Commit graph

337 commits

Author SHA1 Message Date
Boris Chiou
44cb5bee0a Bug 1214536 - Part 1: Use unrestricted double for iterations. r=birtles
We want to store the original value from KeyframeEffectOptions whose
iterations is unrestricted double. Therefore, we can get the original value
of iterations by AnimationEffectTimingReadOnly.

By the way, replace mIterationCount with mIterations.

--HG--
extra : rebase_source : da2953056031079c41273ed977545dc926e1b83c
2016-01-10 18:41:00 +01:00
Nigel Babu
0ce7a5f39e Backed out 5 changesets (bug 1235112, bug 1237467) for nsRuleNode::Transition crashes
Backed out changeset ac21baf87df2 (bug 1235112)
Backed out changeset c47a6e0a6d95 (bug 1237467)
Backed out changeset 7609ca218902 (bug 1237467)
Backed out changeset d63ca2677bd5 (bug 1237467)
Backed out changeset 5a3d7e16b1e0 (bug 1237467)

--HG--
extra : commitid : LONozKsGtli
2016-01-14 11:35:06 +05:30
Brian Birtles
02e4c93ce9 Bug 1234095 - Rework sorting to handle to script-generated animations; r=heycam 2016-01-14 10:24:24 +09:00
Brian Birtles
32bf08d255 Bug 1235112 - Move animation style rule processors to EffectCompositor; r=heycam 2016-01-14 08:02:39 +09:00
Brian Birtles
8cc58f3707 Bug 1238660 part 2 - Preserve "wins in cascade" state when updating animations; r=hiro
When updating animations, we shouldn't unnecessarily clobber the "wins in
cascade" state of their properties since this can lead to unnecessary restyles
when we then decide we need to update the cascade.
2016-01-13 13:38:16 +09:00
Brian Birtles
309027bbe9 Bug 1232577 part 16 - Move GetAnimationRule to EffectCompositor; r=heycam 2016-01-13 07:54:55 +09:00
Brian Birtles
c54edbe389 Bug 1232577 part 13 - Move EnsureStyleRuleFor from AnimationCollection to EffectCompositor 2016-01-13 07:54:55 +09:00
Brian Birtles
2a70c0a477 Bug 1232577 part 12 - Move the remainder of RequestRestyle from AnimationCollection to EffectCompositor; r=heycam
This also allows us to remove all references to AnimationCollection and the
animation managers from Animation.
2016-01-13 07:54:54 +09:00
Brian Birtles
b29e0fc6c2 Bug 1232577 part 10 - Remove AnimationCollection::mStyleChanging; r=heycam
This flag is no longer needed because in bug 1232563 we introduced a more
thorough optimization that detects when the animation is not changing by
comparing the progress value between samples and avoids requesting restyles
when it does not change.
2016-01-13 07:54:54 +09:00
Brian Birtles
71a9cf43cb Bug 1232577 part 9 - Remove AnimationCollection::mStyleRuleRefreshTime; r=heycam
Now that we track whether or not animations are up to date using the hashset in
EffectCompositor, we can remove the mStyleRuleRefreshTime flag that is, as of
part 5 of this patch series, now only used for detecting whether or not
animations are up to date.

In order to preserve the existing behavior of FlushAnimations, however, this
patch temporarily introduces a method to indicate if there are throttled
animations or not.

It might not be obvious that FlushAnimations is only concerned with throttled
animations due to its name. FlushAnimations is simply intended to post
animation restyles for out-of-date animations. Any animations that are *not*
throttled will either be up to date, or we will have already posted an
animation restyle so we only need to consider throttled animations in this case.
2016-01-13 07:54:54 +09:00
Brian Birtles
a736eafacc Bug 1232561 part 2 - Move the animation style rules from AnimationCollection to EffectSet; r=heycam
This is needed in order to support script-generated animations since they do not
belong to any AnimationCollection.

This patch adopts the naming "animation rule" over "style rule". Currently we
are inconsistent about this (e.g. GetAnimationRule vs EnsureStyleRuleFor).
We don't do a mass rename here but just a few places near where we're touching.
Many of the other references to "style rule" will be revised in this bug or
related bugs so we can fix those references when we come to them.

--HG--
extra : rebase_source : e1f824029b39960915e056328447de256b6c1c6d
2016-01-06 11:04:06 +09:00
Brian Birtles
bf0b758990 Bug 1229280 - Move animation generation from AnimationCollection to EffectSet; r=dbaron
--HG--
extra : rebase_source : 26a942c8c6058e629e7d7ed549eb1fcdf7f6d399
2016-01-06 11:04:05 +09:00
Brian Birtles
741d976ea1 Bug 1228229 part 10 - Remove no-longer-used cascade functions; r=dbaron
--HG--
extra : rebase_source : 3cdff84fefbc24796abf2d765f6f40062dd7941f
2016-01-06 11:04:05 +09:00
Brian Birtles
96f4a19af3 Bug 1228229 part 9 - Use EffectCompositor::UpdateCascadeResults; r=dbaron
--HG--
extra : rebase_source : c294befb9b57564f17c9c22d8fc0f37e7792eaed
2016-01-06 11:04:05 +09:00
Brian Birtles
114b1e3ebd Bug 1228229 part 3 - Factor out a method to get compositor-animatable overridden properties; r=dbaron
This patch also simplifies this logic by simply always looking for overrides of
'transform' and 'opacity'.

--HG--
extra : rebase_source : d1e432e629e2b97651f14c784f97c03f55d217be
2016-01-06 11:04:04 +09:00
Hiroyuki Ikezoe
29ee5a579b Bug 1219543 - Part 2: Avoid the period that mIsRunningOnCompositor is false between restyling and building display list. r=bbirtles
Without this fix, mIsRunningOnCompositor will be unpredictable in
MutationObserver callbacks.

For example:

 mIsRunningOnCompositor will be false if the micro task for
 the MutationObserver is processed before building display list.

 mIsRunningOnCompositor will be true if there is no room to process
 the micro task before building display list.
2015-12-20 14:17:00 +01:00
Hiroyuki Ikezoe
1ffc0c63ea Bug 1219543 - Part 1: isRunningOnCompositor flag is now a member of AnimationProperty. r=bbirtles 2015-12-20 14:16:00 +01:00
Brian Birtles
f82ce867cf Bug 1226118 part 12b - Rename CommonAnimationManager::GetAnimations to GetAnimationCollection; r=dholbert
This is to align with the existing GetAnimationCollection method that takes
a frame. Also, by making this name more specific hopefully it will be used less
since we are trying to move as much code as possible over to using EffectSet
instead of AnimationCollection.
2015-12-04 08:34:17 +09:00
L. David Baron
48a87a960e Bug 978833 patch 19 - Fix ResolvedStyleCache to use Declaration rather than nsCSSKeyframeRule as keys. r=heycam
This isn't needed today, but it makes more sense, and if we ever gave
the cache a longer lifetime, it would be needed, since the
nsCSSKeyframeRule can maintain its identity across style changes whereas
a matched Declaration cannot.

