forked from mirrors/linux
		
	Add wait_var_event_interruptible() to allow interruptible waits for events. Signed-off-by: David Howells <dhowells@redhat.com> Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org>
		
			
				
	
	
		
			338 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			338 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef _LINUX_WAIT_BIT_H
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#define _LINUX_WAIT_BIT_H
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/*
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 * Linux wait-bit related types and methods:
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 */
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#include <linux/wait.h>
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struct wait_bit_key {
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	void			*flags;
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	int			bit_nr;
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	unsigned long		timeout;
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};
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struct wait_bit_queue_entry {
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	struct wait_bit_key	key;
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	struct wait_queue_entry	wq_entry;
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};
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#define __WAIT_BIT_KEY_INITIALIZER(word, bit)					\
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	{ .flags = word, .bit_nr = bit, }
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typedef int wait_bit_action_f(struct wait_bit_key *key, int mode);
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void __wake_up_bit(struct wait_queue_head *wq_head, void *word, int bit);
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int __wait_on_bit(struct wait_queue_head *wq_head, struct wait_bit_queue_entry *wbq_entry, wait_bit_action_f *action, unsigned int mode);
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int __wait_on_bit_lock(struct wait_queue_head *wq_head, struct wait_bit_queue_entry *wbq_entry, wait_bit_action_f *action, unsigned int mode);
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void wake_up_bit(void *word, int bit);
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int out_of_line_wait_on_bit(void *word, int, wait_bit_action_f *action, unsigned int mode);
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int out_of_line_wait_on_bit_timeout(void *word, int, wait_bit_action_f *action, unsigned int mode, unsigned long timeout);
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int out_of_line_wait_on_bit_lock(void *word, int, wait_bit_action_f *action, unsigned int mode);
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struct wait_queue_head *bit_waitqueue(void *word, int bit);
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extern void __init wait_bit_init(void);
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int wake_bit_function(struct wait_queue_entry *wq_entry, unsigned mode, int sync, void *key);
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#define DEFINE_WAIT_BIT(name, word, bit)					\
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	struct wait_bit_queue_entry name = {					\
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		.key = __WAIT_BIT_KEY_INITIALIZER(word, bit),			\
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		.wq_entry = {							\
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			.private	= current,				\
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			.func		= wake_bit_function,			\
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			.entry		=					\
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				LIST_HEAD_INIT((name).wq_entry.entry),		\
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		},								\
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	}
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extern int bit_wait(struct wait_bit_key *key, int mode);
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extern int bit_wait_io(struct wait_bit_key *key, int mode);
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extern int bit_wait_timeout(struct wait_bit_key *key, int mode);
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extern int bit_wait_io_timeout(struct wait_bit_key *key, int mode);
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/**
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 * wait_on_bit - wait for a bit to be cleared
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 * @word: the word being waited on, a kernel virtual address
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 * @bit: the bit of the word being waited on
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 * @mode: the task state to sleep in
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 *
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 * There is a standard hashed waitqueue table for generic use. This
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 * is the part of the hashtable's accessor API that waits on a bit.
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 * For instance, if one were to have waiters on a bitflag, one would
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 * call wait_on_bit() in threads waiting for the bit to clear.
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 * One uses wait_on_bit() where one is waiting for the bit to clear,
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 * but has no intention of setting it.
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 * Returned value will be zero if the bit was cleared, or non-zero
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 * if the process received a signal and the mode permitted wakeup
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 * on that signal.
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 */
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static inline int
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wait_on_bit(unsigned long *word, int bit, unsigned mode)
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{
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	might_sleep();
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	if (!test_bit(bit, word))
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		return 0;
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	return out_of_line_wait_on_bit(word, bit,
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				       bit_wait,
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				       mode);
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}
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/**
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 * wait_on_bit_io - wait for a bit to be cleared
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 * @word: the word being waited on, a kernel virtual address
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 * @bit: the bit of the word being waited on
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 * @mode: the task state to sleep in
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 *
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 * Use the standard hashed waitqueue table to wait for a bit
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 * to be cleared.  This is similar to wait_on_bit(), but calls
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 * io_schedule() instead of schedule() for the actual waiting.
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 *
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 * Returned value will be zero if the bit was cleared, or non-zero
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 * if the process received a signal and the mode permitted wakeup
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 * on that signal.
