forked from mirrors/linux
		
	All the console driver handling code lives in printk.c. Move console_init() there as well so console support can still be used when the TTY code is configured out. No logical changes from this patch. Signed-off-by: Nicolas Pitre <nico@linaro.org> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
		
			
				
	
	
		
			217 lines
		
	
	
	
		
			6.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			217 lines
		
	
	
	
		
			6.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 *  linux/include/linux/console.h
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 *
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 *  Copyright (C) 1993        Hamish Macdonald
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 *
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 * This file is subject to the terms and conditions of the GNU General Public
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 * License.  See the file COPYING in the main directory of this archive
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 * for more details.
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 *
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 * Changed:
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 * 10-Mar-94: Arno Griffioen: Conversion for vt100 emulator port from PC LINUX
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 */
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#ifndef _LINUX_CONSOLE_H_
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#define _LINUX_CONSOLE_H_ 1
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#include <linux/types.h>
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struct vc_data;
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struct console_font_op;
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struct console_font;
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struct module;
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struct tty_struct;
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/*
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 * this is what the terminal answers to a ESC-Z or csi0c query.
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 */
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#define VT100ID "\033[?1;2c"
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#define VT102ID "\033[?6c"
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enum con_scroll {
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	SM_UP,
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	SM_DOWN,
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};
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/**
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 * struct consw - callbacks for consoles
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 *
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 * @con_scroll: move lines from @top to @bottom in direction @dir by @lines.
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 *		Return true if no generic handling should be done.
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 *		Invoked by csi_M and printing to the console.
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 * @con_set_palette: sets the palette of the console to @table (optional)
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 * @con_scrolldelta: the contents of the console should be scrolled by @lines.
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 *		     Invoked by user. (optional)
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 */
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struct consw {
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	struct module *owner;
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	const char *(*con_startup)(void);
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	void	(*con_init)(struct vc_data *, int);
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	void	(*con_deinit)(struct vc_data *);
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	void	(*con_clear)(struct vc_data *, int, int, int, int);
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	void	(*con_putc)(struct vc_data *, int, int, int);
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	void	(*con_putcs)(struct vc_data *, const unsigned short *, int, int, int);
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	void	(*con_cursor)(struct vc_data *, int);
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	bool	(*con_scroll)(struct vc_data *, unsigned int top,
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			unsigned int bottom, enum con_scroll dir,
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			unsigned int lines);
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	int	(*con_switch)(struct vc_data *);
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	int	(*con_blank)(struct vc_data *, int, int);
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	int	(*con_font_set)(struct vc_data *, struct console_font *, unsigned);
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	int	(*con_font_get)(struct vc_data *, struct console_font *);
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	int	(*con_font_default)(struct vc_data *, struct console_font *, char *);
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	int	(*con_font_copy)(struct vc_data *, int);
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	int     (*con_resize)(struct vc_data *, unsigned int, unsigned int,
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			       unsigned int);
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	void	(*con_set_palette)(struct vc_data *,
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			const unsigned char *table);
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	void	(*con_scrolldelta)(struct vc_data *, int lines);
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	int	(*con_set_origin)(struct vc_data *);
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	void	(*con_save_screen)(struct vc_data *);
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	u8	(*con_build_attr)(struct vc_data *, u8, u8, u8, u8, u8, u8);
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	void	(*con_invert_region)(struct vc_data *, u16 *, int);
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	u16    *(*con_screen_pos)(struct vc_data *, int);
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	unsigned long (*con_getxy)(struct vc_data *, unsigned long, int *, int *);
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	/*
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	 * Flush the video console driver's scrollback buffer
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	 */
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	void	(*con_flush_scrollback)(struct vc_data *);
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	/*
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	 * Prepare the console for the debugger.  This includes, but is not
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	 * limited to, unblanking the console, loading an appropriate
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	 * palette, and allowing debugger generated output.
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	 */
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	int	(*con_debug_enter)(struct vc_data *);
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	/*
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	 * Restore the console to its pre-debug state as closely as possible.
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	 */
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	int	(*con_debug_leave)(struct vc_data *);
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};
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extern const struct consw *conswitchp;
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extern const struct consw dummy_con;	/* dummy console buffer */
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extern const struct consw vga_con;	/* VGA text console */
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extern const struct consw newport_con;	/* SGI Newport console  */
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extern const struct consw prom_con;	/* SPARC PROM console */
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int con_is_bound(const struct consw *csw);
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int do_unregister_con_driver(const struct consw *csw);
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int do_take_over_console(const struct consw *sw, int first, int last, int deflt);
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void give_up_console(const struct consw *sw);
