forked from mirrors/linux
		
	 bd9e7326b8
			
		
	
	
		bd9e7326b8
		
	
	
	
	
		
			
			alloc_ordered_queue -> alloc_ordered_workqueue
/sys/devices/virtual/WQ_NAME/
    -> /sys/devices/virtual/workqueue/WQ_NAME/
Signed-off-by: WangJinchao <wangjinchao@xfusion.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
		
	
			
		
			
				
	
	
		
			763 lines
		
	
	
	
		
			28 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
			
		
		
	
	
			763 lines
		
	
	
	
		
			28 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
| =========
 | |
| Workqueue
 | |
| =========
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| 
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| :Date: September, 2010
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| :Author: Tejun Heo <tj@kernel.org>
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| :Author: Florian Mickler <florian@mickler.org>
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| 
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| 
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| Introduction
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| ============
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| 
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| There are many cases where an asynchronous process execution context
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| is needed and the workqueue (wq) API is the most commonly used
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| mechanism for such cases.
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| 
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| When such an asynchronous execution context is needed, a work item
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| describing which function to execute is put on a queue.  An
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| independent thread serves as the asynchronous execution context.  The
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| queue is called workqueue and the thread is called worker.
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| 
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| While there are work items on the workqueue the worker executes the
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| functions associated with the work items one after the other.  When
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| there is no work item left on the workqueue the worker becomes idle.
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| When a new work item gets queued, the worker begins executing again.
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| 
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| 
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| Why Concurrency Managed Workqueue?
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| ==================================
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| 
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| In the original wq implementation, a multi threaded (MT) wq had one
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| worker thread per CPU and a single threaded (ST) wq had one worker
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| thread system-wide.  A single MT wq needed to keep around the same
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| number of workers as the number of CPUs.  The kernel grew a lot of MT
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| wq users over the years and with the number of CPU cores continuously
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| rising, some systems saturated the default 32k PID space just booting
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| up.
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| 
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| Although MT wq wasted a lot of resource, the level of concurrency
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| provided was unsatisfactory.  The limitation was common to both ST and
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| MT wq albeit less severe on MT.  Each wq maintained its own separate
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| worker pool.  An MT wq could provide only one execution context per CPU
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| while an ST wq one for the whole system.  Work items had to compete for
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| those very limited execution contexts leading to various problems
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| including proneness to deadlocks around the single execution context.
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| 
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| The tension between the provided level of concurrency and resource
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| usage also forced its users to make unnecessary tradeoffs like libata
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| choosing to use ST wq for polling PIOs and accepting an unnecessary
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| limitation that no two polling PIOs can progress at the same time.  As
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| MT wq don't provide much better concurrency, users which require
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| higher level of concurrency, like async or fscache, had to implement
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| their own thread pool.
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| 
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| Concurrency Managed Workqueue (cmwq) is a reimplementation of wq with
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| focus on the following goals.
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| 
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| * Maintain compatibility with the original workqueue API.
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| 
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| * Use per-CPU unified worker pools shared by all wq to provide
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|   flexible level of concurrency on demand without wasting a lot of
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|   resource.
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| 
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| * Automatically regulate worker pool and level of concurrency so that
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|   the API users don't need to worry about such details.
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| 
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| 
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| The Design
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| ==========
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| 
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| In order to ease the asynchronous execution of functions a new
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| abstraction, the work item, is introduced.
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| 
