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	lib: objpool added: ring-array based lockless MPMC
objpool is a scalable implementation of high performance queue for object allocation and reclamation, such as kretprobe instances. With leveraging percpu ring-array to mitigate hot spots of memory contention, it delivers near-linear scalability for high parallel scenarios. The objpool is best suited for the following cases: 1) Memory allocation or reclamation are prohibited or too expensive 2) Consumers are of different priorities, such as irqs and threads Limitations: 1) Maximum objects (capacity) is fixed after objpool creation 2) All pre-allocated objects are managed in percpu ring array, which consumes more memory than linked lists Link: https://lore.kernel.org/all/20231017135654.82270-2-wuqiang.matt@bytedance.com/ Signed-off-by: wuqiang.matt <wuqiang.matt@bytedance.com> Acked-by: Masami Hiramatsu (Google) <mhiramat@kernel.org> Signed-off-by: Masami Hiramatsu (Google) <mhiramat@kernel.org>
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							|  | @ -0,0 +1,181 @@ | ||||||
|  | /* SPDX-License-Identifier: GPL-2.0 */ | ||||||
|  | 
 | ||||||
|  | #ifndef _LINUX_OBJPOOL_H | ||||||
|  | #define _LINUX_OBJPOOL_H | ||||||
|  | 
 | ||||||
|  | #include <linux/types.h> | ||||||
|  | #include <linux/refcount.h> | ||||||
|  | 
 | ||||||
|  | /*
 | ||||||
|  |  * objpool: ring-array based lockless MPMC queue | ||||||
|  |  * | ||||||
|  |  * Copyright: wuqiang.matt@bytedance.com,mhiramat@kernel.org | ||||||
|  |  * | ||||||
|  |  * objpool is a scalable implementation of high performance queue for | ||||||
|  |  * object allocation and reclamation, such as kretprobe instances. | ||||||
|  |  * | ||||||
|  |  * With leveraging percpu ring-array to mitigate hot spots of memory | ||||||
|  |  * contention, it delivers near-linear scalability for high parallel | ||||||
|  |  * scenarios. The objpool is best suited for the following cases: | ||||||
|  |  * 1) Memory allocation or reclamation are prohibited or too expensive | ||||||
|  |  * 2) Consumers are of different priorities, such as irqs and threads | ||||||
|  |  * | ||||||
|  |  * Limitations: | ||||||
|  |  * 1) Maximum objects (capacity) is fixed after objpool creation | ||||||
|  |  * 2) All pre-allocated objects are managed in percpu ring array, | ||||||
|  |  *    which consumes more memory than linked lists | ||||||
|  |  */ | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * struct objpool_slot - percpu ring array of objpool | ||||||
|  |  * @head: head sequence of the local ring array (to retrieve at) | ||||||
|  |  * @tail: tail sequence of the local ring array (to append at) | ||||||
|  |  * @last: the last sequence number marked as ready for retrieve | ||||||
|  |  * @mask: bits mask for modulo capacity to compute array indexes | ||||||
|  |  * @entries: object entries on this slot | ||||||
|  |  * | ||||||
|  |  * Represents a cpu-local array-based ring buffer, its size is specialized | ||||||
|  |  * during initialization of object pool. The percpu objpool node is to be | ||||||
|  |  * allocated from local memory for NUMA system, and to be kept compact in | ||||||
|  |  * continuous memory: CPU assigned number of objects are stored just after | ||||||
|  |  * the body of objpool_node. | ||||||
|  |  * | ||||||
|  |  * Real size of the ring array is far too smaller than the value range of | ||||||
|  |  * head and tail, typed as uint32_t: [0, 2^32), so only lower bits (mask) | ||||||
|  |  * of head and tail are used as the actual position in the ring array. In | ||||||
|  |  * general the ring array is acting like a small sliding window, which is | ||||||
|  |  * always moving forward in the loop of [0, 2^32). | ||||||
|  |  */ | ||||||
