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		c5d436f05a
		
	
	
	
	
		
			
			Fix typos in documentation. Signed-off-by: Andrew Kreimer <algonell@gmail.com> Signed-off-by: Jonathan Corbet <corbet@lwn.net> Message-ID: <20240907122534.15998-1-algonell@gmail.com>
		
			
				
	
	
		
			1287 lines
		
	
	
	
		
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			ReStructuredText
		
	
	
	
	
	
			
		
		
	
	
			1287 lines
		
	
	
	
		
			44 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
| .. _codingstyle:
 | |
| 
 | |
| Linux kernel coding style
 | |
| =========================
 | |
| 
 | |
| This is a short document describing the preferred coding style for the
 | |
| linux kernel.  Coding style is very personal, and I won't **force** my
 | |
| views on anybody, but this is what goes for anything that I have to be
 | |
| able to maintain, and I'd prefer it for most other things too.  Please
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| at least consider the points made here.
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| 
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| First off, I'd suggest printing out a copy of the GNU coding standards,
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| and NOT read it.  Burn them, it's a great symbolic gesture.
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| 
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| Anyway, here goes:
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| 
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| 
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| 1) Indentation
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| --------------
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| 
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| Tabs are 8 characters, and thus indentations are also 8 characters.
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| There are heretic movements that try to make indentations 4 (or even 2!)
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| characters deep, and that is akin to trying to define the value of PI to
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| be 3.
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| 
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| Rationale: The whole idea behind indentation is to clearly define where
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| a block of control starts and ends.  Especially when you've been looking
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| at your screen for 20 straight hours, you'll find it a lot easier to see
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| how the indentation works if you have large indentations.
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| 
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| Now, some people will claim that having 8-character indentations makes
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| the code move too far to the right, and makes it hard to read on a
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| 80-character terminal screen.  The answer to that is that if you need
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| more than 3 levels of indentation, you're screwed anyway, and should fix
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| your program.
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| 
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| In short, 8-char indents make things easier to read, and have the added
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| benefit of warning you when you're nesting your functions too deep.
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| Heed that warning.
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| 
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| The preferred way to ease multiple indentation levels in a switch statement is
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| to align the ``switch`` and its subordinate ``case`` labels in the same column
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| instead of ``double-indenting`` the ``case`` labels.  E.g.:
 | |
| 
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| .. code-block:: c
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| 
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| 	switch (suffix) {
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| 	case 'G':
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| 	case 'g':
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| 		mem <<= 30;
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| 		break;
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| 	case 'M':
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| 	case 'm':
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| 		mem <<= 20;
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| 		break;
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| 	case 'K':
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| 	case 'k':
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| 		mem <<= 10;
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| 		fallthrough;
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| 	default:
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| 		break;
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| 	}
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| 
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| Don't put multiple statements on a single line unless you have
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| something to hide:
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| 
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| .. code-block:: c
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| 
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| 	if (condition) do_this;
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| 	  do_something_everytime;
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| 
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| Don't use commas to avoid using braces:
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| 
 | |
| .. code-block:: c
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| 
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| 	if (condition)
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| 		do_this(), do_that();
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| 
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| Always uses braces for multiple statements:
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| 
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| .. code-block:: c
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| 
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| 	if (condition) {
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| 		do_this();
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| 		do_that();
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| 	}
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| 
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| Don't put multiple assignments on a single line either.  Kernel coding style
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| is super simple.  Avoid tricky expressions.
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| 
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| 
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| Outside of comments, documentation and except in Kconfig, spaces are never
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| used for indentation, and the above example is deliberately broken.
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| 
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| Get a decent editor and don't leave whitespace at the end of lines.
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| 
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| 
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| 2) Breaking long lines and strings
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| ----------------------------------
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| 
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| Coding style is all about readability and maintainability using commonly
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| available tools.
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| 
