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	 0679cc4836
			
		
	
	
		0679cc4836
		
	
	
	
	
		
			
			Many functions in lib/bitmap.c start with an expression such as lim =
bits/BITS_PER_LONG.  Since bits has type (signed) int, and since gcc
cannot know that it is in fact non-negative, it generates worse code
than it could.  These patches, mostly consisting of changing various
parameters to unsigned, gives a slight overall code reduction:
  add/remove: 1/1 grow/shrink: 8/16 up/down: 251/-414 (-163)
  function                                     old     new   delta
  tick_device_uses_broadcast                   335     425     +90
  __irq_alloc_descs                            498     554     +56
  __bitmap_andnot                               73     115     +42
  __bitmap_and                                  70     101     +31
  bitmap_weight                                  -      11     +11
  copy_hugetlb_page_range                      752     762     +10
  follow_hugetlb_page                          846     854      +8
  hugetlb_init                                1415    1417      +2
  hugetlb_nrpages_setup                        130     131      +1
  hugetlb_add_hstate                           377     376      -1
  bitmap_allocate_region                        82      80      -2
  select_task_rq_fair                         2202    2191     -11
  hweight_long                                  66      55     -11
  __reg_op                                     230     219     -11
  dm_stats_message                            2849    2833     -16
  bitmap_parselist                              92      74     -18
  __bitmap_weight                              115      97     -18
  __bitmap_subset                              153     129     -24
  __bitmap_full                                128     104     -24
  __bitmap_empty                               120      96     -24
  bitmap_set                                   179     149     -30
  bitmap_clear                                 185     155     -30
  __bitmap_equal                               136     105     -31
  __bitmap_intersects                          148     108     -40
  __bitmap_complement                          109      67     -42
  tick_device_setup_broadcast_func.isra         81       -     -81
[The increases in __bitmap_and{,not} are due to bug fixes 17/18,18/18.
No idea why bitmap_weight suddenly appears.] While 163 bytes treewide is
insignificant, I believe the bitmap functions are often called with
locks held, so saving even a few cycles might be worth it.
While making these changes, I found a few other things that might be
worth including.  16,17,18 are actual bug fixes.  The rest shouldn't
change the behaviour of any of the functions, provided no-one passed
negative nbits values.  If something should come up, it should be fairly
bisectable.
A few issues I thought about, but didn't know what to do with:
* Many of the functions misbehave if nbits is compile-time 0; the
  out-of-line functions generally handle 0 correctly.  bitmap_fill() is
  particularly bad, whether the 0 is known at compile time or not.  It
  would probably be nice to add detection of at least compile-time 0 and
  handle that appropriately.
* I didn't change __bitmap_shift_{left,right} to use unsigned because I
  want to fully understand why the algorithm works before making that
  change.  However, AFAICT, they behave correctly for all (positive) shift
  amounts.  This is not the case for the small_const_nbits versions.  If
  for example nbits = n = BITS_PER_LONG, the shift operators turn into
  no-ops (at least on x86), so one get *dst = *src, whereas one would
  expect to get *dst=0.  That difference in behaviour is somewhat
  annoying.
This patch (of 18):
The compiler can generate slightly smaller and simpler code when it
knows that "nbits" is non-negative.  Since no-one passes a negative
bit-count, this shouldn't affect the semantics.
Signed-off-by: Rasmus Villemoes <linux@rasmusvillemoes.dk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
		
	
			
		
			
				
	
	
		
			1186 lines
		
	
	
	
		
			35 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1186 lines
		
	
	
	
		