|  | struct objpool_slot { | ||||||
|  | 	uint32_t            head; | ||||||
|  | 	uint32_t            tail; | ||||||
|  | 	uint32_t            last; | ||||||
|  | 	uint32_t            mask; | ||||||
|  | 	void               *entries[]; | ||||||
|  | } __packed; | ||||||
|  | 
 | ||||||
|  | struct objpool_head; | ||||||
|  | 
 | ||||||
|  | /*
 | ||||||
|  |  * caller-specified callback for object initial setup, it's only called | ||||||
|  |  * once for each object (just after the memory allocation of the object) | ||||||
|  |  */ | ||||||
|  | typedef int (*objpool_init_obj_cb)(void *obj, void *context); | ||||||
|  | 
 | ||||||
|  | /* caller-specified cleanup callback for objpool destruction */ | ||||||
|  | typedef int (*objpool_fini_cb)(struct objpool_head *head, void *context); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * struct objpool_head - object pooling metadata | ||||||
|  |  * @obj_size:   object size, aligned to sizeof(void *) | ||||||
|  |  * @nr_objs:    total objs (to be pre-allocated with objpool) | ||||||
|  |  * @nr_cpus:    local copy of nr_cpu_ids | ||||||
|  |  * @capacity:   max objs can be managed by one objpool_slot | ||||||
|  |  * @gfp:        gfp flags for kmalloc & vmalloc | ||||||
|  |  * @ref:        refcount of objpool | ||||||
|  |  * @flags:      flags for objpool management | ||||||
|  |  * @cpu_slots:  pointer to the array of objpool_slot | ||||||
|  |  * @release:    resource cleanup callback | ||||||
|  |  * @context:    caller-provided context | ||||||
|  |  */ | ||||||
|  | struct objpool_head { | ||||||
|  | 	int                     obj_size; | ||||||
|  | 	int                     nr_objs; | ||||||
|  | 	int                     nr_cpus; | ||||||
|  | 	int                     capacity; | ||||||
|  | 	gfp_t                   gfp; | ||||||
|  | 	refcount_t              ref; | ||||||
|  | 	unsigned long           flags; | ||||||
|  | 	struct objpool_slot   **cpu_slots; | ||||||
|  | 	objpool_fini_cb         release; | ||||||
|  | 	void                   *context; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | #define OBJPOOL_NR_OBJECT_MAX	(1UL << 24) /* maximum numbers of total objects */ | ||||||
|  | #define OBJPOOL_OBJECT_SIZE_MAX	(1UL << 16) /* maximum size of an object */ | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * objpool_init() - initialize objpool and pre-allocated objects | ||||||
|  |  * @pool:    the object pool to be initialized, declared by caller | ||||||
|  |  * @nr_objs: total objects to be pre-allocated by this object pool | ||||||
|  |  * @object_size: size of an object (should be > 0) | ||||||
|  |  * @gfp:     flags for memory allocation (via kmalloc or vmalloc) | ||||||
|  |  * @context: user context for object initialization callback | ||||||
|  |  * @objinit: object initialization callback for extra setup | ||||||
|  |  * @release: cleanup callback for extra cleanup task | ||||||
|  |  * | ||||||
|  |  * return value: 0 for success, otherwise error code | ||||||
|  |  * | ||||||
|  |  * All pre-allocated objects are to be zeroed after memory allocation. | ||||||
|  |  * Caller could do extra initialization in objinit callback. objinit() | ||||||
|  |  * will be called just after slot allocation and called only once for | ||||||
|  |  * each object. After that the objpool won't touch any content of the | ||||||
|  |  * objects. It's caller's duty to perform reinitialization after each | ||||||
|  |  * pop (object allocation) or do clearance before each push (object | ||||||
|  |  * reclamation). | ||||||
|  |  */ | ||||||
|  | int objpool_init(struct objpool_head *pool, int nr_objs, int object_size, | ||||||
|  | 		 gfp_t gfp, void *context, objpool_init_obj_cb objinit, | ||||||
