;
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| 
 | |
| namespace mozilla {
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| 
 | |
| namespace layers {
 | |
| class APZInputBridgeChild;
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| class PAPZInputBridgeParent;
 | |
| }
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| 
 | |
| namespace dom {
 | |
| class Touch;
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| } // namespace dom
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| 
 | |
| MOZ_DEFINE_ENUM(
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|   InputType, (
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|     MULTITOUCH_INPUT,
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|     MOUSE_INPUT,
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|     PANGESTURE_INPUT,
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|     PINCHGESTURE_INPUT,
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|     TAPGESTURE_INPUT,
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|     SCROLLWHEEL_INPUT,
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|     KEYBOARD_INPUT
 | |
| ));
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| 
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| class MultiTouchInput;
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| class MouseInput;
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| class PanGestureInput;
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| class PinchGestureInput;
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| class TapGestureInput;
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| class ScrollWheelInput;
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| class KeyboardInput;
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| 
 | |
| // This looks unnecessary now, but as we add more and more classes that derive
 | |
| // from InputType (eventually probably almost as many as *Events.h has), it
 | |
| // will be more and more clear what's going on with a macro that shortens the
 | |
| // definition of the RTTI functions.
 | |
| #define INPUTDATA_AS_CHILD_TYPE(type, enumID) \
 | |
|   const type& As##type() const \
 | |
|   { \
 | |
|     MOZ_ASSERT(mInputType == enumID, "Invalid cast of InputData."); \
 | |
|     return (const type&) *this; \
 | |
|   } \
 | |
|   type& As##type() \
 | |
|   { \
 | |
|     MOZ_ASSERT(mInputType == enumID, "Invalid cast of InputData."); \
 | |
|     return (type&) *this; \
 | |
|   }
 | |
| 
 | |
| /** Base input data class. Should never be instantiated. */
 | |
| class InputData
 | |
| {
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| public:
 | |
|   // Warning, this class is serialized and sent over IPC. Any change to its
 | |
|   // fields must be reflected in its ParamTraits<>, in nsGUIEventIPC.h
 | |
|   InputType mInputType;
 | |
|   // Time in milliseconds that this data is relevant to. This only really
 | |
|   // matters when this data is used as an event. We use uint32_t instead of
 | |
|   // TimeStamp because it is easier to convert from WidgetInputEvent. The time
 | |
|   // is platform-specific but it in the case of B2G and Fennec it is since
 | |
|   // startup.
 | |
|   uint32_t mTime;
 | |
|   // Set in parallel to mTime until we determine it is safe to drop
 | |
|   // platform-specific event times (see bug 77992).
 | |
|   TimeStamp mTimeStamp;
 | |
|   // The sequence number of the last potentially focus changing event handled
 | |
|   // by APZ. This is used to track when that event has been processed by content,
 | |
|   // and focus can be reconfirmed for async keyboard scrolling.
 | |
|   uint64_t mFocusSequenceNumber;
 | |
| 
 | |
|   Modifiers modifiers;
 | |
| 
 | |
|   INPUTDATA_AS_CHILD_TYPE(MultiTouchInput, MULTITOUCH_INPUT)
 | |
|   INPUTDATA_AS_CHILD_TYPE(MouseInput, MOUSE_INPUT)
 | |
|   INPUTDATA_AS_CHILD_TYPE(PanGestureInput, PANGESTURE_INPUT)
 | |
|   INPUTDATA_AS_CHILD_TYPE(PinchGestureInput, PINCHGESTURE_INPUT)
 | |
|   INPUTDATA_AS_CHILD_TYPE(TapGestureInput, TAPGESTURE_INPUT)
 | |
|   INPUTDATA_AS_CHILD_TYPE(ScrollWheelInput, SCROLLWHEEL_INPUT)
 | |
|   INPUTDATA_AS_CHILD_TYPE(KeyboardInput, KEYBOARD_INPUT)
 | |
| 
 | |
|   virtual ~InputData();
 | |
|   explicit InputData(InputType aInputType);
 | |
| 
 | |
| protected:
 | |
|   InputData(InputType aInputType, uint32_t aTime, TimeStamp aTimeStamp,
 | |
|             Modifiers aModifiers);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Data container for a single touch input. Similar to dom::Touch, but used in
 | |
|  * off-main-thread situations. This is more for just storing touch data, whereas
 | |
|  * dom::Touch is more useful for dispatching through the DOM (which can only
 | |
|  * happen on the main thread). dom::Touch also bears the problem of storing
 | |
|  * pointers to nsIWidget instances which can only be used on the main thread,
 | |
|  * so if instead we used dom::Touch and ever set these pointers
 | |
|  * off-main-thread, Bad Things Can Happen(tm).