			35 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * lib/bitmap.c
 | |
|  * Helper functions for bitmap.h.
 | |
|  *
 | |
|  * This source code is licensed under the GNU General Public License,
 | |
|  * Version 2.  See the file COPYING for more details.
 | |
|  */
 | |
| #include <linux/export.h>
 | |
| #include <linux/thread_info.h>
 | |
| #include <linux/ctype.h>
 | |
| #include <linux/errno.h>
 | |
| #include <linux/bitmap.h>
 | |
| #include <linux/bitops.h>
 | |
| #include <linux/bug.h>
 | |
| #include <asm/uaccess.h>
 | |
| 
 | |
| /*
 | |
|  * bitmaps provide an array of bits, implemented using an an
 | |
|  * array of unsigned longs.  The number of valid bits in a
 | |
|  * given bitmap does _not_ need to be an exact multiple of
 | |
|  * BITS_PER_LONG.
 | |
|  *
 | |
|  * The possible unused bits in the last, partially used word
 | |
|  * of a bitmap are 'don't care'.  The implementation makes
 | |
|  * no particular effort to keep them zero.  It ensures that
 | |
|  * their value will not affect the results of any operation.
 | |
|  * The bitmap operations that return Boolean (bitmap_empty,
 | |
|  * for example) or scalar (bitmap_weight, for example) results
 | |
|  * carefully filter out these unused bits from impacting their
 | |
|  * results.
 | |
|  *
 | |
|  * These operations actually hold to a slightly stronger rule:
 | |
|  * if you don't input any bitmaps to these ops that have some
 | |
|  * unused bits set, then they won't output any set unused bits
 | |
|  * in output bitmaps.
 | |
|  *
 | |
|  * The byte ordering of bitmaps is more natural on little
 | |
|  * endian architectures.  See the big-endian headers
 | |
|  * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
 | |
|  * for the best explanations of this ordering.
 | |
|  */
 | |
| 
 | |
| int __bitmap_empty(const unsigned long *bitmap, unsigned int bits)
 | |
| {
 | |
| 	unsigned int k, lim = bits/BITS_PER_LONG;
 | |
| 	for (k = 0; k < lim; ++k)
 | |
| 		if (bitmap[k])
 | |
| 			return 0;
 | |
| 
 | |
| 	if (bits % BITS_PER_LONG)
 | |
| 		if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
 | |
| 			return 0;
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| EXPORT_SYMBOL(__bitmap_empty);
 | |
| 
 | |
| int __bitmap_full(const unsigned long *bitmap, int bits)
 | |
| {
 | |
| 	int k, lim = bits/BITS_PER_LONG;
 | |
| 	for (k = 0; k < lim; ++k)
 | |
| 		if (~bitmap[k])
 | |
| 			return 0;
 | |
| 
 | |
| 	if (bits % BITS_PER_LONG)
 | |
| 		if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
 | |
| 			return 0;
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| EXPORT_SYMBOL(__bitmap_full);
 | |
| 
 | |
| int __bitmap_equal(const unsigned long *bitmap1,
 | |
| 		const unsigned long *bitmap2, int bits)
 | |
| {
 | |
| 	int k, lim = bits/BITS_PER_LONG;
 | |
| 	for (k = 0; k < lim; ++k)
 | |
| 		if (bitmap1[k] != bitmap2[k])
 | |
| 			return 0;
 | |
| 
 | |
| 	if (bits % BITS_PER_LONG)
 | |
| 		if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
 | |
| 			return 0;
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| EXPORT_SYMBOL(__bitmap_equal);
 | |
| 
 | |
| void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits)
 | |
| {
 | |
| 	int k, lim = bits/BITS_PER_LONG;
 | |
| 	for (k = 0; k < lim; ++k)
 | |
| 		dst[k] = ~src[k];
 | |
| 
 | |
| 	if (bits % BITS_PER_LONG)
 | |
| 		dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
 | |
| }
 | |
| EXPORT_SYMBOL(__bitmap_complement);
 | |
| 
 | |
| /**
 | |
|  * __bitmap_shift_right - logical right shift of the bits in a bitmap
 | |
|  *   @dst : destination bitmap
 | |
|  *   @src : source bitmap
 | |
|  *   @shift : shift by this many bits
 | |
|  *   @bits : bitmap size, in bits
 | |
|  *
 | |
|  * Shifting right (dividing) means moving bits in the MS -> LS bit
 | |
|  * direction.  Zeros are fed into the vacated MS positions and the
 | |
|  * LS bits shifted off the bottom are lost.
 | |
|  */
 | |
| void __bitmap_shift_right(unsigned long *dst,
 | |
| 			const unsigned long *src, int shift, int bits)
 | |
| {
 | |
| 	int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
 | |
| 	int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
 | |
| 	unsigned long mask = (1UL << left) - 1;
 | |
| 	for (k = 0; off + k < lim; ++k) {
 | |
| 		unsigned long upper, lower;
 | |
| 
 | |
| 		/*
 | |
| 		 * If shift is not word aligned, take lower rem bits of
 | |
| 		 * word above and make them the top rem bits of result.
 | |
| 		 */
 | |
| 		if (!rem || off + k + 1 >= lim)
 | |
| 			upper = 0;
 | |
| 		else {
 | |
| 			upper = src[off + k + 1];
 | |
| 			if (off + k + 1 == lim - 1 && left)
 | |
| 				upper &= mask;
 | |
| 		}
 | |
| 		lower = src[off + k];
 | |
| 		if (left && off + k == lim - 1)
 | |
| 			lower &= mask;
 | |
| 		dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem;
 | |
| 		if (left && k == lim - 1)
 | |
| 			dst[k] &= mask;
 | |
| 	}
 | |
| 	if (off)
 | |
| 		memset(&dst[lim - off], 0, off*sizeof(unsigned long));
 | |
| }
 | |
| EXPORT_SYMBOL(__bitmap_shift_right);
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * __bitmap_shift_left - logical left shift of the bits in a bitmap
 | |
|  *   @dst : destination bitmap
 | |
|  *   @src : source bitmap
 | |
|  *   @shift : shift by this many bits
 | |
|  *   @bits : bitmap size, in bits
 | |
|  *
 | |
|  * Shifting left (multiplying) means moving bits in the LS -> MS
 | |
|  * direction.  Zeros are fed into the vacated LS bit positions
 | |
|  * and those MS bits shifted off the top are lost.
 | |
|  */
 | |
| 
 | |
| void __bitmap_shift_left(unsigned long *dst,
 | |
| 			const unsigned long *src, int shift, int bits)
 | |
| {
 | |
| 	int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
 | |
| 	int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
 | |
| 	for (k = lim - off - 1; k >= 0; --k) {
 | |
| 		unsigned long upper, lower;
 | |
| 
 | |
| 		/*
 | |
| 		 * If shift is not word aligned, take upper rem bits of
 | |
| 		 * word below and make them the bottom rem bits of result.
 | |
| 		 */
 | |
| 		if (rem && k > 0)
 | |
| 			lower = src[k - 1];
 | |
| 		else
 | |
| 			lower = 0;
 | |
| 		upper = src[k];
 | |
| 		if (left && k == lim - 1)
 | |
| 			upper &= (1UL << left) - 1;
 | |
