fune/netwerk/base/ThrottleQueue.cpp
Nika Layzell 3b40268cc1 Bug 1818305 - Part 2: Add a streamStatus method to nsIInputStream, r=xpcom-reviewers,necko-reviewers,geckoview-reviewers,valentin,jesup,m_kato,mccr8
This is semantically similar to the existing available() method, however will
not block, and doesn't need to do the work to actually determine the number of
available bytes.

As part of this patch, I also fixed one available() implementation which was
incorrectly throwing NS_BASE_STREAM_WOULD_BLOCK.

Differential Revision: https://phabricator.services.mozilla.com/D170697
2023-03-15 19:52:34 +00:00

410 lines
10 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ThrottleQueue.h"
#include "mozilla/net/InputChannelThrottleQueueParent.h"
#include "nsISeekableStream.h"
#include "nsIAsyncInputStream.h"
#include "nsIOService.h"
#include "nsSocketTransportService2.h"
#include "nsStreamUtils.h"
#include "nsNetUtil.h"
namespace mozilla {
namespace net {
//-----------------------------------------------------------------------------
class ThrottleInputStream final : public nsIAsyncInputStream,
public nsISeekableStream {
public:
ThrottleInputStream(nsIInputStream* aStream, ThrottleQueue* aQueue);
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIINPUTSTREAM
NS_DECL_NSISEEKABLESTREAM
NS_DECL_NSITELLABLESTREAM
NS_DECL_NSIASYNCINPUTSTREAM
void AllowInput();
private:
~ThrottleInputStream();
nsCOMPtr<nsIInputStream> mStream;
RefPtr<ThrottleQueue> mQueue;
nsresult mClosedStatus;
nsCOMPtr<nsIInputStreamCallback> mCallback;
nsCOMPtr<nsIEventTarget> mEventTarget;
};
NS_IMPL_ISUPPORTS(ThrottleInputStream, nsIAsyncInputStream, nsIInputStream,
nsITellableStream, nsISeekableStream)
ThrottleInputStream::ThrottleInputStream(nsIInputStream* aStream,
ThrottleQueue* aQueue)
: mStream(aStream), mQueue(aQueue), mClosedStatus(NS_OK) {
MOZ_ASSERT(aQueue != nullptr);
}
ThrottleInputStream::~ThrottleInputStream() { Close(); }
NS_IMETHODIMP
ThrottleInputStream::Close() {
if (NS_FAILED(mClosedStatus)) {
return mClosedStatus;
}
if (mQueue) {
mQueue->DequeueStream(this);
mQueue = nullptr;
mClosedStatus = NS_BASE_STREAM_CLOSED;
}
return mStream->Close();
}
NS_IMETHODIMP
ThrottleInputStream::Available(uint64_t* aResult) {
if (NS_FAILED(mClosedStatus)) {
return mClosedStatus;
}
return mStream->Available(aResult);
}
NS_IMETHODIMP
ThrottleInputStream::StreamStatus() {
if (NS_FAILED(mClosedStatus)) {
return mClosedStatus;
}
return mStream->StreamStatus();
}
NS_IMETHODIMP
ThrottleInputStream::Read(char* aBuf, uint32_t aCount, uint32_t* aResult) {
if (NS_FAILED(mClosedStatus)) {
return mClosedStatus;
}
uint32_t realCount;
nsresult rv = mQueue->Available(aCount, &realCount);
if (NS_FAILED(rv)) {
return rv;
}
if (realCount == 0) {
return NS_BASE_STREAM_WOULD_BLOCK;
}
rv = mStream->Read(aBuf, realCount, aResult);
if (NS_SUCCEEDED(rv) && *aResult > 0) {
mQueue->RecordRead(*aResult);
}
return rv;
}
NS_IMETHODIMP
ThrottleInputStream::ReadSegments(nsWriteSegmentFun aWriter, void* aClosure,
uint32_t aCount, uint32_t* aResult) {
if (NS_FAILED(mClosedStatus)) {
return mClosedStatus;
}
uint32_t realCount;
nsresult rv = mQueue->Available(aCount, &realCount);
if (NS_FAILED(rv)) {
return rv;
}
MOZ_ASSERT(realCount <= aCount);
if (realCount == 0) {
return NS_BASE_STREAM_WOULD_BLOCK;
}
rv = mStream->ReadSegments(aWriter, aClosure, realCount, aResult);
