forked from mirrors/gecko-dev
This is preparation for Bug 1843891. ID3D11Fence and ID3D12Fence handling is necessary to interoperate between D3D11 and D3D12. Necessary fence value can be obtained from wgpu_server_queue_submit(). Differential Revision: https://phabricator.services.mozilla.com/D193619
39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ExternalTexture.h"
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#ifdef XP_WIN
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# include "mozilla/webgpu/ExternalTextureD3D11.h"
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#endif
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namespace mozilla::webgpu {
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// static
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UniquePtr<ExternalTexture> ExternalTexture::Create(
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const uint32_t aWidth, const uint32_t aHeight,
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const struct ffi::WGPUTextureFormat aFormat,
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const ffi::WGPUTextureUsages aUsage) {
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UniquePtr<ExternalTexture> texture;
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#ifdef XP_WIN
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texture = ExternalTextureD3D11::Create(aWidth, aHeight, aFormat, aUsage);
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#endif
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return texture;
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}
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ExternalTexture::ExternalTexture(const uint32_t aWidth, const uint32_t aHeight,
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const struct ffi::WGPUTextureFormat aFormat,
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const ffi::WGPUTextureUsages aUsage)
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: mWidth(aWidth), mHeight(aHeight), mFormat(aFormat), mUsage(aUsage) {}
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ExternalTexture::~ExternalTexture() {}
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void ExternalTexture::SetSubmissionIndex(uint64_t aSubmissionIndex) {
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MOZ_ASSERT(aSubmissionIndex != 0);
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mSubmissionIndex = aSubmissionIndex;
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}
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} // namespace mozilla::webgpu
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