| 		dst[k + off] = lower  >> (BITS_PER_LONG - rem) | upper << rem;
 | |
| 		if (left && k + off == lim - 1)
 | |
| 			dst[k + off] &= (1UL << left) - 1;
 | |
| 	}
 | |
| 	if (off)
 | |
| 		memset(dst, 0, off*sizeof(unsigned long));
 | |
| }
 | |
| EXPORT_SYMBOL(__bitmap_shift_left);
 | |
| 
 | |
| int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
 | |
| 				const unsigned long *bitmap2, int bits)
 | |
| {
 | |
| 	int k;
 | |
| 	int nr = BITS_TO_LONGS(bits);
 | |
| 	unsigned long result = 0;
 | |
| 
 | |
| 	for (k = 0; k < nr; k++)
 | |
| 		result |= (dst[k] = bitmap1[k] & bitmap2[k]);
 | |
| 	return result != 0;
 | |
| }
 | |
| EXPORT_SYMBOL(__bitmap_and);
 | |
| 
 | |
| void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
 | |
| 				const unsigned long *bitmap2, int bits)
 | |
| {
 | |
| 	int k;
 | |
| 	int nr = BITS_TO_LONGS(bits);
 | |
| 
 | |
| 	for (k = 0; k < nr; k++)
 | |
| 		dst[k] = bitmap1[k] | bitmap2[k];
 | |
| }
 | |
| EXPORT_SYMBOL(__bitmap_or);
 | |
| 
 | |
| void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
 | |
| 				const unsigned long *bitmap2, int bits)
 | |
| {
 | |
| 	int k;
 | |
| 	int nr = BITS_TO_LONGS(bits);
 | |
| 
 | |
| 	for (k = 0; k < nr; k++)
 | |
| 		dst[k] = bitmap1[k] ^ bitmap2[k];
 | |
| }
 | |
| EXPORT_SYMBOL(__bitmap_xor);
 | |
| 
 | |
| int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
 | |
| 				const unsigned long *bitmap2, int bits)
 | |
| {
 | |
| 	int k;
 | |
| 	int nr = BITS_TO_LONGS(bits);
 | |
| 	unsigned long result = 0;
 | |
| 
 | |
| 	for (k = 0; k < nr; k++)
 | |
| 		result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
 | |
| 	return result != 0;
 | |
| }
 | |
| EXPORT_SYMBOL(__bitmap_andnot);
 | |
| 
 | |
| int __bitmap_intersects(const unsigned long *bitmap1,
 | |
| 				const unsigned long *bitmap2, int bits)
 | |
| {
 | |
| 	int k, lim = bits/BITS_PER_LONG;
 | |
| 	for (k = 0; k < lim; ++k)
 | |
| 		if (bitmap1[k] & bitmap2[k])
 | |
| 			return 1;
 | |
| 
 | |
| 	if (bits % BITS_PER_LONG)
 | |
| 		if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
 | |
| 			return 1;
 | |
| 	return 0;
 | |
| }
 | |
| EXPORT_SYMBOL(__bitmap_intersects);
 | |
| 
 | |
| int __bitmap_subset(const unsigned long *bitmap1,
 | |
| 				const unsigned long *bitmap2, int bits)
 | |
| {
 | |
| 	int k, lim = bits/BITS_PER_LONG;
 | |
| 	for (k = 0; k < lim; ++k)
 | |
| 		if (bitmap1[k] & ~bitmap2[k])
 | |
| 			return 0;
 | |
| 
 | |
| 	if (bits % BITS_PER_LONG)
 | |
| 		if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
 | |
| 			return 0;
 | |
| 	return 1;
 | |
| }
 | |
| EXPORT_SYMBOL(__bitmap_subset);
 | |
| 
 | |
| int __bitmap_weight(const unsigned long *bitmap, int bits)
 | |
| {
 | |
| 	int k, w = 0, lim = bits/BITS_PER_LONG;
 | |
| 
 | |
| 	for (k = 0; k < lim; k++)
 | |
| 		w += hweight_long(bitmap[k]);
 | |
| 
 | |
| 	if (bits % BITS_PER_LONG)
 | |
| 		w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
 | |
| 
 | |
| 	return w;
 | |
| }
 | |
| EXPORT_SYMBOL(__bitmap_weight);
 | |
| 
 | |
| void bitmap_set(unsigned long *map, int start, int nr)
 | |
| {
 | |
| 	unsigned long *p = map + BIT_WORD(start);
 | |
| 	const int size = start + nr;
 | |
| 	int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
 | |
| 	unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
 | |
| 
 | |
| 	while (nr - bits_to_set >= 0) {
 | |
| 		*p |= mask_to_set;
 | |
| 		nr -= bits_to_set;
 | |
| 		bits_to_set = BITS_PER_LONG;
 | |
| 		mask_to_set = ~0UL;
 | |
| 		p++;
 | |
| 	}
 | |
| 	if (nr) {
 | |
| 		mask_to_set &= BITMAP_LAST_WORD_MASK(size);
 | |
| 		*p |= mask_to_set;
 | |
| 	}
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_set);
 | |
| 
 | |
| void bitmap_clear(unsigned long *map, int start, int nr)
 | |
| {
 | |
| 	unsigned long *p = map + BIT_WORD(start);
 | |
| 	const int size = start + nr;
 | |
| 	int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
 | |
| 	unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
 | |
| 
 | |
| 	while (nr - bits_to_clear >= 0) {
 | |
| 		*p &= ~mask_to_clear;
 | |
| 		nr -= bits_to_clear;
 | |
| 		bits_to_clear = BITS_PER_LONG;
 | |
| 		mask_to_clear = ~0UL;
 | |
| 		p++;
 | |
| 	}
 | |
| 	if (nr) {
 | |
| 		mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
 | |
| 		*p &= ~mask_to_clear;
 | |
| 	}
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_clear);
 | |
| 
 | |
| /*
 | |
|  * bitmap_find_next_zero_area - find a contiguous aligned zero area
 | |
|  * @map: The address to base the search on
 | |
|  * @size: The bitmap size in bits
 | |
|  * @start: The bitnumber to start searching at
 | |
|  * @nr: The number of zeroed bits we're looking for
 | |
|  * @align_mask: Alignment mask for zero area
 | |
|  *
 | |
|  * The @align_mask should be one less than a power of 2; the effect is that
 | |
|  * the bit offset of all zero areas this function finds is multiples of that
 | |
|  * power of 2. A @align_mask of 0 means no alignment is required.
 | |
|  */
 | |
| unsigned long bitmap_find_next_zero_area(unsigned long *map,
 | |
| 					 unsigned long size,
 | |
| 					 unsigned long start,
 | |
| 					 unsigned int nr,
 | |
| 					 unsigned long align_mask)
 | |
| {
 | |
| 	unsigned long index, end, i;
 | |
| again:
 | |
| 	index = find_next_zero_bit(map, size, start);
 | |
| 
 | |
| 	/* Align allocation */
 | |
| 	index = __ALIGN_MASK(index, align_mask);
 | |
| 
 | |
| 	end = index + nr;
 | |
| 	if (end > size)
 | |
| 		return end;
 | |
| 	i = find_next_bit(map, end, index);
 | |
| 	if (i < end) {
 | |
| 		start = i + 1;
 | |
| 		goto again;
 | |
| 	}
 | |
| 	return index;
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_find_next_zero_area);
 | |
| 
 | |
| /*
 | |
|  * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers,
 | |
|  * second version by Paul Jackson, third by Joe Korty.
 | |
|  */
 | |
| 
 | |
| #define CHUNKSZ				32
 | |
| #define nbits_to_hold_value(val)	fls(val)
 | |
| #define BASEDEC 10		/* fancier cpuset lists input in decimal */
 | |
| 
 | |
| /**
 | |
|  * bitmap_scnprintf - convert bitmap to an ASCII hex string.
 | |
|  * @buf: byte buffer into which string is placed
 | |
|  * @buflen: reserved size of @buf, in bytes
 | |
|  * @maskp: pointer to bitmap to convert
 | |
|  * @nmaskbits: size of bitmap, in bits
 | |