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| The preferred limit on the length of a single line is 80 columns.
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| 
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| Statements longer than 80 columns should be broken into sensible chunks,
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| unless exceeding 80 columns significantly increases readability and does
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| not hide information.
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| 
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| Descendants are always substantially shorter than the parent and
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| are placed substantially to the right.  A very commonly used style
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| is to align descendants to a function open parenthesis.
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| 
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| These same rules are applied to function headers with a long argument list.
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| 
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| However, never break user-visible strings such as printk messages because
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| that breaks the ability to grep for them.
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| 
 | |
| 
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| 3) Placing Braces and Spaces
 | |
| ----------------------------
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| 
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| The other issue that always comes up in C styling is the placement of
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| braces.  Unlike the indent size, there are few technical reasons to
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| choose one placement strategy over the other, but the preferred way, as
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| shown to us by the prophets Kernighan and Ritchie, is to put the opening
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| brace last on the line, and put the closing brace first, thusly:
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| 
 | |
| .. code-block:: c
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| 
 | |
| 	if (x is true) {
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| 		we do y
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| 	}
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| 
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| This applies to all non-function statement blocks (if, switch, for,
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| while, do).  E.g.:
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| 
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| .. code-block:: c
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| 
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| 	switch (action) {
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| 	case KOBJ_ADD:
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| 		return "add";
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| 	case KOBJ_REMOVE:
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| 		return "remove";
 | |
| 	case KOBJ_CHANGE:
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| 		return "change";
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| 	default:
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| 		return NULL;
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| 	}
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| 
 | |
| However, there is one special case, namely functions: they have the
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| opening brace at the beginning of the next line, thus:
 | |
| 
 | |
| .. code-block:: c
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| 
 | |
| 	int function(int x)
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| 	{
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| 		body of function
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| 	}
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| 
 | |
| Heretic people all over the world have claimed that this inconsistency
 | |
| is ...  well ...  inconsistent, but all right-thinking people know that
 | |
| (a) K&R are **right** and (b) K&R are right.  Besides, functions are
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| special anyway (you can't nest them in C).
 | |
| 
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| Note that the closing brace is empty on a line of its own, **except** in
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| the cases where it is followed by a continuation of the same statement,
 | |
| ie a ``while`` in a do-statement or an ``else`` in an if-statement, like
 | |
| this:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	do {
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| 		body of do-loop
 | |
| 	} while (condition);
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| 
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| and
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| 
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| .. code-block:: c
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| 
 | |
| 	if (x == y) {
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| 		..
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| 	} else if (x > y) {
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| 		...
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| 	} else {
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| 		....
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| 	}
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| 
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| Rationale: K&R.
 | |
| 
 | |
| Also, note that this brace-placement also minimizes the number of empty
 | |
| (or almost empty) lines, without any loss of readability.  Thus, as the
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| supply of new-lines on your screen is not a renewable resource (think
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| 25-line terminal screens here), you have more empty lines to put
 | |
| comments on.
 | |
| 
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| Do not unnecessarily use braces where a single statement will do.
 | |
| 
 | |
| .. code-block:: c
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| 
 | |
| 	if (condition)
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| 		action();
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| 
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| and
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| 
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| .. code-block:: c
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| 
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| 	if (condition)
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| 		do_this();
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| 	else
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| 		do_that();
 | |
| 
 | |
| This does not apply if only one branch of a conditional statement is a single
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| statement; in the latter case use braces in both branches:
 | |
| 
 | |
| .. code-block:: c
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| 
 | |
| 	if (condition) {
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| 		do_this();
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| 		do_that();
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| 	} else {
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| 		otherwise();
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| 	}
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| 
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| Also, use braces when a loop contains more than a single simple statement:
 | |
| 
 | |
| .. code-block:: c
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| 
 | |
| 	while (condition) {
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| 		if (test)
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| 			do_something();
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| 	}
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| 
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| 3.1) Spaces
 | |
| ***********