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| A work item is a simple struct that holds a pointer to the function
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| that is to be executed asynchronously.  Whenever a driver or subsystem
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| wants a function to be executed asynchronously it has to set up a work
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| item pointing to that function and queue that work item on a
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| workqueue.
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| 
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| Special purpose threads, called worker threads, execute the functions
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| off of the queue, one after the other.  If no work is queued, the
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| worker threads become idle.  These worker threads are managed in so
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| called worker-pools.
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| 
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| The cmwq design differentiates between the user-facing workqueues that
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| subsystems and drivers queue work items on and the backend mechanism
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| which manages worker-pools and processes the queued work items.
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| 
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| There are two worker-pools, one for normal work items and the other
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| for high priority ones, for each possible CPU and some extra
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| worker-pools to serve work items queued on unbound workqueues - the
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| number of these backing pools is dynamic.
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| 
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| Subsystems and drivers can create and queue work items through special
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| workqueue API functions as they see fit. They can influence some
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| aspects of the way the work items are executed by setting flags on the
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| workqueue they are putting the work item on. These flags include
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| things like CPU locality, concurrency limits, priority and more.  To
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| get a detailed overview refer to the API description of
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| ``alloc_workqueue()`` below.
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| 
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| When a work item is queued to a workqueue, the target worker-pool is
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| determined according to the queue parameters and workqueue attributes
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| and appended on the shared worklist of the worker-pool.  For example,
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| unless specifically overridden, a work item of a bound workqueue will
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| be queued on the worklist of either normal or highpri worker-pool that
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| is associated to the CPU the issuer is running on.
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| 
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| For any worker pool implementation, managing the concurrency level
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| (how many execution contexts are active) is an important issue.  cmwq
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| tries to keep the concurrency at a minimal but sufficient level.
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| Minimal to save resources and sufficient in that the system is used at
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| its full capacity.
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| 
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| Each worker-pool bound to an actual CPU implements concurrency
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| management by hooking into the scheduler.  The worker-pool is notified
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| whenever an active worker wakes up or sleeps and keeps track of the
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| number of the currently runnable workers.  Generally, work items are
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| not expected to hog a CPU and consume many cycles.  That means
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| maintaining just enough concurrency to prevent work processing from
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| stalling should be optimal.  As long as there are one or more runnable
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| workers on the CPU, the worker-pool doesn't start execution of a new
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| work, but, when the last running worker goes to sleep, it immediately
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| schedules a new worker so that the CPU doesn't sit idle while there
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| are pending work items.  This allows using a minimal number of workers
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| without losing execution bandwidth.
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| 
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| Keeping idle workers around doesn't cost other than the memory space
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| for kthreads, so cmwq holds onto idle ones for a while before killing
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| them.
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| 
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| For unbound workqueues, the number of backing pools is dynamic.
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| Unbound workqueue can be assigned custom attributes using
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| ``apply_workqueue_attrs()`` and workqueue will automatically create
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| backing worker pools matching the attributes.  The responsibility of
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| regulating concurrency level is on the users.  There is also a flag to
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| mark a bound wq to ignore the concurrency management.  Please refer to
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| the API section for details.
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| 
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| Forward progress guarantee relies on that workers can be created when
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| more execution contexts are necessary, which in turn is guaranteed