|  *
 | |
|  * Exactly @nmaskbits bits are displayed.  Hex digits are grouped into
 | |
|  * comma-separated sets of eight digits per set.  Returns the number of
 | |
|  * characters which were written to *buf, excluding the trailing \0.
 | |
|  */
 | |
| int bitmap_scnprintf(char *buf, unsigned int buflen,
 | |
| 	const unsigned long *maskp, int nmaskbits)
 | |
| {
 | |
| 	int i, word, bit, len = 0;
 | |
| 	unsigned long val;
 | |
| 	const char *sep = "";
 | |
| 	int chunksz;
 | |
| 	u32 chunkmask;
 | |
| 
 | |
| 	chunksz = nmaskbits & (CHUNKSZ - 1);
 | |
| 	if (chunksz == 0)
 | |
| 		chunksz = CHUNKSZ;
 | |
| 
 | |
| 	i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ;
 | |
| 	for (; i >= 0; i -= CHUNKSZ) {
 | |
| 		chunkmask = ((1ULL << chunksz) - 1);
 | |
| 		word = i / BITS_PER_LONG;
 | |
| 		bit = i % BITS_PER_LONG;
 | |
| 		val = (maskp[word] >> bit) & chunkmask;
 | |
| 		len += scnprintf(buf+len, buflen-len, "%s%0*lx", sep,
 | |
| 			(chunksz+3)/4, val);
 | |
| 		chunksz = CHUNKSZ;
 | |
| 		sep = ",";
 | |
| 	}
 | |
| 	return len;
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_scnprintf);
 | |
| 
 | |
| /**
 | |
|  * __bitmap_parse - convert an ASCII hex string into a bitmap.
 | |
|  * @buf: pointer to buffer containing string.
 | |
|  * @buflen: buffer size in bytes.  If string is smaller than this
 | |
|  *    then it must be terminated with a \0.
 | |
|  * @is_user: location of buffer, 0 indicates kernel space
 | |
|  * @maskp: pointer to bitmap array that will contain result.
 | |
|  * @nmaskbits: size of bitmap, in bits.
 | |
|  *
 | |
|  * Commas group hex digits into chunks.  Each chunk defines exactly 32
 | |
|  * bits of the resultant bitmask.  No chunk may specify a value larger
 | |
|  * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
 | |
|  * then leading 0-bits are prepended.  %-EINVAL is returned for illegal
 | |
|  * characters and for grouping errors such as "1,,5", ",44", "," and "".
 | |
|  * Leading and trailing whitespace accepted, but not embedded whitespace.
 | |
|  */
 | |
| int __bitmap_parse(const char *buf, unsigned int buflen,
 | |
| 		int is_user, unsigned long *maskp,
 | |
| 		int nmaskbits)
 | |
| {
 | |
| 	int c, old_c, totaldigits, ndigits, nchunks, nbits;
 | |
| 	u32 chunk;
 | |
| 	const char __user __force *ubuf = (const char __user __force *)buf;
 | |
| 
 | |
| 	bitmap_zero(maskp, nmaskbits);
 | |
| 
 | |
| 	nchunks = nbits = totaldigits = c = 0;
 | |
| 	do {
 | |
| 		chunk = ndigits = 0;
 | |
| 
 | |
| 		/* Get the next chunk of the bitmap */
 | |
| 		while (buflen) {
 | |
| 			old_c = c;
 | |
| 			if (is_user) {
 | |
| 				if (__get_user(c, ubuf++))
 | |
| 					return -EFAULT;
 | |
| 			}
 | |
| 			else
 | |
| 				c = *buf++;
 | |
| 			buflen--;
 | |
| 			if (isspace(c))
 | |
| 				continue;
 | |
| 
 | |
| 			/*
 | |
| 			 * If the last character was a space and the current
 | |
| 			 * character isn't '\0', we've got embedded whitespace.
 | |
| 			 * This is a no-no, so throw an error.
 | |
| 			 */
 | |
| 			if (totaldigits && c && isspace(old_c))
 | |
| 				return -EINVAL;
 | |
| 
 | |
| 			/* A '\0' or a ',' signal the end of the chunk */
 | |
| 			if (c == '\0' || c == ',')
 | |
| 				break;
 | |
| 
 | |
| 			if (!isxdigit(c))
 | |
| 				return -EINVAL;
 | |
| 
 | |
| 			/*
 | |
| 			 * Make sure there are at least 4 free bits in 'chunk'.
 | |
| 			 * If not, this hexdigit will overflow 'chunk', so
 | |
| 			 * throw an error.
 | |
| 			 */
 | |
| 			if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1))
 | |
| 				return -EOVERFLOW;
 | |
| 
 | |
| 			chunk = (chunk << 4) | hex_to_bin(c);
 | |
| 			ndigits++; totaldigits++;
 | |
| 		}
 | |
| 		if (ndigits == 0)
 | |
| 			return -EINVAL;
 | |
| 		if (nchunks == 0 && chunk == 0)
 | |
| 			continue;
 | |
| 
 | |
| 		__bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits);
 | |
| 		*maskp |= chunk;
 | |
| 		nchunks++;
 | |
| 		nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ;
 | |
| 		if (nbits > nmaskbits)
 | |
| 			return -EOVERFLOW;
 | |
| 	} while (buflen && c == ',');
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| EXPORT_SYMBOL(__bitmap_parse);
 | |
| 
 | |
| /**
 | |
|  * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap
 | |
|  *
 | |
|  * @ubuf: pointer to user buffer containing string.
 | |
|  * @ulen: buffer size in bytes.  If string is smaller than this
 | |
|  *    then it must be terminated with a \0.
 | |
|  * @maskp: pointer to bitmap array that will contain result.
 | |
|  * @nmaskbits: size of bitmap, in bits.
 | |
|  *
 | |
|  * Wrapper for __bitmap_parse(), providing it with user buffer.
 | |
|  *
 | |
|  * We cannot have this as an inline function in bitmap.h because it needs
 | |
|  * linux/uaccess.h to get the access_ok() declaration and this causes
 | |
|  * cyclic dependencies.
 | |
|  */
 | |
| int bitmap_parse_user(const char __user *ubuf,
 | |
| 			unsigned int ulen, unsigned long *maskp,
 | |
| 			int nmaskbits)
 | |
| {
 | |
| 	if (!access_ok(VERIFY_READ, ubuf, ulen))
 | |
| 		return -EFAULT;
 | |
| 	return __bitmap_parse((const char __force *)ubuf,
 | |
| 				ulen, 1, maskp, nmaskbits);
 | |
| 
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_parse_user);
 | |
| 
 | |
| /*
 | |
|  * bscnl_emit(buf, buflen, rbot, rtop, bp)
 | |
|  *
 | |
|  * Helper routine for bitmap_scnlistprintf().  Write decimal number
 | |
|  * or range to buf, suppressing output past buf+buflen, with optional
 | |
|  * comma-prefix.  Return len of what was written to *buf, excluding the
 | |
|  * trailing \0.
 | |
|  */
 | |
| static inline int bscnl_emit(char *buf, int buflen, int rbot, int rtop, int len)
 | |
| {
 | |
| 	if (len > 0)
 | |
| 		len += scnprintf(buf + len, buflen - len, ",");
 | |
| 	if (rbot == rtop)
 | |
| 		len += scnprintf(buf + len, buflen - len, "%d", rbot);
 | |
| 	else
 | |
| 		len += scnprintf(buf + len, buflen - len, "%d-%d", rbot, rtop);
 | |
| 	return len;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * bitmap_scnlistprintf - convert bitmap to list format ASCII string
 | |
|  * @buf: byte buffer into which string is placed
 | |
|  * @buflen: reserved size of @buf, in bytes
 | |
|  * @maskp: pointer to bitmap to convert
 | |
|  * @nmaskbits: size of bitmap, in bits
