forked from mirrors/linux
		
	lib: objpool added: ring-array based lockless MPMC
objpool is a scalable implementation of high performance queue for object allocation and reclamation, such as kretprobe instances. With leveraging percpu ring-array to mitigate hot spots of memory contention, it delivers near-linear scalability for high parallel scenarios. The objpool is best suited for the following cases: 1) Memory allocation or reclamation are prohibited or too expensive 2) Consumers are of different priorities, such as irqs and threads Limitations: 1) Maximum objects (capacity) is fixed after objpool creation 2) All pre-allocated objects are managed in percpu ring array, which consumes more memory than linked lists Link: https://lore.kernel.org/all/20231017135654.82270-2-wuqiang.matt@bytedance.com/ Signed-off-by: wuqiang.matt <wuqiang.matt@bytedance.com> Acked-by: Masami Hiramatsu (Google) <mhiramat@kernel.org> Signed-off-by: Masami Hiramatsu (Google) <mhiramat@kernel.org>
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								include/linux/objpool.h
									
									
									
									
									
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							|  | @ -0,0 +1,181 @@ | |||
| /* SPDX-License-Identifier: GPL-2.0 */ | ||||
| 
 | ||||
| #ifndef _LINUX_OBJPOOL_H | ||||
| #define _LINUX_OBJPOOL_H | ||||
| 
 | ||||
| #include <linux/types.h> | ||||
| #include <linux/refcount.h> | ||||
| 
 | ||||
| /*
 | ||||
|  * objpool: ring-array based lockless MPMC queue | ||||
|  * | ||||
|  * Copyright: wuqiang.matt@bytedance.com,mhiramat@kernel.org | ||||
|  * | ||||
|  * objpool is a scalable implementation of high performance queue for | ||||
|  * object allocation and reclamation, such as kretprobe instances. | ||||
|  * | ||||
|  * With leveraging percpu ring-array to mitigate hot spots of memory | ||||
|  * contention, it delivers near-linear scalability for high parallel | ||||
|  * scenarios. The objpool is best suited for the following cases: | ||||
|  * 1) Memory allocation or reclamation are prohibited or too expensive | ||||
|  * 2) Consumers are of different priorities, such as irqs and threads | ||||
|  * | ||||
|  * Limitations: | ||||
|  * 1) Maximum objects (capacity) is fixed after objpool creation | ||||
|  * 2) All pre-allocated objects are managed in percpu ring array, | ||||
|  *    which consumes more memory than linked lists | ||||
|  */ | ||||
| 
 | ||||
| /**
 | ||||
|  * struct objpool_slot - percpu ring array of objpool | ||||
|  * @head: head sequence of the local ring array (to retrieve at) | ||||
|  * @tail: tail sequence of the local ring array (to append at) | ||||
|  * @last: the last sequence number marked as ready for retrieve | ||||
|  * @mask: bits mask for modulo capacity to compute array indexes | ||||
|  * @entries: object entries on this slot | ||||
|  * | ||||
|  * Represents a cpu-local array-based ring buffer, its size is specialized | ||||
|  * during initialization of object pool. The percpu objpool node is to be | ||||
|  * allocated from local memory for NUMA system, and to be kept compact in | ||||
|  * continuous memory: CPU assigned number of objects are stored just after | ||||
|  * the body of objpool_node. | ||||
|  * | ||||
|  * Real size of the ring array is far too smaller than the value range of | ||||
|  * head and tail, typed as uint32_t: [0, 2^32), so only lower bits (mask) | ||||