 | |
|  *
 | |
|  * Note that this doesn't inherit from InputData because this itself is not an
 | |
|  * event. It is only a container/struct that should have any number of instances
 | |
|  * within a MultiTouchInput.
 | |
|  *
 | |
|  * fixme/bug 775746: Make dom::Touch inherit from this class.
 | |
|  */
 | |
| class SingleTouchData
 | |
| {
 | |
| public:
 | |
|   // Construct a SingleTouchData from a Screen point.
 | |
|   // mLocalScreenPoint remains (0,0) unless it's set later.
 | |
|   SingleTouchData(int32_t aIdentifier,
 | |
|                   ScreenIntPoint aScreenPoint,
 | |
|                   ScreenSize aRadius,
 | |
|                   float aRotationAngle,
 | |
|                   float aForce);
 | |
| 
 | |
|   // Construct a SingleTouchData from a ParentLayer point.
 | |
|   // mScreenPoint remains (0,0) unless it's set later.
 | |
|   // Note: if APZ starts using the radius for anything, we should add a local
 | |
|   // version of that too, and have this constructor take it as a ParentLayerSize.
 | |
|   SingleTouchData(int32_t aIdentifier,
 | |
|                   ParentLayerPoint aLocalScreenPoint,
 | |
|                   ScreenSize aRadius,
 | |
|                   float aRotationAngle,
 | |
|                   float aForce);
 | |
| 
 | |
|   SingleTouchData();
 | |
| 
 | |
|   already_AddRefed<dom::Touch> ToNewDOMTouch() const;
 | |
| 
 | |
|   // Warning, this class is serialized and sent over IPC. Any change to its
 | |
|   // fields must be reflected in its ParamTraits<>, in nsGUIEventIPC.h
 | |
| 
 | |
|   // A unique number assigned to each SingleTouchData within a MultiTouchInput so
 | |
|   // that they can be easily distinguished when handling a touch start/move/end.
 | |
|   int32_t mIdentifier;
 | |
| 
 | |
|   // Point on the screen that the touch hit, in device pixels. They are
 | |
|   // coordinates on the screen.
 | |
|   ScreenIntPoint mScreenPoint;
 | |
| 
 | |
|   // |mScreenPoint| transformed to the local coordinates of the APZC targeted
 | |
|   // by the hit. This is set and used by APZ.
 | |
|   ParentLayerPoint mLocalScreenPoint;
 | |
| 
 | |
|   // Radius that the touch covers, i.e. if you're using your thumb it will
 | |
|   // probably be larger than using your pinky, even with the same force.
 | |
|   // Radius can be different along x and y. For example, if you press down with
 | |
|   // your entire finger vertically, the y radius will be much larger than the x
 | |
|   // radius.
 | |
|   ScreenSize mRadius;
 | |
| 
 | |
|   float mRotationAngle;
 | |
| 
 | |
|   // How hard the screen is being pressed.
 | |
|   float mForce;
 | |
| };
 | |
| 
 | |
| /**
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|  * Similar to WidgetTouchEvent, but for use off-main-thread. Also only stores a
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|  * screen touch point instead of the many different coordinate spaces
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|  * WidgetTouchEvent stores its touch point in. This includes a way to initialize
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|  * itself from a WidgetTouchEvent by copying all relevant data over. Note that
 | |
|  * this copying from WidgetTouchEvent functionality can only be used on the main
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|  * thread.