 | |
|  *
 | |
|  * Output format is a comma-separated list of decimal numbers and
 | |
|  * ranges.  Consecutively set bits are shown as two hyphen-separated
 | |
|  * decimal numbers, the smallest and largest bit numbers set in
 | |
|  * the range.  Output format is compatible with the format
 | |
|  * accepted as input by bitmap_parselist().
 | |
|  *
 | |
|  * The return value is the number of characters which were written to *buf
 | |
|  * excluding the trailing '\0', as per ISO C99's scnprintf.
 | |
|  */
 | |
| int bitmap_scnlistprintf(char *buf, unsigned int buflen,
 | |
| 	const unsigned long *maskp, int nmaskbits)
 | |
| {
 | |
| 	int len = 0;
 | |
| 	/* current bit is 'cur', most recently seen range is [rbot, rtop] */
 | |
| 	int cur, rbot, rtop;
 | |
| 
 | |
| 	if (buflen == 0)
 | |
| 		return 0;
 | |
| 	buf[0] = 0;
 | |
| 
 | |
| 	rbot = cur = find_first_bit(maskp, nmaskbits);
 | |
| 	while (cur < nmaskbits) {
 | |
| 		rtop = cur;
 | |
| 		cur = find_next_bit(maskp, nmaskbits, cur+1);
 | |
| 		if (cur >= nmaskbits || cur > rtop + 1) {
 | |
| 			len = bscnl_emit(buf, buflen, rbot, rtop, len);
 | |
| 			rbot = cur;
 | |
| 		}
 | |
| 	}
 | |
| 	return len;
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_scnlistprintf);
 | |
| 
 | |
| /**
 | |
|  * __bitmap_parselist - convert list format ASCII string to bitmap
 | |
|  * @buf: read nul-terminated user string from this buffer
 | |
|  * @buflen: buffer size in bytes.  If string is smaller than this
 | |
|  *    then it must be terminated with a \0.
 | |
|  * @is_user: location of buffer, 0 indicates kernel space
 | |
|  * @maskp: write resulting mask here
 | |
|  * @nmaskbits: number of bits in mask to be written
 | |
|  *
 | |
|  * Input format is a comma-separated list of decimal numbers and
 | |
|  * ranges.  Consecutively set bits are shown as two hyphen-separated
 | |
|  * decimal numbers, the smallest and largest bit numbers set in
 | |
|  * the range.
 | |
|  *
 | |
|  * Returns 0 on success, -errno on invalid input strings.
 | |
|  * Error values:
 | |
|  *    %-EINVAL: second number in range smaller than first
 | |
|  *    %-EINVAL: invalid character in string
 | |
|  *    %-ERANGE: bit number specified too large for mask
 | |
|  */
 | |
| static int __bitmap_parselist(const char *buf, unsigned int buflen,
 | |
| 		int is_user, unsigned long *maskp,
 | |
| 		int nmaskbits)
 | |
| {
 | |
| 	unsigned a, b;
 | |
| 	int c, old_c, totaldigits;
 | |
| 	const char __user __force *ubuf = (const char __user __force *)buf;
 | |
| 	int exp_digit, in_range;
 | |
| 
 | |
| 	totaldigits = c = 0;
 | |
| 	bitmap_zero(maskp, nmaskbits);
 | |
| 	do {
 | |
| 		exp_digit = 1;
 | |
| 		in_range = 0;
 | |
| 		a = b = 0;
 | |
| 
 | |
| 		/* Get the next cpu# or a range of cpu#'s */
 | |
| 		while (buflen) {
 | |
| 			old_c = c;
 | |
| 			if (is_user) {
 | |
| 				if (__get_user(c, ubuf++))
 | |
| 					return -EFAULT;
 | |
| 			} else
 | |
| 				c = *buf++;
 | |
| 			buflen--;
 | |
| 			if (isspace(c))
 | |
| 				continue;
 | |
| 
 | |
| 			/*
 | |
| 			 * If the last character was a space and the current
 | |
| 			 * character isn't '\0', we've got embedded whitespace.
 | |
| 			 * This is a no-no, so throw an error.
 | |
| 			 */
 | |
| 			if (totaldigits && c && isspace(old_c))
 | |
| 				return -EINVAL;
 | |
| 
 | |
| 			/* A '\0' or a ',' signal the end of a cpu# or range */
 | |
| 			if (c == '\0' || c == ',')
 | |
| 				break;
 | |
| 
 | |
| 			if (c == '-') {
 | |
| 				if (exp_digit || in_range)
 | |
| 					return -EINVAL;
 | |
| 				b = 0;
 | |
| 				in_range = 1;
 | |
| 				exp_digit = 1;
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			if (!isdigit(c))
 | |
| 				return -EINVAL;
 | |
| 
 | |
| 			b = b * 10 + (c - '0');
 | |
| 			if (!in_range)
 | |
| 				a = b;
 | |
| 			exp_digit = 0;
 | |
| 			totaldigits++;
 | |
| 		}
 | |
| 		if (!(a <= b))
 | |
| 			return -EINVAL;
 | |
| 		if (b >= nmaskbits)
 | |
| 			return -ERANGE;
 | |
| 		while (a <= b) {
 | |
| 			set_bit(a, maskp);
 | |
| 			a++;
 | |
| 		}
 | |
| 	} while (buflen && c == ',');
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits)
 | |
| {
 | |
| 	char *nl  = strchr(bp, '\n');
 | |
| 	int len;
 | |
| 
 | |
| 	if (nl)
 | |
| 		len = nl - bp;
 | |
| 	else
 | |
| 		len = strlen(bp);
 | |
| 
 | |
| 	return __bitmap_parselist(bp, len, 0, maskp, nmaskbits);
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_parselist);
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * bitmap_parselist_user()
 | |
|  *
 | |
|  * @ubuf: pointer to user buffer containing string.
 | |
|  * @ulen: buffer size in bytes.  If string is smaller than this
 | |
|  *    then it must be terminated with a \0.
 | |
|  * @maskp: pointer to bitmap array that will contain result.
 | |
|  * @nmaskbits: size of bitmap, in bits.
 | |
|  *
 | |
|  * Wrapper for bitmap_parselist(), providing it with user buffer.
 | |
|  *
 | |
|  * We cannot have this as an inline function in bitmap.h because it needs
 | |
|  * linux/uaccess.h to get the access_ok() declaration and this causes
 | |
|  * cyclic dependencies.
 | |
|  */
 | |
| int bitmap_parselist_user(const char __user *ubuf,
 | |
| 			unsigned int ulen, unsigned long *maskp,
 | |
| 			int nmaskbits)
 | |
| {
 | |
| 	if (!access_ok(VERIFY_READ, ubuf, ulen))
 | |
| 		return -EFAULT;
 | |
| 	return __bitmap_parselist((const char __force *)ubuf,
 | |
| 					ulen, 1, maskp, nmaskbits);
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_parselist_user);
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
 | |
|  *	@buf: pointer to a bitmap
 | |
|  *	@pos: a bit position in @buf (0 <= @pos < @bits)
 | |
|  *	@bits: number of valid bit positions in @buf
 | |
|  *
 | |
|  * Map the bit at position @pos in @buf (of length @bits) to the
 | |
|  * ordinal of which set bit it is.  If it is not set or if @pos
 | |
|  * is not a valid bit position, map to -1.
 | |
|  *
 | |
|  * If for example, just bits 4 through 7 are set in @buf, then @pos
 | |
|  * values 4 through 7 will get mapped to 0 through 3, respectively,
 | |
|  * and other @pos values will get mapped to 0.  When @pos value 7
 | |
|  * gets mapped to (returns) @ord value 3 in this example, that means
 | |