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| through the use of rescue workers.  All work items which might be used
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| on code paths that handle memory reclaim are required to be queued on
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| wq's that have a rescue-worker reserved for execution under memory
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| pressure.  Else it is possible that the worker-pool deadlocks waiting
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| for execution contexts to free up.
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| 
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| 
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| Application Programming Interface (API)
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| =======================================
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| 
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| ``alloc_workqueue()`` allocates a wq.  The original
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| ``create_*workqueue()`` functions are deprecated and scheduled for
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| removal.  ``alloc_workqueue()`` takes three arguments - ``@name``,
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| ``@flags`` and ``@max_active``.  ``@name`` is the name of the wq and
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| also used as the name of the rescuer thread if there is one.
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| 
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| A wq no longer manages execution resources but serves as a domain for
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| forward progress guarantee, flush and work item attributes. ``@flags``
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| and ``@max_active`` control how work items are assigned execution
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| resources, scheduled and executed.
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| 
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| 
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| ``flags``
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| ---------
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| 
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| ``WQ_UNBOUND``
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|   Work items queued to an unbound wq are served by the special
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|   worker-pools which host workers which are not bound to any
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|   specific CPU.  This makes the wq behave as a simple execution
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|   context provider without concurrency management.  The unbound
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|   worker-pools try to start execution of work items as soon as
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|   possible.  Unbound wq sacrifices locality but is useful for
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|   the following cases.
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| 
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|   * Wide fluctuation in the concurrency level requirement is
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|     expected and using bound wq may end up creating large number
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|     of mostly unused workers across different CPUs as the issuer
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|     hops through different CPUs.
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| 
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|   * Long running CPU intensive workloads which can be better
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|     managed by the system scheduler.
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| 
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| ``WQ_FREEZABLE``
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|   A freezable wq participates in the freeze phase of the system
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|   suspend operations.  Work items on the wq are drained and no
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|   new work item starts execution until thawed.
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| 
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| ``WQ_MEM_RECLAIM``
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|   All wq which might be used in the memory reclaim paths **MUST**
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|   have this flag set.  The wq is guaranteed to have at least one
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|   execution context regardless of memory pressure.
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| 
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| ``WQ_HIGHPRI``
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|   Work items of a highpri wq are queued to the highpri
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|   worker-pool of the target cpu.  Highpri worker-pools are
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|   served by worker threads with elevated nice level.
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| 
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|   Note that normal and highpri worker-pools don't interact with
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|   each other.  Each maintains its separate pool of workers and
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|   implements concurrency management among its workers.
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| 
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| ``WQ_CPU_INTENSIVE``
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|   Work items of a CPU intensive wq do not contribute to the
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|   concurrency level.  In other words, runnable CPU intensive
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|   work items will not prevent other work items in the same
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|   worker-pool from starting execution.  This is useful for bound
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|   work items which are expected to hog CPU cycles so that their
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|   execution is regulated by the system scheduler.
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| 
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|   Although CPU intensive work items don't contribute to the
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|   concurrency level, start of their executions is still
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|   regulated by the concurrency management and runnable
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|   non-CPU-intensive work items can delay execution of CPU
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|   intensive work items.
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| 
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|   This flag is meaningless for unbound wq.
