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			Currently message data items are allocated with ceph_msg_data_create()
in setup_request_data() inside send_request().  send_request() has never
been allowed to fail, so each allocation is followed by a BUG_ON:
  data = ceph_msg_data_create(...);
  BUG_ON(!data);
It's been this way since support for multiple message data items was
added in commit 6644ed7b7e ("libceph: make message data be a pointer")
in 3.10.
There is no reason to delay the allocation of message data items until
the last possible moment and we certainly don't need a linked list of
them as they are only ever appended to the end and never erased.  Make
ceph_msg_new2() take max_data_items and adapt the rest of the code.
Reported-by: Jerry Lee <leisurelysw24@gmail.com>
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
		
	
			
		
			
				
	
	
		
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			27 lines
		
	
	
	
		
			811 B
		
	
	
	
		
			C
		
	
	
	
	
	
| /* SPDX-License-Identifier: GPL-2.0 */
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| #ifndef _FS_CEPH_MSGPOOL
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| #define _FS_CEPH_MSGPOOL
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| 
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| #include <linux/mempool.h>
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| 
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| /*
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|  * we use memory pools for preallocating messages we may receive, to
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|  * avoid unexpected OOM conditions.
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|  */
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| struct ceph_msgpool {
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| 	const char *name;
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| 	mempool_t *pool;
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| 	int type;               /* preallocated message type */
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| 	int front_len;          /* preallocated payload size */
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| 	int max_data_items;
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| };
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| 
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| int ceph_msgpool_init(struct ceph_msgpool *pool, int type,
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| 		      int front_len, int max_data_items, int size,
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| 		      const char *name);
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| extern void ceph_msgpool_destroy(struct ceph_msgpool *pool);
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| struct ceph_msg *ceph_msgpool_get(struct ceph_msgpool *pool, int front_len,
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| 				  int max_data_items);
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| extern void ceph_msgpool_put(struct ceph_msgpool *, struct ceph_msg *);
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| 
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| #endif
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