|  * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
 | |
|  *
 | |
|  * The bit positions 0 through @bits are valid positions in @buf.
 | |
|  */
 | |
| static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits)
 | |
| {
 | |
| 	int i, ord;
 | |
| 
 | |
| 	if (pos < 0 || pos >= bits || !test_bit(pos, buf))
 | |
| 		return -1;
 | |
| 
 | |
| 	i = find_first_bit(buf, bits);
 | |
| 	ord = 0;
 | |
| 	while (i < pos) {
 | |
| 		i = find_next_bit(buf, bits, i + 1);
 | |
| 	     	ord++;
 | |
| 	}
 | |
| 	BUG_ON(i != pos);
 | |
| 
 | |
| 	return ord;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * bitmap_ord_to_pos - find position of n-th set bit in bitmap
 | |
|  *	@buf: pointer to bitmap
 | |
|  *	@ord: ordinal bit position (n-th set bit, n >= 0)
 | |
|  *	@bits: number of valid bit positions in @buf
 | |
|  *
 | |
|  * Map the ordinal offset of bit @ord in @buf to its position in @buf.
 | |
|  * Value of @ord should be in range 0 <= @ord < weight(buf), else
 | |
|  * results are undefined.
 | |
|  *
 | |
|  * If for example, just bits 4 through 7 are set in @buf, then @ord
 | |
|  * values 0 through 3 will get mapped to 4 through 7, respectively,
 | |
|  * and all other @ord values return undefined values.  When @ord value 3
 | |
|  * gets mapped to (returns) @pos value 7 in this example, that means
 | |
|  * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
 | |
|  *
 | |
|  * The bit positions 0 through @bits are valid positions in @buf.
 | |
|  */
 | |
| int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
 | |
| {
 | |
| 	int pos = 0;
 | |
| 
 | |
| 	if (ord >= 0 && ord < bits) {
 | |
| 		int i;
 | |
| 
 | |
| 		for (i = find_first_bit(buf, bits);
 | |
| 		     i < bits && ord > 0;
 | |
| 		     i = find_next_bit(buf, bits, i + 1))
 | |
| 	     		ord--;
 | |
| 		if (i < bits && ord == 0)
 | |
| 			pos = i;
 | |
| 	}
 | |
| 
 | |
| 	return pos;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
 | |
|  *	@dst: remapped result
 | |
|  *	@src: subset to be remapped
 | |
|  *	@old: defines domain of map
 | |
|  *	@new: defines range of map
 | |
|  *	@bits: number of bits in each of these bitmaps
 | |
|  *
 | |
|  * Let @old and @new define a mapping of bit positions, such that
 | |
|  * whatever position is held by the n-th set bit in @old is mapped
 | |
|  * to the n-th set bit in @new.  In the more general case, allowing
 | |
|  * for the possibility that the weight 'w' of @new is less than the
 | |
|  * weight of @old, map the position of the n-th set bit in @old to
 | |
|  * the position of the m-th set bit in @new, where m == n % w.
 | |
|  *
 | |
|  * If either of the @old and @new bitmaps are empty, or if @src and
 | |
|  * @dst point to the same location, then this routine copies @src
 | |
|  * to @dst.
 | |
|  *
 | |
|  * The positions of unset bits in @old are mapped to themselves
 | |
|  * (the identify map).
 | |
|  *
 | |
|  * Apply the above specified mapping to @src, placing the result in
 | |
|  * @dst, clearing any bits previously set in @dst.
 | |
|  *
 | |
|  * For example, lets say that @old has bits 4 through 7 set, and
 | |
|  * @new has bits 12 through 15 set.  This defines the mapping of bit
 | |
|  * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
 | |
|  * bit positions unchanged.  So if say @src comes into this routine
 | |
|  * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
 | |
|  * 13 and 15 set.
 | |
|  */
 | |
| void bitmap_remap(unsigned long *dst, const unsigned long *src,
 | |
| 		const unsigned long *old, const unsigned long *new,
 | |
| 		int bits)
 | |
| {
 | |
| 	int oldbit, w;
 | |
| 
 | |
| 	if (dst == src)		/* following doesn't handle inplace remaps */
 | |
| 		return;
 | |
| 	bitmap_zero(dst, bits);
 | |
| 
 | |
| 	w = bitmap_weight(new, bits);
 | |
| 	for_each_set_bit(oldbit, src, bits) {
 | |
| 	     	int n = bitmap_pos_to_ord(old, oldbit, bits);
 | |
| 
 | |
| 		if (n < 0 || w == 0)
 | |
| 			set_bit(oldbit, dst);	/* identity map */
 | |
| 		else
 | |
| 			set_bit(bitmap_ord_to_pos(new, n % w, bits), dst);
 | |
| 	}
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_remap);
 | |
| 
 | |
| /**
 | |
|  * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
 | |
|  *	@oldbit: bit position to be mapped
 | |
|  *	@old: defines domain of map
 | |
|  *	@new: defines range of map
 | |
|  *	@bits: number of bits in each of these bitmaps
 | |
|  *
 | |
|  * Let @old and @new define a mapping of bit positions, such that
 | |
|  * whatever position is held by the n-th set bit in @old is mapped
 | |
|  * to the n-th set bit in @new.  In the more general case, allowing
 | |
|  * for the possibility that the weight 'w' of @new is less than the
 | |
|  * weight of @old, map the position of the n-th set bit in @old to
 | |
|  * the position of the m-th set bit in @new, where m == n % w.
 | |
|  *
 | |
|  * The positions of unset bits in @old are mapped to themselves
 | |
|  * (the identify map).
 | |
|  *
 | |
|  * Apply the above specified mapping to bit position @oldbit, returning
 | |
|  * the new bit position.
 | |
|  *
 | |
|  * For example, lets say that @old has bits 4 through 7 set, and
 | |
|  * @new has bits 12 through 15 set.  This defines the mapping of bit
 | |
|  * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
 | |
|  * bit positions unchanged.  So if say @oldbit is 5, then this routine
 | |
|  * returns 13.
 | |
|  */
 | |
| int bitmap_bitremap(int oldbit, const unsigned long *old,
 | |
| 				const unsigned long *new, int bits)
 | |
| {
 | |
| 	int w = bitmap_weight(new, bits);
 | |
| 	int n = bitmap_pos_to_ord(old, oldbit, bits);
 | |
| 	if (n < 0 || w == 0)
 | |
| 		return oldbit;
 | |
| 	else
 | |
| 		return bitmap_ord_to_pos(new, n % w, bits);
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_bitremap);
 | |
| 
 | |
| /**
 | |
|  * bitmap_onto - translate one bitmap relative to another
 | |
|  *	@dst: resulting translated bitmap
 | |
|  * 	@orig: original untranslated bitmap
 | |
|  * 	@relmap: bitmap relative to which translated
 | |
|  *	@bits: number of bits in each of these bitmaps
 | |
|  *
 | |
|  * Set the n-th bit of @dst iff there exists some m such that the
 | |
|  * n-th bit of @relmap is set, the m-th bit of @orig is set, and
 | |
