forked from mirrors/linux
		
	Recently new functions for IO memcpy and IO memset were added in libs/iomem_copy.c. So, remove the arch specific implementations, to fall back to the generic ones which do exactly the same. Keep memcpy_fromio for now, because it's slight more optimized by doing 'u16' accesses if the buffer is aligned this way. Signed-off-by: Julian Vetter <julian@outer-limits.org> Reviewed-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Helge Deller <deller@gmx.de>
		
			
				
	
	
		
			442 lines
		
	
	
	
		
			8.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			442 lines
		
	
	
	
		
			8.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0
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/*
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 * arch/parisc/lib/io.c
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 *
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 * Copyright (c) Matthew Wilcox 2001 for Hewlett-Packard
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 * Copyright (c) Randolph Chung 2001 <tausq@debian.org>
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 *
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 * IO accessing functions which shouldn't be inlined because they're too big
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 */
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#include <linux/kernel.h>
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#include <linux/module.h>
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#include <asm/io.h>
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/*
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** Copies a block of memory from a device in an efficient manner.
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** Assumes the device can cope with 32-bit transfers.  If it can't,
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** don't use this function.
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**
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** CR16 counts on C3000 reading 256 bytes from Symbios 896 RAM:
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**	27341/64    = 427 cyc per int
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**	61311/128   = 478 cyc per short
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**	122637/256  = 479 cyc per byte
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** Ergo bus latencies dominant (not transfer size).
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**      Minimize total number of transfers at cost of CPU cycles.
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**	TODO: only look at src alignment and adjust the stores to dest.
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*/
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void memcpy_fromio(void *dst, const volatile void __iomem *src, int count)
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{
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	/* first compare alignment of src/dst */ 
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	if ( (((unsigned long)dst ^ (unsigned long)src) & 1) || (count < 2) )
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		goto bytecopy;
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	if ( (((unsigned long)dst ^ (unsigned long)src) & 2) || (count < 4) )
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		goto shortcopy;
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	/* Then check for misaligned start address */
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	if ((unsigned long)src & 1) {
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		*(u8 *)dst = readb(src);
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		src++;
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		dst++;
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		count--;
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		if (count < 2) goto bytecopy;
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	}
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	if ((unsigned long)src & 2) {
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		*(u16 *)dst = __raw_readw(src);
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		src += 2;
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		dst += 2;
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		count -= 2;
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	}
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	while (count > 3) {
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		*(u32 *)dst = __raw_readl(src);
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		dst += 4;
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		src += 4;
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		count -= 4;
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	}
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 shortcopy:
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	while (count > 1) {
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		*(u16 *)dst = __raw_readw(src);
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		src += 2;
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		dst += 2;
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		count -= 2;
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	}
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 bytecopy:
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	while (count--) {
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		*(char *)dst = readb(src);
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		src++;
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		dst++;
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	}
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}
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/*
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 * Read COUNT 8-bit bytes from port PORT into memory starting at
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 * SRC.
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 */
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void insb (unsigned long port, void *dst, unsigned long count)
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{
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	unsigned char *p;
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	p = (unsigned char *)dst;
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	while (((unsigned long)p) & 0x3) {
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		if (!count)
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			return;
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		count--;
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		*p = inb(port);
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		p++;
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	}
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	while (count >= 4) {
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		unsigned int w;
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		count -= 4;
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		w = inb(port) << 24;
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		w |= inb(port) << 16;
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		w |= inb(port) << 8;
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		w |= inb(port);
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		*(unsigned int *) p = w;
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		p += 4;
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	}
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	while (count) {
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		--count;
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		*p = inb(port);
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		p++;
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	}
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}
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/*
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 * Read COUNT 16-bit words from port PORT into memory starting at
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 * SRC.  SRC must be at least short aligned.  This is used by the
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 * IDE driver to read disk sectors.  Performance is important, but
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 * the interfaces seems to be slow: just using the inlined version
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 * of the inw() breaks things.
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 */
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void insw (unsigned long port, void *dst, unsigned long count)
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{
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	unsigned int l = 0, l2;
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	unsigned char *p;
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	p = (unsigned char *)dst;
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	if (!count)
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		return;
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	switch (((unsigned long)p) & 0x3)
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	{
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	 case 0x00:			/* Buffer 32-bit aligned */
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		while (count>=2) {
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			count -= 2;
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			l = cpu_to_le16(inw(port)) << 16;
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			l |= cpu_to_le16(inw(port));
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			*(unsigned int *)p = l;
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			p += 4;
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		}