--HG--
extra : commitid : LPoMlq8m1TH
2015-11-05 16:44:11 +08:00
L. David Baron
bd9bbaa522 Bug 978833 patch 12 - Use the css::Declaration instead of the css::StyleRule as the matching rule. r=heycam
This is the key change in this patch series; it changes the object we
use for style data (currently nsIStyleRule) identity.  It allows
removing some hacks we have to deal with that for StyleRule, and avoids
having to write similar hacks for nsCSSKeyframeRule and nsCSSPageRule
(which are broken without this).

I confirmed locally that it is this patch that fixes both of the todo_is
mochitests, by building and testing with the patch queue through patch
11, and again through patch 12.

--HG--
extra : commitid : AzgBp6KfPhJ
2015-11-05 16:44:10 +08:00
L. David Baron
ea035e72bc Bug 978833 patch 9 - Move keyframe !important data assertion to where it will continue to happen. r=heycam
The current location of the assertion will stop being called in patch 12
and will go away in patch 15; the new location is valid both before and
after patch 12.

--HG--
extra : commitid : 8wH1hXHKWU5
2015-11-05 16:44:09 +08:00
L. David Baron
6208d2fc5b Bug 978833 patch 8 - Call SetImmutable for declarations of @page and keyframe rules. r=heycam
This probably should have been done before, but prior to this patch
series, dynamic changes of the declarations on these rules were broken
due to rule immutability violations; now that is no longer the case, but
to benefit from that, I believe we actually need to mark the
declarations as immutable once matched so that dynamic changes will
trigger construction of a new declaration (which thus has a new
nsIStyleRule identity).

--HG--
extra : commitid : 8IsYBd67qQr
2015-11-05 16:44:09 +08:00
Boris Chiou
b2d9321540 Bug 1108055 - Part 2: Refine ComputedTiming. r=birtles
Do some minor revisions in struct ComputedTiming.
1. Use Nullable<double> mProgress, so remove the static const kNullProgress.
   The generated ComputedTimingProperties dictionary uses "Nullable" variable,
   so we replace the origin type in ComputedTiming to make it more consistent
   with that in ComputedTimingProperties dictionary.
2. Use scoped enums for AnimationPhase.

--HG--
extra : rebase_source : 31280c867a30e7bcdcfe831cbc72ca08c8ddc762
2015-10-19 00:38:00 +02:00
Nathan Froyd
01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00
Brian Birtles
0ea5e5c7c8 Bug 1208938 part 2 - Remove Animation::HasEndEventToQueue; r=heycam 2015-10-07 14:30:28 +09:00
Brian Birtles
9590e60a48 Bug 1208938 part 1 - Rename AnimationCollection::mNeedsRefreshes to mStyleChanging; r=heycam
This patch renames AnimationCollection::mNeedsRefreshes to indicate that it
no longer has any relationship to whether or not we observe the refresh driver.
2015-09-17 15:43:15 +09:00
Brian Birtles
d89f0d836b Bug 1208385 part 1 - Store a pointer to the owning animation on each KeyframeEffect; r=heycam
We need to do this so effects can query their owning animation for the current
time and avoid falling out of sync. Furthermore, this pointer is needed
for a number of other bugs (e.g. bug 1166500 comment 12, or bug 1190235)
anyway.
2015-10-07 14:30:27 +09:00
Hiroyuki Ikezoe
41ec8da9f3 Bug 1151694 - Part 3: Manage mIsRunningOnCompositor flags for each properties respectively. r=bbirtles
--HG--
extra : rebase_source : d189d779ef14e8ae5497b03b01e3d4d994803fe1
2015-09-16 16:05:00 +02:00
Brian Birtles
bbfbefa427 Bug 1183461 part 6 - Store the generating animation on the event; r=heycam
In order to sort between events that have the same timestamp we use the
sort order of the corresponding animations so we need to store a pointer
to the animation along with the event.

--HG--
extra : rebase_source : 2767157135abd5a094d856410cd9c70e46a33b68
2015-09-15 14:05:44 +09:00
Brian Birtles
7f47d861c6 Bug 1183461 part 5 - Store event TimeStamp along with event info; r=heycam
--HG--
extra : rebase_source : b0c580b684a49744c435bee26cca062012c87ef5
2015-09-15 14:04:53 +09:00
Brian Birtles
8874d11c24 Bug 1183461 part 4 - Add CSSAnimation::ElapsedTimeToTimeStamp; r=heycam
The elapsedTime member reported on AnimationEvents measures the time from
the *end* of the delay phase (i.e. the beginning of the active interval) to
when the event occurred. However, the AnimationTimeToTimeStamp method
introduced in the previous patch expects a time relative to the animation's
start time (i.e. the *start* of the delay phase). This patch adds a method
that performs the necessary conversion from an elapsedTime to an animation
time before calling AnimationTimeToTimeStamp. It also provides extra handling
for cases such as when the animation's start time has not yet been resolved or
when animation effect has disappeared.

--HG--
extra : rebase_source : 594f3f12bab3febe592d09b57be72b2ec09b47cf
2015-09-15 14:04:08 +09:00
Brian Birtles
ccaa539dfb Bug 1183461 part 2 - Reorder the parameters to EventInfo constructors; r=heycam
This patch lines up the parameters of AnimationEventInfo and
TransitionEventInfo constructors so that they are more logical and consistent.
Specifically, it groups the element and pseudo type together since they
form a logical pair denoting the event target. For AnimationEventInfo this
patch also places the type of event before the common event parameters since
the event type seems to be more significant.

This patch also performs some miscelleaneous housekeeping: removing some
unnecessary namespace prefixes, whitespace fixes, and making
TransitionEventInfo use the same concrete type to store the target element
as AnimationEventInfo (dom::Element instead of nsIContent).