if (NS_SUCCEEDED(rv) && *aResult > 0) {
mQueue->RecordRead(*aResult);
}
return rv;
}
NS_IMETHODIMP
ThrottleInputStream::IsNonBlocking(bool* aNonBlocking) {
*aNonBlocking = true;
return NS_OK;
}
NS_IMETHODIMP
ThrottleInputStream::Seek(int32_t aWhence, int64_t aOffset) {
if (NS_FAILED(mClosedStatus)) {
return mClosedStatus;
}
nsCOMPtr<nsISeekableStream> sstream = do_QueryInterface(mStream);
if (!sstream) {
return NS_ERROR_FAILURE;
}
return sstream->Seek(aWhence, aOffset);
}
NS_IMETHODIMP
ThrottleInputStream::Tell(int64_t* aResult) {
if (NS_FAILED(mClosedStatus)) {
return mClosedStatus;
}
nsCOMPtr<nsITellableStream> sstream = do_QueryInterface(mStream);
if (!sstream) {
return NS_ERROR_FAILURE;
}
return sstream->Tell(aResult);
}
NS_IMETHODIMP
ThrottleInputStream::SetEOF() {
if (NS_FAILED(mClosedStatus)) {
return mClosedStatus;
}
nsCOMPtr<nsISeekableStream> sstream = do_QueryInterface(mStream);
if (!sstream) {
return NS_ERROR_FAILURE;
}
return sstream->SetEOF();
}
NS_IMETHODIMP
ThrottleInputStream::CloseWithStatus(nsresult aStatus) {
if (NS_FAILED(mClosedStatus)) {
// Already closed, ignore.
return NS_OK;
}
if (NS_SUCCEEDED(aStatus)) {
aStatus = NS_BASE_STREAM_CLOSED;
}
mClosedStatus = Close();
if (NS_SUCCEEDED(mClosedStatus)) {
mClosedStatus = aStatus;
}
return NS_OK;
}
NS_IMETHODIMP
ThrottleInputStream::AsyncWait(nsIInputStreamCallback* aCallback,
uint32_t aFlags, uint32_t aRequestedCount,
nsIEventTarget* aEventTarget) {
if (aFlags != 0) {
return NS_ERROR_ILLEGAL_VALUE;
}
mCallback = aCallback;
mEventTarget = aEventTarget;
if (mCallback) {
mQueue->QueueStream(this);
} else {
mQueue->DequeueStream(this);
}
return NS_OK;
}
void ThrottleInputStream::AllowInput() {
MOZ_ASSERT(mCallback);
nsCOMPtr<nsIInputStreamCallback> callbackEvent = NS_NewInputStreamReadyEvent(
"ThrottleInputStream::AllowInput", mCallback, mEventTarget);
mCallback = nullptr;
mEventTarget = nullptr;
callbackEvent->OnInputStreamReady(this);
}
//-----------------------------------------------------------------------------
// static
already_AddRefed<nsIInputChannelThrottleQueue> ThrottleQueue::Create() {
MOZ_ASSERT(XRE_IsParentProcess());
nsCOMPtr<nsIInputChannelThrottleQueue> tq;
if (nsIOService::UseSocketProcess()) {
tq = new InputChannelThrottleQueueParent();
} else {
tq = new ThrottleQueue();
}
return tq.forget();
}
NS_IMPL_ISUPPORTS(ThrottleQueue, nsIInputChannelThrottleQueue, nsITimerCallback,
nsINamed)
ThrottleQueue::ThrottleQueue()
{
nsresult rv;
nsCOMPtr<nsIEventTarget> sts;
nsCOMPtr<nsIIOService> ioService = do_GetIOService(&rv);
if (NS_SUCCEEDED(rv)) {
sts = do_GetService(NS_SOCKETTRANSPORTSERVICE_CONTRACTID, &rv);
}
if (NS_SUCCEEDED(rv)) mTimer = NS_NewTimer(sts);
}
ThrottleQueue::~ThrottleQueue() {
if (mTimer && mTimerArmed) {
mTimer->Cancel();
}
mTimer = nullptr;
}
NS_IMETHODIMP
ThrottleQueue::RecordRead(uint32_t aBytesRead) {
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
ThrottleEntry entry;
entry.mTime = TimeStamp::Now();
entry.mBytesRead = aBytesRead;
mReadEvents.AppendElement(entry);
mBytesProcessed += aBytesRead;
return NS_OK;
}
NS_IMETHODIMP
ThrottleQueue::Available(uint32_t aRemaining, uint32_t* aAvailable) {
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
TimeStamp now = TimeStamp::Now();
TimeStamp oneSecondAgo = now - TimeDuration::FromSeconds(1);
size_t i;
// Remove all stale events.