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| 
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| Linux kernel style for use of spaces depends (mostly) on
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| function-versus-keyword usage.  Use a space after (most) keywords.  The
 | |
| notable exceptions are sizeof, typeof, alignof, and __attribute__, which look
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| somewhat like functions (and are usually used with parentheses in Linux,
 | |
| although they are not required in the language, as in: ``sizeof info`` after
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| ``struct fileinfo info;`` is declared).
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| 
 | |
| So use a space after these keywords::
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| 
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| 	if, switch, case, for, do, while
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| 
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| but not with sizeof, typeof, alignof, or __attribute__.  E.g.,
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| 
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| .. code-block:: c
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| 
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| 
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| 	s = sizeof(struct file);
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| 
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| Do not add spaces around (inside) parenthesized expressions.  This example is
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| **bad**:
 | |
| 
 | |
| .. code-block:: c
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| 
 | |
| 
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| 	s = sizeof( struct file );
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| 
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| When declaring pointer data or a function that returns a pointer type, the
 | |
| preferred use of ``*`` is adjacent to the data name or function name and not
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| adjacent to the type name.  Examples:
 | |
| 
 | |
| .. code-block:: c
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| 
 | |
| 
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| 	char *linux_banner;
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| 	unsigned long long memparse(char *ptr, char **retptr);
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| 	char *match_strdup(substring_t *s);
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| 
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| Use one space around (on each side of) most binary and ternary operators,
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| such as any of these::
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| 
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| 	=  +  -  <  >  *  /  %  |  &  ^  <=  >=  ==  !=  ?  :
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| 
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| but no space after unary operators::
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| 
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| 	&  *  +  -  ~  !  sizeof  typeof  alignof  __attribute__  defined
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| 
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| no space before the postfix increment & decrement unary operators::
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| 
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| 	++  --
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| 
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| no space after the prefix increment & decrement unary operators::
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| 
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| 	++  --
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| 
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| and no space around the ``.`` and ``->`` structure member operators.
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| 
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| Do not leave trailing whitespace at the ends of lines.  Some editors with
 | |
| ``smart`` indentation will insert whitespace at the beginning of new lines as
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| appropriate, so you can start typing the next line of code right away.
 | |
| However, some such editors do not remove the whitespace if you end up not
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| putting a line of code there, such as if you leave a blank line.  As a result,
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| you end up with lines containing trailing whitespace.
 | |
| 
 | |
| Git will warn you about patches that introduce trailing whitespace, and can
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| optionally strip the trailing whitespace for you; however, if applying a series
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| of patches, this may make later patches in the series fail by changing their
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| context lines.
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| 
 | |
| 
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| 4) Naming
 | |
| ---------
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| 
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| C is a Spartan language, and your naming conventions should follow suit.
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| Unlike Modula-2 and Pascal programmers, C programmers do not use cute
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| names like ThisVariableIsATemporaryCounter. A C programmer would call that
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| variable ``tmp``, which is much easier to write, and not the least more
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| difficult to understand.
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| 
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| HOWEVER, while mixed-case names are frowned upon, descriptive names for
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| global variables are a must.  To call a global function ``foo`` is a
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| shooting offense.
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| 
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| GLOBAL variables (to be used only if you **really** need them) need to
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| have descriptive names, as do global functions.  If you have a function
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| that counts the number of active users, you should call that
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| ``count_active_users()`` or similar, you should **not** call it ``cntusr()``.
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| 
 | |
| Encoding the type of a function into the name (so-called Hungarian
 | |
| notation) is asinine - the compiler knows the types anyway and can check
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| those, and it only confuses the programmer.
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| 
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| LOCAL variable names should be short, and to the point.  If you have
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| some random integer loop counter, it should probably be called ``i``.
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| Calling it ``loop_counter`` is non-productive, if there is no chance of it
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| being mis-understood.  Similarly, ``tmp`` can be just about any type of
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| variable that is used to hold a temporary value.
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| 
 | |
| If you are afraid to mix up your local variable names, you have another
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| problem, which is called the function-growth-hormone-imbalance syndrome.
 | |
| See chapter 6 (Functions).
 | |
| 
 | |
| For symbol names and documentation, avoid introducing new usage of
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| 'master / slave' (or 'slave' independent of 'master') and 'blacklist /