|  * of head and tail are used as the actual position in the ring array. In | ||||
|  * general the ring array is acting like a small sliding window, which is | ||||
|  * always moving forward in the loop of [0, 2^32). | ||||
|  */ | ||||
| struct objpool_slot { | ||||
| 	uint32_t            head; | ||||
| 	uint32_t            tail; | ||||
| 	uint32_t            last; | ||||
| 	uint32_t            mask; | ||||
| 	void               *entries[]; | ||||
| } __packed; | ||||
| 
 | ||||
| struct objpool_head; | ||||
| 
 | ||||
| /*
 | ||||
|  * caller-specified callback for object initial setup, it's only called | ||||
|  * once for each object (just after the memory allocation of the object) | ||||
|  */ | ||||
| typedef int (*objpool_init_obj_cb)(void *obj, void *context); | ||||
| 
 | ||||
| /* caller-specified cleanup callback for objpool destruction */ | ||||
| typedef int (*objpool_fini_cb)(struct objpool_head *head, void *context); | ||||
| 
 | ||||
| /**
 | ||||
|  * struct objpool_head - object pooling metadata | ||||
|  * @obj_size:   object size, aligned to sizeof(void *) | ||||
|  * @nr_objs:    total objs (to be pre-allocated with objpool) | ||||
|  * @nr_cpus:    local copy of nr_cpu_ids | ||||
|  * @capacity:   max objs can be managed by one objpool_slot | ||||
|  * @gfp:        gfp flags for kmalloc & vmalloc | ||||
|  * @ref:        refcount of objpool | ||||
|  * @flags:      flags for objpool management | ||||
|  * @cpu_slots:  pointer to the array of objpool_slot | ||||
|  * @release:    resource cleanup callback | ||||
|  * @context:    caller-provided context | ||||
|  */ | ||||
| struct objpool_head { | ||||
| 	int                     obj_size; | ||||
| 	int                     nr_objs; | ||||
| 	int                     nr_cpus; | ||||
| 	int                     capacity; | ||||
| 	gfp_t                   gfp; | ||||
| 	refcount_t              ref; | ||||
| 	unsigned long           flags; | ||||
| 	struct objpool_slot   **cpu_slots; | ||||
| 	objpool_fini_cb         release; | ||||
| 	void                   *context; | ||||
| }; | ||||
| 
 | ||||
| #define OBJPOOL_NR_OBJECT_MAX	(1UL << 24) /* maximum numbers of total objects */ | ||||
| #define OBJPOOL_OBJECT_SIZE_MAX	(1UL << 16) /* maximum size of an object */ | ||||
| 
 | ||||
| /**
 | ||||
|  * objpool_init() - initialize objpool and pre-allocated objects | ||||
|  * @pool:    the object pool to be initialized, declared by caller | ||||
|  * @nr_objs: total objects to be pre-allocated by this object pool | ||||
|  * @object_size: size of an object (should be > 0) | ||||
|  * @gfp:     flags for memory allocation (via kmalloc or vmalloc) | ||||
|  * @context: user context for object initialization callback | ||||
|  * @objinit: object initialization callback for extra setup | ||||
|  * @release: cleanup callback for extra cleanup task | ||||
|  * | ||||
|  * return value: 0 for success, otherwise error code | ||||
|  * | ||||
|  * All pre-allocated objects are to be zeroed after memory allocation. | ||||
|  * Caller could do extra initialization in objinit callback. objinit() | ||||
|  * will be called just after slot allocation and called only once for | ||||
|  * each object. After that the objpool won't touch any content of the | ||||
|  * objects. It's caller's duty to perform reinitialization after each | ||||
