forked from mirrors/linux
		
	Simplify the timerqueue code by using cached rbtrees and rely on the tree leftmost node semantics to get the timer with earliest expiration time. This is a drop in conversion, and therefore semantics remain untouched. The runtime overhead of cached rbtrees is be pretty much the same as the current head->next method, noting that when removing the leftmost node, a common operation for the timerqueue, the rb_next(leftmost) is O(1) as well, so the next timer will either be the right node or its parent. Therefore no extra pointer chasing. Finally, the size of the struct timerqueue_head remains the same. Passes several hours of rcutorture. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Link: https://lkml.kernel.org/r/20190724152323.bojciei3muvfxalm@linux-r8p5
		
			
				
	
	
		
			94 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0-or-later
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/*
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 *  Generic Timer-queue
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 *
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 *  Manages a simple queue of timers, ordered by expiration time.
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 *  Uses rbtrees for quick list adds and expiration.
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 *
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 *  NOTE: All of the following functions need to be serialized
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 *  to avoid races. No locking is done by this library code.
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 */
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#include <linux/bug.h>
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#include <linux/timerqueue.h>
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#include <linux/rbtree.h>
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#include <linux/export.h>
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/**
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 * timerqueue_add - Adds timer to timerqueue.
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 *
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 * @head: head of timerqueue
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 * @node: timer node to be added
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 *
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 * Adds the timer node to the timerqueue, sorted by the node's expires
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 * value. Returns true if the newly added timer is the first expiring timer in
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 * the queue.
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 */
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bool timerqueue_add(struct timerqueue_head *head, struct timerqueue_node *node)
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{
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	struct rb_node **p = &head->rb_root.rb_root.rb_node;
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	struct rb_node *parent = NULL;
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	struct timerqueue_node *ptr;
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	bool leftmost = true;
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	/* Make sure we don't add nodes that are already added */
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	WARN_ON_ONCE(!RB_EMPTY_NODE(&node->node));
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	while (*p) {
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		parent = *p;
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		ptr = rb_entry(parent, struct timerqueue_node, node);
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		if (node->expires < ptr->expires) {
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			p = &(*p)->rb_left;
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		} else {
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			p = &(*p)->rb_right;
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			leftmost = false;
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		}
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	}
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	rb_link_node(&node->node, parent, p);
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	rb_insert_color_cached(&node->node, &head->rb_root, leftmost);
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	return leftmost;
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}
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EXPORT_SYMBOL_GPL(timerqueue_add);
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/**
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 * timerqueue_del - Removes a timer from the timerqueue.
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 *
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 * @head: head of timerqueue
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 * @node: timer node to be removed
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 *
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 * Removes the timer node from the timerqueue. Returns true if the queue is
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 * not empty after the remove.
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 */
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bool timerqueue_del(struct timerqueue_head *head, struct timerqueue_node *node)
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{
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	WARN_ON_ONCE(RB_EMPTY_NODE(&node->node));
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	rb_erase_cached(&node->node, &head->rb_root);
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	RB_CLEAR_NODE(&node->node);
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	return !RB_EMPTY_ROOT(&head->rb_root.rb_root);
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}
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EXPORT_SYMBOL_GPL(timerqueue_del);
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/**
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 * timerqueue_iterate_next - Returns the timer after the provided timer
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 *
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 * @node: Pointer to a timer.
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 *
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 * Provides the timer that is after the given node. This is used, when
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 * necessary, to iterate through the list of timers in a timer list
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 * without modifying the list.
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 */
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struct timerqueue_node *timerqueue_iterate_next(struct timerqueue_node *node)
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{
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	struct rb_node *next;
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	if (!node)
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		return NULL;
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	next = rb_next(&node->node);
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	if (!next)
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		return NULL;
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	return container_of(next, struct timerqueue_node, node);
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}
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EXPORT_SYMBOL_GPL(timerqueue_iterate_next);
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