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| 
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| 
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| ``max_active``
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| --------------
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| 
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| ``@max_active`` determines the maximum number of execution contexts per
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| CPU which can be assigned to the work items of a wq. For example, with
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| ``@max_active`` of 16, at most 16 work items of the wq can be executing
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| at the same time per CPU. This is always a per-CPU attribute, even for
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| unbound workqueues.
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| 
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| The maximum limit for ``@max_active`` is 512 and the default value used
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| when 0 is specified is 256. These values are chosen sufficiently high
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| such that they are not the limiting factor while providing protection in
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| runaway cases.
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| 
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| The number of active work items of a wq is usually regulated by the
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| users of the wq, more specifically, by how many work items the users
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| may queue at the same time.  Unless there is a specific need for
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| throttling the number of active work items, specifying '0' is
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| recommended.
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| 
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| Some users depend on the strict execution ordering of ST wq.  The
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| combination of ``@max_active`` of 1 and ``WQ_UNBOUND`` used to
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| achieve this behavior.  Work items on such wq were always queued to the
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| unbound worker-pools and only one work item could be active at any given
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| time thus achieving the same ordering property as ST wq.
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| 
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| In the current implementation the above configuration only guarantees
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| ST behavior within a given NUMA node. Instead ``alloc_ordered_workqueue()`` should
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| be used to achieve system-wide ST behavior.
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| 
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| 
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| Example Execution Scenarios
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| ===========================
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| 
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| The following example execution scenarios try to illustrate how cmwq
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| behave under different configurations.
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| 
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|  Work items w0, w1, w2 are queued to a bound wq q0 on the same CPU.
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|  w0 burns CPU for 5ms then sleeps for 10ms then burns CPU for 5ms
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|  again before finishing.  w1 and w2 burn CPU for 5ms then sleep for
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|  10ms.
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| 
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| Ignoring all other tasks, works and processing overhead, and assuming
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| simple FIFO scheduling, the following is one highly simplified version
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| of possible sequences of events with the original wq. ::
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| 
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|  TIME IN MSECS	EVENT
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|  0		w0 starts and burns CPU
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|  5		w0 sleeps
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|  15		w0 wakes up and burns CPU
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|  20		w0 finishes
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|  20		w1 starts and burns CPU
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|  25		w1 sleeps
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|  35		w1 wakes up and finishes
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|  35		w2 starts and burns CPU
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|  40		w2 sleeps
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|  50		w2 wakes up and finishes
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| 
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| And with cmwq with ``@max_active`` >= 3, ::
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| 
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|  TIME IN MSECS	EVENT
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|  0		w0 starts and burns CPU
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|  5		w0 sleeps
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|  5		w1 starts and burns CPU
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|  10		w1 sleeps
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|  10		w2 starts and burns CPU
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|  15		w2 sleeps
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|  15		w0 wakes up and burns CPU
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|  20		w0 finishes
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|  20		w1 wakes up and finishes
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|  25		w2 wakes up and finishes
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| 
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| If ``@max_active`` == 2, ::
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| 
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|  TIME IN MSECS	EVENT
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|  0		w0 starts and burns CPU
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|  5		w0 sleeps
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|  5		w1 starts and burns CPU
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|  10		w1 sleeps
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|  15		w0 wakes up and burns CPU