|  * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
 | |
|  * (If you understood the previous sentence the first time your
 | |
|  * read it, you're overqualified for your current job.)
 | |
|  *
 | |
|  * In other words, @orig is mapped onto (surjectively) @dst,
 | |
|  * using the the map { <n, m> | the n-th bit of @relmap is the
 | |
|  * m-th set bit of @relmap }.
 | |
|  *
 | |
|  * Any set bits in @orig above bit number W, where W is the
 | |
|  * weight of (number of set bits in) @relmap are mapped nowhere.
 | |
|  * In particular, if for all bits m set in @orig, m >= W, then
 | |
|  * @dst will end up empty.  In situations where the possibility
 | |
|  * of such an empty result is not desired, one way to avoid it is
 | |
|  * to use the bitmap_fold() operator, below, to first fold the
 | |
|  * @orig bitmap over itself so that all its set bits x are in the
 | |
|  * range 0 <= x < W.  The bitmap_fold() operator does this by
 | |
|  * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
 | |
|  *
 | |
|  * Example [1] for bitmap_onto():
 | |
|  *  Let's say @relmap has bits 30-39 set, and @orig has bits
 | |
|  *  1, 3, 5, 7, 9 and 11 set.  Then on return from this routine,
 | |
|  *  @dst will have bits 31, 33, 35, 37 and 39 set.
 | |
|  *
 | |
|  *  When bit 0 is set in @orig, it means turn on the bit in
 | |
|  *  @dst corresponding to whatever is the first bit (if any)
 | |
|  *  that is turned on in @relmap.  Since bit 0 was off in the
 | |
|  *  above example, we leave off that bit (bit 30) in @dst.
 | |
|  *
 | |
|  *  When bit 1 is set in @orig (as in the above example), it
 | |
|  *  means turn on the bit in @dst corresponding to whatever
 | |
|  *  is the second bit that is turned on in @relmap.  The second
 | |
|  *  bit in @relmap that was turned on in the above example was
 | |
|  *  bit 31, so we turned on bit 31 in @dst.
 | |
|  *
 | |
|  *  Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
 | |
|  *  because they were the 4th, 6th, 8th and 10th set bits
 | |
|  *  set in @relmap, and the 4th, 6th, 8th and 10th bits of
 | |
|  *  @orig (i.e. bits 3, 5, 7 and 9) were also set.
 | |
|  *
 | |
|  *  When bit 11 is set in @orig, it means turn on the bit in
 | |
|  *  @dst corresponding to whatever is the twelfth bit that is
 | |
|  *  turned on in @relmap.  In the above example, there were
 | |
|  *  only ten bits turned on in @relmap (30..39), so that bit
 | |
|  *  11 was set in @orig had no affect on @dst.
 | |
|  *
 | |
|  * Example [2] for bitmap_fold() + bitmap_onto():
 | |
|  *  Let's say @relmap has these ten bits set:
 | |
|  *		40 41 42 43 45 48 53 61 74 95
 | |
|  *  (for the curious, that's 40 plus the first ten terms of the
 | |
|  *  Fibonacci sequence.)
 | |
|  *
 | |
|  *  Further lets say we use the following code, invoking
 | |
|  *  bitmap_fold() then bitmap_onto, as suggested above to
 | |
|  *  avoid the possitility of an empty @dst result:
 | |
|  *
 | |
|  *	unsigned long *tmp;	// a temporary bitmap's bits
 | |
|  *
 | |
|  *	bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
 | |
|  *	bitmap_onto(dst, tmp, relmap, bits);
 | |
|  *
 | |
|  *  Then this table shows what various values of @dst would be, for
 | |
|  *  various @orig's.  I list the zero-based positions of each set bit.
 | |
|  *  The tmp column shows the intermediate result, as computed by
 | |
|  *  using bitmap_fold() to fold the @orig bitmap modulo ten
 | |
|  *  (the weight of @relmap).
 | |
|  *
 | |
|  *      @orig           tmp            @dst
 | |
|  *      0                0             40
 | |
|  *      1                1             41
 | |
|  *      9                9             95
 | |
|  *      10               0             40 (*)
 | |
|  *      1 3 5 7          1 3 5 7       41 43 48 61
 | |
|  *      0 1 2 3 4        0 1 2 3 4     40 41 42 43 45
 | |
|  *      0 9 18 27        0 9 8 7       40 61 74 95
 | |
|  *      0 10 20 30       0             40
 | |
|  *      0 11 22 33       0 1 2 3       40 41 42 43
 | |
|  *      0 12 24 36       0 2 4 6       40 42 45 53
 | |
|  *      78 102 211       1 2 8         41 42 74 (*)
 | |
|  *
 | |
|  * (*) For these marked lines, if we hadn't first done bitmap_fold()
 | |
|  *     into tmp, then the @dst result would have been empty.
 | |
|  *
 | |
|  * If either of @orig or @relmap is empty (no set bits), then @dst
 | |
|  * will be returned empty.
 | |
|  *
 | |
|  * If (as explained above) the only set bits in @orig are in positions
 | |
|  * m where m >= W, (where W is the weight of @relmap) then @dst will
 | |
|  * once again be returned empty.
 | |
|  *
 | |
|  * All bits in @dst not set by the above rule are cleared.
 | |
|  */
 | |
| void bitmap_onto(unsigned long *dst, const unsigned long *orig,
 | |
| 			const unsigned long *relmap, int bits)
 | |
| {
 | |
| 	int n, m;       	/* same meaning as in above comment */
 | |
| 
 | |
| 	if (dst == orig)	/* following doesn't handle inplace mappings */
 | |
| 		return;
 | |
| 	bitmap_zero(dst, bits);
 | |
| 
 | |
| 	/*
 | |
| 	 * The following code is a more efficient, but less
 | |
| 	 * obvious, equivalent to the loop:
 | |
| 	 *	for (m = 0; m < bitmap_weight(relmap, bits); m++) {
 | |
| 	 *		n = bitmap_ord_to_pos(orig, m, bits);
 | |
| 	 *		if (test_bit(m, orig))
 | |
| 	 *			set_bit(n, dst);
 | |
| 	 *	}
 | |
| 	 */
 | |
| 
 | |
| 	m = 0;
 | |
| 	for_each_set_bit(n, relmap, bits) {
 | |
| 		/* m == bitmap_pos_to_ord(relmap, n, bits) */
 | |
| 		if (test_bit(m, orig))
 | |
| 			set_bit(n, dst);
 | |
| 		m++;
 | |
| 	}
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_onto);
 | |
| 
 | |
| /**
 | |
|  * bitmap_fold - fold larger bitmap into smaller, modulo specified size
 | |
|  *	@dst: resulting smaller bitmap
 | |
|  *	@orig: original larger bitmap
 | |
|  *	@sz: specified size
 | |
|  *	@bits: number of bits in each of these bitmaps
 | |
|  *
 | |
|  * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
 | |
|  * Clear all other bits in @dst.  See further the comment and
 | |
|  * Example [2] for bitmap_onto() for why and how to use this.
 | |
|  */
 | |
| void bitmap_fold(unsigned long *dst, const unsigned long *orig,
 | |
| 			int sz, int bits)
 | |
| {
 | |
| 	int oldbit;
 | |
| 
 | |
| 	if (dst == orig)	/* following doesn't handle inplace mappings */