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 */
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static inline int
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wait_on_bit_io(unsigned long *word, int bit, unsigned mode)
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{
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	might_sleep();
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	if (!test_bit(bit, word))
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		return 0;
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	return out_of_line_wait_on_bit(word, bit,
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				       bit_wait_io,
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				       mode);
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}
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/**
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 * wait_on_bit_timeout - wait for a bit to be cleared or a timeout elapses
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 * @word: the word being waited on, a kernel virtual address
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 * @bit: the bit of the word being waited on
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 * @mode: the task state to sleep in
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 * @timeout: timeout, in jiffies
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 *
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 * Use the standard hashed waitqueue table to wait for a bit
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 * to be cleared. This is similar to wait_on_bit(), except also takes a
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 * timeout parameter.
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 *
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 * Returned value will be zero if the bit was cleared before the
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 * @timeout elapsed, or non-zero if the @timeout elapsed or process
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 * received a signal and the mode permitted wakeup on that signal.
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 */
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static inline int
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wait_on_bit_timeout(unsigned long *word, int bit, unsigned mode,
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		    unsigned long timeout)
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{
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	might_sleep();
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	if (!test_bit(bit, word))
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		return 0;
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	return out_of_line_wait_on_bit_timeout(word, bit,
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					       bit_wait_timeout,
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					       mode, timeout);
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}
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/**
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 * wait_on_bit_action - wait for a bit to be cleared
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 * @word: the word being waited on, a kernel virtual address
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 * @bit: the bit of the word being waited on
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 * @action: the function used to sleep, which may take special actions
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 * @mode: the task state to sleep in
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 *
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 * Use the standard hashed waitqueue table to wait for a bit
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 * to be cleared, and allow the waiting action to be specified.
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 * This is like wait_on_bit() but allows fine control of how the waiting
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 * is done.
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 *
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 * Returned value will be zero if the bit was cleared, or non-zero
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 * if the process received a signal and the mode permitted wakeup
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 * on that signal.
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 */
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static inline int
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wait_on_bit_action(unsigned long *word, int bit, wait_bit_action_f *action,
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		   unsigned mode)
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{
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	might_sleep();
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	if (!test_bit(bit, word))
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		return 0;
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	return out_of_line_wait_on_bit(word, bit, action, mode);
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}
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/**
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 * wait_on_bit_lock - wait for a bit to be cleared, when wanting to set it
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 * @word: the word being waited on, a kernel virtual address
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 * @bit: the bit of the word being waited on
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 * @mode: the task state to sleep in
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 *
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 * There is a standard hashed waitqueue table for generic use. This
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 * is the part of the hashtable's accessor API that waits on a bit
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 * when one intends to set it, for instance, trying to lock bitflags.
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 * For instance, if one were to have waiters trying to set bitflag
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 * and waiting for it to clear before setting it, one would call
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 * wait_on_bit() in threads waiting to be able to set the bit.
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 * One uses wait_on_bit_lock() where one is waiting for the bit to
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 * clear with the intention of setting it, and when done, clearing it.
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 *
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 * Returns zero if the bit was (eventually) found to be clear and was
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 * set.  Returns non-zero if a signal was delivered to the process and
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 * the @mode allows that signal to wake the process.
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 */
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static inline int
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wait_on_bit_lock(unsigned long *word, int bit, unsigned mode)
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{
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	might_sleep();
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	if (!test_and_set_bit(bit, word))
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		return 0;
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	return out_of_line_wait_on_bit_lock(word, bit, bit_wait, mode);
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}
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/**
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 * wait_on_bit_lock_io - wait for a bit to be cleared, when wanting to set it
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 * @word: the word being waited on, a kernel virtual address
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 * @bit: the bit of the word being waited on
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 * @mode: the task state to sleep in
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 *
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 * Use the standard hashed waitqueue table to wait for a bit
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 * to be cleared and then to atomically set it.  This is similar
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 * to wait_on_bit(), but calls io_schedule() instead of schedule()
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 * for the actual waiting.
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 *
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 * Returns zero if the bit was (eventually) found to be clear and was
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 * set.  Returns non-zero if a signal was delivered to the process and
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 * the @mode allows that signal to wake the process.
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 */
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static inline int
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wait_on_bit_lock_io(unsigned long *word, int bit, unsigned mode)
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{
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	might_sleep();
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	if (!test_and_set_bit(bit, word))
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		return 0;
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	return out_of_line_wait_on_bit_lock(word, bit, bit_wait_io, mode);
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}
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/**
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 * wait_on_bit_lock_action - wait for a bit to be cleared, when wanting to set it
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 * @word: the word being waited on, a kernel virtual address
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 * @bit: the bit of the word being waited on
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 * @action: the function used to sleep, which may take special actions
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 * @mode: the task state to sleep in
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 *
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 * Use the standard hashed waitqueue table to wait for a bit
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 * to be cleared and then to set it, and allow the waiting action
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 * to be specified.