|  * pop (object allocation) or do clearance before each push (object | ||||
|  * reclamation). | ||||
|  */ | ||||
| int objpool_init(struct objpool_head *pool, int nr_objs, int object_size, | ||||
| 		 gfp_t gfp, void *context, objpool_init_obj_cb objinit, | ||||
| 		 objpool_fini_cb release); | ||||
| 
 | ||||
| /**
 | ||||
|  * objpool_pop() - allocate an object from objpool | ||||
|  * @pool: object pool | ||||
|  * | ||||
|  * return value: object ptr or NULL if failed | ||||
|  */ | ||||
| void *objpool_pop(struct objpool_head *pool); | ||||
| 
 | ||||
| /**
 | ||||
|  * objpool_push() - reclaim the object and return back to objpool | ||||
|  * @obj:  object ptr to be pushed to objpool | ||||
|  * @pool: object pool | ||||
|  * | ||||
|  * return: 0 or error code (it fails only when user tries to push | ||||
|  * the same object multiple times or wrong "objects" into objpool) | ||||
|  */ | ||||
| int objpool_push(void *obj, struct objpool_head *pool); | ||||
| 
 | ||||
| /**
 | ||||
|  * objpool_drop() - discard the object and deref objpool | ||||
|  * @obj:  object ptr to be discarded | ||||
|  * @pool: object pool | ||||
|  * | ||||
|  * return: 0 if objpool was released; -EAGAIN if there are still | ||||
|  *         outstanding objects | ||||
|  * | ||||
|  * objpool_drop is normally for the release of outstanding objects | ||||
|  * after objpool cleanup (objpool_fini). Thinking of this example: | ||||
|  * kretprobe is unregistered and objpool_fini() is called to release | ||||
|  * all remained objects, but there are still objects being used by | ||||
|  * unfinished kretprobes (like blockable function: sys_accept). So | ||||
|  * only when the last outstanding object is dropped could the whole | ||||
|  * objpool be released along with the call of objpool_drop() | ||||
|  */ | ||||
| int objpool_drop(void *obj, struct objpool_head *pool); | ||||
| 
 | ||||
| /**
 | ||||
|  * objpool_free() - release objpool forcely (all objects to be freed) | ||||
|  * @pool: object pool to be released | ||||
|  */ | ||||
| void objpool_free(struct objpool_head *pool); | ||||
| 
 | ||||
| /**
 | ||||
|  * objpool_fini() - deref object pool (also releasing unused objects) | ||||
|  * @pool: object pool to be dereferenced | ||||
|  * | ||||
|  * objpool_fini() will try to release all remained free objects and | ||||
|  * then drop an extra reference of the objpool. If all objects are | ||||
|  * already returned to objpool (so called synchronous use cases), | ||||
|  * the objpool itself will be freed together. But if there are still | ||||
|  * outstanding objects (so called asynchronous use cases, such like | ||||
|  * blockable kretprobe), the objpool won't be released until all | ||||
|  * the outstanding objects are dropped, but the caller must assure | ||||
|  * there are no concurrent objpool_push() on the fly. Normally RCU | ||||
|  * is being required to make sure all ongoing objpool_push() must | ||||
|  * be finished before calling objpool_fini(), so does test_objpool, | ||||
|  * kretprobe or rethook | ||||
|  */ | ||||
| void objpool_fini(struct objpool_head *pool); | ||||
| 
 | ||||
| #endif /* _LINUX_OBJPOOL_H */ | ||||
|  | @ -34,7 +34,7 @@ lib-y := ctype.o string.o vsprintf.o cmdline.o \ | |||
| 	 is_single_threaded.o plist.o decompress.o kobject_uevent.o \
 | ||||
