forked from mirrors/linux
		
	 9f973cb380
			
		
	
	
		9f973cb380
		
	
	
	
	
		
			
			As was already noted in rbtree.h, the logic to cache rb_first (or rb_last) can easily be implemented externally to the core rbtree api. Change the implementation to do just that. Previously the update of rb_leftmost was wired deeper into the implmentation, but there were some disadvantages to that - mostly, lib/rbtree.c had separate instantiations for rb_insert_color() vs rb_insert_color_cached(), as well as rb_erase() vs rb_erase_cached(), which were doing exactly the same thing save for the rb_leftmost update at the start of either function. text data bss dec hex filename 5405 120 0 5525 1595 lib/rbtree.o-vanilla 3827 96 0 3923 f53 lib/rbtree.o-patch [dave@stgolabs.net: changelog addition] Link: http://lkml.kernel.org/r/20190628171416.by5gdizl3rcxk5h5@linux-r8p5 [akpm@linux-foundation.org: coding-style fixes] Link: http://lkml.kernel.org/r/20190628045008.39926-1-walken@google.com Signed-off-by: Michel Lespinasse <walken@google.com> Acked-by: Davidlohr Bueso <dbueso@suse.de> Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
		
			
				
	
	
		
			630 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			630 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // SPDX-License-Identifier: GPL-2.0-or-later
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| /*
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|   Red Black Trees
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|   (C) 1999  Andrea Arcangeli <andrea@suse.de>
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|   (C) 2002  David Woodhouse <dwmw2@infradead.org>
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|   (C) 2012  Michel Lespinasse <walken@google.com>
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| 
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| 
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|   linux/lib/rbtree.c
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| */
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| 
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| #include <linux/rbtree_augmented.h>
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| #include <linux/export.h>
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| 
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| /*
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|  * red-black trees properties:  http://en.wikipedia.org/wiki/Rbtree
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|  *
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|  *  1) A node is either red or black
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|  *  2) The root is black
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|  *  3) All leaves (NULL) are black
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|  *  4) Both children of every red node are black
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|  *  5) Every simple path from root to leaves contains the same number
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|  *     of black nodes.
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|  *
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|  *  4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
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|  *  consecutive red nodes in a path and every red node is therefore followed by
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|  *  a black. So if B is the number of black nodes on every simple path (as per
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|  *  5), then the longest possible path due to 4 is 2B.
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|  *
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|  *  We shall indicate color with case, where black nodes are uppercase and red
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|  *  nodes will be lowercase. Unknown color nodes shall be drawn as red within
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|  *  parentheses and have some accompanying text comment.
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|  */
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| 
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| /*
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|  * Notes on lockless lookups:
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|  *
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|  * All stores to the tree structure (rb_left and rb_right) must be done using
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|  * WRITE_ONCE(). And we must not inadvertently cause (temporary) loops in the
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|  * tree structure as seen in program order.
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|  *
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|  * These two requirements will allow lockless iteration of the tree -- not
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|  * correct iteration mind you, tree rotations are not atomic so a lookup might
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|  * miss entire subtrees.
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|  *
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|  * But they do guarantee that any such traversal will only see valid elements
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|  * and that it will indeed complete -- does not get stuck in a loop.
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|  *
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|  * It also guarantees that if the lookup returns an element it is the 'correct'
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|  * one. But not returning an element does _NOT_ mean it's not present.
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|  *
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|  * NOTE:
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|  *
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|  * Stores to __rb_parent_color are not important for simple lookups so those
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|  * are left undone as of now. Nor did I check for loops involving parent
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|  * pointers.
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|  */
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| 
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| static inline void rb_set_black(struct rb_node *rb)
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| {
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| 	rb->__rb_parent_color |= RB_BLACK;
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| }
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| 
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| static inline struct rb_node *rb_red_parent(struct rb_node *red)
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| {
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| 	return (struct rb_node *)red->__rb_parent_color;
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| }
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| 
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| /*
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|  * Helper function for rotations:
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|  * - old's parent and color get assigned to new
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|  * - old gets assigned new as a parent and 'color' as a color.
