forked from mirrors/linux
		
	Change cancel_work_sync() and cancel_delayed_work_sync() to return a boolean indicating whether the work was actually cancelled. A zero return value means that the work was not pending/queued. Without that kind of change it is not possible to avoid flush_workqueue() sometimes, see the next patch as an example. Also, this patch unifies both functions and kills the (unlikely) busy-wait loop. Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Acked-by: Jarek Poplawski <jarkao2@o2.pl> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
		
			
				
	
	
		
			186 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			186 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * workqueue.h --- work queue handling for Linux.
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 */
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#ifndef _LINUX_WORKQUEUE_H
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#define _LINUX_WORKQUEUE_H
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#include <linux/timer.h>
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#include <linux/linkage.h>
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#include <linux/bitops.h>
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#include <asm/atomic.h>
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struct workqueue_struct;
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struct work_struct;
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typedef void (*work_func_t)(struct work_struct *work);
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/*
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 * The first word is the work queue pointer and the flags rolled into
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 * one
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 */
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#define work_data_bits(work) ((unsigned long *)(&(work)->data))
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struct work_struct {
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	atomic_long_t data;
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#define WORK_STRUCT_PENDING 0		/* T if work item pending execution */
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#define WORK_STRUCT_FLAG_MASK (3UL)
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#define WORK_STRUCT_WQ_DATA_MASK (~WORK_STRUCT_FLAG_MASK)
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	struct list_head entry;
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	work_func_t func;
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};
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#define WORK_DATA_INIT()	ATOMIC_LONG_INIT(0)
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struct delayed_work {
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	struct work_struct work;
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	struct timer_list timer;
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};
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struct execute_work {
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	struct work_struct work;
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};
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#define __WORK_INITIALIZER(n, f) {				\
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	.data = WORK_DATA_INIT(),				\
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	.entry	= { &(n).entry, &(n).entry },			\
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	.func = (f),						\
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	}
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#define __DELAYED_WORK_INITIALIZER(n, f) {			\
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	.work = __WORK_INITIALIZER((n).work, (f)),		\
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	.timer = TIMER_INITIALIZER(NULL, 0, 0),			\
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	}
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#define DECLARE_WORK(n, f)					\
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	struct work_struct n = __WORK_INITIALIZER(n, f)
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#define DECLARE_DELAYED_WORK(n, f)				\
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	struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f)
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/*
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 * initialize a work item's function pointer
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 */
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#define PREPARE_WORK(_work, _func)				\
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	do {							\
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		(_work)->func = (_func);			\
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	} while (0)
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#define PREPARE_DELAYED_WORK(_work, _func)			\
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	PREPARE_WORK(&(_work)->work, (_func))
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/*
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 * initialize all of a work item in one go
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 *
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 * NOTE! No point in using "atomic_long_set()": useing a direct
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 * assignment of the work data initializer allows the compiler
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 * to generate better code.
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 */
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#define INIT_WORK(_work, _func)						\
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	do {								\
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		(_work)->data = (atomic_long_t) WORK_DATA_INIT();	\
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		INIT_LIST_HEAD(&(_work)->entry);			\
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		PREPARE_WORK((_work), (_func));				\
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	} while (0)
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#define INIT_DELAYED_WORK(_work, _func)				\
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	do {							\
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		INIT_WORK(&(_work)->work, (_func));		\
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		init_timer(&(_work)->timer);			\
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	} while (0)
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#define INIT_DELAYED_WORK_DEFERRABLE(_work, _func)			\
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	do {							\
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		INIT_WORK(&(_work)->work, (_func));		\
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		init_timer_deferrable(&(_work)->timer);		\
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	} while (0)
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/**
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 * work_pending - Find out whether a work item is currently pending
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 * @work: The work item in question
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 */
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#define work_pending(work) \
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	test_bit(WORK_STRUCT_PENDING, work_data_bits(work))
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/**
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 * delayed_work_pending - Find out whether a delayable work item is currently
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 * pending
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 * @work: The work item in question
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 */
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#define delayed_work_pending(w) \
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	work_pending(&(w)->work)
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/**
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 * work_clear_pending - for internal use only, mark a work item as not pending
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 * @work: The work item in question
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 */
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#define work_clear_pending(work) \
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	clear_bit(WORK_STRUCT_PENDING, work_data_bits(work))
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extern struct workqueue_struct *__create_workqueue(const char *name,
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						    int singlethread,
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						    int freezeable);
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#define create_workqueue(name) __create_workqueue((name), 0, 0)
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#define create_freezeable_workqueue(name) __create_workqueue((name), 1, 1)
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#define create_singlethread_workqueue(name) __create_workqueue((name), 1, 0)
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extern void destroy_workqueue(struct workqueue_struct *wq);
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extern int FASTCALL(queue_work(struct workqueue_struct *wq, struct work_struct *work));
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extern int FASTCALL(queue_delayed_work(struct workqueue_struct *wq,
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			struct delayed_work *work, unsigned long delay));
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extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
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			struct delayed_work *work, unsigned long delay);
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extern void FASTCALL(flush_workqueue(struct workqueue_struct *wq));
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extern void flush_scheduled_work(void);
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extern int FASTCALL(schedule_work(struct work_struct *work));
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extern int FASTCALL(schedule_delayed_work(struct delayed_work *work,
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					unsigned long delay));
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extern int schedule_delayed_work_on(int cpu, struct delayed_work *work,
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					unsigned long delay);
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extern int schedule_on_each_cpu(work_func_t func);
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extern int current_is_keventd(void);
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extern int keventd_up(void);
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extern void init_workqueues(void);
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int execute_in_process_context(work_func_t fn, struct execute_work *);
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extern int cancel_work_sync(struct work_struct *work);
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/*
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 * Kill off a pending schedule_delayed_work().  Note that the work callback
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 * function may still be running on return from cancel_delayed_work(), unless
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 * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or
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 * cancel_work_sync() to wait on it.
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 */
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static inline int cancel_delayed_work(struct delayed_work *work)
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{
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	int ret;
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	ret = del_timer_sync(&work->timer);
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	if (ret)
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		work_clear_pending(&work->work);
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	return ret;
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}
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extern int cancel_delayed_work_sync(struct delayed_work *work);
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/* Obsolete. use cancel_delayed_work_sync() */
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static inline
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void cancel_rearming_delayed_workqueue(struct workqueue_struct *wq,
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					struct delayed_work *work)
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{
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	cancel_delayed_work_sync(work);
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}
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/* Obsolete. use cancel_delayed_work_sync() */
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static inline
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void cancel_rearming_delayed_work(struct delayed_work *work)
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{
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	cancel_delayed_work_sync(work);
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}
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#endif
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