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| whitelist'.
 | |
| 
 | |
| Recommended replacements for 'master / slave' are:
 | |
|     '{primary,main} / {secondary,replica,subordinate}'
 | |
|     '{initiator,requester} / {target,responder}'
 | |
|     '{controller,host} / {device,worker,proxy}'
 | |
|     'leader / follower'
 | |
|     'director / performer'
 | |
| 
 | |
| Recommended replacements for 'blacklist/whitelist' are:
 | |
|     'denylist / allowlist'
 | |
|     'blocklist / passlist'
 | |
| 
 | |
| Exceptions for introducing new usage is to maintain a userspace ABI/API,
 | |
| or when updating code for an existing (as of 2020) hardware or protocol
 | |
| specification that mandates those terms. For new specifications
 | |
| translate specification usage of the terminology to the kernel coding
 | |
| standard where possible.
 | |
| 
 | |
| 5) Typedefs
 | |
| -----------
 | |
| 
 | |
| Please don't use things like ``vps_t``.
 | |
| It's a **mistake** to use typedef for structures and pointers. When you see a
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 
 | |
| 	vps_t a;
 | |
| 
 | |
| in the source, what does it mean?
 | |
| In contrast, if it says
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	struct virtual_container *a;
 | |
| 
 | |
| you can actually tell what ``a`` is.
 | |
| 
 | |
| Lots of people think that typedefs ``help readability``. Not so. They are
 | |
| useful only for:
 | |
| 
 | |
|  (a) totally opaque objects (where the typedef is actively used to **hide**
 | |
|      what the object is).
 | |
| 
 | |
|      Example: ``pte_t`` etc. opaque objects that you can only access using
 | |
|      the proper accessor functions.
 | |
| 
 | |
|      .. note::
 | |
| 
 | |
|        Opaqueness and ``accessor functions`` are not good in themselves.
 | |
|        The reason we have them for things like pte_t etc. is that there
 | |
|        really is absolutely **zero** portably accessible information there.
 | |
| 
 | |
|  (b) Clear integer types, where the abstraction **helps** avoid confusion
 | |
|      whether it is ``int`` or ``long``.
 | |
| 
 | |
|      u8/u16/u32 are perfectly fine typedefs, although they fit into
 | |
|      category (d) better than here.
 | |
| 
 | |
|      .. note::
 | |
| 
 | |
|        Again - there needs to be a **reason** for this. If something is
 | |
|        ``unsigned long``, then there's no reason to do
 | |
| 
 | |
| 	typedef unsigned long myflags_t;
 | |
| 
 | |
|      but if there is a clear reason for why it under certain circumstances
 | |
|      might be an ``unsigned int`` and under other configurations might be
 | |
|      ``unsigned long``, then by all means go ahead and use a typedef.
 | |
| 
 | |
|  (c) when you use sparse to literally create a **new** type for
 | |
|      type-checking.
 | |
| 
 | |
|  (d) New types which are identical to standard C99 types, in certain
 | |
|      exceptional circumstances.
 | |
| 
 | |
|      Although it would only take a short amount of time for the eyes and
 | |
|      brain to become accustomed to the standard types like ``uint32_t``,
 | |
|      some people object to their use anyway.
 | |
| 
 | |
|      Therefore, the Linux-specific ``u8/u16/u32/u64`` types and their
 | |
|      signed equivalents which are identical to standard types are
 | |
|      permitted -- although they are not mandatory in new code of your
 | |
|      own.
 | |
| 
 | |
|      When editing existing code which already uses one or the other set
 | |
|      of types, you should conform to the existing choices in that code.
 | |
| 
 | |
|  (e) Types safe for use in userspace.
 | |
| 
 | |
|      In certain structures which are visible to userspace, we cannot
 | |
|      require C99 types and cannot use the ``u32`` form above. Thus, we
 | |
|      use __u32 and similar types in all structures which are shared
 | |
|      with userspace.
 | |
| 
 | |
| Maybe there are other cases too, but the rule should basically be to NEVER
 | |
| EVER use a typedef unless you can clearly match one of those rules.
 | |
| 
 | |
| In general, a pointer, or a struct that has elements that can reasonably
 | |
| be directly accessed should **never** be a typedef.
 | |
| 
 | |
| 
 | |
| 6) Functions
 | |
| ------------
 | |
| 
 | |
| Functions should be short and sweet, and do just one thing.  They should
 | |
| fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
 | |
| as we all know), and do one thing and do that well.
 | |
| 
 | |
| The maximum length of a function is inversely proportional to the
 | |
| complexity and indentation level of that function.  So, if you have a
 | |
| conceptually simple function that is just one long (but simple)
 | |
| case-statement, where you have to do lots of small things for a lot of
 | |
| different cases, it's OK to have a longer function.
 | |
| 
 | |
| However, if you have a complex function, and you suspect that a
 | |
| less-than-gifted first-year high-school student might not even
 | |
| understand what the function is all about, you should adhere to the
 | |
| maximum limits all the more closely.  Use helper functions with
 | |
| descriptive names (you can ask the compiler to in-line them if you think
 | |
| it's performance-critical, and it will probably do a better job of it
 | |
| than you would have done).
 | |
| 
 | |
| Another measure of the function is the number of local variables.  They
 | |
| shouldn't exceed 5-10, or you're doing something wrong.  Re-think the
 | |
| function, and split it into smaller pieces.  A human brain can
 | |
| generally easily keep track of about 7 different things, anything more
 | |
| and it gets confused.  You know you're brilliant, but maybe you'd like
 | |
| to understand what you did 2 weeks from now.
 | |
| 
 | |
| In source files, separate functions with one blank line.  If the function is
 | |
| exported, the **EXPORT** macro for it should follow immediately after the
 | |
| closing function brace line.  E.g.:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	int system_is_up(void)
 | |
| 	{
 | |
| 		return system_state == SYSTEM_RUNNING;
 | |
| 	}
 | |
| 	EXPORT_SYMBOL(system_is_up);
 | |
| 
 | |
| 6.1) Function prototypes
 | |
| ************************
 | |
| 
 | |
| In function prototypes, include parameter names with their data types.
 | |
| Although this is not required by the C language, it is preferred in Linux
 | |
| because it is a simple way to add valuable information for the reader.
 | |
| 
 | |
| Do not use the ``extern`` keyword with function declarations as this makes
 | |
| lines longer and isn't strictly necessary.
 | |
| 
 | |
| When writing function prototypes, please keep the `order of elements regular
 | |
| <https://lore.kernel.org/mm-commits/CAHk-=wiOCLRny5aifWNhr621kYrJwhfURsa0vFPeUEm8mF0ufg@mail.gmail.com/>`_.
 | |
| For example, using this function declaration example::
 | |
| 
 | |
|  __init void * __must_check action(enum magic value, size_t size, u8 count,
 | |
| 				   char *fmt, ...) __printf(4, 5) __malloc;
 | |
| 
 | |
| The preferred order of elements for a function prototype is:
 | |
| 
 | |
| - storage class (below, ``static __always_inline``, noting that ``__always_inline``
 | |
|   is technically an attribute but is treated like ``inline``)
 | |
| - storage class attributes (here, ``__init`` -- i.e. section declarations, but also
 | |
|   things like ``__cold``)
 | |
| - return type (here, ``void *``)
 | |
| - return type attributes (here, ``__must_check``)
 | |
| - function name (here, ``action``)
 | |
| - function parameters (here, ``(enum magic value, size_t size, u8 count, char *fmt, ...)``,
 | |
|   noting that parameter names should always be included)
 | |
| - function parameter attributes (here, ``__printf(4, 5)``)
 | |
| - function behavior attributes (here, ``__malloc``)
 | |
| 
 | |
| Note that for a function **definition** (i.e. the actual function body),
 | |
| the compiler does not allow function parameter attributes after the
 | |
| function parameters. In these cases, they should go after the storage
 | |
| class attributes (e.g. note the changed position of ``__printf(4, 5)``
 | |
| below, compared to the **declaration** example above)::
 | |
| 
 | |
|  static __always_inline __init __printf(4, 5) void * __must_check action(enum magic value,
 | |
| 		size_t size, u8 count, char *fmt, ...) __malloc
 | |
|  {
 | |
| 	...
 | |
|  }
 | |
| 
 | |
| 7) Centralized exiting of functions
 | |
