forked from mirrors/gecko-dev
This is semantically similar to the existing available() method, however will not block, and doesn't need to do the work to actually determine the number of available bytes. As part of this patch, I also fixed one available() implementation which was incorrectly throwing NS_BASE_STREAM_WOULD_BLOCK. Differential Revision: https://phabricator.services.mozilla.com/D170697
410 lines
10 KiB
C++
410 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ThrottleQueue.h"
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#include "mozilla/net/InputChannelThrottleQueueParent.h"
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#include "nsISeekableStream.h"
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#include "nsIAsyncInputStream.h"
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#include "nsIOService.h"
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#include "nsSocketTransportService2.h"
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#include "nsStreamUtils.h"
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#include "nsNetUtil.h"
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namespace mozilla {
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namespace net {
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//-----------------------------------------------------------------------------
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class ThrottleInputStream final : public nsIAsyncInputStream,
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public nsISeekableStream {
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public:
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ThrottleInputStream(nsIInputStream* aStream, ThrottleQueue* aQueue);
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIINPUTSTREAM
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NS_DECL_NSISEEKABLESTREAM
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NS_DECL_NSITELLABLESTREAM
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NS_DECL_NSIASYNCINPUTSTREAM
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void AllowInput();
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private:
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~ThrottleInputStream();
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nsCOMPtr<nsIInputStream> mStream;
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RefPtr<ThrottleQueue> mQueue;
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nsresult mClosedStatus;
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nsCOMPtr<nsIInputStreamCallback> mCallback;
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nsCOMPtr<nsIEventTarget> mEventTarget;
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};
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NS_IMPL_ISUPPORTS(ThrottleInputStream, nsIAsyncInputStream, nsIInputStream,
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nsITellableStream, nsISeekableStream)
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ThrottleInputStream::ThrottleInputStream(nsIInputStream* aStream,
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ThrottleQueue* aQueue)
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: mStream(aStream), mQueue(aQueue), mClosedStatus(NS_OK) {
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MOZ_ASSERT(aQueue != nullptr);
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}
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ThrottleInputStream::~ThrottleInputStream() { Close(); }
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NS_IMETHODIMP
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ThrottleInputStream::Close() {
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if (NS_FAILED(mClosedStatus)) {
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return mClosedStatus;
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}
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if (mQueue) {
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mQueue->DequeueStream(this);
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mQueue = nullptr;
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mClosedStatus = NS_BASE_STREAM_CLOSED;
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}
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return mStream->Close();
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}
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NS_IMETHODIMP
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ThrottleInputStream::Available(uint64_t* aResult) {
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if (NS_FAILED(mClosedStatus)) {
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return mClosedStatus;
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}
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return mStream->Available(aResult);
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}
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NS_IMETHODIMP
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ThrottleInputStream::StreamStatus() {
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if (NS_FAILED(mClosedStatus)) {
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return mClosedStatus;
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}
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return mStream->StreamStatus();
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}
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NS_IMETHODIMP
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ThrottleInputStream::Read(char* aBuf, uint32_t aCount, uint32_t* aResult) {
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if (NS_FAILED(mClosedStatus)) {
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return mClosedStatus;
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}
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uint32_t realCount;
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nsresult rv = mQueue->Available(aCount, &realCount);
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if (NS_FAILED(rv)) {
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return rv;
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}
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if (realCount == 0) {
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return NS_BASE_STREAM_WOULD_BLOCK;
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}
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rv = mStream->Read(aBuf, realCount, aResult);
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if (NS_SUCCEEDED(rv) && *aResult > 0) {
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mQueue->RecordRead(*aResult);
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}
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return rv;
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}
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NS_IMETHODIMP
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ThrottleInputStream::ReadSegments(nsWriteSegmentFun aWriter, void* aClosure,
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uint32_t aCount, uint32_t* aResult) {
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if (NS_FAILED(mClosedStatus)) {
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return mClosedStatus;
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}
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uint32_t realCount;
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nsresult rv = mQueue->Available(aCount, &realCount);
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if (NS_FAILED(rv)) {
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return rv;
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}
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MOZ_ASSERT(realCount <= aCount);
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if (realCount == 0) {
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return NS_BASE_STREAM_WOULD_BLOCK;
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}
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rv = mStream->ReadSegments(aWriter, aClosure, realCount, aResult);
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if (NS_SUCCEEDED(rv) && *aResult > 0) {
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mQueue->RecordRead(*aResult);
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}
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return rv;
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}
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NS_IMETHODIMP
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ThrottleInputStream::IsNonBlocking(bool* aNonBlocking) {
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*aNonBlocking = true;
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return NS_OK;
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}
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NS_IMETHODIMP
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ThrottleInputStream::Seek(int32_t aWhence, int64_t aOffset) {
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if (NS_FAILED(mClosedStatus)) {
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return mClosedStatus;
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}
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nsCOMPtr<nsISeekableStream> sstream = do_QueryInterface(mStream);
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if (!sstream) {
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return NS_ERROR_FAILURE;
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}
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return sstream->Seek(aWhence, aOffset);
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}
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NS_IMETHODIMP
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ThrottleInputStream::Tell(int64_t* aResult) {
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if (NS_FAILED(mClosedStatus)) {
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return mClosedStatus;
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}
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nsCOMPtr<nsITellableStream> sstream = do_QueryInterface(mStream);
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if (!sstream) {
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return NS_ERROR_FAILURE;
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}
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return sstream->Tell(aResult);
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}
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NS_IMETHODIMP
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ThrottleInputStream::SetEOF() {
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if (NS_FAILED(mClosedStatus)) {
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return mClosedStatus;
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}
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nsCOMPtr<nsISeekableStream> sstream = do_QueryInterface(mStream);
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if (!sstream) {
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return NS_ERROR_FAILURE;
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}
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return sstream->SetEOF();
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}
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NS_IMETHODIMP
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ThrottleInputStream::CloseWithStatus(nsresult aStatus) {
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if (NS_FAILED(mClosedStatus)) {
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// Already closed, ignore.