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|  */
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| static inline void
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| __rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
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| 			struct rb_root *root, int color)
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| {
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| 	struct rb_node *parent = rb_parent(old);
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| 	new->__rb_parent_color = old->__rb_parent_color;
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| 	rb_set_parent_color(old, new, color);
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| 	__rb_change_child(old, new, parent, root);
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| }
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| 
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| static __always_inline void
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| __rb_insert(struct rb_node *node, struct rb_root *root,
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| 	    void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
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| {
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| 	struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
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| 
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| 	while (true) {
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| 		/*
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| 		 * Loop invariant: node is red.
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| 		 */
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| 		if (unlikely(!parent)) {
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| 			/*
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| 			 * The inserted node is root. Either this is the
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| 			 * first node, or we recursed at Case 1 below and
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| 			 * are no longer violating 4).
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| 			 */
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| 			rb_set_parent_color(node, NULL, RB_BLACK);
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| 			break;
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| 		}
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| 
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| 		/*
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| 		 * If there is a black parent, we are done.
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| 		 * Otherwise, take some corrective action as,
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| 		 * per 4), we don't want a red root or two
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| 		 * consecutive red nodes.
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| 		 */
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| 		if(rb_is_black(parent))
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| 			break;
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| 
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| 		gparent = rb_red_parent(parent);
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| 
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| 		tmp = gparent->rb_right;
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| 		if (parent != tmp) {	/* parent == gparent->rb_left */
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| 			if (tmp && rb_is_red(tmp)) {
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| 				/*
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| 				 * Case 1 - node's uncle is red (color flips).
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| 				 *
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| 				 *       G            g
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| 				 *      / \          / \
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| 				 *     p   u  -->   P   U
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| 				 *    /            /
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| 				 *   n            n
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| 				 *
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| 				 * However, since g's parent might be red, and
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| 				 * 4) does not allow this, we need to recurse
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| 				 * at g.
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| 				 */
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| 				rb_set_parent_color(tmp, gparent, RB_BLACK);
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| 				rb_set_parent_color(parent, gparent, RB_BLACK);
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| 				node = gparent;
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| 				parent = rb_parent(node);
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| 				rb_set_parent_color(node, parent, RB_RED);
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| 				continue;
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| 			}
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| 
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| 			tmp = parent->rb_right;
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| 			if (node == tmp) {
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| 				/*
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| 				 * Case 2 - node's uncle is black and node is
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| 				 * the parent's right child (left rotate at parent).
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| 				 *
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| 				 *      G             G
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| 				 *     / \           / \
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| 				 *    p   U  -->    n   U
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| 				 *     \           /
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| 				 *      n         p
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| 				 *
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| 				 * This still leaves us in violation of 4), the
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| 				 * continuation into Case 3 will fix that.
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| 				 */
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| 				tmp = node->rb_left;
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| 				WRITE_ONCE(parent->rb_right, tmp);
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| 				WRITE_ONCE(node->rb_left, parent);
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| 				if (tmp)
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| 					rb_set_parent_color(tmp, parent,
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| 							    RB_BLACK);
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| 				rb_set_parent_color(parent, node, RB_RED);
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| 				augment_rotate(parent, node);
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| 				parent = node;
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| 				tmp = node->rb_right;
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| 			}
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| 
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| 			/*
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| 			 * Case 3 - node's uncle is black and node is
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| 			 * the parent's left child (right rotate at gparent).