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		if (count) {
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			*(unsigned short *)p = cpu_to_le16(inw(port));
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		}
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		break;
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	 case 0x02:			/* Buffer 16-bit aligned */
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		*(unsigned short *)p = cpu_to_le16(inw(port));
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		p += 2;
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		count--;
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		while (count>=2) {
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			count -= 2;
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			l = cpu_to_le16(inw(port)) << 16;
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			l |= cpu_to_le16(inw(port));
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			*(unsigned int *)p = l;
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			p += 4;
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		}
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		if (count) {
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			*(unsigned short *)p = cpu_to_le16(inw(port));
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		}
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		break;
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	 case 0x01:			/* Buffer 8-bit aligned */
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	 case 0x03:
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		/* I don't bother with 32bit transfers
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		 * in this case, 16bit will have to do -- DE */
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		--count;
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		l = cpu_to_le16(inw(port));
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		*p = l >> 8;
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		p++;
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		while (count--)
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		{
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			l2 = cpu_to_le16(inw(port));
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			*(unsigned short *)p = (l & 0xff) << 8 | (l2 >> 8);
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			p += 2;
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			l = l2;
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		}
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		*p = l & 0xff;
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		break;
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	}
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}
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/*
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 * Read COUNT 32-bit words from port PORT into memory starting at
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 * SRC. Now works with any alignment in SRC. Performance is important,
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 * but the interfaces seems to be slow: just using the inlined version
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 * of the inl() breaks things.
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 */
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void insl (unsigned long port, void *dst, unsigned long count)
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{
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	unsigned int l = 0, l2;
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	unsigned char *p;
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	p = (unsigned char *)dst;
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	if (!count)
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		return;
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	switch (((unsigned long) dst) & 0x3)
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	{
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	 case 0x00:			/* Buffer 32-bit aligned */
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		while (count--)
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		{
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			*(unsigned int *)p = cpu_to_le32(inl(port));
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			p += 4;
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		}
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		break;
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	 case 0x02:			/* Buffer 16-bit aligned */
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		--count;
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		l = cpu_to_le32(inl(port));
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		*(unsigned short *)p = l >> 16;
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		p += 2;
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		while (count--)
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		{
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			l2 = cpu_to_le32(inl(port));
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			*(unsigned int *)p = (l & 0xffff) << 16 | (l2 >> 16);
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			p += 4;
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			l = l2;
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		}
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		*(unsigned short *)p = l & 0xffff;
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		break;
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	 case 0x01:			/* Buffer 8-bit aligned */
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		--count;
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		l = cpu_to_le32(inl(port));
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		*(unsigned char *)p = l >> 24;
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		p++;
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		*(unsigned short *)p = (l >> 8) & 0xffff;
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		p += 2;
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		while (count--)
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		{
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			l2 = cpu_to_le32(inl(port));
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			*(unsigned int *)p = (l & 0xff) << 24 | (l2 >> 8);
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			p += 4;
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			l = l2;
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		}
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		*p = l & 0xff;
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		break;
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	 case 0x03:			/* Buffer 8-bit aligned */
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		--count;
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		l = cpu_to_le32(inl(port));
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		*p = l >> 24;
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		p++;
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		while (count--)
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		{
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			l2 = cpu_to_le32(inl(port));
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			*(unsigned int *)p = (l & 0xffffff) << 8 | l2 >> 24;
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			p += 4;
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			l = l2;
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		}
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		*(unsigned short *)p = (l >> 8) & 0xffff;
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		p += 2;
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		*p = l & 0xff;
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		break;
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	}
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}
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/*
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 * Like insb but in the opposite direction.
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 * Don't worry as much about doing aligned memory transfers:
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 * doing byte reads the "slow" way isn't nearly as slow as
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 * doing byte writes the slow way (no r-m-w cycle).
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 */
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void outsb(unsigned long port, const void * src, unsigned long count)
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{
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	const unsigned char *p;
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	p = (const unsigned char *)src;
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	while (count) {
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		count--;
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		outb(*p, port);
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		p++;
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	}
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}
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/*
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 * Like insw but in the opposite direction.  This is used by the IDE
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 * driver to write disk sectors.  Performance is important, but the
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 * interfaces seems to be slow: just using the inlined version of the
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 * outw() breaks things.
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 */