--HG--
extra : rebase_source : ce6935f74f31dffadce4d0e7d4fa8859ec213740
2015-09-15 14:04:05 +09:00
Brian Birtles
d135283802 Bug 1183461 part 1 - Move InitialAdvance to CSSAnimation; r=heycam
Currently we define a helper method, InitialAdvance, on KeyframeEffectReadOnly.
However, this method is only used for filling out the elapsedTime member of
AnimationEvents (which are generated by CSS animations). This patch moves this
method to CSSAnimation since it is unneeded for other types of Animations.

--HG--
extra : rebase_source : 9ab3b81a8272c004aabf26fea557c9a2f5d76caf
2015-09-15 14:03:24 +09:00
Brian Birtles
1bb17c4634 Bug 1203009 part 5 - Remove IsUsingCustomCompositeOrder; r=heycam 2015-09-15 13:32:12 +09:00
Brian Birtles
25e9bf79fe Bug 1203009 part 4 - Implement new composite ordering; r=heycam 2015-09-15 11:20:56 +09:00
Brian Birtles
f64b384fb1 Bug 1203009 part 2 - Remove {CSSAnimation,CSSTransition}::OwningElement() getter; r=heycam
This doesn't really save us much, but we don't need this method so we may
as well drop it.
2015-09-15 11:20:33 +09:00
Brian Birtles
3d0a063444 Bug 1203009 part 1 - Rename sequence number to animation index; r=heycam
The Web Animations specification has replaced the term "sequence number" with
references to a global animation list. This patch applies similar naming
to our animation structures.
2015-09-15 11:20:26 +09:00
Hiroyuki Ikezoe
3525eca033 Bug 1197620 - Part 1 - Stop all animations in destroyed frames. r=bbirtles 2015-09-14 23:42:00 +02:00
Masayuki Nakano
fd12a1f996 Bug 895274 part.173 Rename NS_ANIMATION_ITERATION to eAnimationIteration r=smaug 2015-09-11 01:59:53 +09:00
Masayuki Nakano
8492fa31a1 Bug 895274 part.172 Rename NS_ANIMATION_END to eAnimationEnd r=smaug 2015-09-11 01:59:53 +09:00
Masayuki Nakano
d715374512 Bug 895274 part.171 Rename NS_ANIMATION_START to eAnimationStart r=smaug 2015-09-11 01:59:53 +09:00
Brian Birtles
8530476b49 Bug 1200568 - Don't create animations for elements that are not part of the document tree; r=dbaron
As well as ensuring that we don't create animations for elements that are not
part of the document tree, this test also adjusts the assertion that checks
this in the following ways:

* Calls GetComposedDoc() instead of GetCrossShadowCurrentDoc() since the
  latter is deprecated.
* Moves it from RequestRestyle to FlushAnimations since, depending on how we
  refactor this code in the future, it's possible we might end up calling
  RequestRestyle even for animations on elements that have been removed from the
  document but we shouldn't call FlushAnimations in this case.
2015-09-09 10:10:41 +09:00
Brian Birtles
a362d9f14e Bug 1194037 part 3 - Add Animation::HasEndEventToQueue(); r=dholbert
We currently determine if we need refresh driver ticks when composing style
but sometimes we might not need ticks for composing style but we might need
one more tick in order to queue a final end event. Currently, this doesn't
seem to be a problem because FlushAnimations calls Animation::Tick where we
queue up events. When we remove the call to Animation::Tick from
FlushAnimations in order to make FlushAnimations purely responsible for
posting restyles, however, we will create a situation where we might mark an
animation collection as no longer needing refreshes and not simultaneously
queueing the corresponding event. If another animation collection is deleted in
the meantime we may trigger the code that causes us to disassociate from the
refresh driver and the corresponding event will never be dispatched.

Long-term (bug 1195180) we will check if it we can stop observing the refresh
driver and queue events in the same step. Until then, this patch adds a method
to detect this particular situation and uses it to avoid unregistering from
the refresh driver while we still have end events to queue.
2015-08-31 16:21:55 +09:00
Brian Birtles
f32d302515 Bug 1194037 part 1 - Make nsAutoAnimationMutationBatch batch multiple elements at once; r=smaug
In bug 1195180 we plan to tick animations from their timeline where they
are stored in a hashtable. As a result, we will not visit them in order of
their associated target element (indeed, part of the reason we are doing
this is to support animations that do not have, or even have multiple target
elements).

The current animation mutation observer batching mechanism, however, assumes
that we visit each target element in turn and make all the necessary work at
once.  In order to support visiting animations in a potentially random order
this patch reworks the animation mutation observer batching mechanism so that
it can support batching multiple elements at once.
2015-08-31 16:21:49 +09:00
Masayuki Nakano
0d22745cda Bug 895274 part.3 Make the enum of event messages a named enum IGNORE IDL r=smaug 2015-08-26 21:56:59 +09:00
Hiroyuki Ikezoe
56f8274c93 Bug 1194028 - Part 2: Use KeyFrameEffect SetTiming. r=bbirtles
Now KeyframeEffect.SetTiming() updates the owning animation timing and relavance, so
we don't need to call each methods respectively for the animation any more.
2015-08-18 03:57:00 -04:00
Brian Birtles
7f6947284e Bug 1188251 part 12 - Use RestyleType::Layer in UpdateCascade; r=dholbert
When updating the cascade results between transitions and animations, if we
detect a change we force an update by taking the following steps:

 a. Updating the animation generation on the restyle manager
 b. Updating the animation generation on the collection
 c. Iterating over all the properties animated by the collection and, for
    each property that we can animate on the compositor, posting a restyle
    event with the appropriate change hint (nsChangeHint_UpdateTransformLayer
    or nsChangeHint_UpdateTransformOpacity)
 d. Marking the collection as needing refreshes
 e. Clearing the style rule refresh time so we generate a new style rule in
    EnsureStyleRuleFor

As it turns out, the newly-added
AnimationCollection::RequestRestyle(RestyleType::Layer) already performs a, b,
d, and e. It also:

* Ensures we are observing the refresh driver if need be (should have no effect
  in this case)
* Clears the last animation style update time on the pres context so that
  subsequent calls to FlushPendingNotifications will update animation style
  (it seems like we probably should have been doing this for changes to cascade
  results anyway)
* Posts a restyle event with restyle hint eRestyle_CSSTransitions or
  eRestyle_CSSAnimations
* Marks the document as needing a style flush (irrelevant since posting
  a restyle event does this anyway)

The only missing piece that would prevent using RequestRestyle in place of this
code when updating cascade results is (c) from the list above. However, (c)
should not be necessary since ElementRestyler::AddLayerChangesForAnimation()
explicitly checks for out-of-date layer animation generation numbers and adds
the appropriate change hints (nsChangeHint_UpdateTransformLayer etc.) to the
change list.
2015-08-18 16:11:55 +09:00
Brian Birtles
6e18b672e3 Bug 1188251 part 10 - Remove throttling from EnsureStyleRuleFor; r=dholbert
EnsureStyleRuleFor contains logic for performing throttled updates to the style
rule but it is only used in one case: inside
nsTransitionManager::UpdateCascadeResults to determine what properties are
being animated by CSS animations.