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| 			 *
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| 			 *        G           P
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| 			 *       / \         / \
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| 			 *      p   U  -->  n   g
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| 			 *     /                 \
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| 			 *    n                   U
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| 			 */
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| 			WRITE_ONCE(gparent->rb_left, tmp); /* == parent->rb_right */
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| 			WRITE_ONCE(parent->rb_right, gparent);
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| 			if (tmp)
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| 				rb_set_parent_color(tmp, gparent, RB_BLACK);
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| 			__rb_rotate_set_parents(gparent, parent, root, RB_RED);
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| 			augment_rotate(gparent, parent);
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| 			break;
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| 		} else {
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| 			tmp = gparent->rb_left;
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| 			if (tmp && rb_is_red(tmp)) {
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| 				/* Case 1 - color flips */
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| 				rb_set_parent_color(tmp, gparent, RB_BLACK);
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| 				rb_set_parent_color(parent, gparent, RB_BLACK);
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| 				node = gparent;
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| 				parent = rb_parent(node);
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| 				rb_set_parent_color(node, parent, RB_RED);
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| 				continue;
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| 			}
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| 
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| 			tmp = parent->rb_left;
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| 			if (node == tmp) {
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| 				/* Case 2 - right rotate at parent */
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| 				tmp = node->rb_right;
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| 				WRITE_ONCE(parent->rb_left, tmp);
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| 				WRITE_ONCE(node->rb_right, parent);
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| 				if (tmp)
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| 					rb_set_parent_color(tmp, parent,
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| 							    RB_BLACK);
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| 				rb_set_parent_color(parent, node, RB_RED);
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| 				augment_rotate(parent, node);
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| 				parent = node;
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| 				tmp = node->rb_left;
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| 			}
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| 
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| 			/* Case 3 - left rotate at gparent */
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| 			WRITE_ONCE(gparent->rb_right, tmp); /* == parent->rb_left */
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| 			WRITE_ONCE(parent->rb_left, gparent);
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| 			if (tmp)
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| 				rb_set_parent_color(tmp, gparent, RB_BLACK);
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| 			__rb_rotate_set_parents(gparent, parent, root, RB_RED);
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| 			augment_rotate(gparent, parent);
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| 			break;
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| 		}
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| 	}
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| }
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| 
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| /*
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|  * Inline version for rb_erase() use - we want to be able to inline
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|  * and eliminate the dummy_rotate callback there
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|  */
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| static __always_inline void
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| ____rb_erase_color(struct rb_node *parent, struct rb_root *root,
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| 	void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
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| {
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| 	struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
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| 
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| 	while (true) {
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| 		/*
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| 		 * Loop invariants:
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| 		 * - node is black (or NULL on first iteration)
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| 		 * - node is not the root (parent is not NULL)
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| 		 * - All leaf paths going through parent and node have a
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| 		 *   black node count that is 1 lower than other leaf paths.
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| 		 */
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| 		sibling = parent->rb_right;
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| 		if (node != sibling) {	/* node == parent->rb_left */
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| 			if (rb_is_red(sibling)) {
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| 				/*
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| 				 * Case 1 - left rotate at parent
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| 				 *
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| 				 *     P               S
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| 				 *    / \             / \
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| 				 *   N   s    -->    p   Sr
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| 				 *      / \         / \
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| 				 *     Sl  Sr      N   Sl
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| 				 */
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| 				tmp1 = sibling->rb_left;
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| 				WRITE_ONCE(parent->rb_right, tmp1);
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| 				WRITE_ONCE(sibling->rb_left, parent);
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| 				rb_set_parent_color(tmp1, parent, RB_BLACK);
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| 				__rb_rotate_set_parents(parent, sibling, root,
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| 							RB_RED);
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| 				augment_rotate(parent, sibling);
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| 				sibling = tmp1;
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| 			}
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| 			tmp1 = sibling->rb_right;
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| 			if (!tmp1 || rb_is_black(tmp1)) {
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| 				tmp2 = sibling->rb_left;
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| 				if (!tmp2 || rb_is_black(tmp2)) {
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| 					/*
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| 					 * Case 2 - sibling color flip
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| 					 * (p could be either color here)
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| 					 *
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| 					 *    (p)           (p)
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| 					 *    / \           / \
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| 					 *   N   S    -->  N   s
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| 					 *      / \           / \
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| 					 *     Sl  Sr        Sl  Sr
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| 					 *
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| 					 * This leaves us violating 5) which
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| 					 * can be fixed by flipping p to black
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| 					 * if it was red, or by recursing at p.
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| 					 * p is red when coming from Case 1.
