forked from mirrors/linux
		
	net: trust the bitmap in __dev_alloc_name()
Prior to restructuring __dev_alloc_name() handled both printf and non-printf names. In a clever attempt at code reuse it always prints the name into a buffer and checks if it's a duplicate. Trust the bitmap, and return an error if its full. This shrinks the possible ID space by one from 32K to 32K - 1, as previously the max value would have been tried as a valid ID. It seems very unlikely that anyone would care as we heard no requests to increase the max beyond 32k. Reviewed-by: Jiri Pirko <jiri@nvidia.com> Link: https://lore.kernel.org/r/20231023152346.3639749-5-kuba@kernel.org Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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					 1 changed files with 4 additions and 11 deletions
				
			
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					@ -1119,18 +1119,11 @@ static int __dev_alloc_name(struct net *net, const char *name, char *res)
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	i = find_first_zero_bit(inuse, max_netdevices);
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						i = find_first_zero_bit(inuse, max_netdevices);
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	bitmap_free(inuse);
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						bitmap_free(inuse);
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						if (i == max_netdevices)
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							return -ENFILE;
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	snprintf(buf, IFNAMSIZ, name, i);
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						snprintf(res, IFNAMSIZ, name, i);
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	if (!netdev_name_in_use(net, buf)) {
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						return i;
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		strscpy(res, buf, IFNAMSIZ);
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		return i;
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	}
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	/* It is possible to run out of possible slots
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	 * when the name is long and there isn't enough space left
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	 * for the digits, or if all bits are used.
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	 */
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	return -ENFILE;
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}
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					}
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/* Returns negative errno or allocated unit id (see __dev_alloc_name()) */
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					/* Returns negative errno or allocated unit id (see __dev_alloc_name()) */
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