We would like to remove throttling logic from EnsureStyleRuleFor altogether but
if that one case where it is currently used is run on every tick then removing
this logic could effectively mean we end up updating the style rule on every
tick. Fortunately nsTransitionManager::UpdateCascadeResults is only called
in the following cases:

1. From nsTransitionManager::StyleContextChanged (via
   TransitionManager::UpdateCascadeResultsWithTransitions), when we are
   processing style changes for transitions.

2. From AnimationCollection::EnsureStyleRuleFor (via
   nsAnimationManager::MaybeUpdateCascadeResults and
   nsTransitionManager::UpdateCascadeResultsWithAnimations), when we are
   updating the animation style rule from CSS animations.

3. From nsAnimationManager::CheckAnimationRule (via
   TransitionManager::UpdateCascadeResultsWithAnimationsToBeDestroyed), when
   we are processing style changes for CSS animations.

None of these things should be happenning on a regular throttle-able tick so by
removing this logic we shouldn't be causing any additional work.

I have verified, using a test case that combines transitions and animations on
the same property, that we have the same behavior with regard to calling
EnsureStyleRuleFor both before and after this patch (specifically we avoid
calling it altogether while running only the transition but when the animation
starts and clobbers the transition we end up calling EnsureStyleRuleFor once on
each tick).
2015-08-18 16:11:55 +09:00
Brian Birtles
8ab108c3be Bug 1188251 part 8 - Remove call to Animation::Tick from CheckAnimationRule; r=dholbert
We want to move the newly-introduced RequestRestyle call from FlushAnimations
to Animation::Tick. However, nsAnimationManager::CheckAnimationRule calls
Animation::Tick so this would cause us to start posting animation restyles
within a restyle.

Typically, Animations have an effect (currently there is only one type of
effect: KeyframeEffectReadOnly) and when there is any change in timing they
pass it down to their effect. However, the Animation is dependent on the
duration of the effect for determining if it is "finished" or not. As a result,
when an effect's timing changes, the owning Animation needs to know.

(The way this *should* work is that effects should tell their animation or
trigger some chain of events that causes animation's to update themselves.
However, the current implementation of effects is fairly primitive and does
not do this or even have a reference to the owning Animation. When we
implement the script API for updating the timing properties of effects we will
have to fix this but for now it is up to code in layout/style to update the
Animation when it touches the corresponding effect's timing.)

nsAnimationManager::CheckAnimationRule currently does this by calling
Animation::Tick() which ensures the Animation's finished state is updated
accordingly.

Ultimately we want to ensure that Animation::Tick is called exactly once per
frame (and at the appropriate point in that frame) so we'd like to remove this
call from CheckAnimationRule.

This patch achieves that by:

* Making Animation::SetEffect update the animation's timing - this is necessary
  for animations that are created by CheckAnimationRule and will be
  necessary when once we make Animation.effect writeable from script anyway.

* Calling Animation::SetEffect even for the case when we are updating the
  existing effect.

Another side-effect of calling Animation::Tick within
nsAnimationManager::CheckAnimationRule is that CSSAnimation::Tick queues
events. There are some tests (e.g. layout/style/test/test_animations.html) that
assume that animationstart events are dispatched immediately when new
animations are created. That will change with bug 1134163 but for now we
should maintain this existing behavior since changing this might introduce
compatibility issues that are best dealt with as a separate bug rather than
blocking this refactoring. To that end, this patch also explicitly queues
animationstart events for newly-created animations.
2015-08-17 13:59:45 +09:00
Brian Birtles
d263e17945 Bug 1188251 part 7 - Move WillRefresh to CommonAnimationManager; r=dholbert
nsTransitionManager::WillRefresh and nsAnimationManager::WillRefresh are now
identical and all methods they call exist on CommonAnimationManager so we
can unify them there.
2015-08-17 13:59:44 +09:00
Brian Birtles
d65e0109bc Bug 1188251 part 6 - Unify FlushAnimations and FlushTransitions; r=dholbert
The implementations of FlushAnimations and FlushTransitions should now be all
but equivalent so this patch combines them into a single implementation on
CommonAnimationManager.

Regarding some of the minor differences between the two methods:

* The combined implementation drops the check for an empty list of collections
  found only in FlushTransitions. This seems like a very minor optimization
  that could possibly cause us to fail to unregister from the refresh driver
  if we forgot to do so when removing the last collection.

* The combined implementation uses the loop implementation from FlushAnimations
  since it is more compact.

This patch also removes the extra nested scope since it doesn't seem necessary.
2015-08-17 13:59:44 +09:00
Brian Birtles
7c39c22a6b Bug 1188251 part 4 - Move throttling checks to AnimationCollection::RequestRestyle; r=dholbert
This patch moves the additional checks (beyond those of Animation::CanThrottle)
from FlushAnimations/FlushTransitions to AnimationCollection::RequestRestyle.
These checks are on a per-collection basis hence it makes sense for the
collection to perform them. This also moves logic out of the managers which is
needed if we want to support script-based animations without introducing another
manager.
2015-08-17 13:59:44 +09:00
Brian Birtles
0cf13fbef2 Bug 1188251 part 3 - Add AnimationCollection::RequestRestyle; r=dholbert
Ultimately we want to move throttling logic to AnimationCollection and
Animation::Tick (and later to KeyframeEffect::SetParentTime). This is so that
we can support script-generated animations without having to introduce yet
another manager.

To that end this patch introduces a method on AnimationCollection that can be
called from Animation::Tick to perform the necessary notifications needed to
update style.

Later in this patch series we will extend RequestRestyle to incorporate more of
the throttling logic and further extend it to cover some of the other
notifications such as updating layers.

This patch tracks whether or not we have already posted a restyle for animation
to avoid making redundant calls. Calls to nsIDocument::SetNeedStyleFlush are
cheap and more difficult to detect when they have completed so we don't filter
redundant calls in the Restyle::Throttled case.