| -----------------------------------
 | |
| 
 | |
| Albeit deprecated by some people, the equivalent of the goto statement is
 | |
| used frequently by compilers in form of the unconditional jump instruction.
 | |
| 
 | |
| The goto statement comes in handy when a function exits from multiple
 | |
| locations and some common work such as cleanup has to be done.  If there is no
 | |
| cleanup needed then just return directly.
 | |
| 
 | |
| Choose label names which say what the goto does or why the goto exists.  An
 | |
| example of a good name could be ``out_free_buffer:`` if the goto frees ``buffer``.
 | |
| Avoid using GW-BASIC names like ``err1:`` and ``err2:``, as you would have to
 | |
| renumber them if you ever add or remove exit paths, and they make correctness
 | |
| difficult to verify anyway.
 | |
| 
 | |
| The rationale for using gotos is:
 | |
| 
 | |
| - unconditional statements are easier to understand and follow
 | |
| - nesting is reduced
 | |
| - errors by not updating individual exit points when making
 | |
|   modifications are prevented
 | |
| - saves the compiler work to optimize redundant code away ;)
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	int fun(int a)
 | |
| 	{
 | |
| 		int result = 0;
 | |
| 		char *buffer;
 | |
| 
 | |
| 		buffer = kmalloc(SIZE, GFP_KERNEL);
 | |
| 		if (!buffer)
 | |
| 			return -ENOMEM;
 | |
| 
 | |
| 		if (condition1) {
 | |
| 			while (loop1) {
 | |
| 				...
 | |
| 			}
 | |
| 			result = 1;
 | |
| 			goto out_free_buffer;
 | |
| 		}
 | |
| 		...
 | |
| 	out_free_buffer:
 | |
| 		kfree(buffer);
 | |
| 		return result;
 | |
| 	}
 | |
| 
 | |
| A common type of bug to be aware of is ``one err bugs`` which look like this:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	err:
 | |
| 		kfree(foo->bar);
 | |
| 		kfree(foo);
 | |
| 		return ret;
 | |
| 
 | |
| The bug in this code is that on some exit paths ``foo`` is NULL.  Normally the
 | |
| fix for this is to split it up into two error labels ``err_free_bar:`` and
 | |
| ``err_free_foo:``:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	err_free_bar:
 | |
| 		kfree(foo->bar);
 | |
| 	err_free_foo:
 | |
| 		kfree(foo);
 | |
| 		return ret;
 | |
| 
 | |
| Ideally you should simulate errors to test all exit paths.
 | |
| 
 | |
| 
 | |
| 8) Commenting
 | |
| -------------
 | |
| 
 | |
| Comments are good, but there is also a danger of over-commenting.  NEVER
 | |
| try to explain HOW your code works in a comment: it's much better to
 | |
| write the code so that the **working** is obvious, and it's a waste of
 | |
| time to explain badly written code.
 | |
| 
 | |
| Generally, you want your comments to tell WHAT your code does, not HOW.
 | |
| Also, try to avoid putting comments inside a function body: if the
 | |
| function is so complex that you need to separately comment parts of it,
 | |
| you should probably go back to chapter 6 for a while.  You can make
 | |
| small comments to note or warn about something particularly clever (or
 | |
| ugly), but try to avoid excess.  Instead, put the comments at the head
 | |
| of the function, telling people what it does, and possibly WHY it does
 | |
| it.
 | |
| 
 | |
| When commenting the kernel API functions, please use the kernel-doc format.
 | |
| See the files at :ref:`Documentation/doc-guide/ <doc_guide>` and
 | |
| ``scripts/kernel-doc`` for details.
 | |
| 
 | |
| The preferred style for long (multi-line) comments is:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	/*
 | |
| 	 * This is the preferred style for multi-line
 | |
| 	 * comments in the Linux kernel source code.
 | |
| 	 * Please use it consistently.
 | |
| 	 *
 | |
| 	 * Description:  A column of asterisks on the left side,
 | |
| 	 * with beginning and ending almost-blank lines.
 | |
| 	 */
 | |
| 
 | |
| It's also important to comment data, whether they are basic types or derived
 | |
| types.  To this end, use just one data declaration per line (no commas for
 | |
| multiple data declarations).  This leaves you room for a small comment on each
 | |
| item, explaining its use.
 | |
| 
 | |
| 
 | |
| 9) You've made a mess of it
 | |
| ---------------------------
 | |
| 
 | |
| That's OK, we all do.  You've probably been told by your long-time Unix
 | |
| user helper that ``GNU emacs`` automatically formats the C sources for
 | |
| you, and you've noticed that yes, it does do that, but the defaults it
 | |
| uses are less than desirable (in fact, they are worse than random
 | |
| typing - an infinite number of monkeys typing into GNU emacs would never
 | |
| make a good program).
 | |
| 
 | |
| So, you can either get rid of GNU emacs, or change it to use saner
 | |
| values.  To do the latter, you can stick the following in your .emacs file:
 | |
| 
 | |
| .. code-block:: elisp
 | |
| 
 | |
|   (defun c-lineup-arglist-tabs-only (ignored)
 | |
|     "Line up argument lists by tabs, not spaces"
 | |
|     (let* ((anchor (c-langelem-pos c-syntactic-element))
 | |
|            (column (c-langelem-2nd-pos c-syntactic-element))
 | |
|            (offset (- (1+ column) anchor))
 | |
|            (steps (floor offset c-basic-offset)))
 | |
|       (* (max steps 1)
 | |
|          c-basic-offset)))
 | |
| 
 | |
|   (dir-locals-set-class-variables
 | |
|    'linux-kernel
 | |
|    '((c-mode . (
 | |
|           (c-basic-offset . 8)
 | |
|           (c-label-minimum-indentation . 0)
 | |
|           (c-offsets-alist . (
 | |
|                   (arglist-close         . c-lineup-arglist-tabs-only)
 | |
|                   (arglist-cont-nonempty .
 | |
|                       (c-lineup-gcc-asm-reg c-lineup-arglist-tabs-only))
 | |
|                   (arglist-intro         . +)
 | |
|                   (brace-list-intro      . +)
 | |
|                   (c                     . c-lineup-C-comments)
 | |
|                   (case-label            . 0)
 | |
|                   (comment-intro         . c-lineup-comment)
 | |
|                   (cpp-define-intro      . +)
 | |
|                   (cpp-macro             . -1000)
 | |
|                   (cpp-macro-cont        . +)
 | |
|                   (defun-block-intro     . +)
 | |
|                   (else-clause           . 0)
 | |
|                   (func-decl-cont        . +)
 | |
|                   (inclass               . +)
 | |
|                   (inher-cont            . c-lineup-multi-inher)
 | |
|                   (knr-argdecl-intro     . 0)
 | |
|                   (label                 . -1000)
 | |
|                   (statement             . 0)
 | |
|                   (statement-block-intro . +)
 | |
|                   (statement-case-intro  . +)
 | |
|                   (statement-cont        . +)
 | |
|                   (substatement          . +)
 | |
|                   ))
 | |
|           (indent-tabs-mode . t)
 | |
|           (show-trailing-whitespace . t)
 | |
|           ))))
 | |
| 
 | |
|   (dir-locals-set-directory-class
 | |
|    (expand-file-name "~/src/linux-trees")
 | |
|    'linux-kernel)
 | |
| 
 | |
| This will make emacs go better with the kernel coding style for C
 | |
| files below ``~/src/linux-trees``.
 | |
| 
 | |
| But even if you fail in getting emacs to do sane formatting, not
 | |
| everything is lost: use ``indent``.
 | |
| 
 | |
| Now, again, GNU indent has the same brain-dead settings that GNU emacs
 | |
| has, which is why you need to give it a few command line options.
 | |
| However, that's not too bad, because even the makers of GNU indent
 | |
| recognize the authority of K&R (the GNU people aren't evil, they are
 | |
| just severely misguided in this matter), so you just give indent the
 | |
| options ``-kr -i8`` (stands for ``K&R, 8 character indents``), or use
 | |
| ``scripts/Lindent``, which indents in the latest style.
 | |
| 
 | |
| ``indent`` has a lot of options, and especially when it comes to comment
 | |
| re-formatting you may want to take a look at the man page.  But
 | |
| remember: ``indent`` is not a fix for bad programming.
 | |
| 
 | |
| Note that you can also use the ``clang-format`` tool to help you with
 | |
| these rules, to quickly re-format parts of your code automatically,
 | |
| and to review full files in order to spot coding style mistakes,
 | |
| typos and possible improvements. It is also handy for sorting ``#includes``,
 | |
| for aligning variables/macros, for reflowing text and other similar tasks.
 | |
| See the file :ref:`Documentation/dev-tools/clang-format.rst <clangformat>`