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|  20		w0 finishes
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|  20		w1 wakes up and finishes
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|  20		w2 starts and burns CPU
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|  25		w2 sleeps
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|  35		w2 wakes up and finishes
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| 
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| Now, let's assume w1 and w2 are queued to a different wq q1 which has
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| ``WQ_CPU_INTENSIVE`` set, ::
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| 
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|  TIME IN MSECS	EVENT
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|  0		w0 starts and burns CPU
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|  5		w0 sleeps
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|  5		w1 and w2 start and burn CPU
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|  10		w1 sleeps
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|  15		w2 sleeps
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|  15		w0 wakes up and burns CPU
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|  20		w0 finishes
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|  20		w1 wakes up and finishes
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|  25		w2 wakes up and finishes
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| 
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| 
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| Guidelines
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| ==========
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| 
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| * Do not forget to use ``WQ_MEM_RECLAIM`` if a wq may process work
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|   items which are used during memory reclaim.  Each wq with
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|   ``WQ_MEM_RECLAIM`` set has an execution context reserved for it.  If
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|   there is dependency among multiple work items used during memory
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|   reclaim, they should be queued to separate wq each with
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|   ``WQ_MEM_RECLAIM``.
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| 
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| * Unless strict ordering is required, there is no need to use ST wq.
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| 
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| * Unless there is a specific need, using 0 for @max_active is
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|   recommended.  In most use cases, concurrency level usually stays
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|   well under the default limit.
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| 
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| * A wq serves as a domain for forward progress guarantee
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|   (``WQ_MEM_RECLAIM``, flush and work item attributes.  Work items
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|   which are not involved in memory reclaim and don't need to be
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|   flushed as a part of a group of work items, and don't require any
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|   special attribute, can use one of the system wq.  There is no
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|   difference in execution characteristics between using a dedicated wq
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|   and a system wq.
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| 
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| * Unless work items are expected to consume a huge amount of CPU
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|   cycles, using a bound wq is usually beneficial due to the increased
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|   level of locality in wq operations and work item execution.
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| 
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| 
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| Affinity Scopes
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| ===============
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| 
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| An unbound workqueue groups CPUs according to its affinity scope to improve
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| cache locality. For example, if a workqueue is using the default affinity
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| scope of "cache", it will group CPUs according to last level cache
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| boundaries. A work item queued on the workqueue will be assigned to a worker
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| on one of the CPUs which share the last level cache with the issuing CPU.
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| Once started, the worker may or may not be allowed to move outside the scope
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| depending on the ``affinity_strict`` setting of the scope.
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| 
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| Workqueue currently supports the following affinity scopes.
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| 
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| ``default``
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|   Use the scope in module parameter ``workqueue.default_affinity_scope``
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|   which is always set to one of the scopes below.
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| 
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| ``cpu``
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|   CPUs are not grouped. A work item issued on one CPU is processed by a
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|   worker on the same CPU. This makes unbound workqueues behave as per-cpu
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|   workqueues without concurrency management.
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| 
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| ``smt``
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|   CPUs are grouped according to SMT boundaries. This usually means that the
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|   logical threads of each physical CPU core are grouped together.
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| 
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| ``cache``
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|   CPUs are grouped according to cache boundaries. Which specific cache
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|   boundary is used is determined by the arch code. L3 is used in a lot of
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|   cases. This is the default affinity scope.
