forked from mirrors/linux
		
	The macro is the compile-time analogue of bitmap_from_u64() with the same purpose: convert the 64-bit number to the properly ordered pair of 32-bit parts, suitable for filling the bitmap in 32-bit BE environment. Use it to make test_bitmap_parselist() correct for 32-bit BE ABIs. Tested on BE mips/qemu. [akpm@linux-foundation.org: tweak code comment] Link: http://lkml.kernel.org/r/20170810172916.24144-1-ynorov@caviumnetworks.com Signed-off-by: Yury Norov <ynorov@caviumnetworks.com> Cc: Noam Camus <noamca@mellanox.com> Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk> Cc: Matthew Wilcox <mawilcox@microsoft.com> Cc: Mauro Carvalho Chehab <mchehab@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
		
			
				
	
	
		
			415 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			415 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef __LINUX_BITMAP_H
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#define __LINUX_BITMAP_H
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#ifndef __ASSEMBLY__
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#include <linux/types.h>
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#include <linux/bitops.h>
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#include <linux/string.h>
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#include <linux/kernel.h>
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/*
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 * bitmaps provide bit arrays that consume one or more unsigned
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 * longs.  The bitmap interface and available operations are listed
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 * here, in bitmap.h
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 *
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 * Function implementations generic to all architectures are in
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 * lib/bitmap.c.  Functions implementations that are architecture
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 * specific are in various include/asm-<arch>/bitops.h headers
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 * and other arch/<arch> specific files.
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 *
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 * See lib/bitmap.c for more details.
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 */
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/*
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 * The available bitmap operations and their rough meaning in the
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 * case that the bitmap is a single unsigned long are thus:
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 *
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 * Note that nbits should be always a compile time evaluable constant.
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 * Otherwise many inlines will generate horrible code.
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 *
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 * bitmap_zero(dst, nbits)			*dst = 0UL
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 * bitmap_fill(dst, nbits)			*dst = ~0UL
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 * bitmap_copy(dst, src, nbits)			*dst = *src
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 * bitmap_and(dst, src1, src2, nbits)		*dst = *src1 & *src2
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 * bitmap_or(dst, src1, src2, nbits)		*dst = *src1 | *src2
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 * bitmap_xor(dst, src1, src2, nbits)		*dst = *src1 ^ *src2
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 * bitmap_andnot(dst, src1, src2, nbits)	*dst = *src1 & ~(*src2)
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 * bitmap_complement(dst, src, nbits)		*dst = ~(*src)
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 * bitmap_equal(src1, src2, nbits)		Are *src1 and *src2 equal?
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 * bitmap_intersects(src1, src2, nbits) 	Do *src1 and *src2 overlap?
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 * bitmap_subset(src1, src2, nbits)		Is *src1 a subset of *src2?
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 * bitmap_empty(src, nbits)			Are all bits zero in *src?
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 * bitmap_full(src, nbits)			Are all bits set in *src?
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 * bitmap_weight(src, nbits)			Hamming Weight: number set bits
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 * bitmap_set(dst, pos, nbits)			Set specified bit area
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 * bitmap_clear(dst, pos, nbits)		Clear specified bit area
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 * bitmap_find_next_zero_area(buf, len, pos, n, mask)	Find bit free area
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 * bitmap_find_next_zero_area_off(buf, len, pos, n, mask)	as above
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 * bitmap_shift_right(dst, src, n, nbits)	*dst = *src >> n
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 * bitmap_shift_left(dst, src, n, nbits)	*dst = *src << n
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 * bitmap_remap(dst, src, old, new, nbits)	*dst = map(old, new)(src)
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 * bitmap_bitremap(oldbit, old, new, nbits)	newbit = map(old, new)(oldbit)
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 * bitmap_onto(dst, orig, relmap, nbits)	*dst = orig relative to relmap
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 * bitmap_fold(dst, orig, sz, nbits)		dst bits = orig bits mod sz
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 * bitmap_parse(buf, buflen, dst, nbits)	Parse bitmap dst from kernel buf
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 * bitmap_parse_user(ubuf, ulen, dst, nbits)	Parse bitmap dst from user buf
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 * bitmap_parselist(buf, dst, nbits)		Parse bitmap dst from kernel buf
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 * bitmap_parselist_user(buf, dst, nbits)	Parse bitmap dst from user buf
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 * bitmap_find_free_region(bitmap, bits, order)	Find and allocate bit region
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 * bitmap_release_region(bitmap, pos, order)	Free specified bit region
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 * bitmap_allocate_region(bitmap, pos, order)	Allocate specified bit region
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 * bitmap_from_u32array(dst, nbits, buf, nwords) *dst = *buf (nwords 32b words)
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 * bitmap_to_u32array(buf, nwords, src, nbits)	*buf = *dst (nwords 32b words)
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 */
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/*
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 * Also the following operations in asm/bitops.h apply to bitmaps.