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|  *
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|  * Stores an array of SingleTouchData.
 | |
|  */
 | |
| class MultiTouchInput : public InputData
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| {
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| public:
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|   MOZ_DEFINE_ENUM_AT_CLASS_SCOPE(
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|     MultiTouchType, (
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|       MULTITOUCH_START,
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|       MULTITOUCH_MOVE,
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|       MULTITOUCH_END,
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|       MULTITOUCH_CANCEL
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|   ));
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| 
 | |
|   MultiTouchInput(MultiTouchType aType, uint32_t aTime, TimeStamp aTimeStamp,
 | |
|                   Modifiers aModifiers);
 | |
|   MultiTouchInput();
 | |
|   MultiTouchInput(const MultiTouchInput& aOther);
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|   explicit MultiTouchInput(const WidgetTouchEvent& aTouchEvent);
 | |
|   // This conversion from WidgetMouseEvent to MultiTouchInput is needed because
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|   // on the B2G emulator we can only receive mouse events, but we need to be
 | |
|   // able to pan correctly. To do this, we convert the events into a format that
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|   // the panning code can handle. This code is very limited and only supports
 | |
|   // SingleTouchData. It also sends garbage for the identifier, radius, force
 | |
|   // and rotation angle.
 | |
|   explicit MultiTouchInput(const WidgetMouseEvent& aMouseEvent);
 | |
|   void Translate(const ScreenPoint& aTranslation);
 | |
| 
 | |
|   WidgetTouchEvent ToWidgetTouchEvent(nsIWidget* aWidget) const;
 | |
|   WidgetMouseEvent ToWidgetMouseEvent(nsIWidget* aWidget) const;
 | |
| 
 | |
|   // Return the index into mTouches of the SingleTouchData with the given
 | |
|   // identifier, or -1 if there is no such SingleTouchData.
 | |
|   int32_t IndexOfTouch(int32_t aTouchIdentifier);
 | |
| 
 | |
|   bool TransformToLocal(const ScreenToParentLayerMatrix4x4& aTransform);
 | |
| 
 | |
|   // Warning, this class is serialized and sent over IPC. Any change to its
 | |
|   // fields must be reflected in its ParamTraits<>, in nsGUIEventIPC.h
 | |
|   MultiTouchType mType;
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|   nsTArray<SingleTouchData> mTouches;
 | |
|   bool mHandledByAPZ;
 | |
| };
 | |
| 
 | |
| class MouseInput : public InputData
 | |
| {
 | |
| protected:
 | |
|   friend mozilla::layers::APZInputBridgeChild;
 | |
|   friend mozilla::layers::PAPZInputBridgeParent;
 | |
| 
 | |
|   MouseInput();
 | |
| 
 | |
| public:
 | |
| 
 | |
|   MOZ_DEFINE_ENUM_AT_CLASS_SCOPE(
 | |
|     MouseType, (
 | |
|       MOUSE_NONE,
 | |
|       MOUSE_MOVE,
 | |
|       MOUSE_DOWN,
 | |
|       MOUSE_UP,
 | |
|       MOUSE_DRAG_START,
 | |
|       MOUSE_DRAG_END,
 | |
|       MOUSE_WIDGET_ENTER,
 | |
|       MOUSE_WIDGET_EXIT,
 | |
|       MOUSE_HITTEST
 | |
|   ));
 | |
| 
 | |
|   MOZ_DEFINE_ENUM_AT_CLASS_SCOPE(
 | |
|     ButtonType, (
 | |
|       LEFT_BUTTON,
 | |