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return NS_OK;
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}
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if (NS_SUCCEEDED(aStatus)) {
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aStatus = NS_BASE_STREAM_CLOSED;
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}
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mClosedStatus = Close();
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if (NS_SUCCEEDED(mClosedStatus)) {
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mClosedStatus = aStatus;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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ThrottleInputStream::AsyncWait(nsIInputStreamCallback* aCallback,
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uint32_t aFlags, uint32_t aRequestedCount,
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nsIEventTarget* aEventTarget) {
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if (aFlags != 0) {
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return NS_ERROR_ILLEGAL_VALUE;
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}
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mCallback = aCallback;
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mEventTarget = aEventTarget;
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if (mCallback) {
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mQueue->QueueStream(this);
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} else {
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mQueue->DequeueStream(this);
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}
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return NS_OK;
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}
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void ThrottleInputStream::AllowInput() {
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MOZ_ASSERT(mCallback);
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nsCOMPtr<nsIInputStreamCallback> callbackEvent = NS_NewInputStreamReadyEvent(
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"ThrottleInputStream::AllowInput", mCallback, mEventTarget);
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mCallback = nullptr;
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mEventTarget = nullptr;
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callbackEvent->OnInputStreamReady(this);
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}
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//-----------------------------------------------------------------------------
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// static
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already_AddRefed<nsIInputChannelThrottleQueue> ThrottleQueue::Create() {
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MOZ_ASSERT(XRE_IsParentProcess());
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nsCOMPtr<nsIInputChannelThrottleQueue> tq;
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if (nsIOService::UseSocketProcess()) {
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tq = new InputChannelThrottleQueueParent();
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} else {
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tq = new ThrottleQueue();
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}
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return tq.forget();
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}
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NS_IMPL_ISUPPORTS(ThrottleQueue, nsIInputChannelThrottleQueue, nsITimerCallback,
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nsINamed)
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ThrottleQueue::ThrottleQueue()
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{
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nsresult rv;
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nsCOMPtr<nsIEventTarget> sts;
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nsCOMPtr<nsIIOService> ioService = do_GetIOService(&rv);
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if (NS_SUCCEEDED(rv)) {
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sts = do_GetService(NS_SOCKETTRANSPORTSERVICE_CONTRACTID, &rv);
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}
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if (NS_SUCCEEDED(rv)) mTimer = NS_NewTimer(sts);
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}
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ThrottleQueue::~ThrottleQueue() {
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if (mTimer && mTimerArmed) {
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mTimer->Cancel();
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}
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mTimer = nullptr;
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}
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NS_IMETHODIMP
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ThrottleQueue::RecordRead(uint32_t aBytesRead) {
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MOZ_ASSERT(OnSocketThread(), "not on socket thread");
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ThrottleEntry entry;
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entry.mTime = TimeStamp::Now();
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entry.mBytesRead = aBytesRead;
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mReadEvents.AppendElement(entry);
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mBytesProcessed += aBytesRead;
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return NS_OK;
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}
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NS_IMETHODIMP
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ThrottleQueue::Available(uint32_t aRemaining, uint32_t* aAvailable) {
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MOZ_ASSERT(OnSocketThread(), "not on socket thread");
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TimeStamp now = TimeStamp::Now();
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TimeStamp oneSecondAgo = now - TimeDuration::FromSeconds(1);
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size_t i;
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// Remove all stale events.