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 *
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 * set_bit(bit, addr)			*addr |= bit
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 * clear_bit(bit, addr)			*addr &= ~bit
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 * change_bit(bit, addr)		*addr ^= bit
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 * test_bit(bit, addr)			Is bit set in *addr?
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 * test_and_set_bit(bit, addr)		Set bit and return old value
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 * test_and_clear_bit(bit, addr)	Clear bit and return old value
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 * test_and_change_bit(bit, addr)	Change bit and return old value
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 * find_first_zero_bit(addr, nbits)	Position first zero bit in *addr
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 * find_first_bit(addr, nbits)		Position first set bit in *addr
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 * find_next_zero_bit(addr, nbits, bit)	Position next zero bit in *addr >= bit
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 * find_next_bit(addr, nbits, bit)	Position next set bit in *addr >= bit
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 */
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/*
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 * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
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 * to declare an array named 'name' of just enough unsigned longs to
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 * contain all bit positions from 0 to 'bits' - 1.
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 */
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/*
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 * lib/bitmap.c provides these functions:
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 */
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extern int __bitmap_empty(const unsigned long *bitmap, unsigned int nbits);
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extern int __bitmap_full(const unsigned long *bitmap, unsigned int nbits);
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extern int __bitmap_equal(const unsigned long *bitmap1,
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			  const unsigned long *bitmap2, unsigned int nbits);
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extern void __bitmap_complement(unsigned long *dst, const unsigned long *src,
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			unsigned int nbits);
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extern void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
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				unsigned int shift, unsigned int nbits);
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extern void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
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				unsigned int shift, unsigned int nbits);
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extern int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
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			const unsigned long *bitmap2, unsigned int nbits);
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extern void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
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			const unsigned long *bitmap2, unsigned int nbits);
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extern void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
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			const unsigned long *bitmap2, unsigned int nbits);
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extern int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
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			const unsigned long *bitmap2, unsigned int nbits);
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extern int __bitmap_intersects(const unsigned long *bitmap1,
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			const unsigned long *bitmap2, unsigned int nbits);
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extern int __bitmap_subset(const unsigned long *bitmap1,
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			const unsigned long *bitmap2, unsigned int nbits);
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extern int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
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extern void __bitmap_set(unsigned long *map, unsigned int start, int len);
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extern void __bitmap_clear(unsigned long *map, unsigned int start, int len);
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extern unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
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						    unsigned long size,
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						    unsigned long start,
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						    unsigned int nr,
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						    unsigned long align_mask,
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						    unsigned long align_offset);
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/**
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 * bitmap_find_next_zero_area - find a contiguous aligned zero area
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 * @map: The address to base the search on
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 * @size: The bitmap size in bits
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 * @start: The bitnumber to start searching at
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 * @nr: The number of zeroed bits we're looking for
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 * @align_mask: Alignment mask for zero area
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 *
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 * The @align_mask should be one less than a power of 2; the effect is that
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 * the bit offset of all zero areas this function finds is multiples of that
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 * power of 2. A @align_mask of 0 means no alignment is required.