If mHasPendingAnimationRestyle is set and AnimationCommon::EnsureStyleRuleFor
is *never* called then we could arrive at situation where we fail to make post
further restyles for animation.

I have verified that if we fail to reset mHasPendingAnimationRestyle at the
appropriate point (e.g. resetting it at the end of EnsureStyleRuleFor *after*
the early-returns) then a number of existing tests fail.

Furthermore, I have observed that it is reset by the beginning of each tick
in almost every case except for a few instances of browser mochitests such as
browser/components/customizableui/test/browser_1007336_lwthemes_in_customize_mode.js.
In this case, during the async cleanup of the test, we have an opacity
transition on a vbox element that becomes display:none and appears to be skipped
during restyling. However, even in this case, EnsureStyleRuleFor is called
within one or at most two ticks and mHasPendingAnimationRestyle flag is cleared
(i.e. it does not get stuck).
2015-08-17 13:59:44 +09:00
Brian Birtles
b71ee27f2f Bug 1188251 part 2 - Check if a tick can be throttled in FlushAnimations using Animation::CanThrottle; r=dholbert
In FlushTransitions and FlushAnimations we use different mechanisms to see if a
transition/animation can be throttled on the current tick.

FlushTransitions calls Animation::CanThrottle whilst FlushAnimations calls
EnsureStyleRuleFor and checks if the rule has changed or not. These are not as
completely different as they might seem at first since, internally,
EnsureStyleRuleFor calls Animation::CanThrottle.

We would like to unify this behavior and simply use Animation::CanThrottle in
FlushAnimations as we do in FlushTransitions.

First, however, we have to account for the differences in these approaches:

1. Using the result of EnsureStyleRuleFor means we may *not* call
   PostRestyleForAnimation if an animation collection's mNeedsRefreshes member
   is false.

   This member is false when all animations have finished (or there are no
   animations in the collection). In this case EnsureStyleRuleFor will not
   update the style rule and we will end up assuming the tick can be throttled.
   *However*, in the case that all animations are finished
   Animation::CanThrottle will *also* return true (technically it will return
   false until we compose style for the first time after becoming finished but
   beyond that one moment it will return true) so skipping this check by using
   Animation::CanThrottle instead of EnsureStyleRuleFor should not
   make a significant difference.

2. Using the result of EnsureStyleRuleFor will mean that if we have already
   updated the style rule within a given tick we will avoid calling
   PostRestyleForAnimation (and call SetNeedStyleFlush instead). This can
   happen the first time we call FlushAnimations from
   PresShell::FlushPendingNotifications. (When we call FlushAnimations from
   nsAnimationManager::WillRefresh mStyleRuleRefreshTime will be stale and we
   won't apply this optimization. Furthermore after the first call to
   PresShell::FlushPendingNotifications we will typically skip calling
   FlushAnimations since PresShell::StyleUpdateForAllAnimationsIsUpToDate will
   typically return true).

   This seems like a possibly useful optimization although it is surprising we
   don't do the same for transitions. Note that this optimization applies
   regardless of whether we are performing a throttleable flush or not. That is,
   even if we pass CommonAnimationManager::Cannot_Throttle we will still end up
   throttling the tick in this case. Furthermore, we will mark the document as
   needing a style flush even though this does not appear to be necessary.

   This patch copies this optimization (checking if mStyleRuleRefreshTime) to
   FlushAnimations so we can maintain this behavior when calling
   Animation::CanThrottle instead of EnsureStyleRuleFor. It also applies the
   same behavior to FlushTransitions for consistency (and so we can later
   combine FlushAnimations and FlushTransitions).

   Note that we apply this optimization *before* calling Tick since it should
   only apply once we have already Tick'ed the animations in the collection.
   We will first hit FlushAnimations as a result of the refresh driver calling
   nsAnimationManager/nsTransitionManager::WillRefresh at which point
   mStyleRuleRefreshTime should be stale. Using this order not only saves
   redundant work but also makes moving the restyle code to Animation later on
   more straightforward.

   (In future we will divorce WillRefresh and FlushAnimations and only call
   Tick in WillRefresh and only perform this optimization FlushAnimations.)

3. Using the result of EnsureStyleRuleFor means that while checking if we can
   throttle or not we also update the style rule in FlushAnimations. That seems
   like an odd side-effect particularly since FlushTransitions doesn't do the
   same thing.
2015-08-17 13:59:44 +09:00
Brian Birtles
a229140582 Bug 1180125 part 4 - Move PseudoTypeAsString to AnimationCollection and reuse; r=dbaron
Prior to this patch, CSSAnimation defined a method for converting an
nsCSSPseudoElements::Type to a nsString (but only for the set of
pseudo-elements that can have animations). We would like to re-use this
when setting up transition events so this patch moves it to
AnimationCollection. Re-using this method more widely means we can make
a few further simplifications to the code.
2015-07-29 10:57:40 +09:00
Brian Birtles
cd380ce4a3 Bug 1180125 part 3 - Extract DelayedEventDispatcher; r=dbaron
This patch extracts a utility class for queueing up a series of EventInfo
objects (of templated type) and then dispatching them. This covers the event
queuing behavior in nsAnimationManager so that we can reuse it in
nsTransitionManager.
2015-07-29 10:57:39 +09:00
Brian Birtles
774abfc8fe Bug 1180125 part 2 - Move AnimationCommon classes out of CSS namespace; r=dbaron
The long-term plan is to drop the mozilla::css namespace altogether. Before we
go to much further with refactoring code in AnimationCommon, we should drop
usage of the mozilla::css namespace. Specifically, this patch moves the
CommonAnimationManager and AnimValuesStyleRule classes to the mozilla namespace.
2015-07-29 10:57:39 +09:00
Brian Birtles
c2a72bf2cd Bug 1180125 part 1b - Hook nsAnimationManager's list of events up to the cycle collector; r=dbaron 2015-07-29 10:57:39 +09:00
Brian Birtles
0d79f0c537 Bug 1180125 part 1 - Queue and dispatch CSS animation events as a separate step; r=dbaron
This patch prepares the way for script-generated events by making
event dispatch a separate process that happens after sampling animations.
This will allow us to sample animations from their associated timeline
(removing the need for a further manager to tracker script-generated
animations).

