forked from mirrors/linux
		
	Instead of exposing inner workings of libps2 to drivers such as atkbd and psmouse, have them define pre-receive and receive callbacks, and provide a common handler that can be used with underlying serio port. While at this add kerneldoc to the module. Link: https://lore.kernel.org/r/ZGK81cxqjr/KS1kA@google.com Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
		
			
				
	
	
		
			75 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef _LIBPS2_H
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#define _LIBPS2_H
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/*
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 * Copyright (C) 1999-2002 Vojtech Pavlik
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 * Copyright (C) 2004 Dmitry Torokhov
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 */
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#include <linux/bitops.h>
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#include <linux/interrupt.h>
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#include <linux/mutex.h>
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#include <linux/types.h>
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#include <linux/wait.h>
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struct ps2dev;
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/**
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 * enum ps2_disposition - indicates how received byte should be handled
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 * @PS2_PROCESS: pass to the main protocol handler, process normally
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 * @PS2_IGNORE: skip the byte
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 * @PS2_ERROR: do not process the byte, abort command in progress
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 */
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enum ps2_disposition {
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	PS2_PROCESS,
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	PS2_IGNORE,
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	PS2_ERROR,
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};
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typedef enum ps2_disposition (*ps2_pre_receive_handler_t)(struct ps2dev *, u8,
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							  unsigned int);
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typedef void (*ps2_receive_handler_t)(struct ps2dev *, u8);
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/**
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 * struct ps2dev - represents a device using PS/2 protocol
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 * @serio: a serio port used by the PS/2 device
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 * @cmd_mutex: a mutex ensuring that only one command is executing at a time
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 * @wait: a waitqueue used to signal completion from the serio interrupt handler
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 * @flags: various internal flags indicating stages of PS/2 command execution
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 * @cmdbuf: buffer holding command response
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 * @cmdcnt: outstanding number of bytes of the command response
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 * @nak: a byte transmitted by the device when it refuses command
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 * @pre_receive_handler: checks communication errors and returns disposition
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 * (&enum ps2_disposition) of the received data byte
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 * @receive_handler: main handler of particular PS/2 protocol, such as keyboard
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 *   or mouse protocol
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 */
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struct ps2dev {
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	struct serio *serio;
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	struct mutex cmd_mutex;
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	wait_queue_head_t wait;
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	unsigned long flags;
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	u8 cmdbuf[8];
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	u8 cmdcnt;
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	u8 nak;
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	ps2_pre_receive_handler_t pre_receive_handler;
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	ps2_receive_handler_t receive_handler;
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};
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void ps2_init(struct ps2dev *ps2dev, struct serio *serio,
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	      ps2_pre_receive_handler_t pre_receive_handler,
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	      ps2_receive_handler_t receive_handler);
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int ps2_sendbyte(struct ps2dev *ps2dev, u8 byte, unsigned int timeout);
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void ps2_drain(struct ps2dev *ps2dev, size_t maxbytes, unsigned int timeout);
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void ps2_begin_command(struct ps2dev *ps2dev);
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void ps2_end_command(struct ps2dev *ps2dev);
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int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command);
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int ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command);
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int ps2_sliced_command(struct ps2dev *ps2dev, u8 command);
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bool ps2_is_keyboard_id(u8 id);
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irqreturn_t ps2_interrupt(struct serio *serio, u8 data, unsigned int flags);
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#endif /* _LIBPS2_H */
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