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| 
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| ``numa``
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|   CPUs are grouped according to NUMA bounaries.
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| 
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| ``system``
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|   All CPUs are put in the same group. Workqueue makes no effort to process a
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|   work item on a CPU close to the issuing CPU.
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| 
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| The default affinity scope can be changed with the module parameter
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| ``workqueue.default_affinity_scope`` and a specific workqueue's affinity
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| scope can be changed using ``apply_workqueue_attrs()``.
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| 
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| If ``WQ_SYSFS`` is set, the workqueue will have the following affinity scope
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| related interface files under its ``/sys/devices/virtual/workqueue/WQ_NAME/``
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| directory.
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| 
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| ``affinity_scope``
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|   Read to see the current affinity scope. Write to change.
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| 
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|   When default is the current scope, reading this file will also show the
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|   current effective scope in parentheses, for example, ``default (cache)``.
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| 
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| ``affinity_strict``
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|   0 by default indicating that affinity scopes are not strict. When a work
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|   item starts execution, workqueue makes a best-effort attempt to ensure
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|   that the worker is inside its affinity scope, which is called
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|   repatriation. Once started, the scheduler is free to move the worker
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|   anywhere in the system as it sees fit. This enables benefiting from scope
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|   locality while still being able to utilize other CPUs if necessary and
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|   available.
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| 
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|   If set to 1, all workers of the scope are guaranteed always to be in the
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|   scope. This may be useful when crossing affinity scopes has other
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|   implications, for example, in terms of power consumption or workload
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|   isolation. Strict NUMA scope can also be used to match the workqueue
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|   behavior of older kernels.
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| 
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| 
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| Affinity Scopes and Performance
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| ===============================
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| 
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| It'd be ideal if an unbound workqueue's behavior is optimal for vast
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| majority of use cases without further tuning. Unfortunately, in the current
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| kernel, there exists a pronounced trade-off between locality and utilization
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| necessitating explicit configurations when workqueues are heavily used.
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| 
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| Higher locality leads to higher efficiency where more work is performed for
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| the same number of consumed CPU cycles. However, higher locality may also
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| cause lower overall system utilization if the work items are not spread
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| enough across the affinity scopes by the issuers. The following performance
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| testing with dm-crypt clearly illustrates this trade-off.
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| 
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| The tests are run on a CPU with 12-cores/24-threads split across four L3
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| caches (AMD Ryzen 9 3900x). CPU clock boost is turned off for consistency.
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| ``/dev/dm-0`` is a dm-crypt device created on NVME SSD (Samsung 990 PRO) and
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| opened with ``cryptsetup`` with default settings.
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| 
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| 
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| Scenario 1: Enough issuers and work spread across the machine
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| -------------------------------------------------------------
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| 
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| The command used: ::
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| 
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|   $ fio --filename=/dev/dm-0 --direct=1 --rw=randrw --bs=32k --ioengine=libaio \
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|     --iodepth=64 --runtime=60 --numjobs=24 --time_based --group_reporting \
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|     --name=iops-test-job --verify=sha512
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| 
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| There are 24 issuers, each issuing 64 IOs concurrently. ``--verify=sha512``
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| makes ``fio`` generate and read back the content each time which makes
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| execution locality matter between the issuer and ``kcryptd``. The followings
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| are the read bandwidths and CPU utilizations depending on different affinity
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| scope settings on ``kcryptd`` measured over five runs. Bandwidths are in