|  | 		 objpool_fini_cb release); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * objpool_pop() - allocate an object from objpool | ||||||
|  |  * @pool: object pool | ||||||
|  |  * | ||||||
|  |  * return value: object ptr or NULL if failed | ||||||
|  |  */ | ||||||
|  | void *objpool_pop(struct objpool_head *pool); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * objpool_push() - reclaim the object and return back to objpool | ||||||
|  |  * @obj:  object ptr to be pushed to objpool | ||||||
|  |  * @pool: object pool | ||||||
|  |  * | ||||||
|  |  * return: 0 or error code (it fails only when user tries to push | ||||||
|  |  * the same object multiple times or wrong "objects" into objpool) | ||||||
|  |  */ | ||||||
|  | int objpool_push(void *obj, struct objpool_head *pool); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * objpool_drop() - discard the object and deref objpool | ||||||
|  |  * @obj:  object ptr to be discarded | ||||||
|  |  * @pool: object pool | ||||||
|  |  * | ||||||
|  |  * return: 0 if objpool was released; -EAGAIN if there are still | ||||||
|  |  *         outstanding objects | ||||||
|  |  * | ||||||
|  |  * objpool_drop is normally for the release of outstanding objects | ||||||
|  |  * after objpool cleanup (objpool_fini). Thinking of this example: | ||||||
|  |  * kretprobe is unregistered and objpool_fini() is called to release | ||||||
|  |  * all remained objects, but there are still objects being used by | ||||||
|  |  * unfinished kretprobes (like blockable function: sys_accept). So | ||||||
|  |  * only when the last outstanding object is dropped could the whole | ||||||
|  |  * objpool be released along with the call of objpool_drop() | ||||||
|  |  */ | ||||||
|  | int objpool_drop(void *obj, struct objpool_head *pool); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * objpool_free() - release objpool forcely (all objects to be freed) | ||||||
|  |  * @pool: object pool to be released | ||||||
|  |  */ | ||||||
|  | void objpool_free(struct objpool_head *pool); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * objpool_fini() - deref object pool (also releasing unused objects) | ||||||
|  |  * @pool: object pool to be dereferenced | ||||||
|  |  * | ||||||
|  |  * objpool_fini() will try to release all remained free objects and | ||||||
|  |  * then drop an extra reference of the objpool. If all objects are | ||||||
|  |  * already returned to objpool (so called synchronous use cases), | ||||||
|  |  * the objpool itself will be freed together. But if there are still | ||||||
|  |  * outstanding objects (so called asynchronous use cases, such like | ||||||
|  |  * blockable kretprobe), the objpool won't be released until all | ||||||
|  |  * the outstanding objects are dropped, but the caller must assure | ||||||
|  |  * there are no concurrent objpool_push() on the fly. Normally RCU | ||||||
|  |  * is being required to make sure all ongoing objpool_push() must | ||||||
|  |  * be finished before calling objpool_fini(), so does test_objpool, | ||||||
|  |  * kretprobe or rethook | ||||||
|  |  */ | ||||||
|  | void objpool_fini(struct objpool_head *pool); | ||||||
|  | 
 | ||||||
|  | #endif /* _LINUX_OBJPOOL_H */ | ||||||
|  | @ -34,7 +34,7 @@ lib-y := ctype.o string.o vsprintf.o cmdline.o \ | ||||||
| 	 is_single_threaded.o plist.o decompress.o kobject_uevent.o \
 | 	 is_single_threaded.o plist.o decompress.o kobject_uevent.o \
 | ||||||
| 	 earlycpio.o seq_buf.o siphash.o dec_and_lock.o \
 | 	 earlycpio.o seq_buf.o siphash.o dec_and_lock.o \
 | ||||||
| 	 nmi_backtrace.o win_minmax.o memcat_p.o \
 | 	 nmi_backtrace.o win_minmax.o memcat_p.o \
 | ||||||
| 	 buildid.o | 	 buildid.o objpool.o | ||||||
| 
 | 
 | ||||||
| lib-$(CONFIG_PRINTK) += dump_stack.o | lib-$(CONFIG_PRINTK) += dump_stack.o | ||||||