| 	 earlycpio.o seq_buf.o siphash.o dec_and_lock.o \
 | ||||
| 	 nmi_backtrace.o win_minmax.o memcat_p.o \
 | ||||
| 	 buildid.o | ||||
| 	 buildid.o objpool.o | ||||
| 
 | ||||
| lib-$(CONFIG_PRINTK) += dump_stack.o | ||||
| lib-$(CONFIG_SMP) += cpumask.o | ||||
|  |  | |||
							
								
								
									
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							|  | @ -0,0 +1,280 @@ | |||
| // SPDX-License-Identifier: GPL-2.0
 | ||||
| 
 | ||||
| #include <linux/objpool.h> | ||||
| #include <linux/slab.h> | ||||
| #include <linux/vmalloc.h> | ||||
| #include <linux/atomic.h> | ||||
| #include <linux/irqflags.h> | ||||
| #include <linux/cpumask.h> | ||||
| #include <linux/log2.h> | ||||
| 
 | ||||
| /*
 | ||||
|  * objpool: ring-array based lockless MPMC/FIFO queues | ||||
|  * | ||||
|  * Copyright: wuqiang.matt@bytedance.com,mhiramat@kernel.org | ||||
|  */ | ||||
| 
 | ||||
| /* initialize percpu objpool_slot */ | ||||
| static int | ||||
| objpool_init_percpu_slot(struct objpool_head *pool, | ||||
| 			 struct objpool_slot *slot, | ||||
| 			 int nodes, void *context, | ||||
| 			 objpool_init_obj_cb objinit) | ||||
| { | ||||
| 	void *obj = (void *)&slot->entries[pool->capacity]; | ||||
| 	int i; | ||||
| 
 | ||||
| 	/* initialize elements of percpu objpool_slot */ | ||||
| 	slot->mask = pool->capacity - 1; | ||||
| 
 | ||||
| 	for (i = 0; i < nodes; i++) { | ||||
| 		if (objinit) { | ||||
| 			int rc = objinit(obj, context); | ||||
| 			if (rc) | ||||
| 				return rc; | ||||
| 		} | ||||
| 		slot->entries[slot->tail & slot->mask] = obj; | ||||
| 		obj = obj + pool->obj_size; | ||||
| 		slot->tail++; | ||||
| 		slot->last = slot->tail; | ||||
| 		pool->nr_objs++; | ||||
| 	} | ||||
| 
 | ||||
| 	return 0; | ||||
| } | ||||
| 
 | ||||
| /* allocate and initialize percpu slots */ | ||||
| static int | ||||
| objpool_init_percpu_slots(struct objpool_head *pool, int nr_objs, | ||||
| 			  void *context, objpool_init_obj_cb objinit) | ||||
| { | ||||
| 	int i, cpu_count = 0; | ||||
| 
 | ||||
| 	for (i = 0; i < pool->nr_cpus; i++) { | ||||
| 
 | ||||
| 		struct objpool_slot *slot; | ||||
| 		int nodes, size, rc; | ||||
| 
 | ||||
| 		/* skip the cpu node which could never be present */ | ||||
| 		if (!cpu_possible(i)) | ||||
| 			continue; | ||||
| 
 | ||||
| 		/* compute how many objects to be allocated with this slot */ | ||||
| 		nodes = nr_objs / num_possible_cpus(); | ||||
| 		if (cpu_count < (nr_objs % num_possible_cpus())) | ||||
| 			nodes++; | ||||
| 		cpu_count++; | ||||
| 
 | ||||
| 		size = struct_size(slot, entries, pool->capacity) + | ||||
| 			pool->obj_size * nodes; | ||||
| 
 | ||||
| 		/*
 | ||||
| 		 * here we allocate percpu-slot & objs together in a single | ||||
| 		 * allocation to make it more compact, taking advantage of | ||||
| 		 * warm caches and TLB hits. in default vmalloc is used to | ||||
| 		 * reduce the pressure of kernel slab system. as we know, | ||||
| 		 * mimimal size of vmalloc is one page since vmalloc would | ||||
| 		 * always align the requested size to page size | ||||
| 		 */ | ||||
| 		if (pool->gfp & GFP_ATOMIC) | ||||
| 			slot = kmalloc_node(size, pool->gfp, cpu_to_node(i)); | ||||
| 		else | ||||
| 			slot = __vmalloc_node(size, sizeof(void *), pool->gfp, | ||||
| 				cpu_to_node(i), __builtin_return_address(0)); | ||||
| 		if (!slot) | ||||
| 			return -ENOMEM; | ||||