 | |
| 		return;
 | |
| 	bitmap_zero(dst, bits);
 | |
| 
 | |
| 	for_each_set_bit(oldbit, orig, bits)
 | |
| 		set_bit(oldbit % sz, dst);
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_fold);
 | |
| 
 | |
| /*
 | |
|  * Common code for bitmap_*_region() routines.
 | |
|  *	bitmap: array of unsigned longs corresponding to the bitmap
 | |
|  *	pos: the beginning of the region
 | |
|  *	order: region size (log base 2 of number of bits)
 | |
|  *	reg_op: operation(s) to perform on that region of bitmap
 | |
|  *
 | |
|  * Can set, verify and/or release a region of bits in a bitmap,
 | |
|  * depending on which combination of REG_OP_* flag bits is set.
 | |
|  *
 | |
|  * A region of a bitmap is a sequence of bits in the bitmap, of
 | |
|  * some size '1 << order' (a power of two), aligned to that same
 | |
|  * '1 << order' power of two.
 | |
|  *
 | |
|  * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
 | |
|  * Returns 0 in all other cases and reg_ops.
 | |
|  */
 | |
| 
 | |
| enum {
 | |
| 	REG_OP_ISFREE,		/* true if region is all zero bits */
 | |
| 	REG_OP_ALLOC,		/* set all bits in region */
 | |
| 	REG_OP_RELEASE,		/* clear all bits in region */
 | |
| };
 | |
| 
 | |
| static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op)
 | |
| {
 | |
| 	int nbits_reg;		/* number of bits in region */
 | |
| 	int index;		/* index first long of region in bitmap */
 | |
| 	int offset;		/* bit offset region in bitmap[index] */
 | |
| 	int nlongs_reg;		/* num longs spanned by region in bitmap */
 | |
| 	int nbitsinlong;	/* num bits of region in each spanned long */
 | |
| 	unsigned long mask;	/* bitmask for one long of region */
 | |
| 	int i;			/* scans bitmap by longs */
 | |
| 	int ret = 0;		/* return value */
 | |
| 
 | |
| 	/*
 | |
| 	 * Either nlongs_reg == 1 (for small orders that fit in one long)
 | |
| 	 * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
 | |
| 	 */
 | |
| 	nbits_reg = 1 << order;
 | |
| 	index = pos / BITS_PER_LONG;
 | |
| 	offset = pos - (index * BITS_PER_LONG);
 | |
| 	nlongs_reg = BITS_TO_LONGS(nbits_reg);
 | |
| 	nbitsinlong = min(nbits_reg,  BITS_PER_LONG);
 | |
| 
 | |
| 	/*
 | |
| 	 * Can't do "mask = (1UL << nbitsinlong) - 1", as that
 | |
| 	 * overflows if nbitsinlong == BITS_PER_LONG.
 | |
| 	 */
 | |
| 	mask = (1UL << (nbitsinlong - 1));
 | |
| 	mask += mask - 1;
 | |
| 	mask <<= offset;
 | |
| 
 | |
| 	switch (reg_op) {
 | |
| 	case REG_OP_ISFREE:
 | |
| 		for (i = 0; i < nlongs_reg; i++) {
 | |
| 			if (bitmap[index + i] & mask)
 | |
| 				goto done;
 | |
| 		}
 | |
| 		ret = 1;	/* all bits in region free (zero) */
 | |
| 		break;
 | |
| 
 | |
| 	case REG_OP_ALLOC:
 | |
| 		for (i = 0; i < nlongs_reg; i++)
 | |
| 			bitmap[index + i] |= mask;
 | |
| 		break;
 | |
| 
 | |
| 	case REG_OP_RELEASE:
 | |
| 		for (i = 0; i < nlongs_reg; i++)
 | |
| 			bitmap[index + i] &= ~mask;
 | |
| 		break;
 | |
| 	}
 | |
| done:
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * bitmap_find_free_region - find a contiguous aligned mem region
 | |
|  *	@bitmap: array of unsigned longs corresponding to the bitmap
 | |
|  *	@bits: number of bits in the bitmap
 | |
|  *	@order: region size (log base 2 of number of bits) to find
 | |
|  *
 | |
|  * Find a region of free (zero) bits in a @bitmap of @bits bits and
 | |
|  * allocate them (set them to one).  Only consider regions of length
 | |
|  * a power (@order) of two, aligned to that power of two, which
 | |
|  * makes the search algorithm much faster.
 | |
|  *
 | |
|  * Return the bit offset in bitmap of the allocated region,
 | |
|  * or -errno on failure.
 | |
|  */
 | |
| int bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
 | |
| {
 | |
| 	int pos, end;		/* scans bitmap by regions of size order */
 | |
| 
 | |
| 	for (pos = 0 ; (end = pos + (1 << order)) <= bits; pos = end) {
 | |
| 		if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
 | |
| 			continue;
 | |
| 		__reg_op(bitmap, pos, order, REG_OP_ALLOC);
 | |
| 		return pos;
 | |
| 	}
 | |
| 	return -ENOMEM;
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_find_free_region);
 | |
| 
 | |
| /**
 | |
|  * bitmap_release_region - release allocated bitmap region
 | |
|  *	@bitmap: array of unsigned longs corresponding to the bitmap
 | |
|  *	@pos: beginning of bit region to release
 | |
|  *	@order: region size (log base 2 of number of bits) to release
 | |
|  *
 | |
|  * This is the complement to __bitmap_find_free_region() and releases
 | |
|  * the found region (by clearing it in the bitmap).
 | |
|  *
 | |
|  * No return value.
 | |
|  */
 | |
| void bitmap_release_region(unsigned long *bitmap, int pos, int order)
 | |
| {
 | |
| 	__reg_op(bitmap, pos, order, REG_OP_RELEASE);
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_release_region);
 | |
| 
 | |
| /**
 | |
|  * bitmap_allocate_region - allocate bitmap region
 | |
|  *	@bitmap: array of unsigned longs corresponding to the bitmap
 | |
|  *	@pos: beginning of bit region to allocate
 | |
|  *	@order: region size (log base 2 of number of bits) to allocate
 | |
|  *
 | |
|  * Allocate (set bits in) a specified region of a bitmap.
 | |
|  *
 | |
|  * Return 0 on success, or %-EBUSY if specified region wasn't
 | |
|  * free (not all bits were zero).
 | |
|  */
 | |
| int bitmap_allocate_region(unsigned long *bitmap, int pos, int order)
 | |
| {
 | |
| 	if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
 | |
| 		return -EBUSY;
 | |
| 	__reg_op(bitmap, pos, order, REG_OP_ALLOC);
 | |
| 	return 0;
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_allocate_region);
 | |
| 
 | |
| /**
 | |
|  * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
 | |
|  * @dst:   destination buffer
 | |
|  * @src:   bitmap to copy
 | |
|  * @nbits: number of bits in the bitmap
 | |
|  *
 | |
|  * Require nbits % BITS_PER_LONG == 0.
 | |
|  */
 | |
| void bitmap_copy_le(void *dst, const unsigned long *src, int nbits)
 | |
| {
 | |
| 	unsigned long *d = dst;
 | |
| 	int i;
 | |
| 
 | |
| 	for (i = 0; i < nbits/BITS_PER_LONG; i++) {
 | |
| 		if (BITS_PER_LONG == 64)
 | |
| 			d[i] = cpu_to_le64(src[i]);
 | |
| 		else
 | |
| 			d[i] = cpu_to_le32(src[i]);
 | |
| 	}
 | |
| }
 | |
| EXPORT_SYMBOL(bitmap_copy_le);
 |