for (i = 0; i < mReadEvents.Length(); ++i) {
if (mReadEvents[i].mTime >= oneSecondAgo) {
break;
}
}
mReadEvents.RemoveElementsAt(0, i);
uint32_t totalBytes = 0;
for (i = 0; i < mReadEvents.Length(); ++i) {
totalBytes += mReadEvents[i].mBytesRead;
}
uint32_t spread = mMaxBytesPerSecond - mMeanBytesPerSecond;
double prob = static_cast<double>(rand()) / RAND_MAX;
uint32_t thisSliceBytes =
mMeanBytesPerSecond - spread + static_cast<uint32_t>(2 * spread * prob);
if (totalBytes >= thisSliceBytes) {
*aAvailable = 0;
} else {
*aAvailable = std::min(thisSliceBytes, aRemaining);
}
return NS_OK;
}
NS_IMETHODIMP
ThrottleQueue::Init(uint32_t aMeanBytesPerSecond, uint32_t aMaxBytesPerSecond) {
// Can be called on any thread.
if (aMeanBytesPerSecond == 0 || aMaxBytesPerSecond == 0 ||
aMaxBytesPerSecond < aMeanBytesPerSecond) {
return NS_ERROR_ILLEGAL_VALUE;
}
mMeanBytesPerSecond = aMeanBytesPerSecond;
mMaxBytesPerSecond = aMaxBytesPerSecond;
return NS_OK;
}
NS_IMETHODIMP
ThrottleQueue::BytesProcessed(uint64_t* aResult) {
*aResult = mBytesProcessed;
return NS_OK;
}
NS_IMETHODIMP
ThrottleQueue::WrapStream(nsIInputStream* aInputStream,
nsIAsyncInputStream** aResult) {
nsCOMPtr<nsIAsyncInputStream> result =
new ThrottleInputStream(aInputStream, this);
result.forget(aResult);
return NS_OK;
}
NS_IMETHODIMP
ThrottleQueue::Notify(nsITimer* aTimer) {
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
// A notified reader may need to push itself back on the queue.
// Swap out the list of readers so that this works properly.
nsTArray<RefPtr<ThrottleInputStream>> events = std::move(mAsyncEvents);
// Optimistically notify all the waiting readers, and then let them
// requeue if there isn't enough bandwidth.
for (size_t i = 0; i < events.Length(); ++i) {
events[i]->AllowInput();
}
mTimerArmed = false;
return NS_OK;
}
NS_IMETHODIMP
ThrottleQueue::GetName(nsACString& aName) {
aName.AssignLiteral("net::ThrottleQueue");
return NS_OK;
}
void ThrottleQueue::QueueStream(ThrottleInputStream* aStream) {
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
if (mAsyncEvents.IndexOf(aStream) ==
nsTArray<RefPtr<mozilla::net::ThrottleInputStream>>::NoIndex) {
mAsyncEvents.AppendElement(aStream);
if (!mTimerArmed) {
uint32_t ms = 1000;
if (mReadEvents.Length() > 0) {
TimeStamp t = mReadEvents[0].mTime + TimeDuration::FromSeconds(1);
TimeStamp now = TimeStamp::Now();
if (t > now) {
ms = static_cast<uint32_t>((t - now).ToMilliseconds());
} else {
ms = 1;
}
}
if (NS_SUCCEEDED(
mTimer->InitWithCallback(this, ms, nsITimer::TYPE_ONE_SHOT))) {
mTimerArmed = true;
}
}
}
}
void ThrottleQueue::DequeueStream(ThrottleInputStream* aStream) {
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
mAsyncEvents.RemoveElement(aStream);
}
NS_IMETHODIMP
ThrottleQueue::GetMeanBytesPerSecond(uint32_t* aMeanBytesPerSecond) {
NS_ENSURE_ARG(aMeanBytesPerSecond);
*aMeanBytesPerSecond = mMeanBytesPerSecond;
return NS_OK;
}
NS_IMETHODIMP
ThrottleQueue::GetMaxBytesPerSecond(uint32_t* aMaxBytesPerSecond) {
NS_ENSURE_ARG(aMaxBytesPerSecond);
*aMaxBytesPerSecond = mMaxBytesPerSecond;
return NS_OK;
}
} // namespace net
} // namespace mozilla