| 		memset(slot, 0, size); | ||||
| 		pool->cpu_slots[i] = slot; | ||||
| 
 | ||||
| 		/* initialize the objpool_slot of cpu node i */ | ||||
| 		rc = objpool_init_percpu_slot(pool, slot, nodes, context, objinit); | ||||
| 		if (rc) | ||||
| 			return rc; | ||||
| 	} | ||||
| 
 | ||||
| 	return 0; | ||||
| } | ||||
| 
 | ||||
| /* cleanup all percpu slots of the object pool */ | ||||
| static void objpool_fini_percpu_slots(struct objpool_head *pool) | ||||
| { | ||||
| 	int i; | ||||
| 
 | ||||
| 	if (!pool->cpu_slots) | ||||
| 		return; | ||||
| 
 | ||||
| 	for (i = 0; i < pool->nr_cpus; i++) | ||||
| 		kvfree(pool->cpu_slots[i]); | ||||
| 	kfree(pool->cpu_slots); | ||||
| } | ||||
| 
 | ||||
| /* initialize object pool and pre-allocate objects */ | ||||
| int objpool_init(struct objpool_head *pool, int nr_objs, int object_size, | ||||
| 		gfp_t gfp, void *context, objpool_init_obj_cb objinit, | ||||
| 		objpool_fini_cb release) | ||||
| { | ||||
| 	int rc, capacity, slot_size; | ||||
| 
 | ||||
| 	/* check input parameters */ | ||||
| 	if (nr_objs <= 0 || nr_objs > OBJPOOL_NR_OBJECT_MAX || | ||||
| 	    object_size <= 0 || object_size > OBJPOOL_OBJECT_SIZE_MAX) | ||||
| 		return -EINVAL; | ||||
| 
 | ||||
| 	/* align up to unsigned long size */ | ||||
| 	object_size = ALIGN(object_size, sizeof(long)); | ||||
| 
 | ||||
| 	/* calculate capacity of percpu objpool_slot */ | ||||
| 	capacity = roundup_pow_of_two(nr_objs); | ||||
| 	if (!capacity) | ||||
| 		return -EINVAL; | ||||
| 
 | ||||
| 	/* initialize objpool pool */ | ||||
| 	memset(pool, 0, sizeof(struct objpool_head)); | ||||
| 	pool->nr_cpus = nr_cpu_ids; | ||||
| 	pool->obj_size = object_size; | ||||
| 	pool->capacity = capacity; | ||||
| 	pool->gfp = gfp & ~__GFP_ZERO; | ||||
| 	pool->context = context; | ||||
| 	pool->release = release; | ||||
| 	slot_size = pool->nr_cpus * sizeof(struct objpool_slot); | ||||
| 	pool->cpu_slots = kzalloc(slot_size, pool->gfp); | ||||
| 	if (!pool->cpu_slots) | ||||
| 		return -ENOMEM; | ||||
| 
 | ||||
| 	/* initialize per-cpu slots */ | ||||
| 	rc = objpool_init_percpu_slots(pool, nr_objs, context, objinit); | ||||
| 	if (rc) | ||||
| 		objpool_fini_percpu_slots(pool); | ||||
| 	else | ||||
| 		refcount_set(&pool->ref, pool->nr_objs + 1); | ||||
| 
 | ||||
| 	return rc; | ||||
| } | ||||
| EXPORT_SYMBOL_GPL(objpool_init); | ||||
| 
 | ||||
| /* adding object to slot, abort if the slot was already full */ | ||||
| static inline int | ||||
| objpool_try_add_slot(void *obj, struct objpool_head *pool, int cpu) | ||||
| { | ||||
| 	struct objpool_slot *slot = pool->cpu_slots[cpu]; | ||||
| 	uint32_t head, tail; | ||||
| 
 | ||||
| 	/* loading tail and head as a local snapshot, tail first */ | ||||
| 	tail = READ_ONCE(slot->tail); | ||||
| 
 | ||||
| 	do { | ||||
| 		head = READ_ONCE(slot->head); | ||||
| 		/* fault caught: something must be wrong */ | ||||
| 		WARN_ON_ONCE(tail - head > pool->nr_objs); | ||||
| 	} while (!try_cmpxchg_acquire(&slot->tail, &tail, tail + 1)); | ||||
| 
 | ||||
| 	/* now the tail position is reserved for the given obj */ | ||||
| 	WRITE_ONCE(slot->entries[tail & slot->mask], obj); | ||||
| 	/* update sequence to make this obj available for pop() */ | ||||
| 	smp_store_release(&slot->last, tail + 1); | ||||
| 
 | ||||
| 	return 0; | ||||
| } | ||||
| 
 | ||||
| /* reclaim an object to object pool */ | ||||