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| 					 */
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| 					rb_set_parent_color(sibling, parent,
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| 							    RB_RED);
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| 					if (rb_is_red(parent))
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| 						rb_set_black(parent);
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| 					else {
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| 						node = parent;
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| 						parent = rb_parent(node);
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| 						if (parent)
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| 							continue;
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| 					}
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| 					break;
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| 				}
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| 				/*
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| 				 * Case 3 - right rotate at sibling
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| 				 * (p could be either color here)
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| 				 *
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| 				 *   (p)           (p)
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| 				 *   / \           / \
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| 				 *  N   S    -->  N   sl
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| 				 *     / \             \
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| 				 *    sl  Sr            S
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| 				 *                       \
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| 				 *                        Sr
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| 				 *
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| 				 * Note: p might be red, and then both
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| 				 * p and sl are red after rotation(which
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| 				 * breaks property 4). This is fixed in
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| 				 * Case 4 (in __rb_rotate_set_parents()
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| 				 *         which set sl the color of p
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| 				 *         and set p RB_BLACK)
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| 				 *
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| 				 *   (p)            (sl)
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| 				 *   / \            /  \
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| 				 *  N   sl   -->   P    S
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| 				 *       \        /      \
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| 				 *        S      N        Sr
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| 				 *         \
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| 				 *          Sr
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| 				 */
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| 				tmp1 = tmp2->rb_right;
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| 				WRITE_ONCE(sibling->rb_left, tmp1);
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| 				WRITE_ONCE(tmp2->rb_right, sibling);
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| 				WRITE_ONCE(parent->rb_right, tmp2);
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| 				if (tmp1)
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| 					rb_set_parent_color(tmp1, sibling,
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| 							    RB_BLACK);
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| 				augment_rotate(sibling, tmp2);
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| 				tmp1 = sibling;
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| 				sibling = tmp2;
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| 			}
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| 			/*
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| 			 * Case 4 - left rotate at parent + color flips
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| 			 * (p and sl could be either color here.
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| 			 *  After rotation, p becomes black, s acquires
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| 			 *  p's color, and sl keeps its color)
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| 			 *
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| 			 *      (p)             (s)
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| 			 *      / \             / \
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| 			 *     N   S     -->   P   Sr
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| 			 *        / \         / \
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| 			 *      (sl) sr      N  (sl)
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| 			 */
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| 			tmp2 = sibling->rb_left;
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| 			WRITE_ONCE(parent->rb_right, tmp2);
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| 			WRITE_ONCE(sibling->rb_left, parent);
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| 			rb_set_parent_color(tmp1, sibling, RB_BLACK);
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| 			if (tmp2)
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| 				rb_set_parent(tmp2, parent);
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| 			__rb_rotate_set_parents(parent, sibling, root,
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| 						RB_BLACK);
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| 			augment_rotate(parent, sibling);
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| 			break;
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| 		} else {
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| 			sibling = parent->rb_left;
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| 			if (rb_is_red(sibling)) {
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| 				/* Case 1 - right rotate at parent */
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| 				tmp1 = sibling->rb_right;
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| 				WRITE_ONCE(parent->rb_left, tmp1);
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| 				WRITE_ONCE(sibling->rb_right, parent);
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| 				rb_set_parent_color(tmp1, parent, RB_BLACK);
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| 				__rb_rotate_set_parents(parent, sibling, root,
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| 							RB_RED);
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| 				augment_rotate(parent, sibling);
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| 				sibling = tmp1;
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| 			}
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| 			tmp1 = sibling->rb_left;
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| 			if (!tmp1 || rb_is_black(tmp1)) {
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| 				tmp2 = sibling->rb_right;
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| 				if (!tmp2 || rb_is_black(tmp2)) {
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| 					/* Case 2 - sibling color flip */
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| 					rb_set_parent_color(sibling, parent,
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| 							    RB_RED);
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| 					if (rb_is_red(parent))
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| 						rb_set_black(parent);
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| 					else {
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| 						node = parent;
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| 						parent = rb_parent(node);
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| 						if (parent)
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| 							continue;
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| 					}
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| 					break;
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| 				}
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| 				/* Case 3 - left rotate at sibling */
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| 				tmp1 = tmp2->rb_left;
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| 				WRITE_ONCE(sibling->rb_right, tmp1);
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| 				WRITE_ONCE(tmp2->rb_left, sibling);
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| 				WRITE_ONCE(parent->rb_left, tmp2);
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| 				if (tmp1)
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| 					rb_set_parent_color(tmp1, sibling,
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| 							    RB_BLACK);
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| 				augment_rotate(sibling, tmp2);
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| 				tmp1 = sibling;
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| 				sibling = tmp2;
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| 			}
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| 			/* Case 4 - right rotate at parent + color flips */
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| 			tmp2 = sibling->rb_right;
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| 			WRITE_ONCE(parent->rb_left, tmp2);
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| 			WRITE_ONCE(sibling->rb_right, parent);
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| 			rb_set_parent_color(tmp1, sibling, RB_BLACK);
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| 			if (tmp2)
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| 				rb_set_parent(tmp2, parent);
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| 			__rb_rotate_set_parents(parent, sibling, root,
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| 						RB_BLACK);
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| 			augment_rotate(parent, sibling);
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| 			break;
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| 		}
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| 	}
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| }
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| 
 | |
| /* Non-inline version for rb_erase_augmented() use */
 | |
| void __rb_erase_color(struct rb_node *parent, struct rb_root *root,
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| 	void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
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| {
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| 	____rb_erase_color(parent, root, augment_rotate);
 | |
| }
 | |
| EXPORT_SYMBOL(__rb_erase_color);
 | |
| 
 | |
| /*
 | |
|  * Non-augmented rbtree manipulation functions.