 | |
| for more details.
 | |
| 
 | |
| Some basic editor settings, such as indentation and line endings, will be
 | |
| set automatically if you are using an editor that is compatible with
 | |
| EditorConfig. See the official EditorConfig website for more information:
 | |
| https://editorconfig.org/
 | |
| 
 | |
| 10) Kconfig configuration files
 | |
| -------------------------------
 | |
| 
 | |
| For all of the Kconfig* configuration files throughout the source tree,
 | |
| the indentation is somewhat different.  Lines under a ``config`` definition
 | |
| are indented with one tab, while help text is indented an additional two
 | |
| spaces.  Example::
 | |
| 
 | |
|   config AUDIT
 | |
| 	bool "Auditing support"
 | |
| 	depends on NET
 | |
| 	help
 | |
| 	  Enable auditing infrastructure that can be used with another
 | |
| 	  kernel subsystem, such as SELinux (which requires this for
 | |
| 	  logging of avc messages output).  Does not do system-call
 | |
| 	  auditing without CONFIG_AUDITSYSCALL.
 | |
| 
 | |
| Seriously dangerous features (such as write support for certain
 | |
| filesystems) should advertise this prominently in their prompt string::
 | |
| 
 | |
|   config ADFS_FS_RW
 | |
| 	bool "ADFS write support (DANGEROUS)"
 | |
| 	depends on ADFS_FS
 | |
| 	...
 | |
| 
 | |
| For full documentation on the configuration files, see the file
 | |
| Documentation/kbuild/kconfig-language.rst.
 | |
| 
 | |
| 
 | |
| 11) Data structures
 | |
| -------------------
 | |
| 
 | |
| Data structures that have visibility outside the single-threaded
 | |
| environment they are created and destroyed in should always have
 | |
| reference counts.  In the kernel, garbage collection doesn't exist (and
 | |
| outside the kernel garbage collection is slow and inefficient), which
 | |
| means that you absolutely **have** to reference count all your uses.
 | |
| 
 | |
| Reference counting means that you can avoid locking, and allows multiple
 | |
| users to have access to the data structure in parallel - and not having
 | |
| to worry about the structure suddenly going away from under them just
 | |
| because they slept or did something else for a while.
 | |
| 
 | |
| Note that locking is **not** a replacement for reference counting.
 | |
| Locking is used to keep data structures coherent, while reference
 | |
| counting is a memory management technique.  Usually both are needed, and
 | |
| they are not to be confused with each other.
 | |
| 
 | |
| Many data structures can indeed have two levels of reference counting,
 | |
| when there are users of different ``classes``.  The subclass count counts
 | |
| the number of subclass users, and decrements the global count just once
 | |
| when the subclass count goes to zero.
 | |
| 
 | |
| Examples of this kind of ``multi-level-reference-counting`` can be found in
 | |
| memory management (``struct mm_struct``: mm_users and mm_count), and in
 | |
| filesystem code (``struct super_block``: s_count and s_active).
 | |
| 
 | |
| Remember: if another thread can find your data structure, and you don't
 | |
| have a reference count on it, you almost certainly have a bug.
 | |
| 
 | |
| 
 | |
| 12) Macros, Enums and RTL
 | |
| -------------------------
 | |
| 
 | |
| Names of macros defining constants and labels in enums are capitalized.
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	#define CONSTANT 0x12345
 | |
| 
 | |
| Enums are preferred when defining several related constants.
 | |
| 
 | |
| CAPITALIZED macro names are appreciated but macros resembling functions
 | |
| may be named in lower case.
 | |
| 
 | |
| Generally, inline functions are preferable to macros resembling functions.
 | |
| 
 | |
| Macros with multiple statements should be enclosed in a do - while block:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	#define macrofun(a, b, c)			\
 | |
| 		do {					\
 | |
| 			if (a == 5)			\
 | |
| 				do_this(b, c);		\
 | |
| 		} while (0)
 | |
| 
 | |
| Function-like macros with unused parameters should be replaced by static
 | |
| inline functions to avoid the issue of unused variables:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	static inline void fun(struct foo *foo)
 | |
| 	{
 | |
| 	}
 | |
| 
 | |
| Due to historical practices, many files still employ the "cast to (void)"
 | |
| approach to evaluate parameters. However, this method is not advisable.
 | |
| Inline functions address the issue of "expression with side effects
 | |
| evaluated more than once", circumvent unused-variable problems, and
 | |
| are generally better documented than macros for some reason.
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	/*
 | |
| 	 * Avoid doing this whenever possible and instead opt for static
 | |
| 	 * inline functions
 | |
| 	 */
 | |
| 	#define macrofun(foo) do { (void) (foo); } while (0)
 | |
| 
 | |
| Things to avoid when using macros:
 | |
| 
 | |
| 1) macros that affect control flow:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	#define FOO(x)					\
 | |
| 		do {					\
 | |
| 			if (blah(x) < 0)		\
 | |
| 				return -EBUGGERED;	\
 | |
| 		} while (0)
 | |
| 
 | |
| is a **very** bad idea.  It looks like a function call but exits the ``calling``
 | |
| function; don't break the internal parsers of those who will read the code.
 | |
| 
 | |
| 2) macros that depend on having a local variable with a magic name:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	#define FOO(val) bar(index, val)
 | |
| 
 | |
| might look like a good thing, but it's confusing as hell when one reads the
 | |
| code and it's prone to breakage from seemingly innocent changes.
 | |
| 
 | |
| 3) macros with arguments that are used as l-values: FOO(x) = y; will
 | |
| bite you if somebody e.g. turns FOO into an inline function.
 | |
| 
 | |
| 4) forgetting about precedence: macros defining constants using expressions
 | |
| must enclose the expression in parentheses. Beware of similar issues with
 | |
| macros using parameters.
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	#define CONSTANT 0x4000
 | |
| 	#define CONSTEXP (CONSTANT | 3)
 | |
| 
 | |
| 5) namespace collisions when defining local variables in macros resembling
 | |
| functions:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	#define FOO(x)				\
 | |
| 	({					\
 | |
| 		typeof(x) ret;			\
 | |
| 		ret = calc_ret(x);		\
 | |
| 		(ret);				\
 | |
| 	})
 | |
| 
 | |
| ret is a common name for a local variable - __foo_ret is less likely
 | |
| to collide with an existing variable.
 | |
| 
 | |
| The cpp manual deals with macros exhaustively. The gcc internals manual also
 | |
| covers RTL which is used frequently with assembly language in the kernel.
 | |
| 
 | |
| 
 | |
| 13) Printing kernel messages
 | |
| ----------------------------
 | |
| 
 | |
| Kernel developers like to be seen as literate. Do mind the spelling
 | |
| of kernel messages to make a good impression. Do not use incorrect
 | |
| contractions like ``dont``; use ``do not`` or ``don't`` instead. Make the
 | |
| messages concise, clear, and unambiguous.
 | |
| 
 | |
| Kernel messages do not have to be terminated with a period.
 | |
| 
 | |
| Printing numbers in parentheses (%d) adds no value and should be avoided.
 | |
| 
 | |
| There are a number of driver model diagnostic macros in <linux/dev_printk.h>
 | |
| which you should use to make sure messages are matched to the right device
 | |
| and driver, and are tagged with the right level:  dev_err(), dev_warn(),
 | |
| dev_info(), and so forth.  For messages that aren't associated with a
 | |
| particular device, <linux/printk.h> defines pr_notice(), pr_info(),
 | |
| pr_warn(), pr_err(), etc. When drivers are working properly they are quiet,
 | |
| so prefer to use dev_dbg/pr_debug unless something is wrong.
 | |
| 
 | |
| Coming up with good debugging messages can be quite a challenge; and once
 | |
| you have them, they can be a huge help for remote troubleshooting.  However
 | |
| debug message printing is handled differently than printing other non-debug
 | |
| messages.  While the other pr_XXX() functions print unconditionally,
 | |
| pr_debug() does not; it is compiled out by default, unless either DEBUG is
 | |
| defined or CONFIG_DYNAMIC_DEBUG is set.  That is true for dev_dbg() also,
 | |
| and a related convention uses VERBOSE_DEBUG to add dev_vdbg() messages to
 | |
| the ones already enabled by DEBUG.
 | |
| 
 | |