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#ifdef CONFIG_HW_CONSOLE
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int con_debug_enter(struct vc_data *vc);
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int con_debug_leave(void);
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#else
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static inline int con_debug_enter(struct vc_data *vc)
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{
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	return 0;
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}
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static inline int con_debug_leave(void)
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{
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	return 0;
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}
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#endif
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/* cursor */
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#define CM_DRAW     (1)
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#define CM_ERASE    (2)
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#define CM_MOVE     (3)
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/*
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 * The interface for a console, or any other device that wants to capture
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 * console messages (printer driver?)
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 *
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 * If a console driver is marked CON_BOOT then it will be auto-unregistered
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 * when the first real console is registered.  This is for early-printk drivers.
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 */
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#define CON_PRINTBUFFER	(1)
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#define CON_CONSDEV	(2) /* Last on the command line */
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#define CON_ENABLED	(4)
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#define CON_BOOT	(8)
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#define CON_ANYTIME	(16) /* Safe to call when cpu is offline */
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#define CON_BRL		(32) /* Used for a braille device */
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#define CON_EXTENDED	(64) /* Use the extended output format a la /dev/kmsg */
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struct console {
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	char	name[16];
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	void	(*write)(struct console *, const char *, unsigned);
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	int	(*read)(struct console *, char *, unsigned);
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	struct tty_driver *(*device)(struct console *, int *);
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	void	(*unblank)(void);
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	int	(*setup)(struct console *, char *);
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	int	(*match)(struct console *, char *name, int idx, char *options);
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	short	flags;
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	short	index;
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	int	cflag;
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	void	*data;
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	struct	 console *next;
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};
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/*
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 * for_each_console() allows you to iterate on each console
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 */
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#define for_each_console(con) \
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	for (con = console_drivers; con != NULL; con = con->next)
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extern int console_set_on_cmdline;
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extern struct console *early_console;
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extern int add_preferred_console(char *name, int idx, char *options);
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extern void register_console(struct console *);
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extern int unregister_console(struct console *);
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extern struct console *console_drivers;
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extern void console_lock(void);
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extern int console_trylock(void);
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extern void console_unlock(void);
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extern void console_conditional_schedule(void);
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extern void console_unblank(void);
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extern void console_flush_on_panic(void);
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extern struct tty_driver *console_device(int *);
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extern void console_stop(struct console *);
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extern void console_start(struct console *);
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extern int is_console_locked(void);
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extern int braille_register_console(struct console *, int index,
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		char *console_options, char *braille_options);
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extern int braille_unregister_console(struct console *);
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#ifdef CONFIG_TTY
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extern void console_sysfs_notify(void);
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#else
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static inline void console_sysfs_notify(void)
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{ }
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#endif
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extern bool console_suspend_enabled;
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/* Suspend and resume console messages over PM events */
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extern void suspend_console(void);
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extern void resume_console(void);
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int mda_console_init(void);
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void prom_con_init(void);
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void vcs_make_sysfs(int index);
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void vcs_remove_sysfs(int index);
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/* Some debug stub to catch some of the obvious races in the VT code */
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#if 1
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#define WARN_CONSOLE_UNLOCKED()	WARN_ON(!is_console_locked() && !oops_in_progress)
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#else
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#define WARN_CONSOLE_UNLOCKED()
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#endif
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/* VESA Blanking Levels */
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#define VESA_NO_BLANKING        0
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#define VESA_VSYNC_SUSPEND      1
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#define VESA_HSYNC_SUSPEND      2
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#define VESA_POWERDOWN          3
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#ifdef CONFIG_VGA_CONSOLE
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extern bool vgacon_text_force(void);
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#else
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static inline bool vgacon_text_force(void) { return false; }
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#endif
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extern void console_init(void);
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#endif /* _LINUX_CONSOLE_H */
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