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for (i = 0; i < mReadEvents.Length(); ++i) {
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if (mReadEvents[i].mTime >= oneSecondAgo) {
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break;
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}
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}
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mReadEvents.RemoveElementsAt(0, i);
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uint32_t totalBytes = 0;
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for (i = 0; i < mReadEvents.Length(); ++i) {
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totalBytes += mReadEvents[i].mBytesRead;
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}
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uint32_t spread = mMaxBytesPerSecond - mMeanBytesPerSecond;
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double prob = static_cast<double>(rand()) / RAND_MAX;
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uint32_t thisSliceBytes =
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mMeanBytesPerSecond - spread + static_cast<uint32_t>(2 * spread * prob);
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if (totalBytes >= thisSliceBytes) {
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*aAvailable = 0;
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} else {
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*aAvailable = std::min(thisSliceBytes, aRemaining);
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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ThrottleQueue::Init(uint32_t aMeanBytesPerSecond, uint32_t aMaxBytesPerSecond) {
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// Can be called on any thread.
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if (aMeanBytesPerSecond == 0 || aMaxBytesPerSecond == 0 ||
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aMaxBytesPerSecond < aMeanBytesPerSecond) {
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return NS_ERROR_ILLEGAL_VALUE;
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}
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mMeanBytesPerSecond = aMeanBytesPerSecond;
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mMaxBytesPerSecond = aMaxBytesPerSecond;
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return NS_OK;
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}
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NS_IMETHODIMP
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ThrottleQueue::BytesProcessed(uint64_t* aResult) {
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*aResult = mBytesProcessed;
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return NS_OK;
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}
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NS_IMETHODIMP
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ThrottleQueue::WrapStream(nsIInputStream* aInputStream,
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nsIAsyncInputStream** aResult) {
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nsCOMPtr<nsIAsyncInputStream> result =
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new ThrottleInputStream(aInputStream, this);
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result.forget(aResult);
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return NS_OK;
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}
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NS_IMETHODIMP
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ThrottleQueue::Notify(nsITimer* aTimer) {
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MOZ_ASSERT(OnSocketThread(), "not on socket thread");
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// A notified reader may need to push itself back on the queue.
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// Swap out the list of readers so that this works properly.
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nsTArray<RefPtr<ThrottleInputStream>> events = std::move(mAsyncEvents);
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// Optimistically notify all the waiting readers, and then let them
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// requeue if there isn't enough bandwidth.
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for (size_t i = 0; i < events.Length(); ++i) {
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events[i]->AllowInput();
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}
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mTimerArmed = false;
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return NS_OK;
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}
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NS_IMETHODIMP
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ThrottleQueue::GetName(nsACString& aName) {
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aName.AssignLiteral("net::ThrottleQueue");
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return NS_OK;
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}
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void ThrottleQueue::QueueStream(ThrottleInputStream* aStream) {
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MOZ_ASSERT(OnSocketThread(), "not on socket thread");
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if (mAsyncEvents.IndexOf(aStream) ==
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nsTArray<RefPtr<mozilla::net::ThrottleInputStream>>::NoIndex) {
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mAsyncEvents.AppendElement(aStream);
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if (!mTimerArmed) {
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uint32_t ms = 1000;
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if (mReadEvents.Length() > 0) {
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TimeStamp t = mReadEvents[0].mTime + TimeDuration::FromSeconds(1);
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TimeStamp now = TimeStamp::Now();
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if (t > now) {
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ms = static_cast<uint32_t>((t - now).ToMilliseconds());
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} else {
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ms = 1;
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}
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}
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if (NS_SUCCEEDED(
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mTimer->InitWithCallback(this, ms, nsITimer::TYPE_ONE_SHOT))) {
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mTimerArmed = true;
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}
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}
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}
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}
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void ThrottleQueue::DequeueStream(ThrottleInputStream* aStream) {
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MOZ_ASSERT(OnSocketThread(), "not on socket thread");
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mAsyncEvents.RemoveElement(aStream);
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}
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NS_IMETHODIMP
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ThrottleQueue::GetMeanBytesPerSecond(uint32_t* aMeanBytesPerSecond) {
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NS_ENSURE_ARG(aMeanBytesPerSecond);
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*aMeanBytesPerSecond = mMeanBytesPerSecond;
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return NS_OK;
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}
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NS_IMETHODIMP
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ThrottleQueue::GetMaxBytesPerSecond(uint32_t* aMaxBytesPerSecond) {
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NS_ENSURE_ARG(aMaxBytesPerSecond);
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*aMaxBytesPerSecond = mMaxBytesPerSecond;
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return NS_OK;
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}
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} // namespace net
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} // namespace mozilla
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