|       MIDDLE_BUTTON,
 | |
|       RIGHT_BUTTON,
 | |
|       NONE
 | |
|   ));
 | |
| 
 | |
|   MouseInput(MouseType aType, ButtonType aButtonType, uint16_t aInputSource,
 | |
|              int16_t aButtons, const ScreenPoint& aPoint, uint32_t aTime,
 | |
|              TimeStamp aTimeStamp, Modifiers aModifiers);
 | |
|   explicit MouseInput(const WidgetMouseEventBase& aMouseEvent);
 | |
| 
 | |
|   bool IsLeftButton() const;
 | |
| 
 | |
|   bool TransformToLocal(const ScreenToParentLayerMatrix4x4& aTransform);
 | |
|   WidgetMouseEvent ToWidgetMouseEvent(nsIWidget* aWidget) const;
 | |
| 
 | |
|   // Warning, this class is serialized and sent over IPC. Any change to its
 | |
|   // fields must be reflected in its ParamTraits<>, in nsGUIEventIPC.h
 | |
|   MouseType mType;
 | |
|   ButtonType mButtonType;
 | |
|   uint16_t mInputSource;
 | |
|   int16_t mButtons;
 | |
|   ScreenPoint mOrigin;
 | |
|   ParentLayerPoint mLocalOrigin;
 | |
|   bool mHandledByAPZ;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Encapsulation class for pan events, can be used off-main-thread.
 | |
|  * These events are currently only used for scrolling on desktop.
 | |
|  */
 | |
| class PanGestureInput : public InputData
 | |
| {
 | |
| protected:
 | |
|   friend mozilla::layers::APZInputBridgeChild;
 | |
|   friend mozilla::layers::PAPZInputBridgeParent;
 | |
| 
 | |
|   PanGestureInput();
 | |
| 
 | |
| public:
 | |
|   MOZ_DEFINE_ENUM_AT_CLASS_SCOPE(
 | |
|     PanGestureType, (
 | |
|       // MayStart: Dispatched before any actual panning has occurred but when a
 | |
|       // pan gesture is probably about to start, for example when the user
 | |
|       // starts touching the touchpad. Should interrupt any ongoing APZ
 | |
|       // animation and can be used to trigger scrollability indicators (e.g.
 | |
|       // flashing overlay scrollbars).
 | |
|       PANGESTURE_MAYSTART,
 | |
| 
 | |
|       // Cancelled: Dispatched after MayStart when no pan gesture is going to
 | |
|       // happen after all, for example when the user lifts their fingers from a
 | |
|       // touchpad without having done any scrolling.
 | |
|       PANGESTURE_CANCELLED,
 | |
| 
 | |
|       // Start: A pan gesture is starting.
 | |
|       // For devices that do not support the MayStart event type, this event can
 | |
|       // be used to interrupt ongoing APZ animations.
 | |
|       PANGESTURE_START,
 | |
| 
 | |
|       // Pan: The actual pan motion by mPanDisplacement.
 | |
|       PANGESTURE_PAN,
 | |
| 
 | |
|       // End: The pan gesture has ended, for example because the user has lifted
 | |
|       // their fingers from a touchpad after scrolling.
 | |
|       // Any potential momentum events fire after this event.
 | |
|       PANGESTURE_END,
 | |
| 
 | |
|       // The following momentum event types are used in order to control the pan
 | |
|       // momentum animation. Using these instead of our own animation ensures
 | |
|       // that the animation curve is OS native and that the animation stops
 | |
|       // reliably if it is cancelled by the user.
 | |
| 
 | |
|       // MomentumStart: Dispatched between the End event of the actual
 | |
|       // user-controlled pan, and the first MomentumPan event of the momentum
 | |
|       // animation.
 | |
|       PANGESTURE_MOMENTUMSTART,
 | |
| 
 | |
|       // MomentumPan: The actual momentum motion by mPanDisplacement.