Furthermore, once we sample animations from timelines the order in which they
are sampled is likely to be more or less random so by making event dispatch at
separate step, we have an opportunity to sort the events and dispatch in
a consistent and sensible order. It also ensures that event callbacks will
not be run until all animations (including transitions) have been updated
ensuring they see a consistent view of timing properties.

This patch only affects event handling for CSS animations. Transitions will
be dealt with in a subsequent patch.
2015-07-29 10:57:39 +09:00
Carsten "Tomcat" Book
61664e5c9a Backed out changeset 79bcd4f744c0 (bug 1180125) 2015-07-29 17:32:24 +02:00
Carsten "Tomcat" Book
df8e4f8d18 Backed out changeset 41d45871d805 (bug 1180125) 2015-07-29 17:32:21 +02:00
Carsten "Tomcat" Book
c86b8ab1b4 Backed out changeset a4fb4e4b1c8b (bug 1180125) 2015-07-29 17:32:19 +02:00
Carsten "Tomcat" Book
132cd4706c Backed out changeset 5996d0e410a7 (bug 1180125) 2015-07-29 17:32:17 +02:00
Carsten "Tomcat" Book
d986598600 Backed out changeset 587b33b52ee0 (bug 1180125) 2015-07-29 17:32:15 +02:00
Brian Birtles
321316dbee Bug 1180125 part 4 - Move PseudoTypeAsString to AnimationCollection and reuse; r=dbaron
Prior to this patch, CSSAnimation defined a method for converting an
nsCSSPseudoElements::Type to a nsString (but only for the set of
pseudo-elements that can have animations). We would like to re-use this
when setting up transition events so this patch moves it to
AnimationCollection. Re-using this method more widely means we can make
a few further simplifications to the code.
2015-07-29 10:57:40 +09:00
Brian Birtles
6f36a11791 Bug 1180125 part 3 - Extract DelayedEventDispatcher; r=dbaron
This patch extracts a utility class for queueing up a series of EventInfo
objects (of templated type) and then dispatching them. This covers the event
queuing behavior in nsAnimationManager so that we can reuse it in
nsTransitionManager.
2015-07-29 10:57:39 +09:00
Brian Birtles
9b391b0177 Bug 1180125 part 2 - Move AnimationCommon classes out of CSS namespace; r=dbaron
The long-term plan is to drop the mozilla::css namespace altogether. Before we
go to much further with refactoring code in AnimationCommon, we should drop
usage of the mozilla::css namespace. Specifically, this patch moves the
CommonAnimationManager and AnimValuesStyleRule classes to the mozilla namespace.
2015-07-29 10:57:39 +09:00
Brian Birtles
d0c83dbfa2 Bug 1180125 part 1b - Hook nsAnimationManager's list of events up to the cycle collector; r=dbaron 2015-07-29 10:57:39 +09:00
Brian Birtles
880fd89013 Bug 1180125 part 1 - Queue and dispatch CSS animation events as a separate step; r=dbaron
This patch prepares the way for script-generated events by making
event dispatch a separate process that happens after sampling animations.
This will allow us to sample animations from their associated timeline
(removing the need for a further manager to tracker script-generated
animations).

Furthermore, once we sample animations from timelines the order in which they
are sampled is likely to be more or less random so by making event dispatch at
separate step, we have an opportunity to sort the events and dispatch in
a consistent and sensible order. It also ensures that event callbacks will
not be run until all animations (including transitions) have been updated
ensuring they see a consistent view of timing properties.

This patch only affects event handling for CSS animations. Transitions will
be dealt with in a subsequent patch.
2015-07-29 10:57:39 +09:00
Brian Birtles
5550db670f Bug 1150810 part 7 - Add Animation::SetTimeline; r=jwatt
--HG--
extra : commitid : 3QENfb2DzCC
extra : rebase_source : 4928061558e689ae40d0976b9dd13e480279c2d1
2015-04-28 17:21:58 +09:00
Brian Birtles
6d3dd1a595 Bug 1150810 part 4 - Store global on Animation; r=smaug, jwatt
The connection between an Animation and an AnimationTimeline is optional. That
is, it is possible to have an Animation without an AnimationTimeline. Until now
we have often just assumed the timeline will be set but eventually we need to
support the possibility of the timeline being null. Indeed, later in this patch
series we will set the timeline out-of-band (i.e. not in the constructor) using
SetTimeline which opens up the possibility that timeline will be null for
a period of time.

This patch paves the way for having an optional timeline by storing the global
used for, e.g. creating promises, on the Animation object itself.

--HG--
extra : commitid : Ew9Zp4t36lV
extra : rebase_source : 16c9de9525a3562ff10e41fdf1602384a4e366e3
2015-04-28 15:48:35 +09:00
Brian Birtles
cd770f1b4b Bug 1150810 part 2 - Replace references to DocumentTimeline with AnimationTimeline; r=jwatt
This is needed not only for supporting other kinds of timelines, but also for
when we come to implement SetTimeline(AnimationTimeline* aTimeline).

--HG--
extra : commitid : B836jCSbgNL
extra : rebase_source : 2592e66b2a9009f85ec0189ebecf5dba3c9bf8e0
2015-04-28 11:29:13 +09:00
Brian Birtles
5fd77720f9 Bug 1171817 part 15 - Factor out common code for comparing owning elements into a separate class; r=dbaron
--HG--
extra : commitid : 2j2k4UORffU
extra : rebase_source : ab639c3c163670bc3a291f20d657bf2aef015d95
2015-06-09 11:13:54 +09:00
Brian Birtles
4ac9e57a4f Bug 1171817 part 9 - Add override of HasLowerCompositeOrderThan for CSS animations; r=dbaron
This patch also extends the tests for Element.getAnimations(). It doesn't
actually exercise the code added (it's not actually called yet since it doesn't
need to be for Element.getAnimations) but simply provides a useful regression
and interop test.

--HG--
extra : commitid : KWpAsc2Aj54
extra : rebase_source : abe26dc3d79a50239c62dd156dc0a0aa29c11d52
2015-06-09 11:13:54 +09:00
Brian Birtles
855752164f Bug 1171817 part 8 - Override sequence numbers for CSS animations; r=dbaron
This patch re-uses Animation::mSequenceNum to store the index of CSS animations
within their corresponding animation-name property. When the animation is
removed from an animation-name property it reverts to using the default
animation composite order.

This patch also updates Animation::DoCancel to call UpdateTiming instead of
UpdateEffect. This is because UpdateTiming is responsible for updating the
sequence number (when custom composite order is not in effect). When we remove
an animation from animation-name it will be cancelled and at that point we
expect its sequence number to be cleared which will only happen if
UpdateTiming gets called.