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 */
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static inline unsigned long
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bitmap_find_next_zero_area(unsigned long *map,
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			   unsigned long size,
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			   unsigned long start,
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			   unsigned int nr,
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			   unsigned long align_mask)
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{
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	return bitmap_find_next_zero_area_off(map, size, start, nr,
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					      align_mask, 0);
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}
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extern int __bitmap_parse(const char *buf, unsigned int buflen, int is_user,
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			unsigned long *dst, int nbits);
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extern int bitmap_parse_user(const char __user *ubuf, unsigned int ulen,
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			unsigned long *dst, int nbits);
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extern int bitmap_parselist(const char *buf, unsigned long *maskp,
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			int nmaskbits);
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extern int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen,
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			unsigned long *dst, int nbits);
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extern void bitmap_remap(unsigned long *dst, const unsigned long *src,
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		const unsigned long *old, const unsigned long *new, unsigned int nbits);
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extern int bitmap_bitremap(int oldbit,
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		const unsigned long *old, const unsigned long *new, int bits);
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extern void bitmap_onto(unsigned long *dst, const unsigned long *orig,
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		const unsigned long *relmap, unsigned int bits);
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extern void bitmap_fold(unsigned long *dst, const unsigned long *orig,
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		unsigned int sz, unsigned int nbits);
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extern int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
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extern void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
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extern int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
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extern unsigned int bitmap_from_u32array(unsigned long *bitmap,
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					 unsigned int nbits,
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					 const u32 *buf,
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					 unsigned int nwords);
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extern unsigned int bitmap_to_u32array(u32 *buf,
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				       unsigned int nwords,
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				       const unsigned long *bitmap,
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				       unsigned int nbits);
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#ifdef __BIG_ENDIAN
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extern void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
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#else
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#define bitmap_copy_le bitmap_copy
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#endif
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extern unsigned int bitmap_ord_to_pos(const unsigned long *bitmap, unsigned int ord, unsigned int nbits);
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extern int bitmap_print_to_pagebuf(bool list, char *buf,
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				   const unsigned long *maskp, int nmaskbits);
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#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
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#define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
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#define small_const_nbits(nbits) \
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	(__builtin_constant_p(nbits) && (nbits) <= BITS_PER_LONG)
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static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
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{
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	if (small_const_nbits(nbits))
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		*dst = 0UL;
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	else {
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		unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
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		memset(dst, 0, len);
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	}
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}
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static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
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{
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	unsigned int nlongs = BITS_TO_LONGS(nbits);
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	if (!small_const_nbits(nbits)) {
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		unsigned int len = (nlongs - 1) * sizeof(unsigned long);
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		memset(dst, 0xff,  len);
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	}
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	dst[nlongs - 1] = BITMAP_LAST_WORD_MASK(nbits);
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}
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static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
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			unsigned int nbits)
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{
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	if (small_const_nbits(nbits))
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		*dst = *src;
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	else {
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		unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
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		memcpy(dst, src, len);
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	}
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}
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static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
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			const unsigned long *src2, unsigned int nbits)
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{
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	if (small_const_nbits(nbits))
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		return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
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	return __bitmap_and(dst, src1, src2, nbits);
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}
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static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
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			const unsigned long *src2, unsigned int nbits)
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{
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	if (small_const_nbits(nbits))
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		*dst = *src1 | *src2;
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	else
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		__bitmap_or(dst, src1, src2, nbits);
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}
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static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
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			const unsigned long *src2, unsigned int nbits)
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{
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	if (small_const_nbits(nbits))
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		*dst = *src1 ^ *src2;
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	else
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		__bitmap_xor(dst, src1, src2, nbits);
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}
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static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
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			const unsigned long *src2, unsigned int nbits)
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{
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	if (small_const_nbits(nbits))
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		return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
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	return __bitmap_andnot(dst, src1, src2, nbits);
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}
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static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
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			unsigned int nbits)
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{
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	if (small_const_nbits(nbits))
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		*dst = ~(*src);