 | |
|       PANGESTURE_MOMENTUMPAN,
 | |
| 
 | |
|       // MomentumEnd: The momentum animation has ended, for example because the
 | |
|       // momentum velocity has gone below the stopping threshold, or because the
 | |
|       // user has stopped the animation by putting their fingers on a touchpad.
 | |
|       PANGESTURE_MOMENTUMEND
 | |
|   ));
 | |
| 
 | |
|   PanGestureInput(PanGestureType aType,
 | |
|                   uint32_t aTime,
 | |
|                   TimeStamp aTimeStamp,
 | |
|                   const ScreenPoint& aPanStartPoint,
 | |
|                   const ScreenPoint& aPanDisplacement,
 | |
|                   Modifiers aModifiers);
 | |
| 
 | |
|   bool IsMomentum() const;
 | |
| 
 | |
|   WidgetWheelEvent ToWidgetWheelEvent(nsIWidget* aWidget) const;
 | |
| 
 | |
|   bool TransformToLocal(const ScreenToParentLayerMatrix4x4& aTransform);
 | |
| 
 | |
|   ScreenPoint UserMultipliedPanDisplacement() const;
 | |
|   ParentLayerPoint UserMultipliedLocalPanDisplacement() const;
 | |
| 
 | |
|   // Warning, this class is serialized and sent over IPC. Any change to its
 | |
|   // fields must be reflected in its ParamTraits<>, in nsGUIEventIPC.h
 | |
|   PanGestureType mType;
 | |
|   ScreenPoint mPanStartPoint;
 | |
| 
 | |
|   // The delta. This can be non-zero on any type of event.
 | |
|   ScreenPoint mPanDisplacement;
 | |
| 
 | |
|   // Versions of |mPanStartPoint| and |mPanDisplacement| in the local
 | |
|   // coordinates of the APZC receiving the pan. These are set and used by APZ.
 | |
|   ParentLayerPoint mLocalPanStartPoint;
 | |
|   ParentLayerPoint mLocalPanDisplacement;
 | |
| 
 | |
|   // See lineOrPageDeltaX/Y on WidgetWheelEvent.
 | |
|   int32_t mLineOrPageDeltaX;
 | |
|   int32_t mLineOrPageDeltaY;
 | |
| 
 | |
|   // User-set delta multipliers.
 | |
|   double mUserDeltaMultiplierX;
 | |
|   double mUserDeltaMultiplierY;
 | |
| 
 | |
|   bool mHandledByAPZ;
 | |
| 
 | |
|   // true if this is a PANGESTURE_END event that will be followed by a
 | |
|   // PANGESTURE_MOMENTUMSTART event.
 | |
|   bool mFollowedByMomentum;
 | |
| 
 | |
|   // If this is true, and this event started a new input block that couldn't
 | |
|   // find a scrollable target which is scrollable in the horizontal component
 | |
|   // of the scroll start direction, then this input block needs to be put on
 | |
|   // hold until a content response has arrived, even if the block has a
 | |
|   // confirmed target.
 | |
|   // This is used by events that can result in a swipe instead of a scroll.
 | |
|   bool mRequiresContentResponseIfCannotScrollHorizontallyInStartDirection;
 | |
| 
 | |
|   // This is used by APZ to communicate to the macOS widget code whether
 | |
|   // the overscroll-behavior of the scroll frame handling this swipe allows
 | |
|   // non-local overscroll behaviors in the horizontal direction (such as
 | |
|   // swipe navigation).
 | |
|   bool mOverscrollBehaviorAllowsSwipe;
 | |
| 
 | |
|   // XXX: If adding any more bools, switch to using bitfields instead.