--HG--
extra : commitid : 2KrTezItH3q
extra : rebase_source : 50de87465deef85558ca50de5e6286f7b5603051
2015-06-09 11:13:54 +09:00
Brian Birtles
916a2b1a0e Bug 1171817 part 2 - Add CSSAnimation::GetOwningElement; r=dbaron
In order to sort CSS animation objects correctly, we need to know which
element's animation-name property they appear in, if any. Normally that's
simply the target element of the animation's keyframe effect but it can differ
in the following cases:

1) When script modifies a CSSAnimation's effect to target a different element
   (or simply removes the effect altogether). In this case we use the
   *owning* element to determine the priority of the animation, not the target
   element.

   This scenario does not yet occur (bug 1049975).

2) When script creates a CSSAnimation object using the CSSAnimation constructor.
   In this case, the owning element should be empty (null) and we should
   determine the priority of the animation in the same way as any other
   Animation object.

   Again, this is not yet supported (or even specced) but will be eventually.

3) When script holds a reference to a CSSAnimation object but then updates the
   animation-name property such that the animation object is cancelled. In this
   case the owning element should be cleared (null) so we know to not to try and
   sort this with regard to any animation-name property.

   This is possible using code such as the following:

     elem.style.animation = 'a 5s';
     var a = elem.getAnimations()[0];
     elem.style.animation = 'b 5s';
     a.play(); // Bring a back to life
     document.timeline.getAnimations();
     // ^ At this point we need to know how to sort 'a' and 'b' which depends
     // on recognizing that a is no longer part of an animation-name list.

Until we implement bug 1049975, we could support sorting animations without
adding the reference to the owning element by setting a flag on the CSSAnimation
object but (having tried this) it turns out to be cleaner to just introduce this
reference now, particularly since we know we will need it later.

Note that we will also need this information in future to dispatch events to the
correct element in circumstances such as (1) once we separate updating timing
information (including events) from applying animation values.

--HG--
extra : commitid : 8o9bf6l7kj7
extra : rebase_source : 391a4e8769cc96584ebd625d4b1d0e873373fd41
2015-06-09 11:13:53 +09:00
Brian Birtles
3c2d6db2da Bug 1179111 part 5 - Remove Name() methods; r=jwatt
--HG--
extra : source : 22cafa2fd162a3cbe9af7fd13a92fd82cd3a2315
2015-07-01 15:19:04 +09:00
Brian Birtles
cc59f02cc9 Bug 1178186 part 1 - Add CSSAnimation and CSSTransition interfaces; r=smaug
--HG--
extra : source : 1e1ccffd51b824fb6b229def4ddb7cb1d8889bb6
2015-06-30 10:00:39 +09:00
Carsten "Tomcat" Book
0a19d00b4f Backed out changeset 1e1ccffd51b8 (bug 1178186) for suspicion of causing bc2 test failures on OSX browser_bug427559.js 2015-07-07 14:22:33 +02:00
Carsten "Tomcat" Book
297c2b6a58 Backed out changeset 22cafa2fd162 (bug 1179111) 2015-07-07 14:21:33 +02:00
Brian Birtles
cd06229252 Bug 1179111 part 5 - Remove Name() methods; r=jwatt
--HG--
extra : commitid : JT0oaGODGja
extra : rebase_source : e0ff11f1f482599e5e2b7b0eac6cfbb71fd0e34b
2015-07-01 15:19:04 +09:00
Brian Birtles
e298fe6b44 Bug 1178186 part 1 - Add CSSAnimation and CSSTransition interfaces; r=smaug
--HG--
extra : commitid : K0U17zTMtAz
extra : rebase_source : e3b2dc3c503144763efe41ef71b9dc3793b3172f
2015-06-30 10:00:39 +09:00
Brian Birtles
85627bb281 Bug 1164813 - Make nsAnimationManager update cached in-effect status even when there is no frame; r=dbaron 2015-05-22 13:46:26 +09:00
Brian Birtles
480b79049d Bug 1166164 part 7 - Call pause directly when creating an initially-paused animation; r=jwatt
Now that calling pause from the idle state resolves the current time, we don't
need to worry about calling play first when creating a CSS Animation.

--HG--
extra : rebase_source : d139f32cc655936e197414641d9769e2619d7ade
extra : histedit_source : 8094a211a264cb2b1dcaf6a760e1d6fb9fea4b2b
2015-05-19 15:07:59 +09:00
Brian Birtles
e293c228f5 Bug 1166164 part 6 - Make pausing from idle set the current time; r=jwatt, r=smaug
As proposed:

  https://lists.w3.org/Archives/Public/public-fx/2015AprJun/0013.html (item g)

And agreed upon here:

  https://lists.w3.org/Archives/Public/public-fx/2015AprJun/0031.html

--HG--
extra : rebase_source : baca2fa6b9ba94afb1bb3e072e33729774a34f19
extra : histedit_source : 8348f3e8029017dbe380e30dbfc2f66b201beaf0
2015-05-19 14:55:26 +09:00
Brian Birtles
f73f30be29 Bug 1166164 part 5 - Make play() throw when it should seek to the end of an infinite effect; r=jwatt, r=smaug
--HG--
extra : rebase_source : dade110e0d071727ed5bfdb694415ae7980f4467
extra : histedit_source : 1d87ee7db7fd0ec9670fff546e4654fa07bf4f31
2015-05-19 14:00:48 +09:00
Brian Birtles
a606228cd8 Bug 1159082 - Rename *Readonly animation interfaces to *ReadOnly. r=smaug 2015-04-30 09:06:43 -04:00
Carsten "Tomcat" Book
b05d97c166 Backed out changeset 1b5fc672f0d4 (bug 1159082) for B2G ICS Emulator opt R6 test failures on a CLOSED TREE
--HG--
rename : dom/animation/AnimationEffectReadOnly.cpp => dom/animation/AnimationEffectReadonly.cpp
rename : dom/animation/AnimationEffectReadOnly.h => dom/animation/AnimationEffectReadonly.h
rename : dom/webidl/AnimationEffectReadOnly.webidl => dom/webidl/AnimationEffectReadonly.webidl
2015-04-30 13:15:04 +02:00
Brian Birtles
4fb166f6b2 Bug 1159082 - Rename *Readonly animation interfaces to *ReadOnly; r=smaug
--HG--
rename : dom/animation/AnimationEffectReadonly.cpp => dom/animation/AnimationEffectReadOnly.cpp
rename : dom/animation/AnimationEffectReadonly.h => dom/animation/AnimationEffectReadOnly.h
rename : dom/webidl/AnimationEffectReadonly.webidl => dom/webidl/AnimationEffectReadOnly.webidl
extra : rebase_source : 5fb31684bf494a57e208d0cfbbc76f65b502fc0e
2015-04-28 10:16:45 +09:00
Brian Birtles
7382c76c89 Bug 1150807 part 4 - Don't play/pause an idle animation when animation-play-state changes; r=jwatt
This isn't spec'ed anywhere (since the whole Web Animations API <-> CSS
interaction isn't spec'ed yet) but it seems that changing animation-play-state
should not restart an idle animation.