| lib-$(CONFIG_SMP) += cpumask.o | lib-$(CONFIG_SMP) += cpumask.o | ||||||
|  |  | ||||||
							
								
								
									
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							|  | @ -0,0 +1,280 @@ | ||||||
|  | // SPDX-License-Identifier: GPL-2.0
 | ||||||
|  | 
 | ||||||
|  | #include <linux/objpool.h> | ||||||
|  | #include <linux/slab.h> | ||||||
|  | #include <linux/vmalloc.h> | ||||||
|  | #include <linux/atomic.h> | ||||||
|  | #include <linux/irqflags.h> | ||||||
|  | #include <linux/cpumask.h> | ||||||
|  | #include <linux/log2.h> | ||||||
|  | 
 | ||||||
|  | /*
 | ||||||
|  |  * objpool: ring-array based lockless MPMC/FIFO queues | ||||||
|  |  * | ||||||
|  |  * Copyright: wuqiang.matt@bytedance.com,mhiramat@kernel.org | ||||||
|  |  */ | ||||||
|  | 
 | ||||||
|  | /* initialize percpu objpool_slot */ | ||||||
|  | static int | ||||||
|  | objpool_init_percpu_slot(struct objpool_head *pool, | ||||||
|  | 			 struct objpool_slot *slot, | ||||||
|  | 			 int nodes, void *context, | ||||||
|  | 			 objpool_init_obj_cb objinit) | ||||||
|  | { | ||||||
|  | 	void *obj = (void *)&slot->entries[pool->capacity]; | ||||||
|  | 	int i; | ||||||
|  | 
 | ||||||
|  | 	/* initialize elements of percpu objpool_slot */ | ||||||
|  | 	slot->mask = pool->capacity - 1; | ||||||
|  | 
 | ||||||
|  | 	for (i = 0; i < nodes; i++) { | ||||||
|  | 		if (objinit) { | ||||||
|  | 			int rc = objinit(obj, context); | ||||||
|  | 			if (rc) | ||||||
|  | 				return rc; | ||||||
|  | 		} | ||||||
|  | 		slot->entries[slot->tail & slot->mask] = obj; | ||||||
|  | 		obj = obj + pool->obj_size; | ||||||
|  | 		slot->tail++; | ||||||
|  | 		slot->last = slot->tail; | ||||||
|  | 		pool->nr_objs++; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	return 0; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | /* allocate and initialize percpu slots */ | ||||||
|  | static int | ||||||
|  | objpool_init_percpu_slots(struct objpool_head *pool, int nr_objs, | ||||||
|  | 			  void *context, objpool_init_obj_cb objinit) | ||||||
|  | { | ||||||
|  | 	int i, cpu_count = 0; | ||||||
|  | 
 | ||||||
|  | 	for (i = 0; i < pool->nr_cpus; i++) { | ||||||
|  | 
 | ||||||
|  | 		struct objpool_slot *slot; | ||||||
|  | 		int nodes, size, rc; | ||||||
|  | 
 | ||||||
|  | 		/* skip the cpu node which could never be present */ | ||||||
|  | 		if (!cpu_possible(i)) | ||||||
|  | 			continue; | ||||||
|  | 
 | ||||||
|  | 		/* compute how many objects to be allocated with this slot */ | ||||||
|  | 		nodes = nr_objs / num_possible_cpus(); | ||||||
|  | 		if (cpu_count < (nr_objs % num_possible_cpus())) | ||||||
|  | 			nodes++; | ||||||
|  | 		cpu_count++; | ||||||
|  | 
 | ||||||
|  | 		size = struct_size(slot, entries, pool->capacity) + | ||||||
|  | 			pool->obj_size * nodes; | ||||||
|  | 
 | ||||||
|  | 		/*
 | ||||||
|  | 		 * here we allocate percpu-slot & objs together in a single | ||||||
|  | 		 * allocation to make it more compact, taking advantage of | ||||||
|  | 		 * warm caches and TLB hits. in default vmalloc is used to | ||||||
|  | 		 * reduce the pressure of kernel slab system. as we know, | ||||||
|  | 		 * mimimal size of vmalloc is one page since vmalloc would | ||||||
|  | 		 * always align the requested size to page size | ||||||
|  | 		 */ | ||||||
|  | 		if (pool->gfp & GFP_ATOMIC) | ||||||
|  | 			slot = kmalloc_node(size, pool->gfp, cpu_to_node(i)); | ||||||
|  | 		else | ||||||
|  | 			slot = __vmalloc_node(size, sizeof(void *), pool->gfp, | ||||||
|  | 				cpu_to_node(i), __builtin_return_address(0)); | ||||||
|  | 		if (!slot) | ||||||
|  | 			return -ENOMEM; | ||||||
|  | 		memset(slot, 0, size); | ||||||
|  | 		pool->cpu_slots[i] = slot; | ||||||
|  | 
 | ||||||
|  | 		/* initialize the objpool_slot of cpu node i */ | ||||||