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Encapsulation class for pinch events. In general, these will be generated by
 | |
|  * a gesture listener by looking at SingleTouchData/MultiTouchInput instances and
 | |
|  * determining whether or not the user was trying to do a gesture.
 | |
|  */
 | |
| class PinchGestureInput : public InputData
 | |
| {
 | |
| protected:
 | |
|   friend mozilla::layers::APZInputBridgeChild;
 | |
|   friend mozilla::layers::PAPZInputBridgeParent;
 | |
| 
 | |
|   PinchGestureInput();
 | |
| 
 | |
| public:
 | |
|   MOZ_DEFINE_ENUM_AT_CLASS_SCOPE(
 | |
|     PinchGestureType, (
 | |
|       PINCHGESTURE_START,
 | |
|       PINCHGESTURE_SCALE,
 | |
|       PINCHGESTURE_END
 | |
|   ));
 | |
| 
 | |
|   // Construct a pinch gesture from a ParentLayer point.
 | |
|   // mFocusPoint remains (0,0) unless it's set later.
 | |
|   PinchGestureInput(PinchGestureType aType, uint32_t aTime, TimeStamp aTimeStamp,
 | |
|                     const ParentLayerPoint& aLocalFocusPoint,
 | |
|                     ParentLayerCoord aCurrentSpan,
 | |
|                     ParentLayerCoord aPreviousSpan, Modifiers aModifiers);
 | |
| 
 | |
|   bool TransformToLocal(const ScreenToParentLayerMatrix4x4& aTransform);
 | |
| 
 | |
|   // Warning, this class is serialized and sent over IPC. Any change to its
 | |
|   // fields must be reflected in its ParamTraits<>, in nsGUIEventIPC.h
 | |
|   PinchGestureType mType;
 | |
| 
 | |
|   // Center point of the pinch gesture. That is, if there are two fingers on the
 | |
|   // screen, it is their midpoint. In the case of more than two fingers, the
 | |
|   // point is implementation-specific, but can for example be the midpoint
 | |
|   // between the very first and very last touch. This is in device pixels and
 | |
|   // are the coordinates on the screen of this midpoint.
 | |
|   // For PINCHGESTURE_END events, this instead will hold the coordinates of
 | |
|   // the remaining finger, if there is one. If there isn't one then it will
 | |
|   // store -1, -1.
 | |
|   ScreenPoint mFocusPoint;
 | |
| 
 | |
|   // |mFocusPoint| transformed to the local coordinates of the APZC targeted
 | |
|   // by the hit. This is set and used by APZ.
 | |
|   ParentLayerPoint mLocalFocusPoint;
 | |
| 
 | |
|   // The distance between the touches responsible for the pinch gesture.
 | |
|   ParentLayerCoord mCurrentSpan;
 | |
| 
 | |
|   // The previous |mCurrentSpan| in the PinchGestureInput preceding this one.
 | |
|   // This is only really relevant during a PINCHGESTURE_SCALE because when it is
 | |
|   // of this type then there must have been a history of spans.
 | |
|   ParentLayerCoord mPreviousSpan;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Encapsulation class for tap events. In general, these will be generated by
 | |
|  * a gesture listener by looking at SingleTouchData/MultiTouchInput instances and
 | |
|  * determining whether or not the user was trying to do a gesture.
 | |
|  */
 | |
| class TapGestureInput : public InputData
 | |
| {
 | |
| protected:
 | |
|   friend mozilla::layers::APZInputBridgeChild;
 | |
|   friend mozilla::layers::PAPZInputBridgeParent;
 | |
| 
 | |
|   TapGestureInput();
 | |
| 
 | |
| public:
 | |
|   MOZ_DEFINE_ENUM_AT_CLASS_SCOPE(
 | |
|     TapGestureType, (
 | |
|       TAPGESTURE_LONG,
 | |
|       TAPGESTURE_LONG_UP,
 | |
|       TAPGESTURE_UP,
 | |
|       TAPGESTURE_CONFIRMED,
 | |
|       TAPGESTURE_DOUBLE,
 | |
|       TAPGESTURE_SECOND, // See GeckoContentController::TapType::eSecondTap
 | |
|       TAPGESTURE_CANCEL
 | |
|   ));
 | |
| 
 | |
|   // Construct a tap gesture from a Screen point.