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| MiBps, and CPU util in percents.
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| 
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| .. list-table::
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|    :widths: 16 20 20
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|    :header-rows: 1
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| 
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|    * - Affinity
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|      - Bandwidth (MiBps)
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|      - CPU util (%)
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| 
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|    * - system
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|      - 1159.40 ±1.34
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|      - 99.31 ±0.02
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| 
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|    * - cache
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|      - 1166.40 ±0.89
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|      - 99.34 ±0.01
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| 
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|    * - cache (strict)
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|      - 1166.00 ±0.71
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|      - 99.35 ±0.01
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| 
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| With enough issuers spread across the system, there is no downside to
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| "cache", strict or otherwise. All three configurations saturate the whole
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| machine but the cache-affine ones outperform by 0.6% thanks to improved
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| locality.
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| 
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| 
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| Scenario 2: Fewer issuers, enough work for saturation
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| -----------------------------------------------------
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| 
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| The command used: ::
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| 
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|   $ fio --filename=/dev/dm-0 --direct=1 --rw=randrw --bs=32k \
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|     --ioengine=libaio --iodepth=64 --runtime=60 --numjobs=8 \
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|     --time_based --group_reporting --name=iops-test-job --verify=sha512
 | |
| 
 | |
| The only difference from the previous scenario is ``--numjobs=8``. There are
 | |
| a third of the issuers but is still enough total work to saturate the
 | |
| system.
 | |
| 
 | |
| .. list-table::
 | |
|    :widths: 16 20 20
 | |
|    :header-rows: 1
 | |
| 
 | |
|    * - Affinity
 | |
|      - Bandwidth (MiBps)
 | |
|      - CPU util (%)
 | |
| 
 | |
|    * - system
 | |
|      - 1155.40 ±0.89
 | |
|      - 97.41 ±0.05
 | |
| 
 | |
|    * - cache
 | |
|      - 1154.40 ±1.14
 | |
|      - 96.15 ±0.09
 | |
| 
 | |
|    * - cache (strict)
 | |
|      - 1112.00 ±4.64
 | |
|      - 93.26 ±0.35
 | |
| 
 | |
| This is more than enough work to saturate the system. Both "system" and
 | |
| "cache" are nearly saturating the machine but not fully. "cache" is using
 | |
| less CPU but the better efficiency puts it at the same bandwidth as
 | |
| "system".
 | |
| 
 | |
| Eight issuers moving around over four L3 cache scope still allow "cache
 | |
| (strict)" to mostly saturate the machine but the loss of work conservation
 | |
| is now starting to hurt with 3.7% bandwidth loss.
 | |
| 
 | |
| 
 | |
| Scenario 3: Even fewer issuers, not enough work to saturate
 | |
| -----------------------------------------------------------
 | |
| 
 | |
| The command used: ::
 | |
| 
 | |
|   $ fio --filename=/dev/dm-0 --direct=1 --rw=randrw --bs=32k \
 | |
|     --ioengine=libaio --iodepth=64 --runtime=60 --numjobs=4 \
 | |
|     --time_based --group_reporting --name=iops-test-job --verify=sha512
 | |
| 
 | |
| Again, the only difference is ``--numjobs=4``. With the number of issuers
 | |
| reduced to four, there now isn't enough work to saturate the whole system
 | |
| and the bandwidth becomes dependent on completion latencies.
 | |
| 
 | |
| .. list-table::
 | |
|    :widths: 16 20 20
 | |
|    :header-rows: 1
 | |
| 
 | |
|    * - Affinity
 | |
|      - Bandwidth (MiBps)
 | |
|      - CPU util (%)
 | |
| 
 | |
|    * - system
 | |
|      - 993.60 ±1.82
 | |
|      - 75.49 ±0.06
 | |
| 
 | |
|    * - cache
 | |
|      - 973.40 ±1.52
 | |
|      - 74.90 ±0.07
 | |
| 
 | |
|    * - cache (strict)
 | |
|      - 828.20 ±4.49
 | |
|      - 66.84 ±0.29
 | |
| 
 | |
| Now, the tradeoff between locality and utilization is clearer. "cache" shows
 | |
| 2% bandwidth loss compared to "system" and "cache (struct)" whopping 20%.
 | |
| 
 | |
| 
 | |
| Conclusion and Recommendations
 | |
| ------------------------------
 | |
| 
 | |
| In the above experiments, the efficiency advantage of the "cache" affinity
 | |
| scope over "system" is, while consistent and noticeable, small. However, the
 | |
| impact is dependent on the distances between the scopes and may be more
 | |
| pronounced in processors with more complex topologies.
 | |
| 
 | |
| While the loss of work-conservation in certain scenarios hurts, it is a lot
 | |
| better than "cache (strict)" and maximizing workqueue utilization is
 | |
| unlikely to be the common case anyway. As such, "cache" is the default
 | |
| affinity scope for unbound pools.
 | |
| 
 | |
| * As there is no one option which is great for most cases, workqueue usages
 | |
|   that may consume a significant amount of CPU are recommended to configure
 | |
|   the workqueues using ``apply_workqueue_attrs()`` and/or enable
 | |
|   ``WQ_SYSFS``.
 | |
| 
 | |
| * An unbound workqueue with strict "cpu" affinity scope behaves the same as
 | |
|   ``WQ_CPU_INTENSIVE`` per-cpu workqueue. There is no real advanage to the
 | |
|   latter and an unbound workqueue provides a lot more flexibility.
 | |
| 
 | |
| * Affinity scopes are introduced in Linux v6.5. To emulate the previous
 | |
|   behavior, use strict "numa" affinity scope.
 | |
| 
 | |
| * The loss of work-conservation in non-strict affinity scopes is likely
 | |
|   originating from the scheduler. There is no theoretical reason why the
 | |
|   kernel wouldn't be able to do the right thing and maintain
 | |
|   work-conservation in most cases. As such, it is possible that future
 | |
|   scheduler improvements may make most of these tunables unnecessary.
 | |
| 
 | |
| 
 | |
| Examining Configuration
 | |
| =======================
 | |
| 
 | |
| Use tools/workqueue/wq_dump.py to examine unbound CPU affinity
 | |
| configuration, worker pools and how workqueues map to the pools: ::
 | |
| 
 | |
|   $ tools/workqueue/wq_dump.py
 | |
|   Affinity Scopes