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	else
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		__bitmap_complement(dst, src, nbits);
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}
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static inline int bitmap_equal(const unsigned long *src1,
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			const unsigned long *src2, unsigned int nbits)
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{
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	if (small_const_nbits(nbits))
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		return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
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	if (__builtin_constant_p(nbits & 7) && IS_ALIGNED(nbits, 8))
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		return !memcmp(src1, src2, nbits / 8);
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	return __bitmap_equal(src1, src2, nbits);
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}
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static inline int bitmap_intersects(const unsigned long *src1,
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			const unsigned long *src2, unsigned int nbits)
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{
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	if (small_const_nbits(nbits))
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		return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
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	else
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		return __bitmap_intersects(src1, src2, nbits);
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}
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static inline int bitmap_subset(const unsigned long *src1,
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			const unsigned long *src2, unsigned int nbits)
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{
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	if (small_const_nbits(nbits))
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		return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
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	else
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		return __bitmap_subset(src1, src2, nbits);
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}
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static inline int bitmap_empty(const unsigned long *src, unsigned nbits)
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{
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	if (small_const_nbits(nbits))
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		return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
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	return find_first_bit(src, nbits) == nbits;
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}
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static inline int bitmap_full(const unsigned long *src, unsigned int nbits)
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{
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	if (small_const_nbits(nbits))
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		return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
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	return find_first_zero_bit(src, nbits) == nbits;
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}
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static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits)
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{
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	if (small_const_nbits(nbits))
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		return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
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	return __bitmap_weight(src, nbits);
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}
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static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
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		unsigned int nbits)
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{
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	if (__builtin_constant_p(nbits) && nbits == 1)
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		__set_bit(start, map);
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	else if (__builtin_constant_p(start & 7) && IS_ALIGNED(start, 8) &&
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		 __builtin_constant_p(nbits & 7) && IS_ALIGNED(nbits, 8))
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		memset((char *)map + start / 8, 0xff, nbits / 8);
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	else
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		__bitmap_set(map, start, nbits);
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}
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static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
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		unsigned int nbits)
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{
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	if (__builtin_constant_p(nbits) && nbits == 1)
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		__clear_bit(start, map);
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	else if (__builtin_constant_p(start & 7) && IS_ALIGNED(start, 8) &&
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		 __builtin_constant_p(nbits & 7) && IS_ALIGNED(nbits, 8))
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		memset((char *)map + start / 8, 0, nbits / 8);
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	else
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		__bitmap_clear(map, start, nbits);
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}
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static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
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				unsigned int shift, int nbits)
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{
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	if (small_const_nbits(nbits))
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		*dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
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	else
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		__bitmap_shift_right(dst, src, shift, nbits);
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}
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static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
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				unsigned int shift, unsigned int nbits)
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{
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	if (small_const_nbits(nbits))
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		*dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
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	else
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		__bitmap_shift_left(dst, src, shift, nbits);
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}
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static inline int bitmap_parse(const char *buf, unsigned int buflen,
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						|
			unsigned long *maskp, int nmaskbits)
 | 
						|
{
 | 
						|
	return __bitmap_parse(buf, buflen, 0, maskp, nmaskbits);
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
 | 
						|
 *
 | 
						|
 * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
 | 
						|
 * integers in 32-bit environment, and 64-bit integers in 64-bit one.
 | 
						|
 *
 | 
						|
 * There are four combinations of endianness and length of the word in linux
 | 
						|
 * ABIs: LE64, BE64, LE32 and BE32.
 | 
						|
 *
 | 
						|
 * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
 | 
						|
 * bitmaps and therefore don't require any special handling.
 | 
						|
 *
 | 
						|
 * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
 | 
						|
 * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
 | 
						|
 * other hand is represented as an array of 32-bit words and the position of
 | 
						|
 * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
 | 
						|
 * word.  For example, bit #42 is located at 10th position of 2nd word.
 | 
						|
 * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
 | 
						|
 * values in memory as it usually does. But for BE we need to swap hi and lo
 | 
						|
 * words manually.
 | 
						|
 *
 | 
						|
 * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
 | 
						|
 * lo parts of u64.  For LE32 it does nothing, and for BE environment it swaps
 | 
						|
 * hi and lo words, as is expected by bitmap.
 | 
						|
 */
 | 
						|
#if __BITS_PER_LONG == 64
 | 
						|
#define BITMAP_FROM_U64(n) (n)
 | 
						|
#else
 | 
						|
#define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
 | 
						|
				((unsigned long) ((u64)(n) >> 32))
 | 
						|
#endif
 | 
						|
 | 
						|
/*
 | 
						|
 * bitmap_from_u64 - Check and swap words within u64.
 | 
						|
 *  @mask: source bitmap
 | 
						|
 *  @dst:  destination bitmap
 | 
						|
 *
 | 
						|
 * In 32-bit Big Endian kernel, when using (u32 *)(&val)[*]
 | 
						|
 * to read u64 mask, we will get the wrong word.
 | 
						|
 * That is "(u32 *)(&val)[0]" gets the upper 32 bits,
 | 
						|
 * but we expect the lower 32-bits of u64.
 | 
						|
 */
 | 
						|
static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
 | 
						|
{
 | 
						|
	dst[0] = mask & ULONG_MAX;
 | 
						|
 | 
						|
	if (sizeof(mask) > sizeof(unsigned long))
 | 
						|
		dst[1] = mask >> 32;
 | 
						|
}
 | 
						|
 | 
						|
#endif /* __ASSEMBLY__ */
 | 
						|
 | 
						|
#endif /* __LINUX_BITMAP_H */
 |