 | |
|  *
 | |
|  * We use dummy augmented callbacks here, and have the compiler optimize them
 | |
|  * out of the rb_insert_color() and rb_erase() function definitions.
 | |
|  */
 | |
| 
 | |
| static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}
 | |
| static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {}
 | |
| static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {}
 | |
| 
 | |
| static const struct rb_augment_callbacks dummy_callbacks = {
 | |
| 	.propagate = dummy_propagate,
 | |
| 	.copy = dummy_copy,
 | |
| 	.rotate = dummy_rotate
 | |
| };
 | |
| 
 | |
| void rb_insert_color(struct rb_node *node, struct rb_root *root)
 | |
| {
 | |
| 	__rb_insert(node, root, dummy_rotate);
 | |
| }
 | |
| EXPORT_SYMBOL(rb_insert_color);
 | |
| 
 | |
| void rb_erase(struct rb_node *node, struct rb_root *root)
 | |
| {
 | |
| 	struct rb_node *rebalance;
 | |
| 	rebalance = __rb_erase_augmented(node, root, &dummy_callbacks);
 | |
| 	if (rebalance)
 | |
| 		____rb_erase_color(rebalance, root, dummy_rotate);
 | |
| }
 | |
| EXPORT_SYMBOL(rb_erase);
 | |
| 
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| /*
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|  * Augmented rbtree manipulation functions.
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|  *
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|  * This instantiates the same __always_inline functions as in the non-augmented
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|  * case, but this time with user-defined callbacks.
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|  */
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| 
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| void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
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| 	void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
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| {
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| 	__rb_insert(node, root, augment_rotate);
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| }
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| EXPORT_SYMBOL(__rb_insert_augmented);
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| 
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| /*
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|  * This function returns the first node (in sort order) of the tree.
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|  */
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| struct rb_node *rb_first(const struct rb_root *root)
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| {
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| 	struct rb_node	*n;
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| 
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| 	n = root->rb_node;
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| 	if (!n)
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| 		return NULL;
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| 	while (n->rb_left)
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| 		n = n->rb_left;
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| 	return n;
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| }
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| EXPORT_SYMBOL(rb_first);
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| 
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| struct rb_node *rb_last(const struct rb_root *root)
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| {
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| 	struct rb_node	*n;
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| 
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| 	n = root->rb_node;
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| 	if (!n)
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| 		return NULL;
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| 	while (n->rb_right)
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| 		n = n->rb_right;
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| 	return n;
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| }
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| EXPORT_SYMBOL(rb_last);
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| 
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| struct rb_node *rb_next(const struct rb_node *node)
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| {
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| 	struct rb_node *parent;
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| 
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| 	if (RB_EMPTY_NODE(node))
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| 		return NULL;
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| 
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| 	/*
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| 	 * If we have a right-hand child, go down and then left as far
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| 	 * as we can.
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| 	 */
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| 	if (node->rb_right) {
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| 		node = node->rb_right;
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| 		while (node->rb_left)
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| 			node=node->rb_left;
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| 		return (struct rb_node *)node;
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| 	}
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| 
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| 	/*
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| 	 * No right-hand children. Everything down and left is smaller than us,
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| 	 * so any 'next' node must be in the general direction of our parent.
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| 	 * Go up the tree; any time the ancestor is a right-hand child of its
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| 	 * parent, keep going up. First time it's a left-hand child of its
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| 	 * parent, said parent is our 'next' node.