 | |
|   ===============
 | |
|   wq_unbound_cpumask=0000000f
 | |
| 
 | |
|   CPU
 | |
|     nr_pods  4
 | |
|     pod_cpus [0]=00000001 [1]=00000002 [2]=00000004 [3]=00000008
 | |
|     pod_node [0]=0 [1]=0 [2]=1 [3]=1
 | |
|     cpu_pod  [0]=0 [1]=1 [2]=2 [3]=3
 | |
| 
 | |
|   SMT
 | |
|     nr_pods  4
 | |
|     pod_cpus [0]=00000001 [1]=00000002 [2]=00000004 [3]=00000008
 | |
|     pod_node [0]=0 [1]=0 [2]=1 [3]=1
 | |
|     cpu_pod  [0]=0 [1]=1 [2]=2 [3]=3
 | |
| 
 | |
|   CACHE (default)
 | |
|     nr_pods  2
 | |
|     pod_cpus [0]=00000003 [1]=0000000c
 | |
|     pod_node [0]=0 [1]=1
 | |
|     cpu_pod  [0]=0 [1]=0 [2]=1 [3]=1
 | |
| 
 | |
|   NUMA
 | |
|     nr_pods  2
 | |
|     pod_cpus [0]=00000003 [1]=0000000c
 | |
|     pod_node [0]=0 [1]=1
 | |
|     cpu_pod  [0]=0 [1]=0 [2]=1 [3]=1
 | |
| 
 | |
|   SYSTEM
 | |
|     nr_pods  1
 | |
|     pod_cpus [0]=0000000f
 | |
|     pod_node [0]=-1
 | |
|     cpu_pod  [0]=0 [1]=0 [2]=0 [3]=0
 | |
| 
 | |
|   Worker Pools
 | |
|   ============
 | |
|   pool[00] ref= 1 nice=  0 idle/workers=  4/  4 cpu=  0
 | |
|   pool[01] ref= 1 nice=-20 idle/workers=  2/  2 cpu=  0
 | |
|   pool[02] ref= 1 nice=  0 idle/workers=  4/  4 cpu=  1
 | |
|   pool[03] ref= 1 nice=-20 idle/workers=  2/  2 cpu=  1
 | |
|   pool[04] ref= 1 nice=  0 idle/workers=  4/  4 cpu=  2
 | |
|   pool[05] ref= 1 nice=-20 idle/workers=  2/  2 cpu=  2
 | |
|   pool[06] ref= 1 nice=  0 idle/workers=  3/  3 cpu=  3
 | |
|   pool[07] ref= 1 nice=-20 idle/workers=  2/  2 cpu=  3
 | |
|   pool[08] ref=42 nice=  0 idle/workers=  6/  6 cpus=0000000f
 | |
|   pool[09] ref=28 nice=  0 idle/workers=  3/  3 cpus=00000003
 | |
|   pool[10] ref=28 nice=  0 idle/workers= 17/ 17 cpus=0000000c
 | |
|   pool[11] ref= 1 nice=-20 idle/workers=  1/  1 cpus=0000000f
 | |
|   pool[12] ref= 2 nice=-20 idle/workers=  1/  1 cpus=00000003
 | |
|   pool[13] ref= 2 nice=-20 idle/workers=  1/  1 cpus=0000000c
 | |
| 
 | |
|   Workqueue CPU -> pool
 | |
|   =====================
 | |
|   [    workqueue \ CPU              0  1  2  3 dfl]
 | |
|   events                   percpu   0  2  4  6
 | |
|   events_highpri           percpu   1  3  5  7
 | |
|   events_long              percpu   0  2  4  6
 | |
|   events_unbound           unbound  9  9 10 10  8
 | |
|   events_freezable         percpu   0  2  4  6
 | |
|   events_power_efficient   percpu   0  2  4  6
 | |
|   events_freezable_power_  percpu   0  2  4  6
 | |
|   rcu_gp                   percpu   0  2  4  6
 | |
|   rcu_par_gp               percpu   0  2  4  6
 | |
|   slub_flushwq             percpu   0  2  4  6
 | |
|   netns                    ordered  8  8  8  8  8
 | |
|   ...
 | |
| 
 | |
| See the command's help message for more info.
 | |
| 
 | |
| 
 | |
| Monitoring
 | |
| ==========
 | |
| 
 | |
| Use tools/workqueue/wq_monitor.py to monitor workqueue operations: ::
 | |
| 
 | |
|   $ tools/workqueue/wq_monitor.py events
 | |
|                               total  infl  CPUtime  CPUhog CMW/RPR  mayday rescued
 | |
|   events                      18545     0      6.1       0       5       -       -
 | |
|   events_highpri                  8     0      0.0       0       0       -       -
 | |
|   events_long                     3     0      0.0       0       0       -       -
 | |
|   events_unbound              38306     0      0.1       -       7       -       -
 | |
|   events_freezable                0     0      0.0       0       0       -       -
 | |
|   events_power_efficient      29598     0      0.2       0       0       -       -
 | |
|   events_freezable_power_        10     0      0.0       0       0       -       -
 | |
|   sock_diag_events                0     0      0.0       0       0       -       -
 | |
| 
 | |
|                               total  infl  CPUtime  CPUhog CMW/RPR  mayday rescued
 | |
|   events                      18548     0      6.1       0       5       -       -
 | |
|   events_highpri                  8     0      0.0       0       0       -       -
 | |
|   events_long                     3     0      0.0       0       0       -       -
 | |
|   events_unbound              38322     0      0.1       -       7       -       -
 | |
|   events_freezable                0     0      0.0       0       0       -       -
 | |
|   events_power_efficient      29603     0      0.2       0       0       -       -
 | |
|   events_freezable_power_        10     0      0.0       0       0       -       -
 | |
|   sock_diag_events                0     0      0.0       0       0       -       -
 | |
| 
 | |
|   ...
 | |
| 
 | |
| See the command's help message for more info.
 | |
| 
 | |
| 
 | |
| Debugging
 | |
| =========
 | |
| 
 | |
| Because the work functions are executed by generic worker threads
 | |
| there are a few tricks needed to shed some light on misbehaving
 | |
| workqueue users.
 | |
| 
 | |
| Worker threads show up in the process list as: ::
 | |
| 
 | |
|   root      5671  0.0  0.0      0     0 ?        S    12:07   0:00 [kworker/0:1]
 | |
|   root      5672  0.0  0.0      0     0 ?        S    12:07   0:00 [kworker/1:2]
 | |
|   root      5673  0.0  0.0      0     0 ?        S    12:12   0:00 [kworker/0:0]
 | |
|   root      5674  0.0  0.0      0     0 ?        S    12:13   0:00 [kworker/1:0]
 | |
| 
 | |
| If kworkers are going crazy (using too much cpu), there are two types
 | |
| of possible problems:
 | |
| 
 | |
| 	1. Something being scheduled in rapid succession
 | |
| 	2. A single work item that consumes lots of cpu cycles
 | |
| 
 | |
| The first one can be tracked using tracing: ::
 | |
| 
 | |
| 	$ echo workqueue:workqueue_queue_work > /sys/kernel/tracing/set_event
 | |
| 	$ cat /sys/kernel/tracing/trace_pipe > out.txt
 | |
| 	(wait a few secs)
 | |
| 	^C
 | |
| 
 | |
| If something is busy looping on work queueing, it would be dominating
 | |
| the output and the offender can be determined with the work item
 | |
| function.
 | |
| 
 | |
| For the second type of problems it should be possible to just check
 | |
| the stack trace of the offending worker thread. ::
 | |
| 
 | |
| 	$ cat /proc/THE_OFFENDING_KWORKER/stack
 | |
| 
 | |
| The work item's function should be trivially visible in the stack
 | |
| trace.
 | |
| 
 | |
| 
 | |
| Non-reentrance Conditions
 | |
| =========================
 | |
| 
 | |
| Workqueue guarantees that a work item cannot be re-entrant if the following
 | |
| conditions hold after a work item gets queued:
 | |
| 
 | |
|         1. The work function hasn't been changed.
 | |
|         2. No one queues the work item to another workqueue.
 | |
|         3. The work item hasn't been reinitiated.
 | |
| 
 | |
| In other words, if the above conditions hold, the work item is guaranteed to be
 | |
| executed by at most one worker system-wide at any given time.
 | |
| 
 | |
| Note that requeuing the work item (to the same queue) in the self function
 | |
| doesn't break these conditions, so it's safe to do. Otherwise, caution is
 | |
| required when breaking the conditions inside a work function.
 | |
| 
 | |
| 
 | |
| Kernel Inline Documentations Reference
 | |
| ======================================
 | |
| 
 | |
| .. kernel-doc:: include/linux/workqueue.h
 | |
| 
 | |
| .. kernel-doc:: kernel/workqueue.c
 |