| Many subsystems have Kconfig debug options to turn on -DDEBUG in the
 | |
| corresponding Makefile; in other cases specific files #define DEBUG.  And
 | |
| when a debug message should be unconditionally printed, such as if it is
 | |
| already inside a debug-related #ifdef section, printk(KERN_DEBUG ...) can be
 | |
| used.
 | |
| 
 | |
| 
 | |
| 14) Allocating memory
 | |
| ---------------------
 | |
| 
 | |
| The kernel provides the following general purpose memory allocators:
 | |
| kmalloc(), kzalloc(), kmalloc_array(), kcalloc(), vmalloc(), and
 | |
| vzalloc().  Please refer to the API documentation for further information
 | |
| about them.  :ref:`Documentation/core-api/memory-allocation.rst
 | |
| <memory_allocation>`
 | |
| 
 | |
| The preferred form for passing a size of a struct is the following:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	p = kmalloc(sizeof(*p), ...);
 | |
| 
 | |
| The alternative form where struct name is spelled out hurts readability and
 | |
| introduces an opportunity for a bug when the pointer variable type is changed
 | |
| but the corresponding sizeof that is passed to a memory allocator is not.
 | |
| 
 | |
| Casting the return value which is a void pointer is redundant. The conversion
 | |
| from void pointer to any other pointer type is guaranteed by the C programming
 | |
| language.
 | |
| 
 | |
| The preferred form for allocating an array is the following:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	p = kmalloc_array(n, sizeof(...), ...);
 | |
| 
 | |
| The preferred form for allocating a zeroed array is the following:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	p = kcalloc(n, sizeof(...), ...);
 | |
| 
 | |
| Both forms check for overflow on the allocation size n * sizeof(...),
 | |
| and return NULL if that occurred.
 | |
| 
 | |
| These generic allocation functions all emit a stack dump on failure when used
 | |
| without __GFP_NOWARN so there is no use in emitting an additional failure
 | |
| message when NULL is returned.
 | |
| 
 | |
| 15) The inline disease
 | |
| ----------------------
 | |
| 
 | |
| There appears to be a common misperception that gcc has a magic "make me
 | |
| faster" speedup option called ``inline``. While the use of inlines can be
 | |
| appropriate (for example as a means of replacing macros, see Chapter 12), it
 | |
| very often is not. Abundant use of the inline keyword leads to a much bigger
 | |
| kernel, which in turn slows the system as a whole down, due to a bigger
 | |
| icache footprint for the CPU and simply because there is less memory
 | |
| available for the pagecache. Just think about it; a pagecache miss causes a
 | |
| disk seek, which easily takes 5 milliseconds. There are a LOT of cpu cycles
 | |
| that can go into these 5 milliseconds.
 | |
| 
 | |
| A reasonable rule of thumb is to not put inline at functions that have more
 | |
| than 3 lines of code in them. An exception to this rule are the cases where
 | |
| a parameter is known to be a compile time constant, and as a result of this
 | |
| constantness you *know* the compiler will be able to optimize most of your
 | |
| function away at compile time. For a good example of this later case, see
 | |
| the kmalloc() inline function.
 | |
| 
 | |
| Often people argue that adding inline to functions that are static and used
 | |
| only once is always a win since there is no space tradeoff. While this is
 | |
| technically correct, gcc is capable of inlining these automatically without
 | |
| help, and the maintenance issue of removing the inline when a second user
 | |
| appears outweighs the potential value of the hint that tells gcc to do
 | |
| something it would have done anyway.
 | |
| 
 | |
| 
 | |
| 16) Function return values and names
 | |
| ------------------------------------
 | |
| 
 | |
| Functions can return values of many different kinds, and one of the
 | |
| most common is a value indicating whether the function succeeded or
 | |
| failed.  Such a value can be represented as an error-code integer
 | |
| (-Exxx = failure, 0 = success) or a ``succeeded`` boolean (0 = failure,
 | |
| non-zero = success).
 | |
| 
 | |
| Mixing up these two sorts of representations is a fertile source of
 | |
| difficult-to-find bugs.  If the C language included a strong distinction
 | |
| between integers and booleans then the compiler would find these mistakes
 | |
| for us... but it doesn't.  To help prevent such bugs, always follow this
 | |
| convention::
 | |
| 
 | |
| 	If the name of a function is an action or an imperative command,
 | |
| 	the function should return an error-code integer.  If the name
 | |
| 	is a predicate, the function should return a "succeeded" boolean.
 | |
| 
 | |
| For example, ``add work`` is a command, and the add_work() function returns 0
 | |
| for success or -EBUSY for failure.  In the same way, ``PCI device present`` is
 | |
| a predicate, and the pci_dev_present() function returns 1 if it succeeds in
 | |
| finding a matching device or 0 if it doesn't.
 | |
| 
 | |
| All EXPORTed functions must respect this convention, and so should all
 | |
| public functions.  Private (static) functions need not, but it is
 | |
| recommended that they do.
 | |
| 
 | |
| Functions whose return value is the actual result of a computation, rather
 | |
| than an indication of whether the computation succeeded, are not subject to
 | |
| this rule.  Generally they indicate failure by returning some out-of-range
 | |
| result.  Typical examples would be functions that return pointers; they use
 | |
| NULL or the ERR_PTR mechanism to report failure.
 | |
| 
 | |
| 
 | |
| 17) Using bool
 | |
| --------------
 | |
| 
 | |
| The Linux kernel bool type is an alias for the C99 _Bool type. bool values can
 | |
| only evaluate to 0 or 1, and implicit or explicit conversion to bool
 | |
| automatically converts the value to true or false. When using bool types the
 | |
| !! construction is not needed, which eliminates a class of bugs.
 | |
| 
 | |
| When working with bool values the true and false definitions should be used
 | |
| instead of 1 and 0.
 | |
| 
 | |
| bool function return types and stack variables are always fine to use whenever
 | |
| appropriate. Use of bool is encouraged to improve readability and is often a
 | |
| better option than 'int' for storing boolean values.
 | |
| 
 | |
| Do not use bool if cache line layout or size of the value matters, as its size
 | |
| and alignment varies based on the compiled architecture. Structures that are
 | |
| optimized for alignment and size should not use bool.
 | |
| 
 | |
| If a structure has many true/false values, consider consolidating them into a
 | |
| bitfield with 1 bit members, or using an appropriate fixed width type, such as
 | |
| u8.
 | |
| 
 | |
| Similarly for function arguments, many true/false values can be consolidated
 | |
| into a single bitwise 'flags' argument and 'flags' can often be a more
 | |
| readable alternative if the call-sites have naked true/false constants.
 | |
| 
 | |
| Otherwise limited use of bool in structures and arguments can improve
 | |
| readability.
 | |
| 
 | |
| 18) Don't re-invent the kernel macros
 | |
| -------------------------------------
 | |
| 
 | |
| The header file include/linux/kernel.h contains a number of macros that
 | |
| you should use, rather than explicitly coding some variant of them yourself.
 | |
| For example, if you need to calculate the length of an array, take advantage
 | |
| of the macro
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
 | |
| 
 | |
| Similarly, if you need to calculate the size of some structure member, use
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	#define sizeof_field(t, f) (sizeof(((t*)0)->f))
 | |
| 
 | |
| There are also min() and max() macros that do strict type checking if you
 | |
| need them.  Feel free to peruse that header file to see what else is already
 | |
| defined that you shouldn't reproduce in your code.
 | |
| 
 | |
| 
 | |
| 19) Editor modelines and other cruft
 | |
| ------------------------------------
 | |
| 
 | |
| Some editors can interpret configuration information embedded in source files,
 | |
| indicated with special markers.  For example, emacs interprets lines marked
 | |
| like this:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	-*- mode: c -*-
 | |
| 
 | |
| Or like this:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	/*
 | |
| 	Local Variables:
 | |
| 	compile-command: "gcc -DMAGIC_DEBUG_FLAG foo.c"