|  | 		rc = objpool_init_percpu_slot(pool, slot, nodes, context, objinit); | ||||||
|  | 		if (rc) | ||||||
|  | 			return rc; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	return 0; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | /* cleanup all percpu slots of the object pool */ | ||||||
|  | static void objpool_fini_percpu_slots(struct objpool_head *pool) | ||||||
|  | { | ||||||
|  | 	int i; | ||||||
|  | 
 | ||||||
|  | 	if (!pool->cpu_slots) | ||||||
|  | 		return; | ||||||
|  | 
 | ||||||
|  | 	for (i = 0; i < pool->nr_cpus; i++) | ||||||
|  | 		kvfree(pool->cpu_slots[i]); | ||||||
|  | 	kfree(pool->cpu_slots); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | /* initialize object pool and pre-allocate objects */ | ||||||
|  | int objpool_init(struct objpool_head *pool, int nr_objs, int object_size, | ||||||
|  | 		gfp_t gfp, void *context, objpool_init_obj_cb objinit, | ||||||
|  | 		objpool_fini_cb release) | ||||||
|  | { | ||||||
|  | 	int rc, capacity, slot_size; | ||||||
|  | 
 | ||||||
|  | 	/* check input parameters */ | ||||||
|  | 	if (nr_objs <= 0 || nr_objs > OBJPOOL_NR_OBJECT_MAX || | ||||||
|  | 	    object_size <= 0 || object_size > OBJPOOL_OBJECT_SIZE_MAX) | ||||||
|  | 		return -EINVAL; | ||||||
|  | 
 | ||||||
|  | 	/* align up to unsigned long size */ | ||||||
|  | 	object_size = ALIGN(object_size, sizeof(long)); | ||||||
|  | 
 | ||||||
|  | 	/* calculate capacity of percpu objpool_slot */ | ||||||
|  | 	capacity = roundup_pow_of_two(nr_objs); | ||||||
|  | 	if (!capacity) | ||||||
|  | 		return -EINVAL; | ||||||
|  | 
 | ||||||
|  | 	/* initialize objpool pool */ | ||||||
|  | 	memset(pool, 0, sizeof(struct objpool_head)); | ||||||
|  | 	pool->nr_cpus = nr_cpu_ids; | ||||||
|  | 	pool->obj_size = object_size; | ||||||
|  | 	pool->capacity = capacity; | ||||||
|  | 	pool->gfp = gfp & ~__GFP_ZERO; | ||||||
|  | 	pool->context = context; | ||||||
|  | 	pool->release = release; | ||||||
|  | 	slot_size = pool->nr_cpus * sizeof(struct objpool_slot); | ||||||
|  | 	pool->cpu_slots = kzalloc(slot_size, pool->gfp); | ||||||
|  | 	if (!pool->cpu_slots) | ||||||
|  | 		return -ENOMEM; | ||||||
|  | 
 | ||||||
|  | 	/* initialize per-cpu slots */ | ||||||
|  | 	rc = objpool_init_percpu_slots(pool, nr_objs, context, objinit); | ||||||
|  | 	if (rc) | ||||||
|  | 		objpool_fini_percpu_slots(pool); | ||||||
|  | 	else | ||||||
|  | 		refcount_set(&pool->ref, pool->nr_objs + 1); | ||||||
|  | 
 | ||||||
|  | 	return rc; | ||||||
|  | } | ||||||
|  | EXPORT_SYMBOL_GPL(objpool_init); | ||||||
|  | 
 | ||||||
|  | /* adding object to slot, abort if the slot was already full */ | ||||||
|  | static inline int | ||||||
|  | objpool_try_add_slot(void *obj, struct objpool_head *pool, int cpu) | ||||||
|  | { | ||||||
|  | 	struct objpool_slot *slot = pool->cpu_slots[cpu]; | ||||||
|  | 	uint32_t head, tail; | ||||||
|  | 
 | ||||||
|  | 	/* loading tail and head as a local snapshot, tail first */ | ||||||
|  | 	tail = READ_ONCE(slot->tail); | ||||||
|  | 
 | ||||||
|  | 	do { | ||||||
|  | 		head = READ_ONCE(slot->head); | ||||||
|  | 		/* fault caught: something must be wrong */ | ||||||
|  | 		WARN_ON_ONCE(tail - head > pool->nr_objs); | ||||||
|  | 	} while (!try_cmpxchg_acquire(&slot->tail, &tail, tail + 1)); | ||||||
|  | 
 | ||||||
|  | 	/* now the tail position is reserved for the given obj */ | ||||||
|  | 	WRITE_ONCE(slot->entries[tail & slot->mask], obj); | ||||||
|  | 	/* update sequence to make this obj available for pop() */ | ||||||
|  | 	smp_store_release(&slot->last, tail + 1); | ||||||
|  | 
 | ||||||
|  | 	return 0; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | /* reclaim an object to object pool */ | ||||||
|  | int objpool_push(void *obj, struct objpool_head *pool) | ||||||
|  | { | ||||||