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 * This is like wait_on_bit() but allows fine control of how the waiting
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 * is done.
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 *
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 * Returns zero if the bit was (eventually) found to be clear and was
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 * set.  Returns non-zero if a signal was delivered to the process and
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 * the @mode allows that signal to wake the process.
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 */
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static inline int
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wait_on_bit_lock_action(unsigned long *word, int bit, wait_bit_action_f *action,
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			unsigned mode)
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{
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	might_sleep();
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	if (!test_and_set_bit(bit, word))
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		return 0;
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	return out_of_line_wait_on_bit_lock(word, bit, action, mode);
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}
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extern void init_wait_var_entry(struct wait_bit_queue_entry *wbq_entry, void *var, int flags);
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extern void wake_up_var(void *var);
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extern wait_queue_head_t *__var_waitqueue(void *p);
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#define ___wait_var_event(var, condition, state, exclusive, ret, cmd)	\
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({									\
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	__label__ __out;						\
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	struct wait_queue_head *__wq_head = __var_waitqueue(var);	\
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	struct wait_bit_queue_entry __wbq_entry;			\
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	long __ret = ret; /* explicit shadow */				\
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									\
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	init_wait_var_entry(&__wbq_entry, var,				\
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			    exclusive ? WQ_FLAG_EXCLUSIVE : 0);		\
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	for (;;) {							\
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		long __int = prepare_to_wait_event(__wq_head,		\
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						   &__wbq_entry.wq_entry, \
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						   state);		\
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		if (condition)						\
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			break;						\
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									\
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		if (___wait_is_interruptible(state) && __int) {		\
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			__ret = __int;					\
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			goto __out;					\
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		}							\
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									\
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		cmd;							\
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	}								\
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	finish_wait(__wq_head, &__wbq_entry.wq_entry);			\
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__out:	__ret;								\
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})
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#define __wait_var_event(var, condition)				\
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	___wait_var_event(var, condition, TASK_UNINTERRUPTIBLE, 0, 0,	\
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			  schedule())
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#define wait_var_event(var, condition)					\
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do {									\
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	might_sleep();							\
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	if (condition)							\
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		break;							\
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	__wait_var_event(var, condition);				\
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} while (0)
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#define __wait_var_event_killable(var, condition)			\
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	___wait_var_event(var, condition, TASK_KILLABLE, 0, 0,		\
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			  schedule())
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#define wait_var_event_killable(var, condition)				\
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({									\
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	int __ret = 0;							\
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	might_sleep();							\
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	if (!(condition))						\
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		__ret = __wait_var_event_killable(var, condition);	\
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	__ret;								\
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})
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#define __wait_var_event_timeout(var, condition, timeout)		\
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	___wait_var_event(var, ___wait_cond_timeout(condition),		\
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			  TASK_UNINTERRUPTIBLE, 0, timeout,		\
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			  __ret = schedule_timeout(__ret))
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#define wait_var_event_timeout(var, condition, timeout)			\
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({									\
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	long __ret = timeout;						\
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	might_sleep();							\
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	if (!___wait_cond_timeout(condition))				\
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		__ret = __wait_var_event_timeout(var, condition, timeout); \
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	__ret;								\
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})
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#define __wait_var_event_interruptible(var, condition)			\
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	___wait_var_event(var, condition, TASK_INTERRUPTIBLE, 0, 0,	\
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			  schedule())
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#define wait_var_event_interruptible(var, condition)			\
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({									\
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	int __ret = 0;							\
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	might_sleep();							\
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	if (!(condition))						\
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		__ret = __wait_var_event_interruptible(var, condition);	\
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	__ret;								\
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})
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/**
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 * clear_and_wake_up_bit - clear a bit and wake up anyone waiting on that bit
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 *
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 * @bit: the bit of the word being waited on
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 * @word: the word being waited on, a kernel virtual address
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 *
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 * You can use this helper if bitflags are manipulated atomically rather than
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 * non-atomically under a lock.
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 */
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static inline void clear_and_wake_up_bit(int bit, void *word)
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{
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	clear_bit_unlock(bit, word);
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	/* See wake_up_bit() for which memory barrier you need to use. */
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	smp_mb__after_atomic();
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	wake_up_bit(word, bit);
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}
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#endif /* _LINUX_WAIT_BIT_H */
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