| int objpool_push(void *obj, struct objpool_head *pool) | ||||
| { | ||||
| 	unsigned long flags; | ||||
| 	int rc; | ||||
| 
 | ||||
| 	/* disable local irq to avoid preemption & interruption */ | ||||
| 	raw_local_irq_save(flags); | ||||
| 	rc = objpool_try_add_slot(obj, pool, raw_smp_processor_id()); | ||||
| 	raw_local_irq_restore(flags); | ||||
| 
 | ||||
| 	return rc; | ||||
| } | ||||
| EXPORT_SYMBOL_GPL(objpool_push); | ||||
| 
 | ||||
| /* try to retrieve object from slot */ | ||||
| static inline void *objpool_try_get_slot(struct objpool_head *pool, int cpu) | ||||
| { | ||||
| 	struct objpool_slot *slot = pool->cpu_slots[cpu]; | ||||
| 	/* load head snapshot, other cpus may change it */ | ||||
| 	uint32_t head = smp_load_acquire(&slot->head); | ||||
| 
 | ||||
| 	while (head != READ_ONCE(slot->last)) { | ||||
| 		void *obj; | ||||
| 
 | ||||
| 		/* obj must be retrieved before moving forward head */ | ||||
| 		obj = READ_ONCE(slot->entries[head & slot->mask]); | ||||
| 
 | ||||
| 		/* move head forward to mark it's consumption */ | ||||
| 		if (try_cmpxchg_release(&slot->head, &head, head + 1)) | ||||
| 			return obj; | ||||
| 	} | ||||
| 
 | ||||
| 	return NULL; | ||||
| } | ||||
| 
 | ||||
| /* allocate an object from object pool */ | ||||
| void *objpool_pop(struct objpool_head *pool) | ||||
| { | ||||
| 	void *obj = NULL; | ||||
| 	unsigned long flags; | ||||
| 	int i, cpu; | ||||
| 
 | ||||
| 	/* disable local irq to avoid preemption & interruption */ | ||||
| 	raw_local_irq_save(flags); | ||||
| 
 | ||||
| 	cpu = raw_smp_processor_id(); | ||||
| 	for (i = 0; i < num_possible_cpus(); i++) { | ||||
| 		obj = objpool_try_get_slot(pool, cpu); | ||||
| 		if (obj) | ||||
| 			break; | ||||
| 		cpu = cpumask_next_wrap(cpu, cpu_possible_mask, -1, 1); | ||||
| 	} | ||||
| 	raw_local_irq_restore(flags); | ||||
| 
 | ||||
| 	return obj; | ||||
| } | ||||
| EXPORT_SYMBOL_GPL(objpool_pop); | ||||
| 
 | ||||
| /* release whole objpool forcely */ | ||||
| void objpool_free(struct objpool_head *pool) | ||||
| { | ||||
| 	if (!pool->cpu_slots) | ||||
| 		return; | ||||
| 
 | ||||
| 	/* release percpu slots */ | ||||
| 	objpool_fini_percpu_slots(pool); | ||||
| 
 | ||||
| 	/* call user's cleanup callback if provided */ | ||||
| 	if (pool->release) | ||||
| 		pool->release(pool, pool->context); | ||||
| } | ||||
| EXPORT_SYMBOL_GPL(objpool_free); | ||||
| 
 | ||||
| /* drop the allocated object, rather reclaim it to objpool */ | ||||
| int objpool_drop(void *obj, struct objpool_head *pool) | ||||
| { | ||||
| 	if (!obj || !pool) | ||||
| 		return -EINVAL; | ||||
| 
 | ||||
| 	if (refcount_dec_and_test(&pool->ref)) { | ||||
| 		objpool_free(pool); | ||||
| 		return 0; | ||||
| 	} | ||||
| 
 | ||||
| 	return -EAGAIN; | ||||
| } | ||||
| EXPORT_SYMBOL_GPL(objpool_drop); | ||||
| 
 | ||||
| /* drop unused objects and defref objpool for releasing */ | ||||
| void objpool_fini(struct objpool_head *pool) | ||||
| { | ||||
| 	int count = 1; /* extra ref for objpool itself */ | ||||
| 
 | ||||
| 	/* drop all remained objects from objpool */ | ||||
| 	while (objpool_pop(pool)) | ||||
| 		count++; | ||||
| 
 | ||||
| 	if (refcount_sub_and_test(count, &pool->ref)) | ||||
| 		objpool_free(pool); | ||||
| } | ||||
| EXPORT_SYMBOL_GPL(objpool_fini); | ||||
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