|  | 	unsigned long flags; | ||||||
|  | 	int rc; | ||||||
|  | 
 | ||||||
|  | 	/* disable local irq to avoid preemption & interruption */ | ||||||
|  | 	raw_local_irq_save(flags); | ||||||
|  | 	rc = objpool_try_add_slot(obj, pool, raw_smp_processor_id()); | ||||||
|  | 	raw_local_irq_restore(flags); | ||||||
|  | 
 | ||||||
|  | 	return rc; | ||||||
|  | } | ||||||
|  | EXPORT_SYMBOL_GPL(objpool_push); | ||||||
|  | 
 | ||||||
|  | /* try to retrieve object from slot */ | ||||||
|  | static inline void *objpool_try_get_slot(struct objpool_head *pool, int cpu) | ||||||
|  | { | ||||||
|  | 	struct objpool_slot *slot = pool->cpu_slots[cpu]; | ||||||
|  | 	/* load head snapshot, other cpus may change it */ | ||||||
|  | 	uint32_t head = smp_load_acquire(&slot->head); | ||||||
|  | 
 | ||||||
|  | 	while (head != READ_ONCE(slot->last)) { | ||||||
|  | 		void *obj; | ||||||
|  | 
 | ||||||
|  | 		/* obj must be retrieved before moving forward head */ | ||||||
|  | 		obj = READ_ONCE(slot->entries[head & slot->mask]); | ||||||
|  | 
 | ||||||
|  | 		/* move head forward to mark it's consumption */ | ||||||
|  | 		if (try_cmpxchg_release(&slot->head, &head, head + 1)) | ||||||
|  | 			return obj; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	return NULL; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | /* allocate an object from object pool */ | ||||||
|  | void *objpool_pop(struct objpool_head *pool) | ||||||
|  | { | ||||||
|  | 	void *obj = NULL; | ||||||
|  | 	unsigned long flags; | ||||||
|  | 	int i, cpu; | ||||||
|  | 
 | ||||||
|  | 	/* disable local irq to avoid preemption & interruption */ | ||||||
|  | 	raw_local_irq_save(flags); | ||||||
|  | 
 | ||||||
|  | 	cpu = raw_smp_processor_id(); | ||||||
|  | 	for (i = 0; i < num_possible_cpus(); i++) { | ||||||
|  | 		obj = objpool_try_get_slot(pool, cpu); | ||||||
|  | 		if (obj) | ||||||
|  | 			break; | ||||||
|  | 		cpu = cpumask_next_wrap(cpu, cpu_possible_mask, -1, 1); | ||||||
|  | 	} | ||||||
|  | 	raw_local_irq_restore(flags); | ||||||
|  | 
 | ||||||
|  | 	return obj; | ||||||
|  | } | ||||||
|  | EXPORT_SYMBOL_GPL(objpool_pop); | ||||||
|  | 
 | ||||||
|  | /* release whole objpool forcely */ | ||||||
|  | void objpool_free(struct objpool_head *pool) | ||||||
|  | { | ||||||
|  | 	if (!pool->cpu_slots) | ||||||
|  | 		return; | ||||||
|  | 
 | ||||||
|  | 	/* release percpu slots */ | ||||||
|  | 	objpool_fini_percpu_slots(pool); | ||||||
|  | 
 | ||||||
|  | 	/* call user's cleanup callback if provided */ | ||||||
|  | 	if (pool->release) | ||||||
|  | 		pool->release(pool, pool->context); | ||||||
|  | } | ||||||
|  | EXPORT_SYMBOL_GPL(objpool_free); | ||||||
|  | 
 | ||||||
|  | /* drop the allocated object, rather reclaim it to objpool */ | ||||||
|  | int objpool_drop(void *obj, struct objpool_head *pool) | ||||||
|  | { | ||||||
|  | 	if (!obj || !pool) | ||||||
|  | 		return -EINVAL; | ||||||
|  | 
 | ||||||
|  | 	if (refcount_dec_and_test(&pool->ref)) { | ||||||
|  | 		objpool_free(pool); | ||||||
|  | 		return 0; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	return -EAGAIN; | ||||||
|  | } | ||||||
|  | EXPORT_SYMBOL_GPL(objpool_drop); | ||||||
|  | 
 | ||||||
|  | /* drop unused objects and defref objpool for releasing */ | ||||||
|  | void objpool_fini(struct objpool_head *pool) | ||||||
|  | { | ||||||
|  | 	int count = 1; /* extra ref for objpool itself */ | ||||||
|  | 
 | ||||||
|  | 	/* drop all remained objects from objpool */ | ||||||
|  | 	while (objpool_pop(pool)) | ||||||
|  | 		count++; | ||||||
|  | 
 | ||||||
|  | 	if (refcount_sub_and_test(count, &pool->ref)) | ||||||
|  | 		objpool_free(pool); | ||||||
|  | } | ||||||
|  | EXPORT_SYMBOL_GPL(objpool_fini); | ||||||
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