 | |
| 	End:
 | |
| 	*/
 | |
| 
 | |
| Vim interprets markers that look like this:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	/* vim:set sw=8 noet */
 | |
| 
 | |
| Do not include any of these in source files.  People have their own personal
 | |
| editor configurations, and your source files should not override them.  This
 | |
| includes markers for indentation and mode configuration.  People may use their
 | |
| own custom mode, or may have some other magic method for making indentation
 | |
| work correctly.
 | |
| 
 | |
| 
 | |
| 20) Inline assembly
 | |
| -------------------
 | |
| 
 | |
| In architecture-specific code, you may need to use inline assembly to interface
 | |
| with CPU or platform functionality.  Don't hesitate to do so when necessary.
 | |
| However, don't use inline assembly gratuitously when C can do the job.  You can
 | |
| and should poke hardware from C when possible.
 | |
| 
 | |
| Consider writing simple helper functions that wrap common bits of inline
 | |
| assembly, rather than repeatedly writing them with slight variations.  Remember
 | |
| that inline assembly can use C parameters.
 | |
| 
 | |
| Large, non-trivial assembly functions should go in .S files, with corresponding
 | |
| C prototypes defined in C header files.  The C prototypes for assembly
 | |
| functions should use ``asmlinkage``.
 | |
| 
 | |
| You may need to mark your asm statement as volatile, to prevent GCC from
 | |
| removing it if GCC doesn't notice any side effects.  You don't always need to
 | |
| do so, though, and doing so unnecessarily can limit optimization.
 | |
| 
 | |
| When writing a single inline assembly statement containing multiple
 | |
| instructions, put each instruction on a separate line in a separate quoted
 | |
| string, and end each string except the last with ``\n\t`` to properly indent
 | |
| the next instruction in the assembly output:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	asm ("magic %reg1, #42\n\t"
 | |
| 	     "more_magic %reg2, %reg3"
 | |
| 	     : /* outputs */ : /* inputs */ : /* clobbers */);
 | |
| 
 | |
| 
 | |
| 21) Conditional Compilation
 | |
| ---------------------------
 | |
| 
 | |
| Wherever possible, don't use preprocessor conditionals (#if, #ifdef) in .c
 | |
| files; doing so makes code harder to read and logic harder to follow.  Instead,
 | |
| use such conditionals in a header file defining functions for use in those .c
 | |
| files, providing no-op stub versions in the #else case, and then call those
 | |
| functions unconditionally from .c files.  The compiler will avoid generating
 | |
| any code for the stub calls, producing identical results, but the logic will
 | |
| remain easy to follow.
 | |
| 
 | |
| Prefer to compile out entire functions, rather than portions of functions or
 | |
| portions of expressions.  Rather than putting an ifdef in an expression, factor
 | |
| out part or all of the expression into a separate helper function and apply the
 | |
| conditional to that function.
 | |
| 
 | |
| If you have a function or variable which may potentially go unused in a
 | |
| particular configuration, and the compiler would warn about its definition
 | |
| going unused, mark the definition as __maybe_unused rather than wrapping it in
 | |
| a preprocessor conditional.  (However, if a function or variable *always* goes
 | |
| unused, delete it.)
 | |
| 
 | |
| Within code, where possible, use the IS_ENABLED macro to convert a Kconfig
 | |
| symbol into a C boolean expression, and use it in a normal C conditional:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	if (IS_ENABLED(CONFIG_SOMETHING)) {
 | |
| 		...
 | |
| 	}
 | |
| 
 | |
| The compiler will constant-fold the conditional away, and include or exclude
 | |
| the block of code just as with an #ifdef, so this will not add any runtime
 | |
| overhead.  However, this approach still allows the C compiler to see the code
 | |
| inside the block, and check it for correctness (syntax, types, symbol
 | |
| references, etc).  Thus, you still have to use an #ifdef if the code inside the
 | |
| block references symbols that will not exist if the condition is not met.
 | |
| 
 | |
| At the end of any non-trivial #if or #ifdef block (more than a few lines),
 | |
| place a comment after the #endif on the same line, noting the conditional
 | |
| expression used.  For instance:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
| 	#ifdef CONFIG_SOMETHING
 | |
| 	...
 | |
| 	#endif /* CONFIG_SOMETHING */
 | |
| 
 | |
| 
 | |
| 22) Do not crash the kernel
 | |
| ---------------------------
 | |
| 
 | |
| In general, the decision to crash the kernel belongs to the user, rather
 | |
| than to the kernel developer.
 | |
| 
 | |
| Avoid panic()
 | |
| *************
 | |
| 
 | |
| panic() should be used with care and primarily only during system boot.
 | |
| panic() is, for example, acceptable when running out of memory during boot and
 | |
| not being able to continue.
 | |
| 
 | |
| Use WARN() rather than BUG()
 | |
| ****************************
 | |
| 
 | |
| Do not add new code that uses any of the BUG() variants, such as BUG(),
 | |
| BUG_ON(), or VM_BUG_ON(). Instead, use a WARN*() variant, preferably
 | |
| WARN_ON_ONCE(), and possibly with recovery code. Recovery code is not
 | |
| required if there is no reasonable way to at least partially recover.
 | |
| 
 | |
| "I'm too lazy to do error handling" is not an excuse for using BUG(). Major
 | |
| internal corruptions with no way of continuing may still use BUG(), but need
 | |
| good justification.
 | |
| 
 | |
| Use WARN_ON_ONCE() rather than WARN() or WARN_ON()
 | |
| **************************************************
 | |
| 
 | |
| WARN_ON_ONCE() is generally preferred over WARN() or WARN_ON(), because it
 | |
| is common for a given warning condition, if it occurs at all, to occur
 | |
| multiple times. This can fill up and wrap the kernel log, and can even slow
 | |
| the system enough that the excessive logging turns into its own, additional
 | |
| problem.
 | |
| 
 | |
| Do not WARN lightly
 | |
| *******************
 | |
| 
 | |
| WARN*() is intended for unexpected, this-should-never-happen situations.
 | |
| WARN*() macros are not to be used for anything that is expected to happen
 | |
| during normal operation. These are not pre- or post-condition asserts, for
 | |
| example. Again: WARN*() must not be used for a condition that is expected
 | |
| to trigger easily, for example, by user space actions. pr_warn_once() is a
 | |
| possible alternative, if you need to notify the user of a problem.
 | |
| 
 | |
| Do not worry about panic_on_warn users
 | |
| **************************************
 | |
| 
 | |
| A few more words about panic_on_warn: Remember that ``panic_on_warn`` is an
 | |
| available kernel option, and that many users set this option. This is why
 | |
| there is a "Do not WARN lightly" writeup, above. However, the existence of
 | |
| panic_on_warn users is not a valid reason to avoid the judicious use
 | |
| WARN*(). That is because, whoever enables panic_on_warn has explicitly
 | |
| asked the kernel to crash if a WARN*() fires, and such users must be
 | |
| prepared to deal with the consequences of a system that is somewhat more
 | |
| likely to crash.
 | |
| 
 | |
| Use BUILD_BUG_ON() for compile-time assertions
 | |
| **********************************************
 | |
| 
 | |
| The use of BUILD_BUG_ON() is acceptable and encouraged, because it is a
 | |
| compile-time assertion that has no effect at runtime.
 | |
| 
 | |
| Appendix I) References
 | |
| ----------------------
 | |
| 
 | |
| The C Programming Language, Second Edition
 | |
| by Brian W. Kernighan and Dennis M. Ritchie.
 | |
| Prentice Hall, Inc., 1988.
 | |
| ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback).
 | |
| 
 | |
| The Practice of Programming
 | |
| by Brian W. Kernighan and Rob Pike.
 | |
| Addison-Wesley, Inc., 1999.
 | |
| ISBN 0-201-61586-X.
 | |
| 
 | |
| GNU manuals - where in compliance with K&R and this text - for cpp, gcc,
 | |
| gcc internals and indent, all available from https://www.gnu.org/manual/
 | |
| 
 | |
| WG14 is the international standardization working group for the programming
 | |
| language C, URL: http://www.open-std.org/JTC1/SC22/WG14/
 | |
| 
 | |
| Kernel CodingStyle, by greg@kroah.com at OLS 2002:
 | |
| http://www.kroah.com/linux/talks/ols_2002_kernel_codingstyle_talk/html/
 |