 | |
|   // mLocalPoint remains (0,0) unless it's set later.
 | |
|   TapGestureInput(TapGestureType aType, uint32_t aTime, TimeStamp aTimeStamp,
 | |
|                   const ScreenIntPoint& aPoint, Modifiers aModifiers);
 | |
| 
 | |
|   // Construct a tap gesture from a ParentLayer point.
 | |
|   // mPoint remains (0,0) unless it's set later.
 | |
|   TapGestureInput(TapGestureType aType, uint32_t aTime, TimeStamp aTimeStamp,
 | |
|                   const ParentLayerPoint& aLocalPoint, Modifiers aModifiers);
 | |
| 
 | |
|   bool TransformToLocal(const ScreenToParentLayerMatrix4x4& aTransform);
 | |
| 
 | |
|   // Warning, this class is serialized and sent over IPC. Any change to its
 | |
|   // fields must be reflected in its ParamTraits<>, in nsGUIEventIPC.h
 | |
|   TapGestureType mType;
 | |
| 
 | |
|   // The location of the tap in screen pixels.
 | |
|   ScreenIntPoint mPoint;
 | |
| 
 | |
|   // The location of the tap in the local coordinates of the APZC receiving it.
 | |
|   // This is set and used by APZ.
 | |
|   ParentLayerPoint mLocalPoint;
 | |
| };
 | |
| 
 | |
| // Encapsulation class for scroll-wheel events. These are generated by mice
 | |
| // with physical scroll wheels, and on Windows by most touchpads when using
 | |
| // scroll gestures.
 | |
| class ScrollWheelInput : public InputData
 | |
| {
 | |
| protected:
 | |
|   friend mozilla::layers::APZInputBridgeChild;
 | |
|   friend mozilla::layers::PAPZInputBridgeParent;
 | |
| 
 | |
|   ScrollWheelInput();
 | |
| 
 | |
| public:
 | |
|   MOZ_DEFINE_ENUM_AT_CLASS_SCOPE(
 | |
|     ScrollDeltaType, (
 | |
|       // There are three kinds of scroll delta modes in Gecko: "page", "line" and
 | |
|       // "pixel".
 | |
|       SCROLLDELTA_LINE,
 | |
|       SCROLLDELTA_PAGE,
 | |
|       SCROLLDELTA_PIXEL
 | |
|   ));
 | |
| 
 | |
|   MOZ_DEFINE_ENUM_AT_CLASS_SCOPE(
 | |
|     ScrollMode, (
 | |
|       SCROLLMODE_INSTANT,
 | |
|       SCROLLMODE_SMOOTH
 | |
|     )
 | |
|   );
 | |
| 
 | |
|   ScrollWheelInput(uint32_t aTime, TimeStamp aTimeStamp, Modifiers aModifiers,
 | |
|                    ScrollMode aScrollMode, ScrollDeltaType aDeltaType,
 | |
|                    const ScreenPoint& aOrigin, double aDeltaX, double aDeltaY,
 | |
|                    bool aAllowToOverrideSystemScrollSpeed);
 | |
|   explicit ScrollWheelInput(const WidgetWheelEvent& aEvent);
 | |
| 
 | |
|   static ScrollDeltaType DeltaTypeForDeltaMode(uint32_t aDeltaMode);
 | |
|   static uint32_t DeltaModeForDeltaType(ScrollDeltaType aDeltaType);
 | |
|   static nsIScrollableFrame::ScrollUnit ScrollUnitForDeltaType(ScrollDeltaType aDeltaType);
 | |
| 
 | |
|   WidgetWheelEvent ToWidgetWheelEvent(nsIWidget* aWidget) const;
 | |
|   bool TransformToLocal(const ScreenToParentLayerMatrix4x4& aTransform);
 | |
| 
 | |
|   bool IsCustomizedByUserPrefs() const;
 | |
| 
 | |
|   // Warning, this class is serialized and sent over IPC. Any change to its
 | |
|   // fields must be reflected in its ParamTraits<>, in nsGUIEventIPC.h
 | |
|   ScrollDeltaType mDeltaType;
 | |
|   ScrollMode mScrollMode;
 | |
|   ScreenPoint mOrigin;
 | |
| 
 | |
|   bool mHandledByAPZ;
 | |
| 
 | |
|   // Deltas are in units corresponding to the delta type. For line deltas, they
 | |
|   // are the number of line units to scroll. The number of device pixels for a
 | |
|   // horizontal and vertical line unit are in FrameMetrics::mLineScrollAmount.