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| 	 */
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| 	while ((parent = rb_parent(node)) && node == parent->rb_right)
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| 		node = parent;
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| 
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| 	return parent;
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| }
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| EXPORT_SYMBOL(rb_next);
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| 
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| struct rb_node *rb_prev(const struct rb_node *node)
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| {
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| 	struct rb_node *parent;
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| 
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| 	if (RB_EMPTY_NODE(node))
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| 		return NULL;
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| 
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| 	/*
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| 	 * If we have a left-hand child, go down and then right as far
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| 	 * as we can.
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| 	 */
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| 	if (node->rb_left) {
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| 		node = node->rb_left;
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| 		while (node->rb_right)
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| 			node=node->rb_right;
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| 		return (struct rb_node *)node;
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| 	}
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| 
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| 	/*
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| 	 * No left-hand children. Go up till we find an ancestor which
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| 	 * is a right-hand child of its parent.
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| 	 */
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| 	while ((parent = rb_parent(node)) && node == parent->rb_left)
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| 		node = parent;
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| 
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| 	return parent;
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| }
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| EXPORT_SYMBOL(rb_prev);
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| 
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| void rb_replace_node(struct rb_node *victim, struct rb_node *new,
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| 		     struct rb_root *root)
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| {
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| 	struct rb_node *parent = rb_parent(victim);
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| 
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| 	/* Copy the pointers/colour from the victim to the replacement */
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| 	*new = *victim;
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| 
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| 	/* Set the surrounding nodes to point to the replacement */
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| 	if (victim->rb_left)
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| 		rb_set_parent(victim->rb_left, new);
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| 	if (victim->rb_right)
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| 		rb_set_parent(victim->rb_right, new);
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| 	__rb_change_child(victim, new, parent, root);
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| }
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| EXPORT_SYMBOL(rb_replace_node);
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| 
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| void rb_replace_node_rcu(struct rb_node *victim, struct rb_node *new,
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| 			 struct rb_root *root)
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| {
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| 	struct rb_node *parent = rb_parent(victim);
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| 
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| 	/* Copy the pointers/colour from the victim to the replacement */
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| 	*new = *victim;
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| 
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| 	/* Set the surrounding nodes to point to the replacement */
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| 	if (victim->rb_left)
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| 		rb_set_parent(victim->rb_left, new);
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| 	if (victim->rb_right)
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| 		rb_set_parent(victim->rb_right, new);
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| 
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| 	/* Set the parent's pointer to the new node last after an RCU barrier
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| 	 * so that the pointers onwards are seen to be set correctly when doing
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| 	 * an RCU walk over the tree.
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| 	 */
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| 	__rb_change_child_rcu(victim, new, parent, root);
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| }
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| EXPORT_SYMBOL(rb_replace_node_rcu);
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| 
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| static struct rb_node *rb_left_deepest_node(const struct rb_node *node)
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| {
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| 	for (;;) {
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| 		if (node->rb_left)
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| 			node = node->rb_left;
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| 		else if (node->rb_right)
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| 			node = node->rb_right;
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| 		else
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| 			return (struct rb_node *)node;
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| 	}
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| }
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| 
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| struct rb_node *rb_next_postorder(const struct rb_node *node)
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| {
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| 	const struct rb_node *parent;
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| 	if (!node)
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| 		return NULL;
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| 	parent = rb_parent(node);
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| 
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| 	/* If we're sitting on node, we've already seen our children */
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| 	if (parent && node == parent->rb_left && parent->rb_right) {
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| 		/* If we are the parent's left node, go to the parent's right
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| 		 * node then all the way down to the left */
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| 		return rb_left_deepest_node(parent->rb_right);
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| 	} else
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| 		/* Otherwise we are the parent's right node, and the parent
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| 		 * should be next */
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| 		return (struct rb_node *)parent;
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| }
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| EXPORT_SYMBOL(rb_next_postorder);
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| 
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| struct rb_node *rb_first_postorder(const struct rb_root *root)
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| {
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| 	if (!root->rb_node)
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| 		return NULL;
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| 
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| 	return rb_left_deepest_node(root->rb_node);
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| }
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| EXPORT_SYMBOL(rb_first_postorder);
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