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void outsw (unsigned long port, const void *src, unsigned long count)
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{
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	unsigned int l = 0, l2;
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	const unsigned char *p;
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	p = (const unsigned char *)src;
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	if (!count)
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		return;
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	switch (((unsigned long)p) & 0x3)
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	{
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	 case 0x00:			/* Buffer 32-bit aligned */
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		while (count>=2) {
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			count -= 2;
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			l = *(unsigned int *)p;
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			p += 4;
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			outw(le16_to_cpu(l >> 16), port);
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			outw(le16_to_cpu(l & 0xffff), port);
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		}
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		if (count) {
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			outw(le16_to_cpu(*(unsigned short*)p), port);
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		}
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		break;
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	 case 0x02:			/* Buffer 16-bit aligned */
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		outw(le16_to_cpu(*(unsigned short*)p), port);
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		p += 2;
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		count--;
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		while (count>=2) {
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			count -= 2;
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			l = *(unsigned int *)p;
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			p += 4;
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			outw(le16_to_cpu(l >> 16), port);
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			outw(le16_to_cpu(l & 0xffff), port);
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		}
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		if (count) {
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			outw(le16_to_cpu(*(unsigned short *)p), port);
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		}
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		break;
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	 case 0x01:			/* Buffer 8-bit aligned */	
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		/* I don't bother with 32bit transfers
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		 * in this case, 16bit will have to do -- DE */
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		l  = *p << 8;
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		p++;
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		count--;
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		while (count)
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		{
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			count--;
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			l2 = *(unsigned short *)p;
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			p += 2;
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			outw(le16_to_cpu(l | l2 >> 8), port);
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		        l = l2 << 8;
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		}
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		l2 = *(unsigned char *)p;
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		outw (le16_to_cpu(l | l2>>8), port);
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		break;
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	}
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}
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/*
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 * Like insl but in the opposite direction.  This is used by the IDE
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 * driver to write disk sectors.  Works with any alignment in SRC.
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 *  Performance is important, but the interfaces seems to be slow:
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 * just using the inlined version of the outl() breaks things.
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 */
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void outsl (unsigned long port, const void *src, unsigned long count)
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{
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	unsigned int l = 0, l2;
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	const unsigned char *p;
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	p = (const unsigned char *)src;
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	if (!count)
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		return;
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	switch (((unsigned long)p) & 0x3)
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	{
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	 case 0x00:			/* Buffer 32-bit aligned */
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		while (count--)
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		{
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			outl(le32_to_cpu(*(unsigned int *)p), port);
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			p += 4;
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		}
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		break;
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	 case 0x02:			/* Buffer 16-bit aligned */
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		--count;
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		l = *(unsigned short *)p;
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		p += 2;
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		while (count--)
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		{
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			l2 = *(unsigned int *)p;
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			p += 4;
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			outl (le32_to_cpu(l << 16 | l2 >> 16), port);
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			l = l2;
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		}
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		l2 = *(unsigned short *)p;
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		outl (le32_to_cpu(l << 16 | l2), port);
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		break;
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	 case 0x01:			/* Buffer 8-bit aligned */
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		--count;
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		l = *p << 24;
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		p++;
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		l |= *(unsigned short *)p << 8;
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		p += 2;
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		while (count--)
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		{
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			l2 = *(unsigned int *)p;
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			p += 4;
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			outl (le32_to_cpu(l | l2 >> 24), port);
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			l = l2 << 8;
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		}
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		l2 = *p;
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		outl (le32_to_cpu(l | l2), port);
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		break;
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	 case 0x03:			/* Buffer 8-bit aligned */
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		--count;
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		l = *p << 24;
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		p++;
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 | 
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		while (count--)
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		{
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			l2 = *(unsigned int *)p;
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			p += 4;
 | 
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			outl (le32_to_cpu(l | l2 >> 8), port);
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			l = l2 << 24;
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		}
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		l2 = *(unsigned short *)p << 16;
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		p += 2;
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		l2 |= *p;
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		outl (le32_to_cpu(l | l2), port);
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		break;
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	}
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}
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EXPORT_SYMBOL(insb);
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EXPORT_SYMBOL(insw);
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EXPORT_SYMBOL(insl);
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EXPORT_SYMBOL(outsb);
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EXPORT_SYMBOL(outsw);
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EXPORT_SYMBOL(outsl);
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