If an author calls Cancel() on an animation then that animation should continue
to be idle until they call Play()/Pause() from the API. Cancelling an animation
and hanging on to it is a purely API-only feature and hence it's reasonable that
restoring it from this state is also an API-only feature.

One can imagine use-cases such as polyfilling where script wants to remove any
CSS Animations/Transitions run by the browser and replace them with something
else entirely. In that case, the script can call Cancel() on the animation and
be sure that the animation is going to stay out of the way even if something
else tweaks the animation-play-state.
2015-04-27 08:53:19 +09:00
Brian Birtles
012ebba32c Bug 1150807 part 3 - Call PostUpdate from Cancel; r=jwatt
This patch makes Cancel() call PostUpdate which clobbers certain state in style
so that animated style is correctly flushed when an animation is cancelled.

The main difficulty with this is that we *don't* want to call this when we're
cancelling an animation as a result of a style update or else we'll trigger
needless work. The pattern elsewhere has been to define a *FromStyle() method
for this case (e.g. CSSAnimation::PlayFromStyle, PauseFromStyle). This isn't
ideal because there's always the danger we will forget to call the appropriate
*FromStyle method. It is, however, consistent. Hopefully in bug 1151731 we'll
find a better way of expressing this.
2015-04-27 08:53:19 +09:00
Brian Birtles
2cfdd7ac06 Bug 1154615 part 7 - Rename CSSAnimationPlayer and CSSTransitionPlayer; r=jwatt 2015-04-21 10:22:10 +09:00
Brian Birtles
13834006d7 Bug 1154615 part 6 - Rename references to players within layout/; r=jwatt
We will rename CSSAnimationPlayer/CSSTransitionPlayer in a separate patch
2015-04-21 10:22:10 +09:00
Brian Birtles
8f5fbac8a9 Bug 1154615 part 5 - Rename AnimationPlayerCollection to AnimationCollection; r=jwatt 2015-04-21 10:22:10 +09:00
Brian Birtles
5c7929fd2a Bug 1154615 part 1 - Rename AnimationPlayer to Animation in WebIDL; r=smaug
This patch is a fairly minimal rename of the AnimationPlayer interface. It
leaves a bunch of local variables and helper classes still using the word
"player". These will be addressed in subsequent patches that don't require DOM
peer review.

--HG--
rename : dom/animation/AnimationPlayer.cpp => dom/animation/Animation.cpp
rename : dom/animation/AnimationPlayer.h => dom/animation/Animation.h
rename : dom/webidl/AnimationPlayer.webidl => dom/webidl/Animation.webidl
2015-04-21 10:22:09 +09:00
Cameron McCormack
84ff03514a Bug 1154149 - Remove nsPresContext arguments from a bunch of nsStyleSet methods. r=dbaron 2015-04-17 11:09:59 +10:00
Brian Birtles
6120d1a6c4 Bug 1153734 part 4 - Rename other uses of 'source' and 'source content'; r=jwatt
This patch also tightens up a one or two references to 'target effect' replacing
them with just 'effect'. This is because 'target effect' is longer and easily
confused with 'target element'. 'effect' should be sufficient. 'target element'
is a term from the Web Animations specification and in that context, simply
referring to the 'effect' would sound a little odd.
2015-04-15 08:48:21 +09:00
Brian Birtles
2d26fd38cb Bug 1153734 part 3 - Rename AnimationPlayer.source to AnimationPlayer.effect; r=smaug
There are still some other references to "source" in AnimationPlayer such as
HasInPlayerSource and UpdateSourceContent. These are renamed in a subsequent
patch (that doesn't require DOM peer review).
2015-04-15 08:48:21 +09:00
Brian Birtles
63e2382338 Bug 1153734 part 2 - Rename Animation to KeyframeEffectReadonly; r=smaug
We define KeyframeEffectReadonly in KeyframeEffect.cpp since Web Animations also
defines KeyframeEffect and when we come to implement that I expect we'll define
it in the same class, maybe even using the same object.

This patch also adds a few missing includes in places where
KeyframeEffectReadonly is used so that we're not just cargo-culting it in.

--HG--
rename : dom/animation/Animation.cpp => dom/animation/KeyframeEffect.cpp
rename : dom/animation/Animation.h => dom/animation/KeyframeEffect.h
rename : dom/animation/test/css-animations/test_animation-name.html => dom/animation/test/css-animations/test_effect-name.html
rename : dom/animation/test/css-animations/test_animation-target.html => dom/animation/test/css-animations/test_effect-target.html
rename : dom/animation/test/css-transitions/test_animation-name.html => dom/animation/test/css-transitions/test_effect-name.html
rename : dom/animation/test/css-transitions/test_animation-target.html => dom/animation/test/css-transitions/test_effect-target.html
rename : dom/webidl/Animation.webidl => dom/webidl/KeyframeEffect.webidl
2015-04-15 08:48:21 +09:00
Brian Birtles
6b5fcefb36 Bug 1152171 part 2 - Rename AnimationTimeline to DocumentTimeline; r=smaug
And then re-add AnimationTimeline as an abstract super-interface of
DocumentTimeline.

--HG--
rename : dom/animation/AnimationTimeline.cpp => dom/animation/DocumentTimeline.cpp
rename : dom/animation/AnimationTimeline.h => dom/animation/DocumentTimeline.h
rename : dom/animation/test/animation-timeline/test_animation-timeline.html => dom/animation/test/document-timeline/test_document-timeline.html
rename : dom/animation/test/animation-timeline/test_request_animation_frame.html => dom/animation/test/document-timeline/test_request_animation_frame.html
2015-04-10 10:34:22 +09:00