 | |
|   // For pixel deltas, these values are in ScreenCoords.
 | |
|   //
 | |
|   // The horizontal (X) delta is > 0 for scrolling right and < 0 for scrolling
 | |
|   // left. The vertical (Y) delta is < 0 for scrolling up and > 0 for
 | |
|   // scrolling down.
 | |
|   double mDeltaX;
 | |
|   double mDeltaY;
 | |
| 
 | |
|   // The location of the scroll in local coordinates. This is set and used by
 | |
|   // APZ.
 | |
|   ParentLayerPoint mLocalOrigin;
 | |
| 
 | |
|   // See lineOrPageDeltaX/Y on WidgetWheelEvent.
 | |
|   int32_t mLineOrPageDeltaX;
 | |
|   int32_t mLineOrPageDeltaY;
 | |
| 
 | |
|   // Indicates the order in which this event was added to a transaction. The
 | |
|   // first event is 1; if not a member of a transaction, this is 0.
 | |
|   uint32_t mScrollSeriesNumber;
 | |
| 
 | |
|   // User-set delta multipliers.
 | |
|   double mUserDeltaMultiplierX;
 | |
|   double mUserDeltaMultiplierY;
 | |
| 
 | |
|   bool mMayHaveMomentum;
 | |
|   bool mIsMomentum;
 | |
|   bool mAllowToOverrideSystemScrollSpeed;
 | |
| };
 | |
| 
 | |
| class KeyboardInput : public InputData
 | |
| {
 | |
| public:
 | |
|   typedef mozilla::layers::KeyboardScrollAction KeyboardScrollAction;
 | |
| 
 | |
|   enum KeyboardEventType
 | |
|   {
 | |
|     KEY_DOWN,
 | |
|     KEY_PRESS,
 | |
|     KEY_UP,
 | |
|     // Any other key event such as eKeyDownOnPlugin
 | |
|     KEY_OTHER,
 | |
| 
 | |
|     // Used as an upper bound for ContiguousEnumSerializer
 | |
|     KEY_SENTINEL,
 | |
|   };
 | |
| 
 | |
|   explicit KeyboardInput(const WidgetKeyboardEvent& aEvent);
 | |
| 
 | |
|   // Warning, this class is serialized and sent over IPC. Any change to its
 | |
|   // fields must be reflected in its ParamTraits<>, in nsGUIEventIPC.h
 | |
| 
 | |
|   KeyboardEventType mType;
 | |
|   uint32_t mKeyCode;
 | |
|   uint32_t mCharCode;
 | |
|   nsTArray<ShortcutKeyCandidate> mShortcutCandidates;
 | |
| 
 | |
|   bool mHandledByAPZ;
 | |
| 
 | |
|   // The scroll action to perform on a layer for this keyboard input. This is
 | |
|   // only used in APZ and is NOT serialized over IPC.
 | |
|   KeyboardScrollAction mAction;
 | |
| 
 | |
| protected:
 | |
|   friend mozilla::layers::APZInputBridgeChild;
 | |
|   friend mozilla::layers::PAPZInputBridgeParent;
 | |
| 
 | |
|   KeyboardInput();
 | |
| };
 | |
| 
 | |
| } // namespace mozilla
 | |
| 
 | |
| #endif // InputData_h__
 |