fune/gfx/webrender_bindings
Andrew Osmond 3b047c7ae8 Bug 1918778 - Correct ownership/recycling issues with MacIOSurface. a=diannaS
This patch corrects a few different issues related to recycling
MacIOSurface objects.

1) When recycling a surface, we must check that the cached surfaces
   match all of the requested parameters, not just the size. If we do
   not, we should just flush the whole cache immediately since they
   should all be created with the same parameters.

2) Allocations can fail, and we should check for failing to get a
   surface from the allocator and fall back if so.

3) Locking can fail, and we should check that return value at all of the
   call sites.

This may help resolve a number of otherwise difficult to understand
crash signatures. It may also solve display corruption issues in rare
cases where the parameters that changed were roughly equivalent such
that everything appears to work, but they differ enough to change the
presentation.

Differential Revision: https://phabricator.services.mozilla.com/D222775
2024-09-19 15:49:27 +00:00
..
src Backed out changeset 6dc11fc546e1 (bug 1716579) for causing bug 1900193. a=backout 2024-06-02 00:37:28 +03:00
Cargo.toml
cbindgen.toml
DCLayerTree.cpp Bug 1897363 - Add profiler marker for NVIDIA SuperResolution info r=gfx-reviewers,nical 2024-05-17 16:25:59 +00:00
DCLayerTree.h Bug 1885447 - Tonemap/color-manage webgl sdr/wcg output into Display profile as pre-compositor post-process. r=gfx-reviewers,webidl,smaug,ahale 2024-05-06 23:36:51 +00:00
moz.build Bug 1894917 - Remove d3d10 header check to moz.configure r=glandium 2024-05-16 08:49:18 +00:00
Moz2DImageRenderer.cpp
README.webrender
RenderAndroidHardwareBufferTextureHost.cpp
RenderAndroidHardwareBufferTextureHost.h
RenderAndroidSurfaceTextureHost.cpp
RenderAndroidSurfaceTextureHost.h
RenderBufferTextureHost.cpp
RenderBufferTextureHost.h
RenderCompositor.cpp Bug 1879425 - Log GPU device reset to gfx Failure Log of about:support r=gfx-reviewers,lsalzman 2024-05-14 10:50:23 +00:00
RenderCompositor.h Bug 1879425 - Log GPU device reset to gfx Failure Log of about:support r=gfx-reviewers,lsalzman 2024-05-14 10:50:23 +00:00
RenderCompositorANGLE.cpp Bug 1879425 - Log GPU device reset to gfx Failure Log of about:support r=gfx-reviewers,lsalzman 2024-05-14 10:50:23 +00:00
RenderCompositorANGLE.h Bug 1879425 - Log GPU device reset to gfx Failure Log of about:support r=gfx-reviewers,lsalzman 2024-05-14 10:50:23 +00:00
RenderCompositorD3D11SWGL.cpp Bug 1879425 - Log GPU device reset to gfx Failure Log of about:support r=gfx-reviewers,lsalzman 2024-05-14 10:50:23 +00:00
RenderCompositorD3D11SWGL.h Bug 1879425 - Log GPU device reset to gfx Failure Log of about:support r=gfx-reviewers,lsalzman 2024-05-14 10:50:23 +00:00
RenderCompositorEGL.cpp Bug 1898476 [Wayland] Lock Wayland surface before Swap buffers in RenderCompositorEGL r=emilio a=RyanVM 2024-07-10 10:59:53 +00:00
RenderCompositorEGL.h
RenderCompositorLayersSWGL.cpp
RenderCompositorLayersSWGL.h
RenderCompositorNative.cpp
RenderCompositorNative.h
RenderCompositorOGL.cpp
RenderCompositorOGL.h
RenderCompositorOGLSWGL.cpp
RenderCompositorOGLSWGL.h
RenderCompositorRecordedFrame.h
RenderCompositorSWGL.cpp
RenderCompositorSWGL.h
RenderD3D11TextureHost.cpp
RenderD3D11TextureHost.h
RenderDcompSurfaceTextureHost.cpp
RenderDcompSurfaceTextureHost.h
RenderDMABUFTextureHost.cpp
RenderDMABUFTextureHost.h
RenderEGLImageTextureHost.cpp
RenderEGLImageTextureHost.h
RendererOGL.cpp Backed out changeset 6dc11fc546e1 (bug 1716579) for causing bug 1900193. a=backout 2024-06-02 00:37:28 +03:00
RendererOGL.h Backed out changeset 6dc11fc546e1 (bug 1716579) for causing bug 1900193. a=backout 2024-06-02 00:37:28 +03:00
RendererScreenshotGrabber.cpp
RendererScreenshotGrabber.h
RenderExternalTextureHost.cpp
RenderExternalTextureHost.h
RenderMacIOSurfaceTextureHost.cpp Bug 1918778 - Correct ownership/recycling issues with MacIOSurface. a=diannaS 2024-09-19 15:49:27 +00:00
RenderMacIOSurfaceTextureHost.h
RenderSharedSurfaceTextureHost.cpp
RenderSharedSurfaceTextureHost.h
RenderTextureHost.cpp
RenderTextureHost.h
RenderTextureHostSWGL.cpp
RenderTextureHostSWGL.h
RenderTextureHostWrapper.cpp
RenderTextureHostWrapper.h
RenderThread.cpp Backed out changeset 6dc11fc546e1 (bug 1716579) for causing bug 1900193. a=backout 2024-06-02 00:37:28 +03:00
RenderThread.h Backed out changeset 6dc11fc546e1 (bug 1716579) for causing bug 1900193. a=backout 2024-06-02 00:37:28 +03:00
rustfmt.toml
webrender_ffi.h Bug 1909018 - Fix rebase issues. a=bustage 2024-08-24 15:19:08 -04:00
WebRenderAPI.cpp Bug 1863257 - Remove sync wait in compositor thread of main thread canvas by RemoteTextureMap::WaitForRemoteTextureOwner() r=gfx-reviewers,lsalzman 2024-05-20 00:29:19 +00:00
WebRenderAPI.h Bug 1863257 - Remove sync wait in compositor thread of main thread canvas by RemoteTextureMap::WaitForRemoteTextureOwner() r=gfx-reviewers,lsalzman 2024-05-20 00:29:19 +00:00
WebRenderTypes.cpp
WebRenderTypes.h Bug 1909019 - [esr128] Use ParamTraits_TiedFields/_IsEnumCase in WebRenderMessageUtils instead of PlainOldDataSerializer. (partial) r=gw a=RyanVM 2024-08-19 22:14:22 +00:00

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.all pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs