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	 7e43c84e3e
			
		
	
	
		7e43c84e3e
		
	
	
	
	
		
			
			Use LIST_HEAD_INIT rather than doing it by hand in DEFINE_WAIT. Signed-off-by: Paolo 'Blaisorblade' Giarrusso <blaisorblade@yahoo.it> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
		
			
				
	
	
		
			458 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			458 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef _LINUX_WAIT_H
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| #define _LINUX_WAIT_H
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| 
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| #define WNOHANG		0x00000001
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| #define WUNTRACED	0x00000002
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| #define WSTOPPED	WUNTRACED
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| #define WEXITED		0x00000004
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| #define WCONTINUED	0x00000008
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| #define WNOWAIT		0x01000000	/* Don't reap, just poll status.  */
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| 
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| #define __WNOTHREAD	0x20000000	/* Don't wait on children of other threads in this group */
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| #define __WALL		0x40000000	/* Wait on all children, regardless of type */
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| #define __WCLONE	0x80000000	/* Wait only on non-SIGCHLD children */
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| 
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| /* First argument to waitid: */
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| #define P_ALL		0
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| #define P_PID		1
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| #define P_PGID		2
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| 
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| #ifdef __KERNEL__
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| 
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| #include <linux/config.h>
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| #include <linux/list.h>
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| #include <linux/stddef.h>
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| #include <linux/spinlock.h>
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| #include <asm/system.h>
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| #include <asm/current.h>
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| 
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| typedef struct __wait_queue wait_queue_t;
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| typedef int (*wait_queue_func_t)(wait_queue_t *wait, unsigned mode, int sync, void *key);
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| int default_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
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| 
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| struct __wait_queue {
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| 	unsigned int flags;
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| #define WQ_FLAG_EXCLUSIVE	0x01
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| 	struct task_struct * task;
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| 	wait_queue_func_t func;
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| 	struct list_head task_list;
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| };
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| 
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| struct wait_bit_key {
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| 	void *flags;
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| 	int bit_nr;
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| };
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| 
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| struct wait_bit_queue {
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| 	struct wait_bit_key key;
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| 	wait_queue_t wait;
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| };
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| 
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| struct __wait_queue_head {
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| 	spinlock_t lock;
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| 	struct list_head task_list;
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| };
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| typedef struct __wait_queue_head wait_queue_head_t;
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| 
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| 
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| /*
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|  * Macros for declaration and initialisaton of the datatypes
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|  */
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| 
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| #define __WAITQUEUE_INITIALIZER(name, tsk) {				\
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| 	.task		= tsk,						\
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| 	.func		= default_wake_function,			\
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| 	.task_list	= { NULL, NULL } }
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| 
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| #define DECLARE_WAITQUEUE(name, tsk)					\
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| 	wait_queue_t name = __WAITQUEUE_INITIALIZER(name, tsk)
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| 
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| #define __WAIT_QUEUE_HEAD_INITIALIZER(name) {				\
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| 	.lock		= SPIN_LOCK_UNLOCKED,				\
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| 	.task_list	= { &(name).task_list, &(name).task_list } }
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| 
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| #define DECLARE_WAIT_QUEUE_HEAD(name) \
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| 	wait_queue_head_t name = __WAIT_QUEUE_HEAD_INITIALIZER(name)
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| 
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| #define __WAIT_BIT_KEY_INITIALIZER(word, bit)				\
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| 	{ .flags = word, .bit_nr = bit, }
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| 
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| static inline void init_waitqueue_head(wait_queue_head_t *q)
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| {
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| 	spin_lock_init(&q->lock);
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| 	INIT_LIST_HEAD(&q->task_list);
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| }
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| 
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| static inline void init_waitqueue_entry(wait_queue_t *q, struct task_struct *p)
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| {
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| 	q->flags = 0;
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| 	q->task = p;
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| 	q->func = default_wake_function;
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| }
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| 
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| static inline void init_waitqueue_func_entry(wait_queue_t *q,
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| 					wait_queue_func_t func)
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| {
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| 	q->flags = 0;
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| 	q->task = NULL;
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| 	q->func = func;
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| }
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| 
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| static inline int waitqueue_active(wait_queue_head_t *q)
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| {
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| 	return !list_empty(&q->task_list);
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| }
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| 
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| /*
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|  * Used to distinguish between sync and async io wait context:
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|  * sync i/o typically specifies a NULL wait queue entry or a wait
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|  * queue entry bound to a task (current task) to wake up.
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|  * aio specifies a wait queue entry with an async notification
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|  * callback routine, not associated with any task.
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|  */
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| #define is_sync_wait(wait)	(!(wait) || ((wait)->task))
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| 
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| extern void FASTCALL(add_wait_queue(wait_queue_head_t *q, wait_queue_t * wait));
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| extern void FASTCALL(add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_t * wait));
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| extern void FASTCALL(remove_wait_queue(wait_queue_head_t *q, wait_queue_t * wait));
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| 
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| static inline void __add_wait_queue(wait_queue_head_t *head, wait_queue_t *new)
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| {
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| 	list_add(&new->task_list, &head->task_list);
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| }
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| 
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| /*
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|  * Used for wake-one threads:
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|  */
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| static inline void __add_wait_queue_tail(wait_queue_head_t *head,
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| 						wait_queue_t *new)
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| {
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| 	list_add_tail(&new->task_list, &head->task_list);
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| }
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| 
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| static inline void __remove_wait_queue(wait_queue_head_t *head,
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| 							wait_queue_t *old)
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| {
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| 	list_del(&old->task_list);
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| }
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| 
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| void FASTCALL(__wake_up(wait_queue_head_t *q, unsigned int mode, int nr, void *key));
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| extern void FASTCALL(__wake_up_locked(wait_queue_head_t *q, unsigned int mode));
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| extern void FASTCALL(__wake_up_sync(wait_queue_head_t *q, unsigned int mode, int nr));
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| void FASTCALL(__wake_up_bit(wait_queue_head_t *, void *, int));
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| int FASTCALL(__wait_on_bit(wait_queue_head_t *, struct wait_bit_queue *, int (*)(void *), unsigned));
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| int FASTCALL(__wait_on_bit_lock(wait_queue_head_t *, struct wait_bit_queue *, int (*)(void *), unsigned));
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| void FASTCALL(wake_up_bit(void *, int));
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| int FASTCALL(out_of_line_wait_on_bit(void *, int, int (*)(void *), unsigned));
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| int FASTCALL(out_of_line_wait_on_bit_lock(void *, int, int (*)(void *), unsigned));
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| wait_queue_head_t *FASTCALL(bit_waitqueue(void *, int));
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| 
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| #define wake_up(x)			__wake_up(x, TASK_UNINTERRUPTIBLE | TASK_INTERRUPTIBLE, 1, NULL)
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| #define wake_up_nr(x, nr)		__wake_up(x, TASK_UNINTERRUPTIBLE | TASK_INTERRUPTIBLE, nr, NULL)
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| #define wake_up_all(x)			__wake_up(x, TASK_UNINTERRUPTIBLE | TASK_INTERRUPTIBLE, 0, NULL)
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| #define wake_up_interruptible(x)	__wake_up(x, TASK_INTERRUPTIBLE, 1, NULL)
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| #define wake_up_interruptible_nr(x, nr)	__wake_up(x, TASK_INTERRUPTIBLE, nr, NULL)
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| #define wake_up_interruptible_all(x)	__wake_up(x, TASK_INTERRUPTIBLE, 0, NULL)
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| #define	wake_up_locked(x)		__wake_up_locked((x), TASK_UNINTERRUPTIBLE | TASK_INTERRUPTIBLE)
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| #define wake_up_interruptible_sync(x)   __wake_up_sync((x),TASK_INTERRUPTIBLE, 1)
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| 
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| #define __wait_event(wq, condition) 					\
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| do {									\
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| 	DEFINE_WAIT(__wait);						\
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| 									\
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| 	for (;;) {							\
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| 		prepare_to_wait(&wq, &__wait, TASK_UNINTERRUPTIBLE);	\
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| 		if (condition)						\
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| 			break;						\
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| 		schedule();						\
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| 	}								\
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| 	finish_wait(&wq, &__wait);					\
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| } while (0)
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| 
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| /**
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|  * wait_event - sleep until a condition gets true
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|  * @wq: the waitqueue to wait on
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|  * @condition: a C expression for the event to wait for
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|  *
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|  * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
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|  * @condition evaluates to true. The @condition is checked each time
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|  * the waitqueue @wq is woken up.
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|  *
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|  * wake_up() has to be called after changing any variable that could
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|  * change the result of the wait condition.
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|  */
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| #define wait_event(wq, condition) 					\
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| do {									\
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| 	if (condition)	 						\
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| 		break;							\
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| 	__wait_event(wq, condition);					\
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| } while (0)
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| 
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| #define __wait_event_timeout(wq, condition, ret)			\
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| do {									\
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| 	DEFINE_WAIT(__wait);						\
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| 									\
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| 	for (;;) {							\
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| 		prepare_to_wait(&wq, &__wait, TASK_UNINTERRUPTIBLE);	\
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| 		if (condition)						\
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| 			break;						\
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| 		ret = schedule_timeout(ret);				\
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| 		if (!ret)						\
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| 			break;						\
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| 	}								\
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| 	finish_wait(&wq, &__wait);					\
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| } while (0)
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| 
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| /**
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|  * wait_event_timeout - sleep until a condition gets true or a timeout elapses
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|  * @wq: the waitqueue to wait on
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|  * @condition: a C expression for the event to wait for
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|  * @timeout: timeout, in jiffies
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|  *
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|  * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
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|  * @condition evaluates to true. The @condition is checked each time
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|  * the waitqueue @wq is woken up.
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|  *
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|  * wake_up() has to be called after changing any variable that could
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|  * change the result of the wait condition.
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|  *
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|  * The function returns 0 if the @timeout elapsed, and the remaining
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|  * jiffies if the condition evaluated to true before the timeout elapsed.
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|  */
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| #define wait_event_timeout(wq, condition, timeout)			\
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| ({									\
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| 	long __ret = timeout;						\
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| 	if (!(condition)) 						\
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| 		__wait_event_timeout(wq, condition, __ret);		\
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| 	__ret;								\
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| })
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| 
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| #define __wait_event_interruptible(wq, condition, ret)			\
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| do {									\
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| 	DEFINE_WAIT(__wait);						\
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| 									\
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| 	for (;;) {							\
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| 		prepare_to_wait(&wq, &__wait, TASK_INTERRUPTIBLE);	\
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| 		if (condition)						\
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| 			break;						\
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| 		if (!signal_pending(current)) {				\
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| 			schedule();					\
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| 			continue;					\
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| 		}							\
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| 		ret = -ERESTARTSYS;					\
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| 		break;							\
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| 	}								\
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| 	finish_wait(&wq, &__wait);					\
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| } while (0)
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| 
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| /**
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|  * wait_event_interruptible - sleep until a condition gets true
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|  * @wq: the waitqueue to wait on
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|  * @condition: a C expression for the event to wait for
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|  *
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|  * The process is put to sleep (TASK_INTERRUPTIBLE) until the
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|  * @condition evaluates to true or a signal is received.
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|  * The @condition is checked each time the waitqueue @wq is woken up.
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|  *
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|  * wake_up() has to be called after changing any variable that could
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|  * change the result of the wait condition.
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|  *
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|  * The function will return -ERESTARTSYS if it was interrupted by a
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|  * signal and 0 if @condition evaluated to true.
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|  */
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| #define wait_event_interruptible(wq, condition)				\
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| ({									\
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| 	int __ret = 0;							\
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| 	if (!(condition))						\
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| 		__wait_event_interruptible(wq, condition, __ret);	\
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| 	__ret;								\
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| })
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| 
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| #define __wait_event_interruptible_timeout(wq, condition, ret)		\
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| do {									\
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| 	DEFINE_WAIT(__wait);						\
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| 									\
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| 	for (;;) {							\
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| 		prepare_to_wait(&wq, &__wait, TASK_INTERRUPTIBLE);	\
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| 		if (condition)						\
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| 			break;						\
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| 		if (!signal_pending(current)) {				\
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| 			ret = schedule_timeout(ret);			\
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| 			if (!ret)					\
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| 				break;					\
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| 			continue;					\
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| 		}							\
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| 		ret = -ERESTARTSYS;					\
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| 		break;							\
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| 	}								\
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| 	finish_wait(&wq, &__wait);					\
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| } while (0)
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| 
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| /**
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|  * wait_event_interruptible_timeout - sleep until a condition gets true or a timeout elapses
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|  * @wq: the waitqueue to wait on
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|  * @condition: a C expression for the event to wait for
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|  * @timeout: timeout, in jiffies
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|  *
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|  * The process is put to sleep (TASK_INTERRUPTIBLE) until the
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|  * @condition evaluates to true or a signal is received.
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|  * The @condition is checked each time the waitqueue @wq is woken up.
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|  *
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|  * wake_up() has to be called after changing any variable that could
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|  * change the result of the wait condition.
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|  *
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|  * The function returns 0 if the @timeout elapsed, -ERESTARTSYS if it
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|  * was interrupted by a signal, and the remaining jiffies otherwise
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|  * if the condition evaluated to true before the timeout elapsed.
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|  */
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| #define wait_event_interruptible_timeout(wq, condition, timeout)	\
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| ({									\
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| 	long __ret = timeout;						\
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| 	if (!(condition))						\
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| 		__wait_event_interruptible_timeout(wq, condition, __ret); \
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| 	__ret;								\
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| })
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| 
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| #define __wait_event_interruptible_exclusive(wq, condition, ret)	\
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| do {									\
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| 	DEFINE_WAIT(__wait);						\
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| 									\
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| 	for (;;) {							\
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| 		prepare_to_wait_exclusive(&wq, &__wait,			\
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| 					TASK_INTERRUPTIBLE);		\
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| 		if (condition)						\
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| 			break;						\
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| 		if (!signal_pending(current)) {				\
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| 			schedule();					\
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| 			continue;					\
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| 		}							\
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| 		ret = -ERESTARTSYS;					\
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| 		break;							\
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| 	}								\
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| 	finish_wait(&wq, &__wait);					\
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| } while (0)
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| 
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| #define wait_event_interruptible_exclusive(wq, condition)		\
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| ({									\
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| 	int __ret = 0;							\
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| 	if (!(condition))						\
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| 		__wait_event_interruptible_exclusive(wq, condition, __ret);\
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| 	__ret;								\
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| })
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| 
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| /*
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|  * Must be called with the spinlock in the wait_queue_head_t held.
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|  */
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| static inline void add_wait_queue_exclusive_locked(wait_queue_head_t *q,
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| 						   wait_queue_t * wait)
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| {
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| 	wait->flags |= WQ_FLAG_EXCLUSIVE;
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| 	__add_wait_queue_tail(q,  wait);
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| }
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| 
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| /*
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|  * Must be called with the spinlock in the wait_queue_head_t held.
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|  */
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| static inline void remove_wait_queue_locked(wait_queue_head_t *q,
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| 					    wait_queue_t * wait)
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| {
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| 	__remove_wait_queue(q,  wait);
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| }
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| 
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| /*
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|  * These are the old interfaces to sleep waiting for an event.
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|  * They are racy.  DO NOT use them, use the wait_event* interfaces above.  
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|  * We plan to remove these interfaces during 2.7.
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|  */
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| extern void FASTCALL(sleep_on(wait_queue_head_t *q));
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| extern long FASTCALL(sleep_on_timeout(wait_queue_head_t *q,
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| 				      signed long timeout));
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| extern void FASTCALL(interruptible_sleep_on(wait_queue_head_t *q));
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| extern long FASTCALL(interruptible_sleep_on_timeout(wait_queue_head_t *q,
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| 						    signed long timeout));
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| 
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| /*
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|  * Waitqueues which are removed from the waitqueue_head at wakeup time
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|  */
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| void FASTCALL(prepare_to_wait(wait_queue_head_t *q,
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| 				wait_queue_t *wait, int state));
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| void FASTCALL(prepare_to_wait_exclusive(wait_queue_head_t *q,
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| 				wait_queue_t *wait, int state));
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| void FASTCALL(finish_wait(wait_queue_head_t *q, wait_queue_t *wait));
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| int autoremove_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
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| int wake_bit_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
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| 
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| #define DEFINE_WAIT(name)						\
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| 	wait_queue_t name = {						\
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| 		.task		= current,				\
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| 		.func		= autoremove_wake_function,		\
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| 		.task_list	= LIST_HEAD_INIT((name).task_list),	\
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| 	}
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| 
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| #define DEFINE_WAIT_BIT(name, word, bit)				\
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| 	struct wait_bit_queue name = {					\
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| 		.key = __WAIT_BIT_KEY_INITIALIZER(word, bit),		\
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| 		.wait	= {						\
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| 			.task		= current,			\
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| 			.func		= wake_bit_function,		\
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| 			.task_list	=				\
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| 				LIST_HEAD_INIT((name).wait.task_list),	\
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| 		},							\
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| 	}
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| 
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| #define init_wait(wait)							\
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| 	do {								\
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| 		(wait)->task = current;					\
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| 		(wait)->func = autoremove_wake_function;		\
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| 		INIT_LIST_HEAD(&(wait)->task_list);			\
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| 	} while (0)
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| 
 | |
| /**
 | |
|  * wait_on_bit - wait for a bit to be cleared
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|  * @word: the word being waited on, a kernel virtual address
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|  * @bit: the bit of the word being waited on
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|  * @action: the function used to sleep, which may take special actions
 | |
|  * @mode: the task state to sleep in
 | |
|  *
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|  * There is a standard hashed waitqueue table for generic use. This
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|  * is the part of the hashtable's accessor API that waits on a bit.
 | |
|  * For instance, if one were to have waiters on a bitflag, one would
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|  * call wait_on_bit() in threads waiting for the bit to clear.
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|  * One uses wait_on_bit() where one is waiting for the bit to clear,
 | |
|  * but has no intention of setting it.
 | |
|  */
 | |
| static inline int wait_on_bit(void *word, int bit,
 | |
| 				int (*action)(void *), unsigned mode)
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| {
 | |
| 	if (!test_bit(bit, word))
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| 		return 0;
 | |
| 	return out_of_line_wait_on_bit(word, bit, action, mode);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * wait_on_bit_lock - wait for a bit to be cleared, when wanting to set it
 | |
|  * @word: the word being waited on, a kernel virtual address
 | |
|  * @bit: the bit of the word being waited on
 | |
|  * @action: the function used to sleep, which may take special actions
 | |
|  * @mode: the task state to sleep in
 | |
|  *
 | |
|  * There is a standard hashed waitqueue table for generic use. This
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|  * is the part of the hashtable's accessor API that waits on a bit
 | |
|  * when one intends to set it, for instance, trying to lock bitflags.
 | |
|  * For instance, if one were to have waiters trying to set bitflag
 | |
|  * and waiting for it to clear before setting it, one would call
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|  * wait_on_bit() in threads waiting to be able to set the bit.
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|  * One uses wait_on_bit_lock() where one is waiting for the bit to
 | |
|  * clear with the intention of setting it, and when done, clearing it.
 | |
|  */
 | |
| static inline int wait_on_bit_lock(void *word, int bit,
 | |
| 				int (*action)(void *), unsigned mode)
 | |
| {
 | |
| 	if (!test_and_set_bit(bit, word))
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| 		return 0;
 | |
| 	return out_of_line_wait_on_bit_lock(word, bit, action, mode);
 | |
| }
 | |
| 	
 | |
| #endif /* __KERNEL__ */
 | |
| 
 | |
| #endif
 |